Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.26 @ 15:35:03 Player: snowphil Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (85) 425 Value Destroyed (2470) 2470 Prototype IDs (24) 480 Alien Tech Used (1) 200 Bonus (2496) 2496 TOTAL SCORE: 12471 Bonus ------- Follower Combat Kills 696 Entered DSFs 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Damper Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Improved Cryofiber Web Improved Coolant Injector Large Storage Unit Advanced Targeting Computer Advanced Melee Analysis Suite Reflective Plating Improved Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Backup Laser III Force Lance > --- INVENTORY -------- Light Angular Momentum Engine F-cell Engine Energy Well Encrypted Comm Array Damper Plating Advanced Hacking Suite Improved Lightning Gun Heavy Plasma Cannon Precision Assault Rifle Precision Assault Rifle Long-range Missile Launcher [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Hardened Light Armor Plating Device Improved Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Slots Evolved 12 | . . . . . 4 . 2 . 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . . . . . Utility 8 | . . . . . 2 . 2 . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 199 | 6 24 14 4 13 22 27 6 10 30 2 . 1 15 12 4 5 4 Power 20 | 1 6 3 . . 2 2 . . 3 . . . . 2 1 . . Engine 14 | 1 6 2 . . 1 2 . . 1 . . . . 1 . . . Core 6 | . . 1 . . 1 . . . 2 . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 30 | 2 6 4 . 1 1 . 6 . 5 1 . 1 3 . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg 13 | 2 6 4 . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . Flight 16 | . . . . . 1 . 6 . 5 . . 1 3 . . . . Utility 75 | 1 5 1 . 6 11 10 . 2 13 1 . . 11 8 2 4 . Device 31 | . 1 . . 3 3 . . 2 7 . . . 6 6 2 1 . Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . Processor 12 | . 1 . . . 2 2 . . 2 . . . 3 1 . 1 . Hackware 4 | . . . . . . . . . 2 . . . . . . 2 . Protection 25 | . 2 1 . 3 5 8 . . 2 1 . . 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 74 | 2 7 6 4 6 8 15 . 8 9 . . . 1 2 1 1 4 Energy Gun 22 | 1 1 1 1 1 2 5 . 5 2 . . . . 1 1 . 1 Energy Cannon 7 | . . . 2 . 3 1 . . 1 . . . . . . . . Ballistic Gun 21 | 1 4 4 1 4 . 3 . . 2 . . . . 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 2 1 . 2 1 . . . . . . . 1 Special Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . Impact Weapon 5 | . . . . . . 3 . 1 1 . . . . . . . . Slashing Weapon 5 | . 2 . . . 1 2 . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 2 . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 1 5 7 2 1 3 . . . 3 1 . . . Parts Lost 27 | . 1 . . . 1 1 . . 3 . . . 1 4 4 . 12 Power 3 | . . . . . . . . . . . . . . 1 1 . 1 Propulsion 5 | . 1 . . . . . . . 1 . . . . . 1 . 2 Utility 15 | . . . . . 1 1 . . 2 . . . 1 3 2 . 5 Weapon 4 | . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 8 | . 1 . . . 1 1 . . 1 . . . 1 3 4 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 84 | . 98 99 99 99 71 70 51 66 83 99 . 99 70 69 63 58 50 Engine 7 | . 14 13 14 14 6 9 7 7 2 . . . . 1 3 . . Core 1 | . . . . . 2 . . . 3 6 . 6 5 3 1 5 4 Leg 11 | . 27 28 28 28 . . . . . . . . . . . . . Flight 10 | . . . . . 8 9 5 7 26 33 . 33 19 17 15 10 3 Device 5 | . 6 . . . 3 . . 12 10 6 . 6 5 7 14 12 13 Storage 9 | . 14 14 14 14 9 9 7 7 6 6 . 6 5 5 5 5 4 Processor 4 | . 2 . . . 4 1 . . 5 6 . 6 9 14 11 12 14 Hackware 2 | . . . . . . . . . 4 9 . 6 5 5 3 8 6 Protection 10 | . 4 13 14 13 18 24 15 15 8 9 . 13 9 4 . . . Energy Gun 6 | . 14 12 13 14 . 4 7 6 2 . . . . . 1 2 . Ballistic Gun 6 | . 13 14 13 14 . . . . 2 6 . 6 . . . . . Piercing Weapon 1 | . . . . . . . . . 2 6 . 6 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 10 20 24 20 22 49 51 48 50 54 43 43 43 43 39 37 31 33 Greatest Support 60 | 20 20 20 20 20 50 50 50 50 60 24 24 24 39 39 39 26 26 Greatest Overweight (x) 8 | . 6 1 . 1 . 1 . . 5 1 1 1 1 . 1 1 8 Average Overweight (x) . | . . . . . . . . . . 1 1 1 . . . . 3 Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 9 9 9 9 13 14 13 14 14 14 15 15 14 14 13 14 14 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 10 10 15 15 15 15 15 15 15 15 15 15 13 15 5 Class Distribution -------------------- 68% | Mutant 20% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Matter Collected 2713 | 230 284 281 . 241 215 280 . 89 221 235 . 15 164 135 256 . 67 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2840 | . 463 403 . 44 199 465 . 184 338 . . 57 . 394 131 . 162 Parts 181 | . 34 28 . . 20 32 . 13 20 . . 1 . 10 10 . 13 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . 15 7 . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Combat Hostiles Destroyed 74 | . 13 9 . 3 8 10 . 8 6 . . . . 6 4 . 7 Melee 16 | . . . . . 1 4 . . 1 . . . . 6 3 . 1 Guns 31 | . 13 9 . 3 . 2 . . 1 . . . . . 1 . 2 Cannons 9 | . . . . . 7 . . . 2 . . . . . . . . AOE 16 | . . . . . . 3 . 7 2 . . . . . . . 4 Classes Destroyed 15 | . 5 1 . 1 1 2 . 2 2 . . . . 1 . . . Worker 1 | . . 1 . . . . . . . . . . . . . . . Builder 2 | . . . . . . 2 . . . . . . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . . . Recycler 3 | . 2 1 . . . . . . . . . . . . . . . Operator 4 | . 1 . . . . 3 . . . . . . . . . . . Watcher 3 | . 1 . . . 1 . . . 1 . . . . . . . . Swarmer 39 | . 9 3 . . 7 4 . 4 4 . . . . . 3 . 5 Cutter 2 | . . . . . . . . 2 . . . . . . . . . Grunt 12 | . 4 6 . . . 1 . . . . . . . 1 . . . Duelist 2 | . . . . . . . . . . . . . . 1 1 . . Sentry 7 | . . . . . 1 4 . . . . . . . 2 . . . Specialist 4 | . . . . . . . . 2 . . . . . . . . 2 Hunter 3 | . . . . . . 1 . . . . . . . 2 . . . Programmer 2 | . . . . . . . . . 2 . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . Best Kill Streak 7 | . 3 3 . 1 5 7 . 5 4 . . . . 2 3 . 6 Combat Bots Only 6 | . 3 3 . 1 4 4 . 5 4 . . . . 2 3 . 6 Max Kills in Single Turn 4 | . 2 1 . 1 1 4 . 4 1 . . . . 1 1 . 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 . 4 1 . . . . . . . 4 Melee 1 | . . . . . 1 1 . . 1 . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Damage Taken 6126 | . 499 351 . 10 464 286 . 861 440 24 . . 30 580 560 . 2021 Core 1799 | . 67 91 . . 34 15 . . 47 . . . . 189 190 . 1166 Absorbed by Shields 18 | . . . . . . . . . . . . . . . . . 18 Redirected to Shielding 165 | . . . . . 50 63 . . . . . . . 52 . . . Regen/Repaired (Parts) 159 | . 35 . . . . . . . . 8 . . 28 20 . 68 . Core Remaining (%) 80 | 100 . . . 36 . 91 . 100 . . . 94 . . 62 . . Volleys Fired 166 | . 58 31 . 5 18 8 . 12 13 . . . 2 2 7 . 10 Largest 2 | . 2 2 . 2 1 1 . 1 2 . . . 1 1 1 . 1 Hottest 120 | . 60 63 . 63 75 45 . 60 120 . . . 40 40 60 . 60 Shots Fired 247 | . 105 58 . 10 18 8 . 12 15 . . . 2 2 7 . 10 Gun 215 | . 105 58 . 10 . 6 . 8 8 . . . 2 2 7 . 9 Cannon 21 | . . . . . 18 . . . 3 . . . . . . . . Launcher 11 | . . . . . . 2 . 4 4 . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 102 | . 47 38 . 5 . . . . 4 . . . . . . . 8 Thermal 108 | . 58 20 . 5 18 . . . 3 . . . 2 2 . . . Explosive 4 | . . . . . . . . 3 . . . . . . . . 1 Electromagnetic 33 | . . . . . . 8 . 9 8 . . . . . 7 . 1 Robot Hit Streak 16 | . 7 16 . 6 7 3 . 3 8 . . . . . 5 . 7 Robot Miss Streak 6 | . 6 2 . 1 1 4 . 2 2 . . . . . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 210 | . 63 46 . 7 14 18 . 10 17 . . 2 . 14 9 . 10 Core Hits 119 | . 28 21 . 4 9 14 . 11 10 . . 1 . 6 6 . 9 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . 3 . . 1 . . . . 1 . . . Destroy 2 | . 1 . . . . . . . 1 . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . Melee Attacks 297 | . 4 . . . 55 114 . 10 64 . . 13 7 22 5 . 3 Impact 117 | . . . . . . 90 . 10 17 . . . . . . . . Slashing 83 | . 4 . . . 55 24 . . . . . . . . . . . Piercing 97 | . . . . . . . . . 47 . . 13 7 22 5 . 3 Sneak Attacks 6 | . . . . . 1 3 . . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5854 | . 620 552 . 88 411 881 . 922 714 . . 190 . 661 260 . 555 Guns 1700 | . 620 552 . 88 . 51 . 85 78 . . . . . 86 . 140 Cannons 361 | . . . . . 300 . . . 61 . . . . . . . . Explosions 1310 | . . . . . . 175 . 669 183 . . . . . . . 283 Melee 2483 | . . . . . 111 655 . 168 392 . . 190 . 661 174 . 132 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 858 | . 216 388 . 56 . . . . 58 . . . . . . . 140 Thermal 1179 | . 404 164 . 32 300 67 . 151 61 . . . . . . . . Explosive 785 | . . . . . . . . 502 . . . . . . . . 283 Electromagnetic 549 | . . . . . . 159 . 101 203 . . . . . 86 . . Impact 522 | . . . . . . 354 . 168 . . . . . . . . . Slashing 412 | . . . . . 111 301 . . . . . . . . . . . Piercing 1549 | . . . . . . . . . 392 . . 190 . 661 174 . 132 Highest Corruption 2 | . 2 2 2 2 . . . . 1 1 1 1 2 2 2 . . Average Corruption 1 | . 2 2 2 2 . . . . 1 1 1 1 2 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . 1 Effects 65 | . 14 11 7 13 . . . . 1 1 . 2 6 5 5 . . Message Errors 12 | . 2 2 3 3 . . . . . . . 1 1 . . . . Matter Fused 17 | . 3 2 2 2 . . . . 1 1 . . 3 2 1 . . Heat Flow Errors 7 | . 1 1 . 2 . . . . . . . 1 . 1 1 . . Energy Discharges 9 | . 2 1 1 4 . . . . . . . . 1 . . . . Parts Rejected 2 | . . 2 . . . . . . . . . . . . . . . Parts Fused 3 | . 1 . . 1 . . . . . . . . . 1 . . . Data Loss (minor) 8 | . 2 2 1 1 . . . . . . . . 1 . 1 . . Data Loss (major) 6 | . 3 1 . . . . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 278 | . . . . . 46 169 . 9 28 . . . . . . . 26 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 34 | . . . . . . 5 . 3 . . . . . . . . 26 Melee 244 | . . . . . 46 164 . 6 28 . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . . . . . . . . Impact 2 | . . . . . . . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . 10 . . 8 . . . . . . . 59 Shots 3 | . . . . . . 1 . . 1 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 136 294 . 221 322 67 . . . . . 20 139 17 128 . 58 Average Temperature 68 | . 30 96 . 67 131 25 . . . . . 20 66 9 26 . 45 Received Heat Transfer 1088 | . 78 198 . . 27 81 . . 9 . . . . 90 117 . 488 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 3 . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . Heat Transferred 2130 | . 925 375 . 75 444 100 . 100 111 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Peak Influence 877 | . 234 201 . 15 423 377 66 320 343 33 . 617 877 . . 226 262 Initial 323 | . . 21 . . 1 138 66 49 168 21 . . 323 . . 226 159 Average 152 | . 70 73 . 4 232 187 66 129 188 24 . 316 600 . . 226 168 Maximum Alert Level 3 | . 1 1 . . 2 1 . 1 1 . . 2 3 . . 1 1 Low Security (%) 69 | 100 97 85 . 100 32 71 100 76 48 100 100 33 . . . . 87 Level 1 24 | . 2 14 . . 58 28 . 23 51 . . 44 20 . . 100 12 Level 2 4 | . . . . . 8 . . . . . . 22 54 . . . . Level 3 1 | . . . . . . . . . . . . . 24 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . 1 . . . 1 . . . . . Squads Dispatched 22 | . 2 . . . 2 3 . 2 4 . . 2 4 . . 1 2 Investigation 3 | . 1 . . . . 1 . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . 3 . . . . . . . . Reinforcement 14 | . 1 . . . 2 2 . 2 1 . . 2 1 . . 1 2 Assault 2 | . . . . . . . . . . . . . 2 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Distress Signals 8 | . . . . . 3 2 . . 2 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 160 | . 26 9 . 6 22 16 . 9 16 1 . 2 6 10 20 . 17 Peak Tracking Total 10 | . 4 3 . 1 7 6 . 7 5 1 . 2 10 7 9 . 8 Tactical Retreats 31 | . . . . 4 7 2 . 3 5 . . . 2 . 7 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Traps Triggered 12 | . 2 . . . . . . 1 3 . . 1 2 . . . 3 Indirectly 1 | . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Machines Disabled 8 | . . . . . 1 3 . 1 1 . . 1 . 1 . . . Max in Single Turn 1 | . . . . . 1 1 . 1 1 . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Machines Accessed 64 | . 10 . 4 1 9 14 1 . 12 . 1 . 7 2 1 2 . Terminals 37 | . 7 . . 1 6 12 1 . 5 . 1 . 3 . . 1 . Fabricators 5 | . . . . . . . . . 3 . . . 2 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 2 1 . . 2 . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . . . 2 . . . . Total Hacks 178 | . 30 . 49 2 22 29 1 . 23 . 2 . 14 2 1 3 . Successful 117 | . 21 . 49 1 9 12 1 . 12 . 1 . 6 2 1 2 . Failed 61 | . 9 . . 1 13 17 . . 11 . 1 . 8 . . 1 . Catastrophic 11 | . . . . . 3 4 . . 1 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 40 | . 10 . 1 1 5 15 . . 3 . . . 3 . . 2 . Terminals 89 | . 23 . . 2 16 27 1 . 11 . 2 . 6 . . 1 . Fabricators 5 | . . . . . . . . . 3 . . . 2 . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . Recycling Units 15 | . 4 . . . 4 1 . . 4 . . . . . . 2 . Scanalyzers 5 | . . . . . 2 . . . 3 . . . . . . . . Garrison Access 9 | . . . . . . 1 . . 2 . . . 6 . . . . Terminal Hacks 90 | . 11 . 49 1 6 10 1 . 5 . 1 . 2 2 1 1 . Record 50 | . . . 49 . . . . . . . . . . 1 . . . Open Door 6 | . . . . . . 4 . . . . . . . 1 1 . . Open DSF 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 6 | . 2 . . . 1 2 . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . 1 . . . . . . . . Locate Traps 6 | . 3 . . . 1 . . . 1 . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . 1 . 2 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 . . . 2 . . . . Network Status 2 | . . . . . . . . . 1 . . . 1 . . . . Build 3 | . . . . . . . . . 2 . . . 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . . . 1 . . . . . . . . Retrieve Components 4 | . 2 . . . 1 . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . 1 . . . . . . . . Insert Component 2 | . . . . . 1 . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 2 . . . . Seal Access 3 | . . . . . . 1 . . . . . . 2 . . . . Unauthorized Hacks 11 | . 6 . . . 1 1 . . 2 . . . . . . 1 . Terminals 5 | . 5 . . . . . . . . . . . . . . . . Botnet 5 | . 5 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 1 . . 2 . . . . . . 1 . Reject 6 | . 1 . . . 1 1 . . 2 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . 2 . . . . . . . . . . . Used 3 | . 1 . . . . 2 . . . . . . . . . . . Hacking Detections 47 | . 10 . . 1 9 11 . . 10 . . . 5 . . 1 . Full Trace Events 4 | . 1 . . . 1 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . 2 . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 281 | . . . . . . . . . 175 . . . 106 . . . . Total Part Build Rating 26 | . . . . . . . . . 14 . . . 12 . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 14 . . . . . . . 3 . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Total Allies 20 | . . . . . . . . . . 20 . . . . . . . Largest Group 20 | . . . . . . . . . . 20 . 19 18 6 1 . . Highest-Rated Group 778 | . . . . . . . . . . 778 . 749 719 221 24 . . Highest-Rated Ally 50 | . . . . . . . . . . 50 . 50 50 50 24 . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . 1 . Ranger 1 | . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 156 | . . . . . . . . . . 5 . 67 68 16 . . . Total Damage 5722 | . . . . . . . . . . 272 . 2361 2379 710 . . . Kills 33 | . . . . . . . . . . 1 . 11 17 4 . . . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Turns Passed 10161 | 57 1594 758 766 1062 649 922 34 173 1547 408 2 159 514 699 418 168 231 Spaces Moved 10151 | 42 986 470 630 772 826 701 35 204 1609 385 3 124 1153 1193 796 149 73 Core 42 | 10 2 . . . . . . . . . . . . . . . 30 Treads . | . . . . . . . . . . . . . . . . . . Legs 2888 | 32 984 470 630 772 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7221 | . . . . . 826 701 35 204 1609 385 3 124 1153 1193 796 149 43 Fastest Speed 24 | 50 120 120 120 120 50 50 50 50 34 95 95 95 24 34 34 37 50 Average Speed 72 | 103 120 123 120 125 50 50 50 50 61 95 95 95 34 34 46 98 206 Slowest Speed 450 | 120 350 190 120 190 50 150 50 50 382 95 95 95 117 34 117 117 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . 2 2 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 65 | 4 99 83 93 99 74 90 2 88 39 97 . 88 35 98 66 4 55 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . . . . . . . 1 . . . Known Exits Taken 8 | . 1 . . . 1 1 1 . . . 1 . 1 . 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . . 1 . . . Scrap Searched 9 | . . . . 2 . . . . . . . . . 4 3 . . Spaces Dug 169 | . 1 . . . 50 50 . 6 49 . . 6 6 1 . . . Terrain Destroyed 226 | . 1 . . . 53 57 . 33 49 . . 6 6 1 . . 20 Melee 169 | . 1 . . . 50 50 . 6 49 . . 6 6 1 . . . Projectile 3 | . . . . . 3 . . . . . . . . . . . . AOE 54 | . . . . . . 7 . 27 . . . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Total 12233 | 55 1287 595 642 857 983 1077 55 241 2031 428 2 140 1262 1439 829 171 139 Wait 1094 | . 165 71 . 57 37 188 1 . 286 34 . 1 37 195 13 9 . Move 10127 | 41 985 469 629 771 821 696 34 203 1609 384 2 123 1152 1192 795 148 73 Hop 4 | . . . . . 2 2 . . . . . . . . . . . Pick Up 124 | 8 29 3 1 2 19 19 5 2 15 1 . . 8 4 3 4 1 Fast Attach 46 | . 5 1 4 5 . 5 . 4 7 2 . . 8 4 . 1 . Attach 58 | 6 3 1 . 1 8 1 6 . 12 . . . 7 3 3 3 4 Detach 10 | . . . . . . . 4 . 1 . . . 3 1 . 1 . Swap 96 | . 16 12 . 7 14 21 . 6 11 . . 1 . 6 1 1 . Drop 144 | . 22 7 8 9 9 23 5 4 13 5 . 2 20 10 2 4 1 Fire 166 | . 58 31 . 5 18 8 . 12 13 . . . 2 2 7 . 10 Melee 297 | . 4 . . . 55 114 . 10 64 . . 13 7 22 5 . 3 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . . . . . . 18 . . . 46 Rewire 3 | . . . . . . . . . . 2 . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Upp / Ext / DSF) -4/DSF History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 156 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 371 | -10/Materials | Repaired Lgt. Ion Engine 1215 | -10/Materials | Discovered new exit (range 14) 1396 | -10/Materials | Discovered new exit (range 10) 1552 | -10/Materials | Discovered new exit (range 16) 1652 | -10/Materials | Entered Mines 1692 | -10/Mines | Learned location of Storage (-8) 1706 | -10/Mines | Discovered new exit (range 16) 1868 | -10/Mines | Core integrity fell below 50% 1968 | -10/Mines | Learned Materials emergency access door positions 2124 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2225 | -10/Mines | Discovered new exit (range 8) 2404 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2405 | -10/Mines | Discovered new exit (range 5) 2410 | -10/Mines | Entered Exiles 2431 | -10/Exiles | Discovered new exit (range 15) 2476 | -10/Exiles | Met 8R-AWN 2494 | -10/Exiles | Met EX-HEX 2556 | -10/Exiles | Met EX-DEC 2602 | -10/Exiles | Visited The Gauntlet 2614 | -10/Exiles | Build established: Scavenger-Mutant 2758 | -10/Exiles | Learned location of Zion (-6) 2808 | -10/Exiles | Discovered new exit (range 11) 2895 | -10/Exiles | Met EX-BIN 2916 | -10/Exiles | Aligned with FarCom system 2917 | -10/Exiles | Given EX-Vault access code 2974 | -10/Exiles | Opened EX-Vault 2984 | -10/Exiles | Found Prototype Flight Unit 2989 | -10/Exiles | Found Prototype Energy Cannon 2989 | -10/Exiles | Identified YOLO Cannon 2994 | -10/Exiles | Found Prototype Energy Cannon 2994 | -10/Exiles | Identified Firepult 3027 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3176 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3176 | -10/Exiles | Entered Mines 3177 | -9/Mines | Assembled infested the area 3324 | -9/Mines | Learned Materials interactive machine intel 3814 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3978 | -9/Mines | Discovered new exit (range 8) 4084 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4087 | -9/Mines | Found Prototype Device 4087 | -9/Mines | Identified Exp. Sensor Array 4107 | -9/Mines | Discovered new exit (range 9) 4238 | -9/Mines | Entered Materials 4238 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4240 | -8/Materials | Loaded intel: 19 interactive machine locations 4240 | -8/Materials | Identified Flying Fortress v7 4381 | -8/Materials | Discovered new exit (range 15) 4464 | -8/Materials | Discovered new exit (range 7) 4545 | -8/Materials | Build established: Mutant 4557 | -8/Materials | Discovered new exit (range 10) 4691 | -8/Materials | Identified exit to Storage 4736 | -8/Materials | Discovered new exit (range 5) 4887 | -8/Materials | Entered Storage 5010 | -8/Storage | Identified exit to Factory 5809 | -8/Storage | Entered Factory 5809 | -7/Factory | Evolved 2 slots: Utility x2 5843 | -7/Factory | Identified exit to DSF 5843 | -7/Factory | Entered DSF 5869 | -7/DSF | Discovered new exit (range 13) 5887 | -7/DSF | Additional patrols routed to DSF 5912 | -7/DSF | Crushed by falling debris 6012 | -7/DSF | Sterilization system engaged 6016 | -7/DSF | Entered Factory 6016 | -6/Factory | Evolved 2 slots: Propulsion x2 6470 | -6/Factory | Fabricated Force Lance (x1) 6520 | -6/Factory | Discovered new exit (range 16) 6591 | -6/Factory | Discovered new exit (range 11) 6625 | -6/Factory | Fabricated Adv. Reaction Control System? 7402 | -6/Factory | Build established: Hacker-Mutant 7563 | -6/Factory | Sucked down chute 7563 | -6/Factory | Entered Waste 7564 | -6/Waste | Joined by Warlord forces that had cleared the area 7625 | -6/Waste | Found Damper Plating 7771 | -6/Waste | Discovered new exit (range 16) 7830 | -6/Waste | A Compactor rumbled back to life 7830 | -6/Waste | Spotted C-40 Crusher 7831 | -6/Waste | Allies destroyed C-40 Crusher 7971 | -6/Waste | Entered Factory 7971 | -6/Factory | Accompanied by 20 allies 7973 | -6/Factory | Identified exit to DSF 7973 | -6/Factory | Entered DSF 7973 | -6/DSF | Accompanied by 19 allies 7999 | -6/DSF | Additional patrols routed to DSF 8085 | -6/DSF | Discovered new exit (range 16) 8090 | -6/DSF | Build established: Mutant 8104 | -6/DSF | Sterilization system engaged 8124 | -6/DSF | Ambient heat levels rising (+10) 8132 | -6/DSF | Entered Factory 8132 | -5/Factory | Accompanied by 18 allies 8132 | -5/Factory | Evolved 2 slots: Utility x2 8266 | -5/Factory | Found Prototype Processor 8267 | -5/Factory | Identified Exp. Targeting Computer 8269 | -5/Factory | Found Exp. Targeting Computer 8283 | -5/Factory | Fabricated Imp. Weapon Cycler? 8331 | -5/Factory | Identified exit to Upper Caves 8432 | -5/Factory | First assault squad dispatched 8646 | -5/Factory | Entered Upper Caves 8646 | -5/Upper Caves | Accompanied by 6 allies 8717 | -5/Upper Caves | Met a Warlord Commander 8718 | -5/Upper Caves | Learned location of Warlord (-4) 8722 | -5/Upper Caves | Found Encrypted Comm Array 8770 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8865 | -5/Upper Caves | Found Alien Artifact 8867 | -5/Upper Caves | Identified Dimensional Node Initializer 8867 | -5/Upper Caves | Initialized slip node 8892 | -5/Upper Caves | Learned location of 1 exit from Factory 8925 | -5/Upper Caves | Discovered new exit (range 5) 9056 | -5/Upper Caves | Learned location of 1 exit from Factory 9080 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9146 | -5/Upper Caves | Lost 3 parts (1p2u) 9345 | -5/Upper Caves | Entered another Upper Caves area 9345 | -5/Upper Caves | Accompanied by 1 ally 9424 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9521 | -5/Upper Caves | Identified exit to Factory 9678 | -5/Upper Caves | Lost 4 parts (1p1n2u) 9763 | -5/Upper Caves | Entered Factory 9763 | -4/Factory | Evolved 2 slots: Utility x2 9764 | -4/Factory | Identified exit to Extension 9764 | -4/Factory | Identified exit to Upper Caves 9884 | -4/Factory | Joined by Warlord Ranger squad 9931 | -4/Factory | Identified exit to DSF 9931 | -4/Factory | Entered DSF 9979 | -4/DSF | Additional patrols routed to DSF 10042 | -4/DSF | Lost 4 parts (2n1u1w) 10146 | -4/DSF | Core integrity fell below 50% 10160 | -4/DSF | Core integrity fell below 20% 10162 | -4/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10132_ Destroyed Encrypted Comm Array. 10132_ S-27 Virus destroyed. 10134_ Lrn. Missile Launcher destroyed. 10136_ Imp. Weapon Cycler destroyed. 10136_ Imp. Lightning Gun destroyed. 10141_ S-27 Virus destroyed. 10143_ X-77 Beamer destroyed. 10151_ Knocked back. 10152_ The unstable cave ceiling collapses. 10153_ C-30 ARC bursts open, deploying its payload. 10153_ S-27 Virus unfolds itself. 10153_ Prc. Assault Rifle destroyed. 10156_ Knocked back. 10157_ S-27 Virus destroyed. 10158_ Dropped Lrg. Storage Unit. 10158_ Imp. Coolant Injector destroyed. 10160_ Acquired 9 matter. 10161_ S-27 Virus knocked back. 10162_ S-27 Virus destroyed. 10162_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????""?????????????????????? | | ?????????#"#??????????###???????? | | ??????####"##???????###"#####???? | | ??????#"""""######### !!!!!##### | | ??????#"""""##**#***# %!! !!#[[[# | | ????"##"" | | ????""""" | | ?????##"" x##**# ### ### # | | ??????### ###**# #?# #?# # | | ???????## ########## ##### | | ???????#* **#??????# #???? | | ??????##* ^**##?????# #???? | | ??????#!![ ## #?????### ###???? | | ??????#!*[ ** ##??????* !?????? | | ??????#!** ** #??????* !!????? | | ??????#[* * ##?????** !!????? | | ?????### ######????## ###???? | | ?????# ===! [[[#???#?# #?????? | | ?????# [s%%=[[[#!!!## ?????? | | ?????# !!%=!x ?????? | | ?????# !!s%=x H ?????? | | ?????##!@%x ??????? | | ??????#!! s## #===## ?????????? | | ??????#!! =#? #?==#???????????? | | ??????### #?####??##???????????? | | ???????? &&???????????????????? | | ????????"% &&#??????????????????? | | ???????? &&#??????????????????? | | ????????# ###??????????????????? | | ????????? &????????????????????? | | ????????? &????????????????????? | | ????????? ##???????????????????? | | ?????????? #????????????????????? | | ?????????? x????????????????????? | | ?????????? ????????????????????? | | ??????????? ????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 80 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Block 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 71 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Force Lance | x1 | -6/Factory | Preloaded Adv. Reaction Control System | x1 | -6/Factory | Preloaded Imp. Weapon Cycler | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Can't Catch Me Deadly Force We Are Legion Challenges ------------ None Game ------ Seed GrenadeScrapChip Manual? 0 Play Time 04:56:23 Cumulative 115.9 hours Start 2023.05.25 @ 08:57:33 End 2023.05.26 @ 15:35:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 10 Adventurer 0 Explorer 2 Win Type - Total 3 Types 0/0/0/3/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 70x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16035bec-72c9-441f-9deb-97eaab32d311