Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.15 @ 17:40:13 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (69) 345 Value Destroyed (1546) 1546 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4631) 4631 TOTAL SCORE: 15402 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 36 Entered DSFs 500 Met Data Miner 300 Win 3000 Win Speed 757 Cogmind --------- Core Integrity 458/1600 Matter 27/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Advanced Signal Interpreter Hacking Suite Authchip [Propulsion] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Phasing AFG Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced Melee Analysis Suite Experimental Melee Analysis Suite Cloaking Device Makeshift Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved System Shield > --- WEAPON ----------- Tiamat Missile Launcher Phasing Sabre > --- INVENTORY -------- Nuclear Pulse Thruster Experimental Cesium-ion Thruster Makeshift Armor Plating Phasing AFG Spear [Rating: 84] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Phasing Sabre Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Guided Micro-nuke Launcher Special Weapon Flamer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 2 . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 18 | . . 2 2 2 . . . . 2 . . . . 2 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 119 | 3 3 8 10 13 1 2 15 5 7 4 3 . 4 18 . . 6 11 6 Power 9 | . 1 . . . . . 1 . 1 . . . 1 3 . . 1 1 . Engine 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . Core 5 | . . . . . . . . . 1 . . . . 3 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 26 | . . 3 4 3 . . 4 . 1 . . . . 4 . . 1 3 3 Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 26 | . . 3 4 3 . . 4 . 1 . . . . 4 . . 1 3 3 Utility 57 | 1 1 4 4 6 . . 6 5 5 4 2 . 3 8 . . 3 3 2 Device 16 | 1 1 1 . 2 . . . . 2 . 2 . 2 3 . . 1 . 1 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 14 | . . 1 2 1 . . 2 2 1 . . . 1 4 . . . . . Hackware 16 | . . 1 2 1 . . 3 1 1 3 . . . . . . . 3 1 Protection 11 | . . 1 . 2 . . 1 2 1 1 . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 1 2 4 1 2 4 . . . 1 . . 3 . . 1 4 1 Energy Gun 4 | 2 . 1 . . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . 1 1 . 1 . . . 1 . . 1 . . . 4 1 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 2 3 . . 2 . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . 1 1 . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 5 . . . 1 . . . . . . 1 . Parts Lost 47 | . 1 2 4 . 1 . 1 4 1 . 1 . 1 10 . 8 2 1 10 Power 3 | . . . . . . . . . . . . . 1 . . 1 1 . . Propulsion 12 | . . 1 2 . . . . 1 . . . . . 2 . 2 . . 4 Utility 28 | . 1 1 1 . 1 . 1 3 1 . 1 . . 7 . 4 1 1 5 Weapon 4 | . . . 1 . . . . . . . . . . 1 . 1 . . 1 Highest Loss Streak 10 | . 1 2 3 . 1 . 1 2 1 . 1 . 1 8 . 8 2 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 72 | . 34 47 70 82 80 79 96 73 80 93 86 80 85 78 68 53 41 45 30 Flight 10 | . . 11 16 14 15 15 15 8 6 13 13 13 13 7 10 7 3 5 2 Device 6 | . 12 15 . 3 7 7 . . 8 13 13 13 14 7 5 3 2 . 2 Processor 16 | . . . 20 19 15 15 14 14 20 20 17 13 16 28 26 24 19 17 14 Hackware 22 | . . 1 17 29 26 23 36 39 34 26 26 26 26 20 10 6 3 10 8 Protection 4 | . . 2 6 5 7 7 5 . . 6 6 6 6 4 5 3 6 7 . Energy Gun 1 | . 13 4 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 7 7 7 7 7 7 6 6 6 6 6 4 . . . . . Piercing Weapon 1 | . . . . . . 1 7 1 . . . . . 2 5 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 21 | 3 9 8 9 10 8 10 14 12 16 16 16 9 18 21 11 11 15 15 13 Greatest Support 22 | 3 3 8 10 10 10 10 16 10 19 19 19 10 19 22 12 15 15 15 15 Greatest Overweight (x) 2 | . 2 . 1 . . . 1 2 . . 1 . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 4 5 5 5 Average Carried 4 | 3 4 3 4 4 4 5 4 4 4 4 4 5 5 4 2 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 3 5 5 5 5 5 5 5 4 5 5 5 5 2 2 4 5 5 3 Class Distribution -------------------- 43% | Hacker-Sprinter 24% | Mutant 23% | Hacker-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Derelict-Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Matter Collected 1186 | 230 38 17 155 156 . 52 62 126 80 . 105 . 40 80 . 7 . 38 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2405 | 184 177 72 282 172 211 55 . 150 175 . 104 . 288 307 . . . 77 151 Parts 141 | 13 11 10 16 14 9 1 . 8 11 . 4 . 3 16 . . . 9 16 Haulers Intercepted 7 | . . . 2 2 . . . . 1 . . . . 2 . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . 7 5 . 8 . 7 6 . 3 . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 40 | . 6 3 5 4 4 . . 3 . . 3 . . 6 . . . 4 2 Melee 11 | . . . 5 . 1 . . 3 . . . . . 2 . . . . . Guns 9 | . 6 3 . . . . . . . . . . . . . . . . . AOE 20 | . . . . 4 3 . . . . . 3 . . 4 . . . 4 2 Classes Destroyed 11 | 2 3 1 4 . . . . 1 . . . . . . . . . . . Worker 4 | . . . 1 1 . . . . . . . . . 1 . . . . 1 Builder 3 | . . . 1 . . . . . . . . . . . . . . . 2 Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 2 2 . . . . 1 . . . . 2 . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . . 2 1 . . . . . 2 . . . . . . . . . . Watcher 4 | . 1 . . 1 . . . . 1 . . . . 1 . . . . . Swarmer 31 | . 3 3 4 4 4 . . . . . 3 . . 6 . . . 4 . Grunt 5 | . 3 . . . . . . 1 . . . . . . . . . . 1 Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . 2 . . . . . . . . . . 1 Best Kill Streak 5 | 3 3 3 5 5 3 . . 2 1 . 3 . . 5 . . . 4 4 Combat Bots Only 5 | . 3 3 4 4 3 . . 2 . . 3 . . 5 . . . 4 1 Max Kills in Single Turn 4 | 1 1 1 1 3 3 . . 1 1 . 2 . . 4 . . . 4 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 3 . . . . . 2 . . 4 . . . 4 1 Melee 1 | . . . 1 . 1 . . 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Damage Taken 7065 | . 326 472 491 105 270 18 . 426 222 . 82 . 59 1079 . 1214 530 81 1690 Core 3705 | . 224 160 260 18 60 18 . 321 104 . . . . 434 . 713 251 . 1142 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 61 | . . . . . . . . . . . . . . . . . 61 . . Regen/Repaired (Parts) 103 | . . . . 103 . . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 10 60 52 . . . . 40 . . . . 87 56 . 38 80 100 28 Volleys Fired 83 | 14 36 20 . 2 1 1 . . . . 2 . . 1 . . . 2 4 Largest 2 | 2 2 2 . 1 1 1 . . . . 1 . . 1 . . . 1 1 Hottest 100 | 90 70 60 . 36 36 100 . . . . 45 . . 46 . . . 55 55 Shots Fired 117 | 28 46 30 . 2 1 1 . . . . 2 . . 1 . . . 2 4 Gun 104 | 28 46 30 . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . 2 1 . . . . . 2 . . 1 . . . 2 4 Special 1 | . . . . . . 1 . . . . . . . . . . . . . Kinetic 30 | . 10 20 . . . . . . . . . . . . . . . . . Thermal 75 | 28 36 10 . . . 1 . . . . . . . . . . . . . Explosive 12 | . . . . 2 1 . . . . . 2 . . 1 . . . 2 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 7 8 7 . 1 2 . . . . . 3 . . 1 . . . . 2 Robot Miss Streak 7 | 2 3 7 . 2 . . . . . . 5 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 146 | 18 31 17 20 7 6 2 . 12 5 . 4 . 11 10 . 2 . . 1 Core Hits 89 | 6 14 8 7 7 6 . . 4 4 . 7 . 4 8 . . . 4 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | 4 3 . 2 . . 1 . 1 . . . . 1 . . 1 . . . Burn 7 | 4 3 . . . . . . . . . . . . . . . . . . Sever 4 | . . . 2 . . . . 1 . . . . 1 . . . . . . Impale 2 | . . . . . . 1 . . . . . . . . . 1 . . . Melee Attacks 149 | . . . 29 24 7 3 . 14 27 . 2 . 12 29 . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 138 | . . . 29 24 7 1 . 14 27 . 2 . 12 22 . . . . . Piercing 11 | . . . . . . 2 . . . . . . . 7 . 2 . . . Sneak Attacks 11 | . . . 5 2 . . . . 1 . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7888 | 215 361 171 1027 773 508 109 . 599 368 . 497 . 837 1158 . 102 . 420 743 Guns 747 | 215 361 171 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 2650 | . . . . 445 218 . . . . . 282 . . 543 . . . 420 742 Melee 4458 | . . . 1027 328 290 109 . 599 368 . 215 . 837 606 . 79 . . . Ramming 33 | . . . . . . . . . . . . . . 9 . 23 . . 1 Kinetic 142 | . 49 93 . . . . . . . . . . . . . . . . . Thermal 605 | 215 312 78 . . . . . . . . . . . . . . . . . Explosive 2622 | . . . . 445 218 . . . . . 282 . . 543 . . . 420 714 Electromagnetic 28 | . . . . . . . . . . . . . . . . . . . 28 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 4192 | . . . 1027 328 290 . . 599 368 . 215 . 837 528 . . . . . Piercing 266 | . . . . . . 109 . . . . . . . 78 . 79 . . . Highest Corruption 5 | . . . . 1 1 1 1 1 . . . . . 2 . 2 . . 5 Average Corruption 1 | . . . . 1 1 1 1 1 . . . . . 1 . 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . 1 3 . . . . . . . 2 . . . . . Message Errors 1 | . . . . . . 1 . . . . . . . . . . . . . Matter Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . 1 . . . . . . . 2 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1018 | . . . 165 41 115 109 . 24 26 . 122 . 162 165 . . . 13 76 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 204 | . . . . 13 4 . . . . . 15 . . 83 . . . 13 76 Melee 814 | . . . 165 28 111 109 . 24 26 . 107 . 162 82 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 83 | . . . . . . . . . . . 39 . . 4 . 11 . . 29 Shots 4 | . . . . . . . . . . . 3 . . . . . . . 1 Rammed 8 | . . . . . . . . . . . . . . 1 . 5 . 1 1 Targets Rammed 8 | . . . . . . . . . . . . . . 1 . 5 . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 231 | 90 112 22 7 . . 18 . . 3 . . . . . . . . 231 . Average Temperature 39 | 36 45 9 5 . . 12 . . 3 . . . . . . . . 117 . Received Heat Transfer 966 | . 120 126 180 9 21 . . 81 48 . . . 12 63 . 108 81 9 108 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 3 2 . . . . . . . . . . . . . . . . . . Heat Transferred 2200 | 878 1147 175 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Peak Influence 843 | 30 231 343 400 365 . . . . 214 . . . . 435 212 148 184 344 843 Initial 212 | . 19 97 144 182 . . . . 31 . . . . 9 212 148 54 103 200 Average 201 | 11 98 234 249 270 . . . . 95 . . . . 209 212 126 82 192 484 Maximum Alert Level 3 | . 1 1 2 2 . . . . 1 . . . . 2 1 . . 1 3 Low Security (%) 54 | 100 77 39 32 13 . . . . 98 . . . . 53 . 100 100 60 . Level 1 39 | . 22 60 63 85 . . . . 1 . . . . 40 100 . . 40 43 Level 2 4 | . . . 4 . . . . . . . . . . 6 . . . . 37 Level 3 1 | . . . . . . . . . . . . . . . . . . . 19 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 3 . 1 . . . . 2 . . . . 4 . . 2 2 4 Investigation 9 | . 1 . . . . . . . 1 . . . . 2 . . 1 2 2 Extermination 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 Reinforcement 7 | . . 3 . . . . . . 1 . . . . 1 . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Distress Signals 17 | . . 2 3 3 1 . . . 1 . . . . 3 . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 10 33 20 18 11 3 . 4 18 3 8 . 3 49 . 13 16 4 41 Peak Tracking Total 19 | . 6 19 10 10 9 3 . 2 6 3 5 . 1 10 . 13 17 6 19 Tactical Retreats 40 | . 1 2 1 4 2 . . . 5 1 1 . 1 12 . 1 2 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Traps Triggered 3 | . 2 . . 1 . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Machines Disabled 4 | . . . . 2 . . . . . . . . . . . . . . 2 Max in Single Turn 2 | . . . . 1 . . . . . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . 3 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Machines Accessed 55 | . 1 5 2 8 1 . . . 9 3 2 4 . 9 1 . 2 3 5 Terminals 35 | . 1 5 2 3 1 . . . 7 . 1 . . 4 1 . 2 3 5 Fabricators 8 | . . . . 3 . . . . 2 . . . . 3 . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Total Hacks 154 | . 2 10 3 22 1 . . . 30 8 2 31 . 21 1 . 5 7 11 Successful 108 | . 1 5 2 18 1 . . . 17 8 2 31 . 16 1 . . 2 4 Failed 46 | . 1 5 1 4 . . . . 13 . . . . 5 . . 5 5 7 Catastrophic 6 | . . . . . . . . . 1 . . . . . . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 51 | . 1 3 . 7 . . . . 20 . . . . 9 . . 2 3 6 Terminals 82 | . 2 10 3 9 1 . . . 23 . 1 . . 9 1 . 5 7 11 Fabricators 20 | . . . . 5 . . . . 7 . . . . 8 . . . . . Repair Stations 7 | . . . . 7 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . . . . . . 3 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 70 | . 1 3 2 5 1 . . . 9 8 2 31 . 4 1 . . 2 1 Record 19 | . . . . . 1 . . . . 6 1 11 . . . . . . . Part Schematic 13 | . . . . 1 . . . . 1 . . 11 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 6 | . . . . 1 . . . . 1 . . 3 . 1 . . . . . Open Door 3 | . . . . . . . . . . 2 1 . . . . . . . . Open DSF 4 | . . . . 1 . . . . 1 . . . . 1 1 . . . . Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . . 1 1 Fabricator Index 2 | . . . . . . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 1 . . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . 1 . . . . 1 . . . . 3 . . . . . Network Status 2 | . . . . 1 . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . . . . . . . . . . . Scan Component 3 | . . . . 3 . . . . . . . . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 1 . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . 1 . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 23 | . . 2 . 5 . . . . 7 . . . . 6 . . . . 3 Terminals 15 | . . 2 . 2 . . . . 6 . . . . 2 . . . . 3 Track 6 | . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 Assimilate 2 | . . . . . . . . . 1 . . . . . . . . . 1 Botnet 5 | . . . . 1 . . . . 2 . . . . 1 . . . . 1 Operators 2 | . . 1 . . . . . . 1 . . . . . . . . . . Fabricators 8 | . . . . 3 . . . . 1 . . . . 4 . . . . . Fabnet 7 | . . . . 3 . . . . 1 . . . . 3 . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 3 . 4 . . . . 8 . . . . 5 1 . 2 3 5 Full Trace Events 7 | . . . . . . . . . 1 . . . . 1 . . 1 2 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 . . . . 1 . . 11 . 1 . . . . . Parts Built 2 | . . . . . . . . . 1 . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 132 | . . . . . . . . . 56 . . . . 76 . . . . . Total Part Build Rating 11 | . . . . . . . . . 6 . . . . 5 . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . . . . . . . . Time 71 | . . . . 71 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 3 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . 9 9 9 9 9 6 6 10 10 3 . . Autooverrided 3 | . . . . . . . . . . . . . . 3 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Total Allies 7 | . . . . . . . . . . 3 . . 1 3 . . . . . Largest Group 3 | . . . . . . . . . . 3 3 . 1 2 . . . . . Highest-Rated Group 96 | . . . . . . . . . . 93 93 . 96 53 . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 31 31 . 96 41 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . 3 . . 9 11 . . . . . Total Damage 590 | . . . . . . . . . . 42 . . 312 236 . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 1 1 1 1 . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Turns Passed 5210 | 121 313 267 325 524 234 260 508 216 555 145 247 23 398 509 19 39 152 105 250 Spaces Moved 10028 | 81 205 440 542 1054 665 363 1074 420 1224 308 846 86 474 1053 38 56 352 193 554 Core 681 | 81 205 197 . . . . . . . . . . . . 38 37 12 1 110 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 9347 | . . 243 542 1054 665 363 1074 420 1224 308 846 86 474 1053 . 19 340 192 444 Fastest Speed 27 | 50 50 37 32 32 32 32 32 32 27 27 27 27 27 27 50 40 40 37 40 Average Speed 35 | 50 65 42 36 32 32 32 43 34 34 27 27 27 27 35 50 46 40 39 41 Slowest Speed 175 | 50 150 50 115 32 32 32 145 175 35 27 107 27 27 40 50 50 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . 15 13 11 2 . . 3 6 . 2 . . 12 . . 7 2 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 35 47 54 29 71 61 85 68 35 58 75 70 59 39 1 74 16 9 19 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . 2 . 1 . . . . . . . Known Exits Taken 8 | . . 1 1 . . . . . 1 . . . 1 1 1 . 1 1 . Unknown Exits Taken 10 | 1 1 . . 1 1 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 21 | . . . . . 4 2 3 4 . 3 3 . 2 . . . . . . Spaces Dug 63 | . . . 6 17 1 1 . . 20 . . . 1 17 . . . . . Terrain Destroyed 192 | . . . 6 27 13 1 . . 20 . 25 . 1 23 . . . 31 45 Melee 63 | . . . 6 17 1 1 . . 20 . . . 1 17 . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 129 | . . . . 10 12 . . . . . 25 . . 6 . . . 31 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Res Acc Total 11186 | 131 339 472 607 1189 672 499 1111 466 1307 370 855 85 724 1131 37 64 352 220 555 Wait 783 | 28 96 18 25 92 . 128 . 27 53 55 . . 233 28 . . . . . Move 9848 | 80 204 410 517 1032 660 362 1073 413 1211 307 841 85 473 1029 37 55 337 189 533 Hop 79 | . . 14 11 10 2 . . 3 6 . 2 . . 12 . . 7 2 10 Pick Up 41 | 5 . 2 6 5 . 1 5 . 1 2 1 . . 5 . 2 1 5 . Fast Attach 78 | 3 1 8 6 8 . 2 13 3 5 . 1 . 4 11 . . 5 5 3 Attach 31 | . 2 . 3 3 1 . 1 2 1 . 2 . . 6 . . 1 6 3 Detach 23 | . . . 2 4 1 . 3 2 1 . 2 . . 4 . . 1 2 1 Swap 11 | . . . 1 2 . . 2 . 1 4 . . . 1 . . . . . Drop 57 | 1 . . 7 8 . 2 14 2 1 2 2 . 2 7 . . . 9 . Fire 83 | 14 36 20 . 2 1 1 . . . . 2 . . 1 . . . 2 4 Melee 146 | . . . 29 23 7 3 . 14 27 . 2 . 12 27 . 2 . . . Ram 6 | . . . . . . . . . . . . . . . . 5 . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Ext) -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 122 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 310 | -10/Materials | Core integrity fell below 50% 334 | -10/Materials | Core integrity fell below 20% 430 | -10/Materials | Discovered new exit (range 9) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Utility x2 690 | -9/Materials | Discovered new exit (range 16) 701 | -9/Materials | Identified exit to Materials 702 | -9/Materials | Entered another Materials area 702 | -8/Materials | Evolved 2 slots: Utility x2 761 | -8/Materials | Lost 3 parts (2n1w) 823 | -8/Materials | Identified exit to Factory 984 | -8/Materials | Discovered new exit (range 16) 989 | -8/Materials | Identified exit to Storage 1027 | -8/Materials | Entered Factory 1027 | -7/Factory | Evolved 2 slots: Utility x2 1138 | -7/Factory | Build established: Hacker-Sprinter 1171 | -7/Factory | Repaired Great Axe 1192 | -7/Factory | Repaired Cesium-ion Thruster 1223 | -7/Factory | Repaired Imp. VTOL Module 1540 | -7/Factory | Discovered new exit (range 5) 1551 | -7/Factory | Entered Lower Caves 1686 | -7/Lower Caves | Spotted B-75 Beast 1691 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1739 | -7/Lower Caves | Encountered a Warlord checkpoint 1739 | -7/Lower Caves | Discovered new exit (range 19) 1747 | -7/Lower Caves | Learned 8 Factory zone layouts 1785 | -7/Lower Caves | Entered another Lower Caves area 1929 | -7/Lower Caves | Learned 4 Factory zone layouts 1970 | -7/Lower Caves | Spotted B-75 Beast 1972 | -7/Lower Caves | Encountered a Warlord checkpoint 1998 | -7/Lower Caves | Discovered new exit (range 18) 2045 | -7/Lower Caves | Entered Zion 2065 | -7/Zion | Discovered new exit (range 20) 2068 | -7/Zion | Learned Factory security intel 2125 | -7/Zion | System corruption cleaned by Quarantine Array 2137 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2295 | -7/Zion | Found Prototype Device 2342 | -7/Zion | Found Prototype Launcher 2342 | -7/Zion | Identified Rocket Array 2448 | -7/Zion | Build established: Hacker-Mutant 2450 | -7/Zion | Found Prototype Processor 2450 | -7/Zion | Identified Exp. Core Analyzer 2454 | -7/Zion | Found Prototype Hackware 2454 | -7/Zion | Identified Exp. Hacking Suite 2460 | -7/Zion | Found Prototype Processor 2460 | -7/Zion | Identified Exp. Targeting Computer 2462 | -7/Zion | Found Prototype Processor 2462 | -7/Zion | Identified Exp. Melee Analysis Suite 2553 | -7/Zion | Entered Proximity Caves 2720 | -6/Proximity Caves | Spotted B-75 Beast 2754 | -6/Proximity Caves | Core integrity fell below 50% 2765 | -6/Proximity Caves | Discovered new exit (range 8) 2769 | -6/Proximity Caves | Entered Factory 2769 | -6/Factory | Evolved 2 slots: Utility x2 2770 | -6/Factory | Identified exit to Factory 2970 | -6/Factory | Identified exit to Lower Caves 3188 | -6/Factory | Spotted B-75 Beast 3194 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 3324 | -6/Factory | Entered Lower Caves 3336 | -6/Lower Caves | A Commander dispatched an escort 3336 | -6/Lower Caves | Learned location of Armory (-4) 3336 | -6/Lower Caves | Learned location of 1 exit from Factory 3336 | -6/Lower Caves | Learned Factory stockpile data 3374 | -6/Lower Caves | Encountered a Warlord checkpoint 3397 | -6/Lower Caves | Discovered new exit (range 15) 3469 | -6/Lower Caves | Entered another Lower Caves area 3469 | -6/Lower Caves | Accompanied by 3 allies 3470 | -6/Lower Caves | Commander's escort returned to base 3470 | -6/Lower Caves | Commander's escort returned to base 3476 | -6/Lower Caves | Identified Phasing AFG 3527 | -6/Lower Caves | Learned Factory emergency access door positions 3564 | -6/Lower Caves | Discovered exit to Factory (range 10) 3593 | -6/Lower Caves | Build established: Hacker-Sprinter 3659 | -6/Lower Caves | Discovered new exit (range 16) 3716 | -6/Lower Caves | Entered Data Miner 3716 | -6/Data Miner | Discovered new exit (range 6) 3722 | -6/Data Miner | Met Data Miner 3727 | -6/Data Miner | Learned location of Section 7 (-2) 3727 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3732 | -6/Data Miner | Received God Mode back door access code from Data Miner 3739 | -6/Data Miner | Entered Proximity Caves 3773 | -5/Proximity Caves | Spotted B-75 Beast 3775 | -5/Proximity Caves | Escorted by Enhanced Grunt 4066 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4137 | -5/Proximity Caves | Entered Factory 4137 | -5/Factory | Evolved 2 slots: Utility x2 4138 | -5/Factory | Identified exit to Extension 4139 | -5/Factory | Identified exit to Factory 4358 | -5/Factory | Discovered exit to Factory (range 6) 4439 | -5/Factory | Fabricated Lgt. Regenerative Plating? 4464 | -5/Factory | Incoming investigation squad redirected 4481 | -5/Factory | Local machine network offline 4578 | -5/Factory | Lost 8 parts (2n5u1w) 4630 | -5/Factory | Discovered exit to Factory (range 12) 4646 | -5/Factory | Entered another Factory area 4646 | -4/Factory | Evolved 2 slots: Utility x2 4647 | -4/Factory | Identified exit to Research 4665 | -4/Factory | Identified exit to DSF 4665 | -4/Factory | Entered DSF 4680 | -4/DSF | Wild Derelicts raided the area 4687 | -4/DSF | Discovered exit to Research (range 14) 4693 | -4/DSF | Additional patrols routed to DSF 4704 | -4/DSF | Core integrity fell below 50% 4704 | -4/DSF | Entered Research 4704 | -3/Research | Evolved 2 slots: Utility x2 4732 | -3/Research | Lost 8 parts (1p2n4u1w) 4734 | -3/Research | Spotted B-86 Titan 4806 | -3/Research | Spotted B-86 Titan 4820 | -3/Research | Incoming investigation squad redirected 4850 | -3/Research | Discovered new exit (range 9) 4856 | -3/Research | Identified exit to Research 4856 | -3/Research | Entered another Research area 4856 | -2/Research | Evolved 2 slots: Utility x2 4862 | -2/Research | Found Prototype Launcher 4862 | -2/Research | Identified Gui. Micro-nuke Launcher 4865 | -2/Research | Found Gui. Micro-nuke Launcher 4900 | -2/Research | Identified exit to Access 4921 | -2/Research | Incoming investigation squad redirected 4961 | -2/Research | Entered Access 4961 | -1/Access | Evolved 2 slots: Utility x2 5001 | -1/Access | Build established: Mutant 5179 | -1/Access | Core integrity fell below 50% 5207 | -1/Access | Door terminal overloaded 5209 | -1/Access | Discovered new exit (range 6) 5211 | -1/Access | Identified exit to Surface 5211 | *** | Escaped! Last Messages --------------- 05176_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05177_ O-24 Administrator uses terminal to summon reinforcements. 05177_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A018. 05177_ O-24 Administrator locks terminal. 05181_ Exp. Melee Analysis Suite destroyed. 05191_ Mak. Terrain Scan Processor destroyed. 05206_ Connecting with Terminal... Feedback: System corruption (+1%). 05206_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 05207_ System overload, Sealed Barrier opened. 05207_ Terminal disabled. 05209_ The Access Shell folds into the floor. 05209_ EXIT=FOUND 05209_ K-01 Serf collects debris. 05211_ ALERT: Rogue bot located, Programmers report to Access Zone 2Q. 05211_ EXIT=IDENTIFIED: SURFACE [Achievement: Inspector Gadget] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????##??##??????????????????????????????? | | ???????????? ? #??????????????????????????????? | | ???????????? #??????????????????????????????? | | ????????????"G"" #??????????????????????????????? | | ????????????" " ???????????????????????????????? | | ????????#???" " ????????????????????????????????? | | ????????# ?? ????????????????????????????????? | | ????????? !?????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ######+######+######################/#???????????? | | ??????????? | | ???????????? | | ????######## #######s ""#?????????????????? | | ???????????# #?????# "#?????????????????? | | ???????????# #?????# ""#?????????????????? | | ???????????/ #?????# T#?????????????????? | | ?????????? # #?????# ""#?????????????????? | | ????????? # #?????# ""#?????????????????? | | ????????" ?# #????## ""##????????????????? | | ???????"" ?# #????# #????????????????? | | ??????? ??# #????## ##????????????????? | | ?????? ???# #?????# #?????????????????? | | ######+#???# #?????# #?????????????????? | | ## ##### #?????# #?????????????????? | | # #?????# @" #?????????????????? | | [# #?????# "" #?????????????????? | | # ############?# #?????????????????? | | # # #?# #?????????????????? | | * # # #?# #?????????????????? | | ##### + #?#""""""""""#?????????????????? | | ##### # #??????????????????????????????? | | + #??????????????????????????????? | | #?##########??????????????????????????????? | | #/###+##?????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | """ #?????????????????????????????????????? | | "" F"" #?????????????????????????????????????? | | """""" #?????????????????????????????????????? | | """??????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ! ?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 100 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 235 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Core Shielding 30 Evasion (%) 72 Melee Accuracy 26 Core Analysis 6 Offensive Hacking 58 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Sml. Storage Unit | -7/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Exp. Cesium-ion Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -6/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Inspector Gadget True Flier Challenges ------------ None Game ------ Seed HellfireDynamicAccelerator Manual? 0 Play Time 01:31:38 Cumulative 508.1 hours Start 2022.09.15 @ 16:00:03 End 2022.09.15 @ 17:40:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 573 Rogue 572 Adventurer 0 Explorer 1 Win Type 0 Total 19 Types 13/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cfbc6390-03cc-4b18-a6a7-f4fb8dd10c68