Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 19:49:23 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (317) 1585 Value Destroyed (12634) 12634 Prototype IDs (103) 2060 Alien Tech Used (14) 2800 Bonus (18214) 18214 TOTAL SCORE: 48593 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1955 Follower Combat Kills 471 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1220 Used Core Reset Matrix 3000 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -832 Cogmind --------- Core Integrity 496/1600 Matter 350/425 Energy 698/700 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Heat Sink Experimental Energy Well Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Experimental Actuator Array Spacefold Activator > --- WEAPON (4) ------- Vibroblade 1C-UTU's Sword "Lootmaker" 1C-UTU's Sword "Choppy" Vortex Lance > --- INVENTORY (7) ---- Matter Drive Femtoactuators Transdimensional Reconstructor Enhanced Nova Cannon Fusion Bomb Launcher Power Sword Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Femtoactuators Advanced Phase Shifter Phase Armor Improved Hacking Suite Spacefold Activator > --- WEAPON ----------- Power Sword Vibroblade 1C-UTU's Sword "Lootmaker" 1C-UTU's Sword "Choppy" > --- INVENTORY -------- Matter Drive Advanced Power Amplifier Experimental Energy Well Experimental Sensor Array Femtoactuators Experimental Actuator Array Experimental EM Disruption Field AEGIS Remote Shield Hacking Suite Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Enhanced Nova Cannon Fusion Bomb Launcher Vortex Lance [Rating: 234] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Combat Antigrav System Treads Light Treads Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon 1C-UTU's Sword "Lootmaker" Energy Gun Particle Gun Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon 1C-UTU's Sword "Lootmaker" Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . Utility 10 | . . . 1 . . . 2 2 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 494 | 7 3 3 27 6 9 15 44 11 . . 1 3 5 1 4 1 13 18 3 2 14 4 20 1 7 13 4 22 48 14 28 60 43 40 Power 37 | 1 . 1 2 . 1 1 2 1 . . . . . . . . 1 3 . . 2 . 3 . . . . 5 3 2 1 2 3 3 Engine 13 | 1 . 1 . . 1 1 2 1 . . . . . . . . 1 2 . . 1 . 2 . . . . . . . . . . . Core 5 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 5 1 2 1 2 3 3 Propulsion 63 | 2 1 . 10 . 3 1 15 3 . . . . . . . . 3 . . . 2 . 3 . . 1 . 2 8 3 . 3 2 1 Treads 29 | 2 1 . 10 . 3 1 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . . . . 3 . . . 1 . 3 . . 1 . 2 8 3 . 3 2 1 Flight 5 | . . . . . . . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 271 | 1 2 2 10 . 2 8 9 4 . . . 3 4 1 2 . 8 10 . . 5 4 8 1 6 8 1 10 31 9 22 41 28 31 Device 157 | . 1 2 . . 1 3 . 1 . . . 1 1 1 1 . 7 2 . . 1 2 3 1 4 5 1 6 17 5 20 37 18 16 Storage 15 | 1 1 . 3 . . 2 . 1 . . . . 1 . . . . 1 . . 1 . . . . 1 . . 1 . . . 1 1 Processor 14 | . . . 3 . . 1 3 . . . . . . . . . . 2 . . . . . . . . . . 2 2 . . 1 . Hackware 21 | . . . . . . . 1 2 . . . . 2 . . . . 1 . . . . 2 . . . . . 6 . . 1 1 5 Protection 47 | . . . 4 . 1 2 5 . . . . 2 . . 1 . 1 4 . . 3 2 3 . 2 2 . 4 5 2 . . . 4 Artifact 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 7 5 Weapon 123 | 3 . . 5 6 3 5 18 3 . . 1 . 1 . 2 1 1 5 3 2 5 . 6 . 1 4 3 5 6 . 5 14 10 5 Energy Gun 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 18 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . 2 . 1 1 1 1 . . 2 5 1 . Ballistic Gun 30 | 3 . . 4 3 3 . 12 2 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . . 1 . . . . . . Launcher 16 | . . . . 3 . 1 2 . . . . . . . 1 . . . . . . . 1 . . 1 1 1 . . . 2 1 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 40 | . . . . . . 2 2 1 . . . . 1 . 1 1 . 2 1 1 3 . 1 . . 1 1 1 3 . 3 7 6 2 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 1 . . . 6 3 . . . . . . 1 . . 5 . . . 5 . . . . 4 . . 5 2 4 1 2 . Parts Lost 50 | . . 1 3 . 12 1 10 . . . . . . . 2 . . . . . . . . . . . . 5 2 3 . 2 . 9 Power 11 | . . 1 . . 2 . 2 . . . . . . . 1 . . . . . . . . . . . . 1 1 1 . . . 2 Propulsion 8 | . . . . . 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 22 | . . . 2 . 3 . 3 . . . . . . . 1 . . . . . . . . . . . . 2 1 2 . 1 . 7 Weapon 9 | . . . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Highest Loss Streak 7 | . . 1 1 . 7 1 2 . . . . . . . 1 . . . . . . . . . . . . 3 2 3 . 1 . 3 To Critical Strikes 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 97 99 98 100 81 70 92 98 100 100 92 100 98 89 77 75 77 88 94 86 88 88 94 100 100 99 100 97 94 99 95 94 95 95 Engine 4 | . 14 13 7 . 1 5 5 6 7 7 7 7 6 6 2 . . 6 11 11 10 5 5 10 10 10 10 2 . . . . . . Core 1 | . . . 3 11 9 . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 6 7 4 8 8 7 6 Treads 10 | . 28 28 32 33 32 30 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . 15 16 16 16 16 16 19 20 20 20 20 26 27 33 33 32 30 30 Flight 2 | . . . . . . . . 22 23 23 23 23 20 18 18 18 2 . . . . . . . . . . . . . . . . . Device 5 | . . 14 2 . 1 . . 6 7 7 7 5 6 6 5 6 7 5 5 5 5 5 7 5 5 5 5 6 7 9 8 7 7 12 Storage 7 | . 25 14 10 11 11 5 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 8 10 9 5 4 4 4 3 3 Processor 13 | . . . 11 11 11 16 17 15 15 15 15 15 13 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 12 19 20 20 19 14 Hackware 11 | . . . . . . . . 22 23 23 23 23 33 31 25 25 25 24 27 27 27 27 30 30 30 26 25 22 19 7 4 4 3 6 Protection 4 | . . . 7 11 9 4 16 . . . . 1 . . . . . 2 5 5 4 5 2 5 4 4 5 2 1 3 . . . 1 Ballistic Gun 6 | . 28 28 21 21 5 . 16 7 7 7 . 7 4 . . . . 5 3 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 7 1 2 5 5 5 5 6 5 4 8 12 11 11 14 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 12 32 30 94 53 53 51 64 15 14 14 14 18 16 16 16 13 18 41 40 41 49 42 53 49 53 54 54 78 66 87 121 121 123 126 Greatest Support 146 | 40 40 40 66 64 64 64 62 18 18 18 18 18 18 18 18 18 42 42 42 42 42 42 52 52 52 55 55 78 96 128 126 146 144 144 Greatest Overweight (x) 17 | . . . 1 . . 1 17 . . . . . . . . 1 . . . . 1 . 1 . 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 20 20 8 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 Average Capacity 14 | 6 13 15 17 20 20 12 20 8 8 8 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 16 Most Carried 20 | 2 7 10 20 20 20 12 20 20 8 8 8 8 10 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 17 Average Carried 13 | 1 4 8 14 20 18 7 18 8 7 8 8 8 7 10 9 9 9 9 12 14 14 14 14 14 14 14 15 14 13 14 14 14 16 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 8 8 8 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 7 Final Carried 20 | 2 7 10 20 20 8 12 20 8 8 8 8 8 10 10 10 8 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 17 17 7 Class Distribution -------------------- 28% | Mutant 18% | Scavenger-Mutant 18% | Hacker-Scout 10% | Wizard-Scout 5% | Alien-Mutant 4% | Machinist-Mutant 3% | Hacker-Assassin 3% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Testing Machinist-Scout | -2/Research Machinist-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Alien-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 8619 | 210 309 118 841 47 164 445 1560 . 36 132 . 139 30 44 44 10 130 175 46 20 120 36 222 37 266 438 14 284 511 160 287 509 768 467 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14838 | . 358 141 1430 67 . 476 2407 37 . 23 . . 51 100 152 . 346 403 53 . 152 . 308 . 200 353 . 946 895 267 1525 892 1039 2217 Parts 859 | . 37 9 86 16 . 21 117 2 . . . . 1 7 13 . 8 20 1 . 1 . 15 . 8 8 . 59 52 8 87 60 69 154 Haulers Intercepted 18 | . 2 . 3 . . . 6 . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 1 . 1 . Recyclers Shooed 15 | . . 1 6 . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . . 12 . 2 5 . 6 . 1 . 1 . . . 5 . . . . . . . . . Prevented 5 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 220 | . 11 2 20 8 . 7 41 . . . . . . . 3 . . . . . . . . . 4 10 . 13 12 . 19 13 14 43 Melee 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 12 . 19 10 8 30 Guns 65 | . 11 2 20 . . 1 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . AOE 65 | . . . . 8 . 6 10 . . . . . . . 3 . . . . . . . . . 2 10 . 4 . . . 3 6 13 Classes Destroyed 21 | . 6 1 2 1 . . 2 . . 1 . . . 1 1 . 1 . . . . . . . 1 3 . . . . . 1 . . Worker 20 | . . 1 1 1 . 3 7 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 Builder 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . Tunneler 4 | . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 3 . . . 6 . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 1 . 1 . Recycler 18 | . . . 5 1 . 3 3 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 1 Minesweeper 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Operator 11 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Watcher 17 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 . 1 2 2 3 . Swarmer 81 | . 9 . 3 8 . 3 8 . . . . . . . 3 . . . . . . . . . 1 2 . 8 . . 4 . 6 26 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Grunt 54 | . 2 2 9 . . 3 22 . . . . . . . . . . . . . . . . . . 3 . . 7 . 1 . . 5 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Sentry 26 | . . . 8 . . . 9 . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 . 4 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Programmer 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 4 . 6 7 8 8 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 17 | . 5 3 6 6 . 3 11 1 . 1 . . 1 1 3 . 1 4 . . . . 2 . 3 5 . 10 5 1 4 4 7 17 Combat Bots Only 15 | . 5 2 3 5 . 3 7 . . . . . . . 3 . . . . . . . . . 3 5 . 6 5 . 4 3 6 15 Max Kills in Single Turn 7 | . 2 2 2 2 . 2 7 1 . 1 . . 1 1 3 . 1 1 . . . . 1 . 1 2 . 5 1 1 1 3 5 7 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . 2 3 . . . . . . . 3 . . . . . . . . . 1 2 . 2 . . . 3 5 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1C-UTU (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 13650 | . 220 112 930 148 1240 247 1940 . 38 . . 13 . . 162 . 98 112 . . . 140 93 . 140 160 . 820 858 327 687 929 1196 3040 Core 3382 | . 17 15 134 17 207 14 266 . 6 . . . . . 28 . . 5 . . . 16 . . . 24 . 141 179 68 262 479 632 872 Absorbed by Shields 2608 | . . . . . 180 . . . . . . . . . . . . . . . . . . . . 153 . 59 257 95 420 372 77 995 Redirected to Core 834 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 250 341 56 Redirected to Shielding 259 | . . . . . . 6 42 . . . . . . . . . . . . . . 30 43 . 42 38 . 58 . . . . . . Regen/Repaired (Parts) 126 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . 115 . . . . . . . . Core Remaining (%) 70 | 100 . 87 . . . 7 51 . . . . 99 . . . . 96 . . . . 97 . . . . 97 . 67 . . 44 . 31 Volleys Fired 575 | . 36 10 104 9 40 75 173 . . . . 17 1 . 1 . . . . . . . 1 . 22 22 . 5 34 . 2 12 3 8 Largest 2 | . 2 2 2 2 2 1 2 . . . . 1 1 . 1 . . . . . . . 1 . 1 1 . 1 1 . 1 1 1 1 Hottest 120 | . 40 40 46 43 46 65 88 . . . . 25 25 . 39 . . . . . . . 65 . 65 39 . 88 20 . 120 120 120 52 Shots Fired 909 | . 73 20 207 9 72 75 323 . . . . 18 1 . 1 . . . . . . . 1 . 22 23 . 5 34 . 2 12 3 8 Gun 769 | . 73 20 207 1 72 67 310 . . . . 18 1 . . . . . . . . . . . . . . . . . . . . . Cannon 34 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 16 1 . 2 . . 2 11 1 . Launcher 72 | . . . . 8 . 8 13 . . . . . . . 1 . . . . . . . . . 6 22 . 3 . . . 1 2 8 Special 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . Kinetic 702 | . 73 20 207 1 72 . 292 . . . . 18 1 . . . . . . . . . 1 . 16 . . 1 . . . . . . Thermal 133 | . . . . . . 67 18 . . . . . . . . . . . . . . . . . . . . . 34 . 2 11 1 . Explosive 72 | . . . . 8 . 8 13 . . . . . . . 1 . . . . . . . . . 6 22 . 3 . . . 1 2 8 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Robot Hit Streak 19 | . 5 7 15 2 12 6 19 . . . . 1 2 . . . . . . . . . . . 4 7 . 1 13 . . . 1 . Robot Miss Streak 5 | . 3 1 4 3 4 5 3 . . . . 1 . . . . . . . . . . . . 2 1 . 1 1 . . 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 888 | . 39 14 148 2 50 39 234 1 . 1 . 1 4 4 4 . 8 6 2 . 2 . 12 . 18 5 . 30 65 6 50 51 27 65 Core Hits 556 | . 22 8 57 12 12 26 119 . . . . 1 2 2 5 . 3 3 . . 1 . 4 . 9 83 . 30 18 4 29 19 20 67 Critical Kills 28 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 3 5 1 4 2 6 5 Critical Parts Destroyed 19 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 8 2 . 3 Critical Strikes 68 | . . . 2 . . . 4 . . . . . 1 . . . . 1 . . . . 1 . 1 . . 5 12 2 15 8 6 10 Destroy 51 | . . . 2 . . . 4 . . . . . 1 . . . . . . . . . . . . . . 3 7 1 12 7 6 8 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sever 15 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 4 1 3 1 . 2 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 691 | . . . 18 . . . 2 14 1 16 . 4 18 10 7 . 26 21 9 . 2 . 35 . 18 10 2 67 72 18 81 73 59 108 Impact 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 669 | . . . . . . . 2 14 1 16 . 4 18 10 7 . 26 21 9 . 2 . 35 . 18 10 2 66 71 18 81 73 57 108 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . Sneak Attacks 44 | . . . . . . . . . . 1 . . 2 3 4 . 1 5 . . . . 5 . 2 1 . 3 7 2 3 . 3 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Follow-up Attacks 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 10 10 4 15 Damage Inflicted 40704 | . 495 184 2136 622 696 1021 5303 83 . 155 . 104 304 296 585 . 673 425 143 . 170 . 774 . 1158 3770 . 2255 2802 532 3590 3605 2729 6094 Guns 7814 | . 495 184 2136 . 696 562 3619 . . . . 104 18 . . . . . . . . . . . . . . . . . . . . . Cannons 394 | . . . . . . . . . . . . . . . . . . . . . . . . . 356 38 . . . . . . . . Explosions 10603 | . . . . 622 . 459 1684 . . . . . . . 216 . . . . . . . . . 387 3661 . 722 . . . 323 679 1850 Melee 21596 | . . . . . . . . 83 . 155 . . 286 296 369 . 673 425 143 . 170 . 774 . 415 71 . 1533 2505 532 3590 3282 2050 4244 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7416 | . 495 184 2136 . 696 . 3427 . . . . 104 18 . . . . . . . . . . . 356 . . . . . . . . . Thermal 1051 | . . . . . . 562 192 . . . . . . . . . . . . . . . . . . . . . 297 . . . . . Explosive 10107 | . . . . 622 . 459 1188 . . . . . . . 216 . . . . . . . . . 387 3661 . 722 . . . 323 679 1850 Electromagnetic 534 | . . . . . . . 496 . . . . . . . . . . . . . . . . . . 38 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21396 | . . . . . . . . 83 . 155 . . 286 296 369 . 673 425 143 . 170 . 774 . 415 71 . 1533 2305 532 3590 3282 2050 4244 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . . . Highest Corruption 10 | . 4 4 4 4 4 4 . 2 2 2 2 2 . . . . . 1 1 1 1 1 . . . 1 1 8 10 2 2 . . . Average Corruption 3 | . 3 4 3 4 4 4 . 1 2 2 2 2 . . . . . 1 1 1 1 1 . . . 1 1 7 9 2 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 45 . . 5 Effects 153 | . 2 16 12 8 17 22 . 1 2 5 . 5 . . . . . 2 4 1 1 2 . . . 1 1 6 29 6 10 . . . Message Errors 35 | . 1 3 . 1 5 5 . 1 1 1 . 1 . . . . . . . 1 . 1 . . . . . 1 8 1 4 . . . Matter Fused 34 | . . 5 1 3 2 5 . . . 2 . 1 . . . . . 1 1 . . 1 . . . . . 1 8 1 2 . . . Heat Flow Errors 27 | . . 2 4 2 3 5 . . . 1 . . . . . . . 1 . . 1 . . . . . . 1 6 1 . . . . Energy Discharges 18 | . . 2 4 1 . 5 . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 1 . 1 . . . Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . 3 1 . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 1 1 1 2 . . . Data Loss (major) 11 | . . 1 1 . 4 . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . . . Misfires 3 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2641 | . . . . 51 . . 10 33 . 115 . . 58 91 105 . 189 96 79 . 63 . 221 . 172 93 . 282 60 30 54 104 150 585 Projectiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Explosions 348 | . . . . 51 . . 10 . . . . . . . . . . . . . . . . . . 93 . 48 . . . . 3 143 Melee 2287 | . . . . . . . . 33 . 115 . . 58 91 105 . 189 96 79 . 63 . 221 . 172 . . 234 54 30 54 104 147 442 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . . 42 . . 45 . . . . . . . 47 . . . . . . . . . . 38 . 32 . . . 92 . 6 Shots 8 | . . . . 1 . . 2 . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . . 235 241 260 222 231 245 . . 132 . 8 . . . . . 160 . . 163 . 4 . 41 24 . 146 260 228 228 320 24 110 Average Temperature 58 | . . 93 62 108 103 41 45 . . 67 . 3 . . . . . 71 . . 90 . 3 . 15 14 . 54 102 87 69 97 14 43 Received Heat Transfer 2035 | . 18 69 399 . . 108 837 . . . . . . . . . 36 39 . . . 9 9 . 9 34 . . 210 6 12 45 63 132 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 2308 | . . . . . . 865 444 . . . . . . . . . . . . . . . . . . . . . 999 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1984 | . 299 57 309 400 . 196 749 470 . . . . 298 . . . . 170 . . . . 104 . . . . 338 313 201 396 375 966 1984 Initial 524 | . . 17 5 95 . . 76 340 . . . . 88 . . . . 65 . . . . . . . . . . 178 128 . 174 211 524 Average 263 | . 161 39 132 235 . 40 365 398 . . . . 229 . . . . 119 . . . . 50 . . . . 178 218 94 210 166 533 1212 Maximum Alert Level 5 | . 1 . 1 2 . . 3 2 . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 1 3 5 Low Security (%) 52 | 100 68 100 74 7 . 100 27 . . . . . 16 . . . . 100 . . . . 100 . . . . 43 42 96 33 63 . . Level 1 31 | . 31 . 25 73 . . 42 55 . . . . 83 . . . . . . . . . . . . . . 56 57 3 66 36 38 . Level 2 7 | . . . . 18 . . 25 44 . . . . . . . . . . . . . . . . . . . . . . . . 32 13 Level 3 4 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 28 33 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 1 . 1 . . . 7 1 . . . . 4 . . . . 1 . . . . 4 . . . . 2 2 2 5 5 6 11 Investigation 14 | . . . . . . . 3 . . . . . 3 . . . . 1 . . . . 2 . . . . . . 1 . 1 1 2 Extermination 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 2 3 2 2 Reinforcement 19 | . 1 . 1 . . . 3 1 . . . . 1 . . . . . . . . . . . . . . 1 1 1 3 1 3 2 Assault 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 42 | . 3 . 5 . . . 2 . . . . 13 2 . . . . . . . . . 2 . . 1 . 1 1 5 . 4 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 456 | . 19 2 34 10 2 18 61 4 4 . . 6 7 . 5 . 6 6 . . . 3 14 . 6 49 . 21 23 7 27 24 34 64 Peak Tracking Total 19 | . 4 1 5 3 3 9 9 2 3 . . 3 7 . 4 . 3 5 . . . 3 4 . 5 15 . 6 7 2 7 7 9 19 Tactical Retreats 62 | . . . 2 . . 4 1 . 3 . . 3 3 . . . 4 2 . . . 1 4 . 4 1 . 1 1 4 3 6 6 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 29 | . 4 . 2 . . . 4 3 . . . . . . . . . 4 . . . . 2 . . . . . 1 . 6 3 . . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Triggered 13 | . . . . . . . . . 1 4 . . . . . . . . . . . . . . . 8 . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 19 | . . . 1 . . . 6 . . . . . . 1 . . . . . . . . 1 . . . . . 3 . 3 4 . . Max in Single Turn 5 | . . . 1 . . . 5 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 1 . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 96 | . 2 . 7 . 2 . 9 6 . . 3 . 12 . . . . 4 . 1 4 . 8 1 . 3 . 6 2 1 5 7 3 10 Terminals 54 | . 2 . 3 . . . 4 3 . . . . 6 . . . . 2 . . . . 6 . . . . 5 . 1 4 6 3 9 Fabricators 8 | . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . 1 . . . . . Repair Stations 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 10 | . . . 1 . . . 2 3 . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Total Hacks 276 | . 5 . 23 . 2 . 28 13 . . 25 . 33 . . . . 10 . 1 17 . 32 1 . 9 . 13 14 3 9 13 5 20 Successful 174 | . . . 11 . 2 . 12 8 . . 25 . 20 . . . . 7 . 1 17 . 26 1 . 9 . 3 14 . 5 8 1 4 Failed 101 | . 5 . 12 . . . 16 5 . . . . 13 . . . . 3 . . . . 5 . . . . 10 . 3 4 5 4 16 Catastrophic 20 | . 1 . 1 . . . 3 . . . . . 1 . . . . 2 . . . . . . . . . . . 1 2 2 1 6 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 125 | . 5 . 13 . 1 . 11 5 . . . . 21 . . . . 6 . . . . 23 . . 2 . 10 1 3 5 7 2 10 Terminals 145 | . 5 . 15 . . . 11 6 . . . . 18 . . . . 5 . . . . 27 . . . . 12 . 3 8 11 5 19 Fabricators 31 | . . . . . . . . . . . . . 9 . . . . 4 . . . . 5 . . . . . 13 . . . . . Repair Stations 13 | . . . 5 . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 25 | . . . 2 . . . 7 7 . . . . 6 . . . . . . . . . . . . . . . . . 1 2 . . Garrison Access 5 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Terminal Hacks 105 | . . . 6 . 2 . 4 3 . . 25 . 7 . . . . 3 . 1 17 . 14 1 . 9 . 1 . . 3 6 1 2 Record 13 | . . . . . 1 . . . . . 6 . . . . . . . . . 5 . . . . . . . . . 1 . . . Part Schematic 18 | . . . . . . . . . . . 11 . 1 . . . . . . . 4 . 2 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . 4 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 17 | . . . . . . . . . . . 3 . . . . . . 1 . . 4 . 1 . . 8 . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . 3 . . Branch Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . Machine Index 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Zone Layout 10 | . . . 1 . . . 2 1 . . . . 2 . . . . . . . . . 3 . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 21 | . . . . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . . 12 . . . . . Network Status 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . 6 . . . . . Build 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Repair Station Hacks 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 2 . . . 2 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Insert Component 9 | . . . 1 . . . 2 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Seal Access 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . Unauthorized Hacks 26 | . . . 1 . . . 2 1 . . . . 5 . . . . 1 . . . . 9 . . . . 1 1 . 2 1 . 2 Terminals 17 | . . . 1 . . . 2 1 . . . . 2 . . . . . . . . . 7 . . . . 1 . . 1 . . 2 Track 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . . 1 Botnet 6 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 Operators 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recompile 6 | . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 2 . 5 . . . 7 5 . . . . 5 . . . . 3 . . . . 4 . . . . 5 1 1 5 5 3 9 Full Trace Events 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 1 . . . . . . . 11 . 3 . . . . . . . 4 . 2 . . . . . 4 . 8 . . . Parts Built 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Authchips 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Time 279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279 . . . . . Total Part Build Rating 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 136 | . . . . . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 20 | . . . . 1 . . . . . . . 1 . . . 2 . . . . . . 2 . . 5 . 1 . . . . . 8 Largest Group 7 | . . . . 1 . . . . . . . 1 . . . 2 2 . . . . . 2 . . 5 . 1 . . . . . 7 Highest-Rated Group 284 | . . . . 31 . . . . . . . 96 . . . 51 51 . . . . . 55 . . 284 . 45 . . . . . 99 Highest-Rated Ally 96 | . . . . 31 . . . . . . . 96 . . . 31 31 . . . . . 45 . . 65 . 45 . . . . . 45 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 61 | . . . . 3 6 . . . . . . 12 . . . . 2 . . . . . . . . 25 . . . . . . . 13 Total Damage 2079 | . . . . 44 354 . . . . . . 331 . . . . 47 . . . . . . . . 1138 . . . . . . . 165 Kills 13 | . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . 6 . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 8 | . . . 4 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 1 . . . . 2 2 . 2 . 1 1 2 2 . 3 . . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 21573 | 66 820 618 2005 484 721 1100 2392 358 177 271 30 352 352 145 165 921 767 390 322 129 114 172 772 129 371 727 105 608 1019 886 1148 1162 798 977 Spaces Moved 23820 | 36 436 363 917 304 359 969 873 664 376 482 83 528 861 355 318 799 822 776 627 383 240 389 1185 434 851 1016 317 1157 637 1195 1397 1267 1120 1284 Core 766 | 2 . . . . . 727 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Treads 3444 | 34 436 363 917 304 359 242 789 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 80 | . . . . . . . 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14872 | . . . . . . . . . . . . . . . . . 685 776 627 383 240 389 1185 434 851 1016 317 1157 637 1195 1397 1253 1104 1226 Flight 4603 | . . . . . . . . 664 376 482 83 528 861 355 318 799 137 . . . . . . . . . . . . . . . . . Fastest Speed 23 | 50 160 160 145 150 145 50 105 34 34 34 34 34 34 34 34 34 32 32 32 32 32 32 28 28 28 28 30 23 23 56 56 54 54 50 Average Speed 62 | 153 160 160 163 150 149 85 194 34 34 34 34 34 34 34 34 92 38 32 32 32 33 32 44 28 30 32 30 23 54 58 56 56 54 54 Slowest Speed 900 | 160 160 160 225 150 150 232 900 34 34 34 34 34 34 34 34 117 40 32 32 32 106 32 105 28 100 100 30 28 71 61 56 62 54 68 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . 1 . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Spacefolds 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 9 Exploration Rate (%) 56 | 3 84 93 80 76 69 79 78 23 55 74 69 48 24 57 42 83 62 18 68 58 62 54 29 59 87 75 47 24 43 34 81 56 22 51 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . Known Exits Taken 27 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 2 . 1 . 1 . . 2 2 . 1 . 2 . 1 1 . 4 4 . 1 . 3 2 . 1 . . . . . . . Spaces Dug 376 | . . . . 17 . 22 11 12 1 15 . 4 15 5 3 . 18 15 6 . . . 18 . 39 19 2 37 10 8 16 16 30 37 Terrain Destroyed 880 | . . . . 58 . 83 76 12 1 15 . 4 15 5 22 . 18 15 6 . . . 18 . 75 124 2 52 10 8 17 45 34 165 Melee 234 | . . . . . . . 2 12 1 15 . 4 15 5 3 . 18 15 6 . . . 17 . 10 8 2 28 10 8 16 7 15 17 Projectile 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . 1 . . 1 9 1 . AOE 627 | . . . . 58 . 83 74 . . . . . . . 19 . . . . . . . . . 59 116 . 23 . . . 29 18 148 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 29019 | 43 486 379 1197 319 472 1172 1325 782 423 572 84 684 894 368 364 983 1246 893 737 389 274 434 1390 441 922 1374 322 1412 1180 1362 1695 1644 1248 1509 Wait 3072 | . 5 . 79 1 53 93 170 63 45 75 . 133 7 1 33 177 365 52 96 1 . 39 136 3 23 280 . 156 354 121 167 239 28 77 Move 23733 | 35 435 362 916 303 356 968 872 661 375 481 82 527 848 354 317 798 821 775 626 382 239 388 1184 433 850 1015 316 1156 636 1193 1396 1256 1110 1267 Hop 8 | . . . . . 1 . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . Pick Up 197 | 1 5 4 32 . 3 9 33 5 1 . . . 6 . 1 2 6 5 1 2 3 1 5 2 1 2 . 4 15 9 10 9 6 14 Fast Attach 131 | 6 3 . 4 . . 7 13 1 . . 1 . . 2 . 1 9 10 . 1 11 . 9 . . 4 . 3 15 2 4 12 9 4 Attach 97 | . . 1 7 . 9 6 7 4 . . . . 2 . . . . 2 . 1 4 . 3 . 1 2 . 3 12 5 2 5 2 19 Detach 53 | . 1 . 2 . 2 8 2 2 . . . . . . . . 3 3 3 . 3 . 1 . . 2 . . 8 1 . 1 1 10 Swap 277 | 1 . 2 16 6 . 2 24 6 . . . 3 3 . 4 . 4 6 3 . . 4 8 1 6 7 4 16 22 7 22 50 32 18 Drop 218 | . 1 . 19 . 8 4 29 7 1 . 1 . 3 1 1 5 12 6 . 2 12 2 8 2 1 5 . 4 19 8 16 8 16 17 Fire 575 | . 36 10 104 9 40 75 173 . . . . 17 1 . 1 . . . . . . . 1 . 22 22 . 5 34 . 2 12 3 8 Melee 576 | . . . 18 . . . 2 14 1 16 . 4 18 10 7 . 26 21 8 . 2 . 35 . 18 10 2 65 59 15 58 52 41 74 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . 18 . . . . . . . . . 13 . . . . . . . . . . 6 1 18 . . . Rewire 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . 1 Trap 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 67 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 8) 472 | -10/Materials | Discovered new exit (range 15) 693 | -10/Materials | Discovered new exit (range 9) 819 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Entered Mines 981 | -10/Mines | Discovered new exit (range 8) 1268 | -10/Mines | Found a hidden stash of uninstalled traps 1297 | -10/Mines | Learned location of Mines (-9) 1308 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1311 | -10/Mines | Found Prototype Device 1334 | -10/Mines | Identified Exp. Sensor Array 1479 | -10/Mines | Discovered new exit (range 13) 1505 | -10/Mines | Entered Materials 1505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1805 | -9/Materials | Discovered new exit (range 4) 2667 | -9/Materials | Discovered new exit (range 6) 2749 | -9/Materials | Build established: Scavenger-Mutant 3025 | -9/Materials | Discovered new exit (range 16) 3056 | -9/Materials | Build established: Mutant 3201 | -9/Materials | Discovered new exit (range 10) 3387 | -9/Materials | Discovered new exit (range 14) 3510 | -9/Materials | Entered Mines 3587 | -9/Mines | Learned Materials emergency access door positions 3612 | -9/Mines | Discovered new exit (range 9) 3620 | -9/Mines | Received a Mining Laser from a helpful Derelict 3708 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3759 | -9/Mines | Build established: Scavenger-Mutant 3862 | -9/Mines | Discovered new exit (range 12) 3988 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3988 | -9/Mines | Discovered new exit (range 5) 3994 | -9/Mines | Entered Exiles 4038 | -9/Exiles | Met 8R-AWN 4061 | -9/Exiles | Met EX-HEX 4154 | -9/Exiles | Met EX-DEC 4179 | -9/Exiles | Learned location of Zion (-6) 4298 | -9/Exiles | Build established: Mutant 4305 | -9/Exiles | Met EX-BIN 4326 | -9/Exiles | Aligned with FarCom system 4328 | -9/Exiles | Given EX-Vault access code 4365 | -9/Exiles | Opened EX-Vault 4376 | -9/Exiles | Found Deploy-a-Sentry 4378 | -9/Exiles | Found Deploy-a-Sentry 4381 | -9/Exiles | Found Deploy-a-Sentry 4413 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4431 | -9/Exiles | Exiles lab attacked by MAIN.C 4514 | -9/Exiles | Discovered new exit (range 10) 4528 | -9/Exiles | DAS Turret deployed 4530 | -9/Exiles | DAS Turret deployed 4531 | -9/Exiles | DAS Turret deployed 4594 | -9/Exiles | Attacked by the Exiles 4636 | -9/Exiles | Core integrity fell below 50% 4668 | -9/Exiles | Lost 5 parts (1p2n2u) 4700 | -9/Exiles | Core integrity fell below 20% 4715 | -9/Exiles | Entered Mines 4731 | -8/Mines | 1C-UTU came to Exiles' defense 4745 | -8/Mines | Lost 7 parts (1p2n1u3w) 5259 | -8/Mines | Destroyed 1C-UTU 5272 | -8/Mines | Found Prototype Protection 5272 | -8/Mines | Identified 1C-UTU's Buckler 5284 | -8/Mines | Found Prototype Slashing Weapon 5286 | -8/Mines | Found Prototype Slashing Weapon 5307 | -8/Mines | Found Prototype Device 5389 | -8/Mines | Found Prototype Device 5389 | -8/Mines | Identified Exp. Actuator Array 5393 | -8/Mines | Identified 1C-UTU's Sword "Choppy" 5394 | -8/Mines | Identified 1C-UTU's Sword "Lootmaker" 5395 | -8/Mines | Identified Femtoactuators 5789 | -8/Mines | Discovered new exit (range 12) 5815 | -8/Mines | Entered Materials 5815 | -8/Materials | Evolved 2 slots: Utility x2 6391 | -8/Materials | Build established: Scavenger-Mutant 6469 | -8/Materials | Garrison activated, responded to threat 7179 | -8/Materials | Discovered new exit (range 15) 7309 | -8/Materials | Build established: Mutant 7501 | -8/Materials | Destroyed 7 combat bots 7800 | -8/Materials | Repaired Broken Exp. Sensor Array 8089 | -8/Materials | Discovered new exit (range 13) 8110 | -8/Materials | Identified exit to Factory 8207 | -8/Materials | Entered Factory 8207 | -7/Factory | Evolved 2 slots: Utility x2 8208 | -7/Factory | Identified exit to Storage 8404 | -7/Factory | Identified exit to Lower Caves 8485 | -7/Factory | Build established: Hacker-Scout 8565 | -7/Factory | Entered Lower Caves 8607 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8736 | -7/Lower Caves | Discovered new exit (range 5) 8737 | -7/Lower Caves | Encountered a Warlord checkpoint 8738 | -7/Lower Caves | Learned Factory trap positions 8741 | -7/Lower Caves | Identified exit to Lower Caves 8742 | -7/Lower Caves | Entered another Lower Caves area 8749 | -7/Lower Caves | Encountered a Warlord checkpoint 8754 | -7/Lower Caves | Discovered new exit (range 9) 8993 | -7/Lower Caves | Learned Factory terminal intel 9001 | -7/Lower Caves | Discovered new exit (range 6) 9002 | -7/Lower Caves | Identified exit to Data Miner 9013 | -7/Lower Caves | Entered Data Miner 9013 | -7/Data Miner | Discovered new exit (range 6) 9020 | -7/Data Miner | Met Data Miner 9027 | -7/Data Miner | Learned location of Section 7 (-2) 9027 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9032 | -7/Data Miner | Received God Mode back door access code from Data Miner 9043 | -7/Data Miner | Identified exit to Proximity Caves 9043 | -7/Data Miner | Entered Proximity Caves 9055 | -6/Proximity Caves | Learned Factory stockpile data 9201 | -6/Proximity Caves | Learned Factory emergency access door positions 9331 | -6/Proximity Caves | Escorted by Enhanced Grunt 9392 | -6/Proximity Caves | Discovered new exit (range 10) 9395 | -6/Proximity Caves | Identified exit to Factory 9395 | -6/Proximity Caves | Entered Factory 9395 | -6/Factory | Evolved 2 slots: Utility x2 9396 | -6/Factory | Identified exit to Lower Caves 9397 | -6/Factory | Loaded intel: 119 trap records 9400 | -6/Factory | Loaded intel: 25 terminal locations 9465 | -6/Factory | Discovered new exit (range 10) 9747 | -6/Factory | Entered Lower Caves 9813 | -6/Lower Caves | Found Alien Artifact 9813 | -6/Lower Caves | Identified Core Expander 9813 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 9826 | -6/Lower Caves | Learned 4 Factory zone layouts 9879 | -6/Lower Caves | Discovered new exit (range 15) 9892 | -6/Lower Caves | Identified exit to Lower Caves 9892 | -6/Lower Caves | Entered another Lower Caves area 9953 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10022 | -6/Lower Caves | Learned Factory terminal intel 10047 | -6/Lower Caves | Discovered new exit (range 8) 10057 | -6/Lower Caves | Identified exit to Zion 10057 | -6/Lower Caves | Entered Zion 10072 | -6/Zion | Discovered new exit (range 11) 10173 | -6/Zion | Learned 12 Factory zone layouts 10217 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10303 | -6/Zion | Received a visual enhancement algorithm 10374 | -6/Zion | Learned location of 1 exit from Proximity Caves 10388 | -6/Zion | Build established: Hacker-Assassin 10530 | -6/Zion | Given the Hacking Drone Bay 10744 | -6/Zion | Gained Derelict followers 10811 | -6/Zion | Identified exit to Proximity Caves 10978 | -6/Zion | Entered Proximity Caves 10978 | -5/Proximity Caves | Accompanied by 2 allies 10979 | -5/Proximity Caves | Identified exit to Factory 10983 | -5/Proximity Caves | Spotted B-75 Beast 11054 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 11074 | -5/Proximity Caves | Found Prototype Device 11074 | -5/Proximity Caves | Identified Exp. Thermal Defense Suite 11078 | -5/Proximity Caves | Found Prototype Device 11078 | -5/Proximity Caves | Identified Exp. ECM Suite 11158 | -5/Proximity Caves | Learned location of 1 exit from Factory 11277 | -5/Proximity Caves | Build established: Hacker-Scout 11697 | -5/Proximity Caves | Learned 4 Factory zone layouts 11745 | -5/Proximity Caves | Entered Factory 11745 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11746 | -5/Factory | Identified exit to Upper Caves 11747 | -5/Factory | Identified exit to Factory 11748 | -5/Factory | Identified exit to Extension 11749 | -5/Factory | Loaded intel: 26 terminal locations 12135 | -5/Factory | Entered Upper Caves 12145 | -5/Upper Caves | Learned location of 1 exit from Factory 12161 | -5/Upper Caves | Learned Factory stockpile data 12436 | -5/Upper Caves | Discovered new exit (range 12) 12440 | -5/Upper Caves | Learned Factory stockpile data 12456 | -5/Upper Caves | Identified exit to Upper Caves 12457 | -5/Upper Caves | Entered another Upper Caves area 12520 | -5/Upper Caves | Encountered a Warlord checkpoint 12579 | -5/Upper Caves | Discovered new exit (range 8) 12583 | -5/Upper Caves | Identified exit to Zhirov 12586 | -5/Upper Caves | Entered Zhirov 12586 | -5/Zhirov | Discovered new exit (range 3) 12599 | -5/Zhirov | Learned location of Quarantine (-2) 12599 | -5/Zhirov | Learned location of Testing (-3) 12599 | -5/Zhirov | Learned location of Command (-1) 12611 | -5/Zhirov | Found Alien Artifact 12611 | -5/Zhirov | Identified Integrated Reactor 12611 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12671 | -5/Zhirov | Identified exit to Proximity Caves 12687 | -5/Zhirov | Found Alien Artifact 12700 | -5/Zhirov | Entered Proximity Caves 12724 | -4/Proximity Caves | Learned location of 1 exit from Research 12852 | -4/Proximity Caves | Discovered exit to Factory (range 7) 12872 | -4/Proximity Caves | Entered Factory 12872 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12873 | -4/Factory | Identified exit to Research 12953 | -4/Factory | Identified exit to Upper Caves 13336 | -4/Factory | Central database locked down 13614 | -4/Factory | Incoming investigation squad redirected 13644 | -4/Factory | Entered Upper Caves 13747 | -4/Upper Caves | Build established: Wizard-Scout 13747 | -4/Upper Caves | Discovered new exit (range 13) 13773 | -4/Upper Caves | Identified exit to Upper Caves 13773 | -4/Upper Caves | Entered another Upper Caves area 13776 | -4/Upper Caves | Learned 4 Research zone layouts 13785 | -4/Upper Caves | Discovered exit to Research (range 16) 13843 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14070 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14142 | -4/Upper Caves | Discovered new exit (range 8) 14144 | -4/Upper Caves | Identified exit to Warlord 14144 | -4/Upper Caves | Entered Warlord 14189 | -4/Warlord | Discovered new exit (range 12) 14201 | -4/Warlord | Identified exit to Proximity Caves 14403 | -4/Warlord | Warlord's base attacked by MAIN.C 14413 | -4/Warlord | Found Prototype Piercing Weapon 14443 | -4/Warlord | Met Warlord 14446 | -4/Warlord | Opened Warlord's prototype stash 14453 | -4/Warlord | Found Prototype Device 14453 | -4/Warlord | Identified Exp. Focal Shield 14475 | -4/Warlord | Spotted B-90 Cyclops 14618 | -4/Warlord | P-80 Master assimilated allied UN-2BU(g) 14623 | -4/Warlord | Warlord forces counterattacked 14647 | -4/Warlord | P-70 Sage assimilated allied 1F-B72(m) 14653 | -4/Warlord | Identified Vortex Lance 14705 | -4/Warlord | Spotted Executioner 14709 | -4/Warlord | Spotted Striker 14804 | -4/Warlord | Build established: Wizard-Sprinter 14871 | -4/Warlord | Entered Proximity Caves 14975 | -3/Proximity Caves | Discovered exit to Research (range 5) 14976 | -3/Proximity Caves | Entered Research 14976 | -3/Research | Evolved 2 slots: Propulsion x2 14977 | -3/Research | Identified exit to Testing 14978 | -3/Research | Identified exit to Research 15226 | -3/Research | Build established: Wizard-Scout 15434 | -3/Research | Lost 3 parts (1u2w) 15563 | -3/Research | Spotted B-86 Titan 15584 | -3/Research | Entered Testing 15599 | -3/Testing | Found Prototype Device 15599 | -3/Testing | Identified AEGIS Remote Shield 15635 | -3/Testing | Fabricated Cmb. Antigrav System? 15693 | -3/Testing | Fabricated Cmb. Antigrav System (x2) 15746 | -3/Testing | Fabricated Cmb. Antigrav System? 15831 | -3/Testing | Fabricated Cmb. Antigrav System? 15937 | -3/Testing | Fabricated Femtoactuators? 16006 | -3/Testing | Fabricated Exp. Actuator Array (x1) 16299 | -3/Testing | Spotted PY-Z1AEBY4PHF 16342 | -3/Testing | System corruption reached 10% 16344 | -3/Testing | Spotted Superbehemoth 16347 | -3/Testing | Identified Transdimensional Reconstructor 16347 | -3/Testing | Warped through subspace 16370 | -3/Testing | Found Fusion Bomb Launcher 16371 | -3/Testing | Spotted PL-4TVX2N32X8 16547 | -3/Testing | Destroyed PL-4TVX2N32X8 16549 | -3/Testing | Found Prototype Slashing Weapon 16549 | -3/Testing | Identified Vibroblade 16552 | -3/Testing | Found Femtoactuators 16554 | -3/Testing | Found Prototype Processor 16558 | -3/Testing | Found Prototype Processor 16588 | -3/Testing | Discovered exit to Research (range 4) 16603 | -3/Testing | Entered Research 16603 | -2/Research | Warlord forces began assault on 0b10 16603 | -2/Research | Evolved 2 slots: Propulsion x2 16713 | -2/Research | Research machine network offline 16761 | -2/Research | Identified Exp. Core Analyzer 16774 | -2/Research | Discovered new exit (range 16) 16789 | -2/Research | Identified exit to Quarantine 16829 | -2/Research | Build established: Machinist-Scout 17232 | -2/Research | Borebot progress halted 17251 | -2/Research | Crushed by falling debris 17282 | -2/Research | Lost 3 parts (1p2u) 17299 | -2/Research | Identified Exp. Melee Analysis Suite 17364 | -2/Research | Borebot progress halted 17377 | -2/Research | Spotted Striker 17489 | -2/Research | Entered Quarantine 17505 | -2/Quarantine | Found Alien Artifact 17509 | -2/Quarantine | Identified Phase Armor 17610 | -2/Quarantine | Build established: Scavenger-Mutant 17868 | -2/Quarantine | Found Prototype Slashing Weapon 17868 | -2/Quarantine | Identified Particle Cleaver 17879 | -2/Quarantine | Found Alien Artifact 17906 | -2/Quarantine | Found Prototype Device 17906 | -2/Quarantine | Identified Exp. EM Disruption Field 17910 | -2/Quarantine | Found Exp. EM Disruption Field 17937 | -2/Quarantine | Build established: Machinist-Mutant 18084 | -2/Quarantine | Found Alien Artifact 18084 | -2/Quarantine | Identified Phase Redirector 18180 | -2/Quarantine | Discovered new exit (range 8) 18458 | -2/Quarantine | Found Alien Artifact 18596 | -2/Quarantine | Spotted Fortress 18635 | -2/Quarantine | Discovered new exit (range 5) 18636 | -2/Quarantine | Identified exit to Section 7 18637 | -2/Quarantine | Entered Section 7 18637 | -2/Section 7 | Identified Core Reset Matrix 18637 | -2/Section 7 | Identified Subatomic Replicator 18637 | -2/Section 7 | Used Core Reset Matrix 18641 | -2/Section 7 | Sensed 22 artifacts in vicinity 18693 | -2/Section 7 | Found Spacefold Activator 18723 | -2/Section 7 | Adv. Hacking Suite fried by hacking feedback 18753 | -2/Section 7 | Incoming investigation squad redirected 18772 | -2/Section 7 | Spotted S7 Guard 18784 | -2/Section 7 | Destroyed S7 Guard 18822 | -2/Section 7 | Spotted S7 Guard 18831 | -2/Section 7 | Found Core Membrane 18831 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 18849 | -2/Section 7 | Found Core Regenerator 18977 | -2/Section 7 | Build established: Scavenger-Mutant 19152 | -2/Section 7 | Spotted B-90 Cyclops 19385 | -2/Section 7 | Discovered new exit (range 11) 19456 | -2/Section 7 | Spotted B-99 Colossus 19494 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 19620 | -2/Section 7 | Found LRC Storage 19620 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19624 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 19625 | -2/Section 7 | Found LRC Boosters 19625 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 19628 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 19630 | -2/Section 7 | Found LRC Matter Compressor 19630 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19699 | -2/Section 7 | Found Transdimensional Reconstructor 19738 | -2/Section 7 | Found Matter Drive 19793 | -2/Section 7 | Core integrity fell below 50% 19798 | -2/Section 7 | Identified exit to Access 19799 | -2/Section 7 | Entered Access 19799 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19899 | -1/Access | Spotted B-99 Colossus 19943 | -1/Access | Build established: Alien-Mutant 20029 | -1/Access | Found Prototype Processor 20029 | -1/Access | Identified Spectral Analyzer 20383 | -1/Access | Identified exit to Command 20549 | -1/Access | Search patrols dispatched 20597 | -1/Access | Entered Command 20741 | -1/Command | Spotted B-99 Colossus 20847 | -1/Command | Search patrols dispatched 20876 | -1/Command | Incoming investigation squad redirected 20969 | -1/Command | Imp. System Shield fried by hacking feedback 21085 | -1/Command | Destroyed 15 combat bots 21155 | -1/Command | Build established: Scavenger-Mutant 21166 | -1/Command | Core integrity fell below 50% 21251 | -1/Command | Spotted B-99 Colossus 21374 | -1/Command | First assault squad dispatched 21385 | -1/Command | Disengaged cave seal 21385 | -1/Command | Derelicts emerged from the dark tunnel 21385 | -1/Command | Welcomed Warlord to Command 21391 | -1/Command | Destroyed 9 combat bots 21403 | -1/Command | Incoming assault squad redirected 21408 | -1/Command | High security lockdown imminent 21488 | -1/Command | High security lockdown engaged 21494 | -1/Command | Used Core Regenerator, restored core integrity (+400) 21497 | -1/Command | Spotted Combat Programmer 21499 | -1/Command | Spotted M Guard 21499 | -1/Command | Spotted Combat Programmer 21501 | -1/Command | Spotted M Guard 21529 | -1/Command | Met MAIN.C 21535 | -1/Command | 0b10 Conduit disabled 21552 | -1/Command | MAIN.C activated Command garrisons 21559 | -1/Command | Emitted hypermatrix ping 21564 | -1/Command | Assembled emerged from beneath the floor 21570 | -1/Command | Discovered new exit (range 10) 21574 | *** | Heading to fleet! Last Messages --------------- 21548_ Core Membrane filtered system corruption (1). 21549_ Core Membrane filtered system corruption (2). 21549_ Penetrated by EMDS Slug. 21551_ Spacefolded through Heavy Barrier. Heavy Barrier opened. 21552_ ALERT: All Command garrisons activated. 21553_ EMDS Slug penetrates Reinforced Barrier. 21556_ Penetrated by EMDS Slug. 21556_ AEGIS Remote Shield destroyed. 21556_ Imp. Quantum Reactor destroyed. 21557_ Dropped Lrg. Storage Unit. 21557_ Penetrated by EMDS Slug. 21557_ Core Membrane filtered system corruption (1). 21558_ Dropped Adv. Power Amplifier. 21559_ Emitted hypermatrix ping. 21559_ Penetrated by EMDS Slug. 21561_ S-43 Plague destroyed. 21567_ Slug penetrates Wall. 21569_ EMDS Slug penetrates Wall. 21570_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ?????????????????" | | ????????????????????????????? ????????????????? | | ????????????????????????????# ????????????????? | | ???????????????????????###### #?????????????????" | | ???????????????????????# ## #######?????? ?? | | ????##########+######### @ ## ## #?????" "?"" | | ? ## ## #????"" """" | | ? ## ## ] #???# " """" | | ?# ### ########### ## #???# " | | ?# ?????##+#####?????# ## #???# " | | ?? ?????????# #?????# ## #???#"""""""" | | ???????????????# #?????# ## #???#"" | | ???????????????# #?????# ## #???# | | ???????????????# #?????# #? #???# | | ???????????????# ####### ####+###### | | ???????????????# # !! | | ???????????????# / % ! "" | | ???????????????# # " | | ???????????????# # ######## """"" | | ???????????????# # #??????# " """ | | ???????????????# # #??????# """ | | ???????????????# *+% ####??????######### | | ???????????????# # #?????????????????? | | ???????????????# # ##+#+#?????????????????? | | ???????????????######## #??????????????????????? | | ??????????????????????+ #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 77 Energy Capacity 950 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Power Amplification 30 Armor Coverage 600 Resistance: EM 75 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 6 Melee Accuracy 28 Core Analysis 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 62 Defensive Hacking 12 Authchip Count 6 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -3/Testing | Authchip Cmb. Antigrav System | x2 | -3/Testing | Authchip Cmb. Antigrav System | x2 | -3/Testing | Authchip Cmb. Antigrav System | x2 | -3/Testing | Authchip Femtoactuators | x1 | -3/Testing | Authchip Exp. Actuator Array | x1 | -3/Testing | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Phase Armor Phase Redirector Core Reset Matrix Core Membrane Spacefold Activator LRC Storage Subatomic Replicator LRC Boosters LRC Matter Compressor Core Regenerator Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainDecoyMount Manual? 0 Play Time 04:53:53 Cumulative 360.7 hours Start 2023.03.15 @ 20:36:54 End 2023.03.17 @ 19:49:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 449 Rogue 362 Adventurer 87 Explorer 0 Win Type 2 Total 15 Types 6/0/7/1/1/0/0/0/0 Lore% 86 Gallery% 89 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd7a5a2b-958c-4022-96bd-0589faf45fa1