Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.15 @ 18:18:07 // AFD2019/Pay2Buy Player: FontPeg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (861) 861 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2621 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Wheel > --- UTILITY (5) ------ Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Power Shielding Integration Mediator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Welding Torch > --- INVENTORY -------- Power Shielding Integration Mediator [Rating: 17] Favorites ----------- Power None Propulsion Advanced Treads Treads Advanced Treads Wheel Armored Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Welding Torch Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 12 | . 4 7 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 1 | . . . 1 Treads . | . . . . Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 2 | . . 2 . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | . 4 5 . Energy Gun 3 | . 2 1 . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon 3 | . 2 1 . Launcher . | . . . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 5 6 Power . | . . . . Propulsion 2 | . . . 2 Utility 4 | . . 3 1 Weapon 5 | . . 2 3 Highest Loss Streak 4 | . . 3 4 Average Slot Usage (%) 45 | . 36 47 46 Treads 4 | . . 5 3 Wheel 2 | . . . 9 Device 7 | . 12 7 3 Processor 13 | . 12 11 18 Protection 8 | . . 15 . Energy Gun 3 | . 5 3 . Ballistic Gun 1 | . . . 3 Ballistic Cannon 2 | . 4 2 . Special Weapon 1 | . . 1 3 Impact Weapon 1 | . . . 4 Naked Turns 21 | . 21 . . Heaviest Build 10 | . 9 10 3 Greatest Support 44 | 3 3 44 22 Greatest Overweight (x) 3 | . 2 3 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 10 | 10 10 10 10 Most Carried 8 | . 8 8 2 Average Carried 4 | . 5 5 2 Final Capacity 10 | 10 10 10 10 Final Carried 7 | . 7 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 542 | . 36 491 15 Remotely . | . . . . Salvage Created 1147 | . 36 688 423 Parts . | . . . . Haulers Intercepted 2 | . . 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 3 10 7 Melee 3 | . . . 3 Guns 7 | . 2 4 1 Cannons 7 | . 1 6 . Classes Destroyed 10 | . 1 7 2 Builder 1 | . . 1 . Tunneler 1 | . . . 1 Hauler 2 | . . 1 1 Recycler 2 | . . 2 . Watcher 2 | . . 2 . Swarmer 3 | . 3 . . Grunt 8 | . . 5 3 Duelist 1 | . . 1 . Sentry 7 | . . 4 3 Hunter 1 | . . . 1 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2039 | . 152 916 971 Core 825 | . 17 257 551 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 93 35 . Volleys Fired 105 | . 16 73 16 Largest 2 | . 2 2 2 Hottest 100 | . 100 56 40 Shots Fired 128 | . 29 80 19 Gun 69 | . 13 40 16 Cannon 47 | . 16 31 . Launcher . | . . . . Special 12 | . . 9 3 Kinetic 70 | . 16 38 16 Thermal 58 | . 13 42 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 2 13 7 Robot Miss Streak 6 | . 6 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | . 5 50 32 Core Hits 40 | . 3 23 14 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 31 | . . . 31 Impact 31 | . . . 31 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2124 | . 151 1141 832 Guns 588 | . 71 431 86 Cannons 679 | . 80 599 . Explosions 95 | . . 95 . Melee 711 | . . . 711 Ramming 31 | . . . 31 Kinetic 804 | . 80 638 86 Thermal 578 | . 71 503 4 Explosive . | . . . . Electromagnetic . | . . . . Impact 711 | . . . 711 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Targeting Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 170 | . . . 170 Projectiles . | . . . . Explosions . | . . . . Melee 170 | . . . 170 Knockbacks 10 | . . 5 5 Impact 4 | . . . 4 Kinetic 4 | . . 4 . Secondary 2 | . . 1 1 Self-Inflicted Damage 9 | . . . 9 Shots . | . . . . Rammed 17 | . . . 17 Targets Rammed 17 | . . . 17 Kicked . | . . . . Crushed . | . . . . Highest Temperature 163 | . 117 114 163 Average Temperature 36 | . 46 26 85 Received Heat Transfer 666 | . . 333 333 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 9 | . . . 9 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1199 | . 148 1026 25 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 352 | . 70 352 277 Average Influence 111 | . 53 114 150 Maximum Alert Level 1 | . . 1 1 Low Security (%) 84 | 100 100 78 85 Level 1 15 | . . 21 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 3 18 13 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 13 | . 3 3 7 Successful 9 | . 1 3 5 Failed 4 | . 2 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 3 . 7 Terminals 10 | . 3 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Garrison Index 1 | . . . 1 Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 4 . 7 Terminals 4 | . 1 . 3 Track 1 | . . . 1 Botnet 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1391 | 10 253 801 327 Spaces Moved 802 | 20 168 416 198 Core 515 | 20 168 327 . Treads 102 | . . 89 13 Legs . | . . . . Wheels 185 | . . . 185 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 90 Average Speed 116 | 50 69 149 93 Slowest Speed 200 | 50 150 200 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 25 49 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 4 | . 4 . . Terrain Destroyed 21 | . 8 13 . Melee . | . . . . Projectile 11 | . 8 3 . AOE 10 | . . 10 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1085 | 19 278 515 273 Wait 110 | . 84 16 10 Move 799 | 19 167 415 198 Hop . | . . . . Pick Up 1 | . . 1 . Fast Attach . | . . . . Attach 12 | . 4 7 1 Detach 9 | . 7 2 . Swap . | . . . . Drop 1 | . . 1 . Fire 105 | . 16 73 16 Melee 31 | . . . 31 Ram 17 | . . . 17 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Identified exit to Materials 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 712 | -9/Materials | Discovered new exit (range 8) 756 | -9/Materials | Identified exit to Mines 818 | -9/Materials | Lost 3 parts (2u1w) 991 | -9/Materials | Core integrity fell below 50% 1026 | -9/Materials | Discovered new exit (range 15) 1064 | -9/Materials | Identified exit to Materials 1065 | -9/Materials | Entered another Materials area 1065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -8/Materials | Lost 4 parts (1n1u2w) 1262 | -8/Materials | Core integrity fell below 50% 1366 | -8/Materials | Core integrity fell below 20% 1392 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Found 1 garrison access. Downloaded coordinate data. >>Alert(Purge) Purged threat record, alert level lowered. 01322_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 01324_ K-01 Serf collects debris. 01332_ K-01 Serf cleans the Neutrino Reactor. 01344_ G-47 Trooper destroyed. 01347_ G-47 Trooper knocked back. 01350_ System corrupted: Hvy. Mace targeting data glitched. 01353_ G-47 Trooper destroyed. 01367_ Hvy. Mace destroyed. [Purchased: Mak. Hammer] 01380_ Destroyed Aluminum Leg. 01380_ G-47 Trooper system corrupted by crushing effect. 01386_ Destroyed Imp. Heat Sink. 01386_ G-47 Trooper system corrupted by crushing effect. 01387_ G-47 Trooper system terminally corrupted. 01390_ System corrupted: Mak. Hammer targeting data glitched. 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Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (17) ------------------------ Imp. Signal Interpreter (699) Imp. Sensor Array (699) Assault Cannon (Loot Box) Integration Mediator (Loot Box) Imp. Weapon Shielding (Loot Box) Lgt. Assault Rifle (Loot Box) Imp. Medium Laser (699) Welding Torch (Loot Box) Reflective Plating (Loot Box) Power Shielding (Loot Box) Adv. Treads (577) Adv. Treads (577) Arm. Wheel (689) Adv. Sensor Array (669) Imp. Targeting Computer (795) Hvy. Mace (652) Mak. Hammer (781) Game ------ Seed MomentumGatlingMatrix Manual? 0 Play Time 00:18:17 Cumulative 56.1 hours Start 2020.01.15 @ 18:04:10 End 2020.01.15 @ 18:18:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4917f08b-8265-4622-bfd1-879f7947a247