Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.20 @ 06:56:44 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (179) 895 Value Destroyed (9610) 9610 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (6431) 6431 TOTAL SCORE: 23196 Bonus ------- High Alert Combat Kills 1260 Follower Combat Kills 1774 Entered Garrisons 1200 Used RIF Installer 2500 Friendly Fire -303 Cogmind --------- Core Integrity 921/1150 Matter 300/300 Energy 255/670 System Corruption 10% Temperature Cool (21) Movement Walking (120) Location -4/Garrison Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (11) ----- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Energy Well Experimental Terrain Scan Processor Relay Coupler [NC] (24) Relay Coupler [Brawler] (3) Relay Coupler [Duelist] (5) Relay Coupler [Sentry] (27) Relay Coupler [Behemoth] (9) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Terrain Scanner Experimental Terrain Scan Processor Thermal Defense Suite Relay Coupler [NC] (22) Relay Coupler [NC] (29) Relay Coupler [Swarmer] (42) Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (20) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Terrain Scanner Experimental Terrain Scan Processor Insulated Plating Thermal Defense Suite Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] > --- WEAPON ----------- High-powered Shock Rifle Proton Cannon Remote Datajack > --- INVENTORY -------- Fission Core Improved Carbon-fiber Leg Experimental Heat Sink Energy Well Advanced Terrain Scanner Experimental Terrain Scan Processor EM Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Behemoth] Flak Gun Heavy Rocket Launcher Long-range Missile Launcher [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Duelist] Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . 2 . . . 4 . . . 2 . 2 . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . 1 . . . Utility 9 | . . 2 . . . 2 . . . 2 . 1 . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . Parts Attached 213 | 6 8 7 21 8 2 8 21 9 19 43 11 7 21 2 20 Power 13 | 1 . 1 2 . . 1 1 . 1 2 . 1 . . 3 Engine 7 | 1 . 1 2 . . 1 1 . 1 . . . . . . Core 2 | . . . . . . . . . . 1 . 1 . . . Reactor 4 | . . . . . . . . . . 1 . . . . 3 Propulsion 31 | 2 2 . 1 . . 2 . 2 4 8 1 1 1 . 7 Treads 10 | 2 2 . 1 . . 2 . 2 . 1 . . . . . Leg 21 | . . . . . . . . . 4 7 1 1 1 . 7 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 73 | 1 4 3 6 6 2 4 7 2 5 9 6 3 8 2 5 Device 19 | . 1 1 2 4 1 2 2 1 . 1 1 . . 1 2 Storage 9 | 1 2 . 1 2 . . . . . 1 . . 1 . 1 Processor 6 | . . 1 1 . 1 . . 1 . 1 . . . 1 . Hackware 25 | . . . . . . . 2 . 5 3 4 3 6 . 2 Protection 14 | . 1 1 2 . . 2 3 . . 3 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 96 | 2 2 3 12 2 . 1 13 5 9 24 4 2 12 . 5 Energy Gun 39 | 1 2 1 7 . . . 7 3 5 7 1 1 4 . . Energy Cannon 9 | . . . 2 1 . . 1 . . 1 1 . 2 . 1 Ballistic Gun 12 | 1 . . 1 . . . 2 1 . 5 . . 1 . 1 Ballistic Cannon 6 | . . 1 2 . . 1 . . . 1 . 1 . . . Launcher 13 | . . 1 . . . . 1 1 3 2 1 . 2 . 2 Special Weapon 11 | . . . . . . . . . . 6 1 . 3 . 1 Impact Weapon 2 | . . . . . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . 2 . 1 . . . . . . Unidentified Prototypes 7 | . . . 3 . . . . . . 3 . . . . 1 Parts Lost 54 | . . 1 3 . . . 5 2 9 15 . 3 4 . 12 Power 4 | . . . . . . . 1 . 1 . . 1 . . 1 Propulsion 12 | . . . 1 . . . 1 1 3 4 . . . . 2 Utility 11 | . . . 1 . . . . 1 1 2 . . 2 . 4 Weapon 27 | . . 1 1 . . . 3 . 4 9 . 2 2 . 5 Highest Loss Streak 5 | . . 1 1 . . . 2 1 3 5 . 1 2 . 4 Average Slot Usage (%) 96 | . 99 99 98 100 100 92 94 97 95 94 99 96 96 100 92 Engine 5 | . 14 11 10 11 11 7 6 7 7 . . . . . . Reactor 1 | . . . . . . . . . . 4 6 4 . . 3 Treads 11 | . 28 22 22 22 22 22 19 21 3 . . . . . . Leg 9 | . . . . . . . . . 16 18 20 23 23 21 20 Device 6 | . 2 11 10 6 11 19 11 10 2 1 5 5 5 10 11 Storage 10 | . 14 11 11 15 11 7 7 7 7 11 13 11 11 10 10 Processor 7 | . . 11 11 22 22 15 7 7 7 6 1 . . 5 5 Hackware 13 | . . . . . . . 1 7 26 25 24 21 27 26 25 Protection 6 | . 11 11 9 . . 2 14 11 . 4 7 11 5 5 3 Energy Gun 7 | . 23 16 13 . . . 8 6 6 7 4 4 4 5 . Energy Cannon 3 | . . . 4 14 22 15 . . . 2 1 . 2 5 2 Ballistic Gun 3 | . 4 . . . . . 5 15 7 1 . . 1 . 1 Ballistic Cannon 1 | . . 5 4 3 . 1 4 . . 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . 2 5 3 2 5 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 28 33 36 36 35 47 53 47 44 68 70 74 73 66 68 Greatest Support 80 | 40 46 46 46 46 46 69 66 63 63 60 58 78 78 78 80 Greatest Overweight (x) 3 | . . . . . . . 1 1 3 3 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 16 | 6 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 Average Capacity 12 | 5 7 10 10 10 10 10 10 10 10 14 16 16 16 16 15 Most Carried 16 | 6 10 10 10 10 10 10 10 10 10 16 16 16 16 14 16 Average Carried 11 | 3 6 9 9 9 10 8 9 9 9 12 15 14 15 13 15 Final Capacity 16 | 6 10 10 10 10 10 10 10 10 10 16 16 16 16 16 10 Final Carried 16 | 6 10 10 9 10 10 10 10 10 10 16 16 15 15 14 9 Class Distribution -------------------- 38% | Bothacker-Mutant 35% | Mutant 13% | Botlord-Mutant 6% | Scavenger-Mutant 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 4424 | 269 80 198 326 151 20 60 447 146 455 781 323 222 529 26 391 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6614 | 100 96 688 814 596 40 175 581 250 189 1456 168 245 593 . 623 Parts 350 | 8 4 50 42 34 5 10 31 14 22 52 21 12 25 . 20 Haulers Intercepted 10 | . . 4 4 . . . . . . 2 . . . . . Recyclers Shooed 5 | 1 . . . . . . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 142 | . 2 13 12 21 4 2 19 5 15 13 11 4 12 . 9 Guns 42 | . 2 9 6 . . . 6 3 3 7 . 2 2 . 2 Cannons 48 | . . 3 4 19 3 1 9 . . 3 . 1 4 . 1 AOE 41 | . . 1 . . 1 . 3 2 12 3 10 1 5 . 3 Classes Destroyed 17 | 2 1 7 . . 1 . 2 . . 3 . . 1 . . Worker 3 | . . . . . . . . . . 2 . 1 . . . Builder 4 | . . 2 . . . . . . . 1 . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 10 | . . 4 4 . . . . . . 2 . . . . . Recycler 6 | 1 . . 1 . . . . . . 4 . . . . . Mechanic 2 | . . 1 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . Drone 4 | . . . . . 4 . . . . . . . . . . Watcher 8 | . . 1 2 . . 1 . 2 . 1 . 1 . . . Swarmer 54 | . . 3 3 10 . . 10 . 15 . 10 . 3 . . Grunt 51 | . 2 6 4 10 . . 3 3 . 7 . 2 6 . 8 Brawler 2 | . . . . . . . 2 . . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . . 1 Sentry 20 | . . 3 5 1 . 2 2 1 . 2 1 1 2 . . Specialist 1 | . . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . 1 . . . . . Programmer 8 | . . . . . . . 2 1 . 3 . 2 . . . Best Kill Streak 10 | 2 2 6 3 4 1 2 5 4 5 5 10 3 3 . 2 Combat Bots Only 10 | . 2 3 3 4 1 2 5 3 5 3 10 1 3 . 2 Max Kills in Single Turn 4 | 1 1 2 1 1 1 1 2 2 4 2 3 4 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 1 . 2 2 4 2 3 1 3 . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 10208 | . 105 513 588 302 . 150 1108 303 1386 2250 371 541 899 . 1692 Core 1499 | . . 100 94 30 . 21 162 29 315 205 54 89 171 . 229 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 100 . . . 44 . . . 24 . 69 . 74 . . Volleys Fired 695 | 9 6 58 64 47 12 7 74 19 55 131 41 41 72 . 59 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 1 2 2 . 2 Hottest 178 | 60 80 80 101 112 112 112 178 101 136 163 75 133 144 . 135 Shots Fired 1003 | 18 12 111 108 65 23 14 113 36 63 197 41 54 85 . 63 Gun 492 | 18 12 72 55 . . . 60 35 54 117 10 21 22 . 16 Cannon 353 | . . 36 53 65 23 14 50 . . 35 7 13 26 . 31 Launcher 35 | . . 3 . . . . 3 1 9 3 4 . 3 . 9 Special 123 | . . . . . . . . . . 42 20 20 34 . 7 Kinetic 240 | 9 . 36 34 6 . . 49 26 23 27 . 13 5 . 12 Thermal 189 | . . . . . . . 18 . 8 125 10 21 7 . . Explosive 35 | . . 3 . . . . 3 1 9 3 4 . 3 . 9 Electromagnetic 416 | 9 12 72 74 59 23 14 43 9 23 . 7 . 36 . 35 Robot Hit Streak 26 | 8 4 8 26 7 4 7 17 7 8 11 8 10 14 . 11 Robot Miss Streak 10 | 2 2 3 5 3 4 1 5 10 6 5 2 5 1 . 5 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 3 | . . . 1 . . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 . . . . . Shots Hit Robots 641 | 15 8 67 64 40 7 13 60 28 35 150 20 34 63 . 37 Core Hits 368 | 4 4 30 30 19 4 5 38 20 43 72 11 20 26 . 42 Critical Hits 6 | . . 1 . . . . 4 . . . . 1 . . . Critical Kills 3 | . . . . . . . 3 . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . 1 . . . . 1 . . . Melee Attacks 47 | . . . . 12 . . 8 . 12 14 1 . . . . Impact 15 | . . . . . . . . . . 14 1 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 12 . . 1 . . 2 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17492 | 197 109 1350 1239 826 287 361 1578 967 1290 3566 1028 1355 1591 . 1748 Guns 5463 | 156 109 604 578 . . . 591 409 236 1937 18 314 236 . 275 Cannons 5348 | . . 488 580 738 241 297 688 . . 770 133 319 585 . 509 Explosions 6418 | 41 . 253 81 88 46 64 299 558 1054 601 877 722 770 . 964 Melee 240 | . . . . . . . . . . 240 . . . . . Ramming 23 | . . 5 . . . . . . . 18 . . . . . Kinetic 3281 | 52 . 488 355 64 . . 651 350 176 458 . 319 138 . 230 Thermal 4372 | 41 . 63 81 88 46 64 494 99 36 2249 18 1036 57 . . Explosive 5083 | . . 190 . . . . 168 459 1054 601 877 . 770 . 964 Electromagnetic 4493 | 104 109 604 803 674 241 297 265 59 24 . 133 . 626 . 554 Impact 240 | . . . . . . . . . . 240 . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 2 2 3 4 3 3 . 10 Average Corruption 2 | . . . . . . . 1 1 2 2 3 2 3 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . 4 12 6 21 13 3 29 . 5 Message Errors 34 | . . . . . . . 2 4 2 10 4 1 11 . . Matter Fused 13 | . . . . . . . . . . 2 3 1 6 . 1 Heat Flow Errors 14 | . . . . . . . . 3 . 2 3 1 4 . 1 Energy Discharges 13 | . . . . . . . 1 3 1 4 1 . 1 . 2 Data Loss (minor) 10 | . . . . . . . 1 2 . 3 1 . 3 . . Targeting Errors 7 | . . . . . . . . . 1 . 1 . 4 . 1 Weapon Failures 2 | . . . . . . . . . 2 . . . . . . Overload Shots 21 | . . . . . . . . . . 21 . . . . . Overflow Damage 469 | . . 38 6 22 37 . 17 41 60 2 26 205 . . 15 Projectiles 88 | . . . 6 21 37 . 17 . . 2 . . . . 5 Explosions 381 | . . 38 . 1 . . . 41 60 . 26 205 . . 10 Melee . | . . . . . . . . . . . . . . . . Knockbacks 22 | . . 8 2 . . . 2 . . 2 . 8 . . . Impact 2 | . . 1 . . . . . . . 1 . . . . . Kinetic 20 | . . 7 2 . . . 2 . . 1 . 8 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 181 | . . . . . . . 23 . 14 . . . . . 144 Shots 7 | . . . . . . . 1 . 1 . . . . . 5 Rammed 1 | . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 309 | 40 210 209 278 259 102 105 309 261 169 197 225 201 272 . 249 Average Temperature 68 | 19 109 49 76 70 30 50 114 92 62 50 59 38 90 . 80 Received Heat Transfer 2271 | . 57 147 120 111 . 30 120 33 279 513 96 18 309 . 438 Effects 2 | . . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 2 2 . 1 . . . . 1 . 1 . 3 Combat Hostiles 10 | . . . 2 2 . 1 . . . . 1 . 1 . 3 Parts Fried 19 | . . . 4 4 1 . 1 . . . 1 . 3 . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 7 | . . . . . . . 1 . . 4 . 2 . . . Heat Transferred 6218 | 100 . 100 50 150 50 50 862 150 75 3602 37 881 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 11 | 1 . 2 2 1 1 1 2 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1451 | 15 69 205 319 1025 460 1197 1451 776 761 444 717 658 769 403 581 Initial 1072 | . 9 . 47 191 460 1072 837 761 282 386 268 375 325 403 282 Average 474 | 3 9 99 178 582 377 1122 1210 551 558 264 492 445 632 403 443 Maximum Alert Level 4 | . . 1 1 3 2 4 4 3 3 2 3 2 3 2 2 Low Security (%) 24 | 100 100 97 65 5 . . . . . 31 . . . . . Level 1 26 | . . 2 34 15 73 . . 18 17 64 47 42 5 . 40 Level 2 25 | . . . . 45 26 . . 52 67 4 46 57 50 100 59 Level 3 14 | . . . . 33 . 50 28 28 14 . 5 . 44 . . Level 4 8 | . . . . . . 49 71 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . . . 1 . . . . 2 . 9 . 4 . . . Investigation 2 | . . . 1 . . . . 1 . . . . . . . Extermination 5 | . . . . . . . . 1 . 3 . 1 . . . Reinforcement 8 | . . . . . . . . . . 6 . 2 . . . Assault 1 | . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . Alert ID Control Effect 39 | . . . . . . . . . 13 7 7 7 4 . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 4 | . . . . . . . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 289 | . 3 19 22 22 15 3 22 8 34 44 24 19 33 . 21 Peak Tracking Total 10 | . 3 5 3 4 3 2 5 3 7 6 10 6 4 . 5 Tactical Retreats 15 | . . 1 2 3 . . 1 . . . 1 3 . . 4 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 20 | . . . 1 . . 1 3 1 2 . 9 . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 46 | . . 1 4 2 1 1 4 4 3 6 4 10 4 . 2 Max in Single Turn 6 | . . 1 1 1 1 1 1 3 1 . 1 6 1 . 1 Garrison Relay 19 | . . . . 2 . . 4 . 4 . 4 . 4 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 44 | . 4 6 7 . 4 3 . 6 . 10 . 3 . 1 . Terminals 29 | . 4 5 4 . 2 2 . 3 . 7 . 2 . . . Fabricators 3 | . . . . . . . . 1 . 2 . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . Recycling Units 5 | . . 1 1 . 2 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . Total Hacks 110 | . 18 20 16 . 8 5 . 16 . 20 . 6 . 1 . Successful 61 | . 11 14 12 . 3 2 . 5 . 9 . 4 . 1 . Failed 49 | . 7 6 4 . 5 3 . 11 . 11 . 2 . . . Catastrophic 7 | . . . 1 . 1 1 . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 63 | . 15 14 5 . 3 3 . 6 . 14 . 3 . . . Terminals 81 | . 18 18 9 . 4 3 . 9 . 15 . 5 . . . Fabricators 8 | . . . . . . . . 4 . 4 . . . . . Repair Stations 5 | . . . 5 . . . . . . . . . . . . Recycling Units 9 | . . 2 1 . 4 . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 2 . 1 . 1 . 1 . 1 . Terminal Hacks 20 | . 5 6 3 . 1 . . 2 . 1 . 2 . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . 1 . 1 . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 2 . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 2 1 . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . . . Build 2 | . . . . . . . . 1 . 1 . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . 2 . . . . . . . . . . Retrieve Components 3 | . . 1 . . 2 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . . 2 . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks 24 | . 6 7 4 . . . . 1 . 5 . 1 . . . Terminals 23 | . 6 7 4 . . . . 1 . 4 . 1 . . . Track 15 | . 4 5 2 . . . . 1 . 2 . 1 . . . Botnet 7 | . 2 2 2 . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 5 5 . 3 2 . 6 . 9 . 2 . . . Full Trace Events 3 | . . . 1 . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . 3 . 2 . . . . . Matter 504 | . . . . . . . . 252 . 252 . . . . . Time 268 | . . . . . . . . 134 . 134 . . . . . Total Robot Build Rating 20 | . . . . . . . . 12 . 8 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . Time 83 | . . . 83 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 12 | . . 9 . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . 1 . . 1 . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . 1 . . . . . . . . Robots Hacked 62 | . . . . . . . 3 . 6 20 9 10 11 . 3 Non-combat 18 | . . . . . . . . . . 15 . 3 . . . Combat 44 | . . . . . . . 3 . 6 5 9 7 11 . 3 Robot Hacks Applied 70 | . . . . . . . 3 . 6 21 9 14 14 . 3 parse_system 7 | . . . . . . . . . . 2 . 2 2 . 1 no_distress 1 | . . . . . . . . . . 1 . . . . . find_chute 2 | . . . . . . . . . . 2 . . . . . drop_inventory 2 | . . . . . . . . . . 2 . . . . . find_recycling 4 | . . . . . . . . . . 3 . 1 . . . check_alert 1 | . . . . . . . . . . . . 1 . . . disarm_traps 1 | . . . . . . . . . . . . 1 . . . block_reporting 3 | . . . . . . . . . . 2 . 1 . . . map_route 4 | . . . . . . . . . . 3 . 1 . . . find_garrison 1 | . . . . . . . . . . 1 . . . . . focus_fire 1 | . . . . . . . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . 1 . . . . . . broadcast_data 4 | . . . . . . . . . . . 1 2 1 . . spike_heat 2 | . . . . . . . 1 . . . . 1 . . . amplify_resonance 1 | . . . . . . . . . . . . . 1 . . disable_weapons 3 | . . . . . . . . . . . . . 3 . . reboot_system 1 | . . . . . . . . . 1 . . . . . . go_dormant 1 | . . . . . . . . . . . 1 . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . . formatsys_low 1 | . . . . . . . . . . 1 . . . . . formatsys_high 28 | . . . . . . . 1 . 4 4 7 4 6 . 2 Relay Couplers Released 75 | . . . . 7 . . 17 . 16 . 16 . 14 . 5 Machine Destruction 75 | . . . . 7 . . 17 . 16 . 16 . 14 . 5 Attached 25 | . . . . . . . 2 . 5 3 4 3 6 . 2 Robots Rewired 8 | . . . . 6 . . . . . . . . 2 . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 48 | . . . . 6 . . 2 3 4 7 10 4 10 . 2 Largest Group 6 | . . . . 3 . . 1 3 4 3 4 5 6 2 3 Highest-Rated Group 192 | . . . . 42 . . 16 90 90 86 120 146 192 92 122 Highest-Rated Ally 48 | . . . . 14 . . 16 30 32 41 32 30 47 46 48 Total Orders 22 | . . . 2 . . 1 1 . 6 9 3 . . . . STAY 11 | . . . . . . . 1 . 3 5 2 . . . . FOLLOW 8 | . . . . . . . . . 3 4 1 . . . . EXPLORE 3 | . . . 2 . . 1 . . . . . . . . . Ally Attacks 343 | . . . . 13 . . 5 . 50 60 39 56 96 . 24 Total Damage 7280 | . . . . 113 . . 46 . 1203 1934 969 845 1669 . 501 Kills 54 | . . . . . . . . . 14 14 8 7 9 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 3 | . . . 2 . . 1 . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 14094 | 129 858 952 995 1079 324 379 1385 1134 902 2725 848 454 1260 159 511 Spaces Moved 7316 | 56 444 439 366 494 179 209 643 593 526 1474 446 270 808 123 246 Core 1 | 1 . . . . . . . . . . . . . . . Treads 3585 | 55 444 439 366 494 179 209 643 593 80 83 . . . . . Legs 3730 | . . . . . . . . . 446 1391 446 270 808 123 246 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 120 120 150 125 122 122 120 Average Speed 148 | 158 160 160 160 160 160 160 169 163 130 148 152 125 122 122 121 Slowest Speed 220 | 160 160 160 160 160 160 160 180 180 210 220 153 125 125 122 153 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 62 56 57 51 53 12 91 15 83 38 81 13 80 5 28 Regions Visited 15 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 94 | . . 9 1 . . . . . 9 10 2 . . . 63 Terrain Destroyed 463 | . . 26 10 1 5 46 19 55 40 41 55 19 . . 146 Melee 8 | . . . . . . . . . . 8 . . . . . Projectile 12 | . . 1 1 . . . . . . 10 . . . . . AOE 443 | . . 25 9 1 5 46 19 55 40 23 55 19 . . 146 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 9506 | 78 583 579 665 703 193 240 819 721 659 1808 580 342 1005 131 400 Wait 1002 | 1 110 62 199 138 . 8 54 94 36 108 34 18 83 5 52 Move 7304 | 55 443 438 365 493 178 209 641 593 525 1474 445 270 807 123 245 Hop . | . . . . . . . . . . . . . . . . Pick Up 82 | 7 6 6 5 3 . 2 6 2 2 16 4 4 10 1 8 Fast Attach 77 | 5 3 2 8 . . 4 5 5 7 22 2 1 5 . 8 Attach 53 | 1 1 2 4 . . 4 4 . 2 11 2 4 11 2 5 Detach 30 | . 2 . 2 . . 4 2 . . 11 2 1 3 . 3 Swap 83 | . 4 3 9 8 2 . 12 4 10 10 7 2 5 . 7 Drop 68 | . 8 7 9 2 . 2 6 4 1 10 2 1 5 . 11 Fire 695 | 9 6 58 64 47 12 7 74 19 55 131 41 41 72 . 59 Melee 47 | . . . . 12 . . 8 . 12 14 1 . . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . 6 . 5 . 40 . 4 . 1 Rewire 7 | . . . . . 1 . 1 . 4 . . . . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Discovered new exit (range 11) 901 | -10/Materials | Discovered new exit (range 7) 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Utility x2 1321 | -9/Materials | Discovered new exit (range 14) 1868 | -9/Materials | Discovered new exit (range 9) 1940 | -9/Materials | Entered Storage 2325 | -9/Storage | Discovered new exit (range 13) 2527 | -9/Storage | Repaired Hvy. Ion Engine 2561 | -9/Storage | Repaired Imp. Terrain Scanner 2930 | -9/Storage | Identified exit to Garrison 2935 | -9/Storage | Entered Garrison 2966 | -9/Garrison | Triggered checkpoint 2997 | -9/Garrison | Garrison Relay disabled 3087 | -9/Garrison | Triggered checkpoint 3120 | -9/Garrison | Triggered checkpoint 3159 | -9/Garrison | Core integrity fell below 50% 3561 | -9/Garrison | Garrison Relay disabled 3683 | -9/Garrison | Triggered checkpoint 3724 | -9/Garrison | Triggered checkpoint 3753 | -9/Garrison | Discovered new exit (range 13) 3845 | -9/Garrison | Triggered checkpoint 3886 | -9/Garrison | Triggered checkpoint 3976 | -9/Garrison | Discovered new exit (range 15) 4008 | -9/Garrison | Installed Relay Interface Framework 4014 | -9/Garrison | Entered Recycling 4041 | -9/Recycling | Spotter reported a threat 4070 | -9/Recycling | Spotter reported a threat 4117 | -9/Recycling | Spotter reported a threat 4155 | -9/Recycling | Spotter reported a threat 4171 | -9/Recycling | Spotter reported a threat 4171 | -9/Recycling | Spotter reported a threat 4182 | -9/Recycling | Spotter reported a threat 4201 | -9/Recycling | Spotter reported a threat 4222 | -9/Recycling | Spotter reported a threat 4228 | -9/Recycling | Spotter reported a threat 4255 | -9/Recycling | Spotter reported a threat 4261 | -9/Recycling | Spotter reported a threat 4292 | -9/Recycling | Spotter reported a threat 4313 | -9/Recycling | Discovered new exit (range 15) 4315 | -9/Recycling | Spotter reported a threat 4327 | -9/Recycling | Spotter reported a threat 4338 | -9/Recycling | Entered Factory 4338 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4717 | -7/Factory | Identified exit to Garrison 4717 | -7/Factory | Entered Garrison 4725 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 4766 | -7/Garrison | Triggered checkpoint 4828 | -7/Garrison | Garrison Relay disabled 4903 | -7/Garrison | Triggered checkpoint 5104 | -7/Garrison | Triggered checkpoint 5133 | -7/Garrison | Garrison Relay disabled 5201 | -7/Garrison | Discovered new exit (range 3) 5285 | -7/Garrison | Triggered checkpoint 5380 | -7/Garrison | Triggered checkpoint 5393 | -7/Garrison | Discovered new exit (range 13) 5422 | -7/Garrison | Build established: Bothacker-Mutant 5521 | -7/Garrison | Garrison Relay disabled 5538 | -7/Garrison | Triggered checkpoint 5652 | -7/Garrison | Triggered checkpoint 5704 | -7/Garrison | Triggered checkpoint 5748 | -7/Garrison | Triggered checkpoint 5910 | -7/Garrison | Garrison Relay disabled 6002 | -7/Garrison | Discovered new exit (range 12) 6102 | -7/Garrison | Entered Factory 6584 | -7/Factory | Discovered new exit (range 15) 6770 | -7/Factory | Discovered new exit (range 13) 7074 | -7/Factory | Fabricated L-41 Fighter? 7235 | -7/Factory | Identified exit to Garrison 7236 | -7/Factory | Entered Garrison 7236 | -7/Garrison | Accompanied by 3 allies 7256 | -7/Garrison | Triggered checkpoint 7312 | -7/Garrison | Garrison Relay disabled 7383 | -7/Garrison | Triggered checkpoint 7398 | -7/Garrison | Triggered checkpoint 7402 | -7/Garrison | Triggered checkpoint 7418 | -7/Garrison | Triggered checkpoint 7438 | -7/Garrison | Core integrity fell below 50% 7542 | -7/Garrison | Triggered checkpoint 7579 | -7/Garrison | Garrison Relay disabled 7609 | -7/Garrison | Discovered new exit (range 12) 7734 | -7/Garrison | Triggered checkpoint 7742 | -7/Garrison | Garrison Relay disabled 7787 | -7/Garrison | Triggered checkpoint 7832 | -7/Garrison | Discovered new exit (range 15) 7855 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8001 | -7/Garrison | Triggered checkpoint 8021 | -7/Garrison | Garrison Relay disabled 8075 | -7/Garrison | Triggered checkpoint 8113 | -7/Garrison | Lost 3 parts (3w) 8115 | -7/Garrison | Discovered new exit (range 15) 8138 | -7/Garrison | Entered Factory 8138 | -6/Factory | Accompanied by 1 ally 8138 | -6/Factory | Evolved 2 slots: Utility x2 8435 | -6/Factory | Lost 5 parts (2n3w) 8534 | -6/Factory | Lost 3 parts (3w) 8750 | -6/Factory | Build established: Scavenger-Mutant 8803 | -6/Factory | Lost 3 parts (1n1u1w) 9376 | -6/Factory | Build established: Bothacker-Mutant 9782 | -6/Factory | Fabricated X-62 Marksman (x2) 10047 | -6/Factory | Found Exp. Terrain Scan Processor 10049 | -6/Factory | Found Exp. Terrain Scan Processor 10630 | -6/Factory | Discovered new exit (range 4) 10820 | -6/Factory | Discovered new exit (range 17) 10863 | -6/Factory | Identified exit to Garrison 10863 | -6/Factory | Entered Garrison 10863 | -6/Garrison | Accompanied by 2 allies 10871 | -6/Garrison | Expanded RIF knowledge: Command Fork 10920 | -6/Garrison | Triggered checkpoint 10960 | -6/Garrison | Garrison Relay disabled 11030 | -6/Garrison | Triggered checkpoint 11101 | -6/Garrison | Discovered new exit (range 13) 11165 | -6/Garrison | Garrison Relay disabled 11264 | -6/Garrison | Triggered checkpoint 11308 | -6/Garrison | Destroyed 10 combat bots 11351 | -6/Garrison | Discovered new exit (range 11) 11394 | -6/Garrison | Triggered checkpoint 11401 | -6/Garrison | Garrison Relay disabled 11558 | -6/Garrison | Triggered checkpoint 11637 | -6/Garrison | Triggered checkpoint 11662 | -6/Garrison | Garrison Relay disabled 11690 | -6/Garrison | Discovered new exit (range 14) 11711 | -6/Garrison | Entered Factory 11711 | -5/Factory | Accompanied by 3 allies 11711 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12011 | -5/Factory | First assault squad dispatched 12165 | -5/Factory | Identified exit to Garrison 12165 | -5/Factory | Entered Garrison 12198 | -5/Garrison | Triggered checkpoint 12206 | -5/Garrison | Garrison Relay disabled 12302 | -5/Garrison | Triggered checkpoint 12352 | -5/Garrison | Triggered checkpoint 12387 | -5/Garrison | Triggered checkpoint 12419 | -5/Garrison | Triggered checkpoint 12465 | -5/Garrison | Garrison Relay disabled 12547 | -5/Garrison | Garrison Relay disabled 12548 | -5/Garrison | Triggered checkpoint 12665 | -5/Garrison | Discovered new exit (range 14) 12737 | -5/Garrison | Triggered checkpoint 12869 | -5/Garrison | Garrison Relay disabled 12880 | -5/Garrison | Triggered checkpoint 12895 | -5/Garrison | Build established: Botlord-Mutant 12909 | -5/Garrison | Discovered new exit (range 10) 13114 | -5/Garrison | Discovered new exit (range 14) 13138 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 13425 | -5/Garrison | Entered Factory 13425 | -4/Factory | Accompanied by 2 allies 13425 | -4/Factory | Evolved 2 slots: Utility x2 13582 | -4/Factory | Identified exit to Garrison 13584 | -4/Factory | Entered Garrison 13584 | -4/Garrison | Accompanied by 2 allies 13672 | -4/Garrison | Triggered checkpoint 13790 | -4/Garrison | Garrison Relay disabled 13833 | -4/Garrison | Triggered checkpoint 13922 | -4/Garrison | Lost 3 parts (1n1u1w) 13957 | -4/Garrison | Spotted B-86 Titan 14019 | -4/Garrison | Crushed by falling debris 14020 | -4/Garrison | System corruption reached 10% 14036 | -4/Garrison | Triggered checkpoint 14073 | -4/Garrison | Lost 3 parts (1p1u1w) 14095 | -4/Garrison | Self-destructed Last Messages --------------- 14042_ Hvy. Rocket Launcher destroyed. 14042_ Destroyed Hvy. Rocket Launcher. 14048_ The unstable cave ceiling collapses. 14049_ Triggered Alarm Trap. 14049_ An alarm sounds. 14054_ The unstable cave ceiling collapses. 14070_ Acquired 37 matter. 14072_ System corrupted: Heat flow error (+295). 14073_ Acquired 73 matter. 14075_ Acquired Lgt. Antimatter Reactor. 14079_ Lgt. Antimatter Reactor severed. 14081_ Acquired Lgt. Antimatter Reactor. 14081_ Flak Gun destroyed. 14085_ Lrg. Storage Unit destroyed. 14085_ Adv. Terrain Scanner destroyed. 14086_ Acquired 13 matter. 14087_ System corrupted: Matter fused (-8). 14087_ Acquired 8 matter. 14089_ Acquired 10 matter. 14095_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#?#???? ???????????? | | ?????????????????????????? ####?#?#? ?#???? ?????? | | ??????????????????????#?? #############""""##???? | | ????????????????????? ?# ? ????? | | ??????????????????##?### ? ? | | ?????????????########### ? | | ???????????######################## ## ## # | | ?????????###################### ###^ ## ## # | | ???????######################## # " | | ??????########################### " | | ?????############################ " | | ????#?########################### " | | ???################################ ## ## # | | ??################################# ## ## # | | ??####################### | | ?######################## | | ######################### ######## * # | | ######################### ### #####%!##""""###### | | ####?#################### ### #####/ ## ### ## | | ######################### ### ##### ######### ## | | ######################### ### ##### ##### ### ## | | #####?################### ## %! # ##### ## | | ##################### # @ *%###### ######### ## | | ###################### ##l% =###### ######### ## | | ################ ! [ *%! ######### ## | | ################ /! [= ######### ## | | ################ ## % g #####+########## ## | | ?############### ## ## = # ######%########## | | ################ #######b### ######*########## ## | | ################ #######]###=######!########## # | | ################ #######=###=###### ########## # | | ################ #######!=! %###### ########## | | ################ ########### ###### # ###### | | ################ ###########=###### # # ### ### | | ##?############# ########### #### # ! !## | | ################ ###########!#### # # ! !## | | #?############ ###########% "## ###! !## | | ?##?########## ########### "% # ! !### | | ############## ########### "# # ###### | | ############################# ### # # ###### | | ??########################### #### #### ####### | | ??####?################# *! ###### ## ######## | | ?###??##################!! ####################### | | #######################"" ""###################### | | ##?##?############################################ | | ???###??########################################## | | ??#?#???########################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 525 Resistance: TH 20 Resistance: EM 15 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 3 Particle Charging 15 Relay Coupler Types 100 Relay Coupler Value 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded X-62 Marksman | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertScatterSystem Manual? 0 Play Time 02:03:34 Cumulative 230.6 hours Start 2021.05.18 @ 19:32:25 End 2021.05.20 @ 06:56:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 323 Adventurer 0 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 748ee139-ea05-43c7-9678-8c05805d60e4