Cogmind - Beta 9.2 @@@ ROGUE MODE // 2020.03.14 @ 22:14:08 Player: UlyssesB Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (182) 910 Value Destroyed (8175) 8175 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (5342) 5342 TOTAL SCORE: 22827 Bonus ------- High Alert Combat Kills 493 Follower Combat Kills 466 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Win 3000 Friendly Fire -317 Cogmind --------- Core Integrity 1509/1600 Matter 39/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Long-range Phase Cannon Long-range Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Focal Shield Relay Coupler [Sentry] > --- WEAPON ----------- Wave Gun Wave Gun > --- INVENTORY -------- Light Fission Core Improved Cooling System Particle Charger Improved Powered Armor Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] PSU Rigger Wave Gun Wave Gun Wave Gun Flak Gun Flak Gun Heavy Machine Gun Heavy Machine Gun Mini Grenade Launcher Remote Datajack Remote Datajack Great Axe [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Damper Plating Weapon Heavy Machine Gun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . 2 . . 2 . 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . . . . 2 . . . . . . . 2 . 1 . 2 Utility 8 | . . 2 . . . . . 2 . . 2 . 1 . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Parts Attached 283 | . 16 4 4 8 4 28 49 2 10 15 15 24 69 10 11 7 6 1 Power 21 | . 2 1 . . 1 2 4 . 1 . . 2 6 . 1 . 1 . Engine 11 | . 2 1 . . 1 2 1 . . . . 1 2 . 1 . . . Core 7 | . . . . . . . 3 . . . . . 4 . . . . . Reactor 3 | . . . . . . . . . 1 . . 1 . . . . 1 . Propulsion 62 | . 2 . 2 . 1 8 11 . 4 . 3 1 9 6 6 5 3 1 Treads 24 | . 2 . 2 . 1 8 3 . 2 . 3 1 2 . . . . . Leg 25 | . . . . . . . 8 . 2 . . . 7 2 6 . . . Wheel 4 | . . . . . . . . . . . . . . 4 . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 . . Flight 7 | . . . . . . . . . . . . . . . . 3 3 1 Utility 74 | . 3 3 1 5 2 4 9 2 3 5 9 6 19 2 1 . . . Device 31 | . 1 . . 1 1 4 . . . 2 6 5 8 2 1 . . . Storage 11 | . 2 2 . 4 . . . . . 3 . . . . . . . . Processor 5 | . . . 1 . . . . . . . 2 . 2 . . . . . Hackware 13 | . . 1 . . . . 7 1 1 . . 1 2 . . . . . Protection 14 | . . . . . 1 . 2 1 2 . 1 . 7 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 126 | . 9 . 1 3 . 14 25 . 2 10 3 15 35 2 3 2 2 . Energy Gun 37 | . 5 . . . . 7 8 . 1 2 . 2 11 1 . . . . Energy Cannon 10 | . . . . 1 . 1 3 . . . . 2 . . 2 . 1 . Ballistic Gun 28 | . 2 . 1 2 . 2 . . . 7 . 3 11 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . Launcher 18 | . . . . . . 3 5 . . 1 . 3 3 . 1 1 1 . Special Weapon 15 | . 2 . . . . . . . . . 1 4 6 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 2 . . . 2 . 4 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . . 1 7 . 1 . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 . . . . 1 . . . 2 . 2 . . . Parts Lost 72 | . 2 . . . 2 11 12 . 1 . 1 1 21 7 1 7 2 4 Power 9 | . . . . . . 1 2 . . . . 1 3 . 1 . . 1 Propulsion 34 | . . . . . 1 4 6 . 1 . . . 5 6 . 7 1 3 Utility 12 | . . . . . 1 1 . . . . 1 . 8 1 . . . . Weapon 17 | . 2 . . . . 5 4 . . . . . 5 . . . 1 . Highest Loss Streak 13 | . 1 . . . 2 4 2 . 1 . 1 1 13 5 1 4 1 2 Average Slot Usage (%) 82 | . 95 86 100 97 99 97 95 90 83 69 72 81 91 14 39 13 8 7 Engine 4 | . 13 11 11 11 11 8 2 . . . . 4 1 . 1 . . . Core 2 | . . . . . . . 6 7 5 . . . 8 . . . . . Reactor 1 | . . . . . . . . . 1 7 6 1 . . . . 2 3 Treads 14 | . 7 22 22 22 21 34 16 . 6 15 12 13 3 . . . . . Leg 7 | . 20 . . . . . 17 30 14 . . . 14 5 27 7 . . Device 6 | . 9 11 1 . 7 7 1 . . . 12 18 10 1 3 . . . Storage 16 | . 15 15 22 21 22 18 18 15 15 19 20 20 16 . . . . . Processor 5 | . . . 9 11 11 9 9 7 3 . 3 6 5 . . . . . Hackware 4 | . . 4 11 11 . . 5 3 10 2 . 2 8 . . . . . Protection 2 | . . . . . 3 . . 9 7 7 7 . 5 . . . . . Energy Gun 5 | . 16 11 1 . . 14 6 . . 4 . 4 3 . . . . . Energy Cannon 1 | . . . . 2 . 1 2 . . . . 1 . . 3 . . . Ballistic Gun 5 | . 8 11 20 17 22 1 . . . 8 2 2 4 . . . . . Slashing Weapon 1 | . . . . . . . 2 7 7 . 4 . . . . . . . Special Melee Weapon 1 | . . . . . . . 5 7 6 . . . . . . . . . Naked Turns 327 | . . . . . . . . . . . . . 49 22 31 2 208 15 Heaviest Build 128 | 11 30 37 37 57 51 57 49 48 98 119 128 90 90 3 31 12 15 15 Greatest Support 140 | 20 40 40 40 40 40 80 80 60 140 140 140 140 140 48 115 50 69 46 Greatest Overweight (x) 4 | . 1 . . 1 2 1 3 . 2 1 1 . 3 . . 1 3 4 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 22 | . 12 16 14 16 16 16 16 16 16 22 22 22 22 4 4 4 4 4 Average Capacity 16 | . 9 11 14 14 16 16 16 16 16 19 22 22 21 4 4 4 4 4 Most Carried 22 | . 10 14 14 16 16 16 16 16 16 22 22 22 22 4 4 4 4 4 Average Carried 15 | . 9 10 13 14 15 14 15 15 15 17 17 21 20 3 3 3 3 2 Final Capacity 22 | 6 10 14 14 16 16 16 16 16 16 22 22 22 4 4 4 4 4 4 Final Carried 22 | 6 10 14 14 16 16 16 16 16 16 17 22 22 3 4 4 3 4 2 Class Distribution -------------------- 50% | Scavenger-Mutant 19% | Mutant 9% | Commander-Mutant 5% | Bothacker-Mutant 5% | Bothacker-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Matter Collected 4384 | 200 226 91 109 60 141 428 482 40 110 334 308 599 943 160 8 78 67 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7506 | . 482 275 140 . 152 1488 1178 . 700 620 551 535 1179 160 8 . 38 . Parts 350 | . 33 17 8 . 6 85 54 . 10 27 16 21 58 8 4 . 3 . Haulers Intercepted 5 | . 1 1 . . . 3 . . . . . . . . . . . . Recyclers Shooed 14 | . 1 3 . . . 4 . . . 1 . . 4 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Combat Hostiles Destroyed 144 | . 12 5 5 . 3 28 24 . 3 11 5 21 21 . 4 . 2 . Melee 12 | . . . . . . . 2 . 3 . 5 . 2 . . . . . Guns 77 | . 12 5 5 . 3 10 12 . . 9 . 9 12 . . . . . Cannons 14 | . . . . . . 6 4 . . . . 2 . . . . 2 . AOE 39 | . . . . . . 12 5 . . 2 . 10 6 . 4 . . . Classes Destroyed 16 | . 6 1 1 . . 3 . . 1 1 . . 2 . 1 . . . Worker 5 | . . . . . . 2 . . . . . . 3 . . . . . Builder 8 | . . . . . . 3 . . . 1 . . 3 . . . 1 . Hauler 5 | . 1 1 . . . 3 . . . . . . . . . . . . Recycler 8 | . 1 1 . . . 1 . . . 1 2 . 1 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 4 | . 1 . . . . 2 . . . . . . 1 . . . . . Watcher 5 | . 3 1 . . . 1 . . . . . . . . . . . . Swarmer 47 | . 6 3 3 . . 4 11 . . . . 13 5 . . . 2 . Saboteur 3 | . . . . . . . . . . . . . . . 3 . . . Grunt 49 | . 6 . 1 . 2 15 8 . . 7 3 4 3 . . . . . Brawler 6 | . . . 1 . 1 1 1 . . 1 . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . Sentry 15 | . . 2 . . . 6 . . . 1 . 2 4 . . . . . Hunter 7 | . . . . . . 2 4 . . . . . 1 . . . . . Programmer 15 | . . . . . . . . . . 2 2 1 9 . 1 . . . Compactor 3 | . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 6 | . 5 4 3 . 3 6 5 . 1 4 4 4 5 1 3 . 3 . Combat Bots Only 5 | . 5 3 3 . 3 5 5 . 1 4 1 4 5 . 3 . 2 . Max Kills in Single Turn 5 | . 2 2 1 . 1 5 2 . 1 2 1 3 4 1 3 . 1 . Gunslinging 1 | . 1 1 . . . . 1 . . 1 . . . . . . . . Exploded 3 | . . . . . . 3 2 . . 2 . 3 3 . 3 . . . Melee 1 | . . . . . . . 1 . 1 . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Damage Taken 17028 | . 559 183 215 . 579 1926 1222 . 39 1562 304 1368 4143 1004 1162 1407 1075 280 Core 3242 | . 99 37 17 . 164 211 113 . 39 30 . 113 400 485 271 613 559 91 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 141 | . . . . . . . . . . 27 6 46 62 . . . . . Core Remaining (%) 65 | 100 60 . . . 45 . 41 . . 90 . 86 60 . 34 52 61 94 Volleys Fired 437 | . 39 17 14 . 13 81 66 . . 31 1 58 97 4 11 1 4 . Largest 2 | . 2 2 2 . 2 2 2 . . 2 1 2 2 1 1 1 1 . Hottest 162 | . 130 85 85 . 43 116 124 . . 93 30 155 162 88 105 52 105 . Shots Fired 768 | . 75 34 28 . 26 152 108 . . 63 1 93 168 4 11 1 4 . Gun 619 | . 72 34 28 . 26 115 82 . . 62 . 58 141 1 . . . . Cannon 81 | . . . . . . 29 22 . . . . 20 . . 7 . 3 . Launcher 40 | . . . . . . 8 4 . . 1 . 11 10 . 4 1 1 . Special 28 | . 3 . . . . . . . . . 1 4 17 3 . . . . Kinetic 272 | . 22 17 23 . 26 20 . . . 56 . 41 67 . . . . . Thermal 308 | . 53 17 5 . . 74 53 . . 6 . 15 74 1 7 . 3 . Explosive 40 | . . . . . . 8 4 . . 1 . 11 10 . 4 1 1 . Electromagnetic 123 | . . . . . . 50 51 . . . . 22 . . . . . . Robot Hit Streak 32 | . 15 9 5 . 25 26 32 . . 17 8 28 28 5 5 . 2 . Robot Miss Streak 12 | . 12 3 2 . 1 3 4 . . 2 . 2 4 . 1 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 2 1 . . 2 . 2 . . 3 . . 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . 1 . . 1 . . . . . Capacitor 2 | . . . . . . . . . . . . . . . 2 . . . Shots Hit Robots 705 | . 60 23 14 . 25 132 140 1 41 46 19 60 132 3 7 . 2 . Core Hits 377 | . 57 13 6 . 9 75 49 . 5 23 7 39 70 11 7 2 4 . Critical Hits 12 | . . 1 . . . 1 1 . 1 1 2 3 2 . . . . . Critical Kills 4 | . . 1 . . . . . . . 1 1 1 . . . . . . Critical Parts Destroyed 7 | . . . . . . 1 1 . . . 1 2 2 . . . . . Melee Attacks 171 | . . . . . . . 89 3 43 . 25 . 11 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 100 | . . . . . . . 33 1 30 . 25 . 11 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 89 | . . . . . . . 48 . 34 . 2 . 5 . . . . . Combat Hostiles 48 | . . . . . . . 9 . 34 . . . 5 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21911 | . 601 357 179 . 293 3820 3692 . 1695 1365 1066 2196 5516 85 698 14 334 . Guns 8853 | . 601 354 179 . 293 1563 897 . . 1118 . 869 2979 . . . . . Cannons 1524 | . . . . . . 570 225 . . . . 435 . . 223 . 71 . Explosions 6072 | . . . . . . 1687 731 . . 233 . 892 1791 . 475 . 263 . Melee 5271 | . . . . . . . 1839 . 1695 . 1066 . 671 . . . . . Ramming 191 | . . 3 . . . . . . . 14 . . 75 85 . 14 . . Kinetic 3944 | . 168 142 113 . 293 187 . . . 1050 . 698 1293 . . . . . Thermal 5803 | . 433 212 66 . . 1441 680 . . 68 . 411 2198 . 223 . 71 . Explosive 4855 | . . . . . . 1360 404 . . 233 . 841 1279 . 475 . 263 . Electromagnetic 1847 | . . . . . . 832 769 . . . . 246 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 5271 | . . . . . . . 1839 . 1695 . 1066 . 671 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . 1 1 1 3 . . . 16 16 . . 42 2 7 . 4 . Average Corruption 7 | . . 1 1 1 2 . . . 13 16 . . 12 1 2 . 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 279 | . . . 1 6 19 . . . 27 102 . . 107 2 9 . 6 . Message Errors 52 | . . . 1 2 7 . . . 9 13 . . 14 1 3 . 2 . Matter Fused 49 | . . . . . 6 . . . 2 19 . . 19 . 1 . 2 . Heat Flow Errors 21 | . . . . . 1 . . . 2 5 . . 11 . 2 . . . Energy Discharges 28 | . . . . 1 1 . . . . 10 . . 11 1 2 . 2 . Parts Rejected 3 | . . . . . . . . . 2 . . . 1 . . . . . Data Loss (minor) 26 | . . . . 3 4 . . . 3 7 . . 9 . . . . . Data Loss (major) 8 | . . . . . . . . . . 2 . . 6 . . . . . Misfires 9 | . . . . . . . . . . 4 . . 5 . . . . . Alerts 4 | . . . . . . . . . . 3 . . 1 . . . . . Misdirections 29 | . . . . . . . . . 2 19 . . 8 . . . . . Targeting Errors 45 | . . . . . . . . . 7 17 . . 20 . 1 . . . Weapon Failures 5 | . . . . . . . . . . 3 . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 721 | . . . . . . 177 164 . . 5 65 73 184 . 31 . 22 . Projectiles 72 | . . . . . . 13 . . . . . 28 . . 31 . . . Explosions 405 | . . . . . . 164 40 . . 5 . 45 129 . . . 22 . Melee 244 | . . . . . . . 124 . . . 65 . 55 . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 644 | . . . . . . 249 154 . . 49 . 48 70 38 . 7 29 . Shots 16 | . . . . . . 6 4 . . 1 . 1 3 . . . 1 . Rammed 31 | . . 1 . . . . . . . 3 . . 1 23 . 3 . . Targets Rammed 35 | . . 1 . . . . . . . 3 . . 5 23 . 3 . . Kicked 4 | . . . . . . . . . . . . . 4 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | . 180 1 . . 255 89 173 . 277 500 . . 466 2 250 . 6 . Average Temperature 109 | . 53 1 . . 64 24 43 . 96 175 . . 160 1 94 . 4 . Received Heat Transfer 2883 | . 198 30 36 . 243 531 126 . . 759 108 225 267 66 63 204 18 9 Effects 18 | . . . . . . . . . . 10 . . 8 . . . . . Shutdowns 7 | . . . . . . . . . . 4 . . 3 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Interference 5 | . . . . . . . . . . 2 . . 3 . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . . Damage (minor) 3 | . . . . . . . . . . 1 . . 2 . . . . . Siege Activations 10 | . . . . . . . . . . 3 1 4 2 . . . . . Total Turns 426 | . . . . . . . . . . 124 33 169 100 . . . . . Longest Duration 70 | . . . . . . . . . . 65 33 70 63 . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . Parts Fried 9 | . . . . . . 7 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Parts Melted 15 | . . . . . . 6 3 . . . . . 6 . . . . . Heat Transferred 8696 | . 550 518 148 . . 2594 934 . . 148 . 875 2670 . 185 . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . 6 5 . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Peak Influence 1077 | . 150 216 149 . 60 503 1077 648 756 688 308 761 640 323 311 187 217 40 Average Influence 394 | . 59 66 125 . 24 303 764 603 529 409 148 469 358 253 184 129 60 33 Maximum Alert Level 3 | . . 1 . . . 2 3 2 3 2 1 3 2 1 1 . 1 . Low Security (%) 32 | . 100 93 100 . 100 20 3 . . . 62 10 17 22 50 100 96 100 Level 1 27 | . . 6 . . . 59 3 . 38 51 37 40 52 77 49 . 3 . Level 2 21 | . . . . . . 20 30 100 26 48 . 20 30 . . . . . Level 3 19 | . . . . . . . 62 . 34 . . 29 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . . . . 6 . 1 . 3 5 . 15 4 3 5 4 . Investigation 15 | . 1 . . . . 3 . . . 1 2 . 3 1 1 2 1 . Extermination 16 | . . . . . . . . . . 2 3 . 5 2 1 1 2 . Reinforcement 13 | . . . . . . 3 . 1 . . . . 4 1 1 2 1 . Assault 2 | . . . . . . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Distress Signals 12 | . . 1 . . . 3 . . . 1 . . 2 . 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 20 17 5 . 6 43 34 1 6 15 9 28 47 19 16 34 27 7 Peak Tracking Total 20 | . 5 6 3 . 3 7 7 1 4 6 4 4 8 9 10 20 11 5 Tactical Retreats 31 | . 1 2 . . . 2 4 . . 1 1 3 5 2 1 4 4 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Traps Triggered 23 | . 1 1 1 . . 1 4 1 . . . . 6 1 . 3 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 58 | . . . . . . . 58 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 3 . . . . . 1 . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Power Sources Rigged 7 | . . . . . 1 3 . . . . . 3 . . . . . . Exploded 5 | . . . . . 1 1 . . . . . 2 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Machines Disabled 36 | . . . 1 . . 9 9 . . 1 . 6 7 1 1 1 . . Max in Single Turn 5 | . . . 1 . . 2 2 . . 1 . 2 5 1 1 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 1 1 Garrison Relay 8 | . . . . . . . 5 . . . . 3 . . . . . . Phase Generator 2 | . . . . . . . 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Machines Accessed 48 | . 5 3 1 2 1 5 . 1 . 6 4 . 6 2 3 3 5 1 Terminals 32 | . 4 3 . . 1 3 . 1 . 4 1 . 4 2 3 2 4 . Fabricators 3 | . . . . . . . . . . 2 . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . 2 . 1 . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . 1 1 1 Total Hacks 118 | . 13 11 1 5 6 14 . 1 . 16 12 . 12 3 7 6 10 1 Successful 70 | . 7 7 1 5 3 7 . . . 10 7 . 5 . 7 2 8 1 Failed 48 | . 6 4 . . 3 7 . 1 . 6 5 . 7 3 . 4 2 . Catastrophic 12 | . 1 . . . 1 1 . 1 . 3 . . 3 . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 44 | . 4 5 . 1 5 6 . . . 7 3 . . 2 5 1 5 . Terminals 88 | . 12 11 . . 6 11 . 1 . 12 4 . 7 3 7 5 9 . Fabricators 5 | . . . . . . . . . . 4 . . 1 . . . . . Repair Stations 9 | . . . . . . . . . . . 5 . 4 . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . . 3 . . . . 1 1 1 Terminal Hacks 39 | . 4 5 1 5 3 4 . . . 5 1 . 3 . 2 1 5 . Record 8 | . . . . 5 . . . . . . . . . . . . 3 . Part Schematic 3 | . . 1 . . 2 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . 1 . . . . . . . 1 . . 1 . . . . . Open Door 3 | . . . 1 . . . . . . . . . . . 2 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . 1 . . . . . . . 1 . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 2 . . . 1 . . . . . . . . Locate Traps 4 | . 1 . . . . . . . . 1 1 . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 4 . 2 . . . . . Scan Component 3 | . . . . . . . . . . . 2 . 1 . . . . . Repair 3 | . . . . . . . . . . . 2 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . 2 . . . . 1 1 1 Unlock Access 2 | . . . . . . 1 . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . 1 1 1 Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 41 | . 7 4 . . . 4 . . . 7 3 . . 2 10 . 4 . Terminals 15 | . 3 2 . . . 1 . . . 2 . . . . 5 . 2 . Track 2 | . . 1 . . . . . . . . . . . . 1 . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . 1 . Botnet 9 | . 2 1 . . . 1 . . . 2 . . . . 2 . 1 . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . Sabotage 1 | . . . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . Download 1 | . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . 1 . . . . . Used 2 | . . . . . . 1 . . . . . . 1 . . . . . Hacking Detections 35 | . 5 2 . . 1 3 . 1 . 6 3 . 5 2 1 2 4 . Full Trace Events 14 | . 2 2 . . . 2 . . . . 2 . 2 1 . 2 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . 2 . . . . 1 . . . . . . . . Parts Built 3 | . . . . . . . . . . 3 . . . . . . . . Matter 402 | . . . . . . . . . . 402 . . . . . . . . Time 82 | . . . . . . . . . . 82 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 2 . 1 . . . . . Time 137 | . . . . . . . . . . . 109 . 28 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Used RIF Installer 2 | . . . . . . . 1 . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . Robots Hacked 32 | . . . . . . . 11 1 6 . 1 4 9 . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . Combat 31 | . . . . . . . 11 1 6 . . 4 9 . . . . . Robot Hacks Applied 37 | . . . . . . . 12 1 10 . 1 4 9 . . . . . parse_system 2 | . . . . . . . . . 1 . 1 . . . . . . . ignore_targets 9 | . . . . . . . . . 9 . . . . . . . . . scatter_targeting 1 | . . . . . . . 1 . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . 1 . . . . . . spike_heat 2 | . . . . . . . . . . . . 1 1 . . . . . wipe_record 8 | . . . . . . . 3 . . . . . 5 . . . . . reboot_system 1 | . . . . . . . . . . . . 1 . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . 3 . . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . . . . . formatsys_high 9 | . . . . . . . 7 1 . . . 1 . . . . . . Relay Couplers Released 30 | . . . . . . . 18 . . . . 12 . . . . . . Machine Destruction 30 | . . . . . . . 18 . . . . 12 . . . . . . Attached 12 | . . . . . . . 7 1 1 . . 1 2 . . . . . Robots Rewired 19 | . . . . . . . 19 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Total Allies 31 | . . . . . . . 23 1 . . . 1 3 . . 3 . . Largest Group 15 | . . . . . . . 15 15 5 4 . 1 2 . . 3 . . Highest-Rated Group 291 | . . . . . . . 272 291 68 57 . 29 58 . . 138 . . Highest-Rated Ally 47 | . . . . . . . 38 38 32 16 . 29 47 . . 46 . . Total Orders 14 | . . . . . . . 11 2 . . . . . . . . 1 . STAY 7 | . . . . . . . 6 1 . . . . . . . . . . FOLLOW 5 | . . . . . . . 5 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . 1 . . . . . . . . 1 . Ally Attacks 181 | . . . . . . . 33 10 90 26 . 9 7 . . 6 . . Total Damage 4180 | . . . . . . . 348 165 2742 445 . 115 172 . . 193 . . Kills 16 | . . . . . . . 5 2 3 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Turns Passed 22741 | . 975 751 501 1597 1003 1992 4946 382 396 1494 1019 2948 2393 517 395 480 792 160 Spaces Moved 15097 | 1 532 289 276 933 531 839 2918 302 188 793 517 1464 1231 924 452 801 1741 365 Core 2234 | . . . . . . . . . . . . . 125 920 143 623 390 33 Treads 7363 | . 118 289 276 933 531 839 1297 . 96 793 517 1464 210 . . . . . Legs 3635 | 1 414 . . . . . 1621 302 92 . . . 896 . 309 . . . Wheels 4 | . . . . . . . . . . . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1861 | . . . . . . . . . . . . . . . . 178 1351 332 Fastest Speed 34 | 120 120 160 160 160 180 160 120 120 120 160 160 160 50 50 50 37 34 37 Average Speed 124 | 120 148 160 160 168 180 162 145 120 141 160 160 160 149 50 77 54 40 40 Slowest Speed 250 | 120 160 160 160 180 200 185 210 120 180 180 180 160 220 100 90 100 200 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . 8 12 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 1 57 27 44 91 89 52 98 8 78 12 9 96 28 17 27 24 30 11 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . 1 1 . . . . 1 . . . . . 1 . Unknown Exits Taken 9 | 1 1 . 1 1 . . . . . 1 . . 1 1 1 1 . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 77 | . 3 . . . . 10 5 1 . . 2 29 8 . . 19 . . Terrain Destroyed 590 | . 3 . . . . 137 106 1 . 9 2 151 63 . 83 19 16 . Melee 11 | . . . . . . . 5 1 . . 2 . 3 . . . . . Projectile 14 | . 3 . . . . . . . . . . . 8 . 2 . 1 . AOE 565 | . . . . . . 137 101 . . 9 . 151 52 . 81 19 15 . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Fac Was Fac Fac Gar Fac Fac Arm Res Res Acc Total 17982 | . 639 543 307 962 554 1317 3402 320 261 950 658 1977 1617 974 486 836 1810 369 Wait 1529 | . 23 225 8 2 . 317 161 10 3 85 76 398 151 2 4 12 52 . Move 15031 | . 531 288 275 932 530 839 2917 302 187 792 517 1463 1230 923 451 785 1717 352 Hop 23 | . . . . . . . . . . . . . . . . 7 11 5 Pick Up 193 | . 16 7 3 11 3 30 24 2 5 17 17 17 26 5 3 2 5 . Fast Attach 53 | . 5 . . 1 1 1 4 . 7 1 . . 13 7 9 4 . . Attach 94 | . 4 2 . 3 1 14 14 2 1 . 12 7 19 3 2 3 6 1 Detach 9 | . 1 . . . . . . . . . 2 . . 2 2 1 1 . Swap 136 | . 7 2 4 4 2 13 31 . 2 14 3 17 37 . . . . . Drop 139 | . 13 1 3 9 3 19 13 . 13 7 5 13 28 5 4 3 . . Fire 437 | . 39 17 14 . 13 81 66 . . 31 1 58 97 4 11 1 4 . Melee 171 | . . . . . . . 89 3 43 . 25 . 11 . . . . . Ram 27 | . . . . . . . . . . . . . 1 23 . 3 . . Kick 4 | . . . . . . . . . . . . . 4 . . . . . Crush 4 | . . 1 . . . . . . . 3 . . . . . . . . Escape Stasis 49 | . . . . . . . 10 . . . . . . . . 15 13 11 Rewire 17 | . . . . . . . 15 1 . . . 1 . . . . . . Trap 65 | . . . . . 1 3 58 . . . . 3 . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Armory -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 948 | -10/Materials | Discovered new exit (range 16) 976 | -10/Materials | Entered another Materials area 976 | -9/Materials | Evolved 2 slots: Utility x2 1399 | -9/Materials | Identified exit to Mines 1399 | -9/Materials | Identified exit to Storage 1727 | -9/Materials | Entered Mines 1735 | -9/Mines | Met a Derelict bent on vengeance 1849 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1852 | -9/Mines | Assembled infested the area 1900 | -9/Mines | Met 8R-AWN 1921 | -9/Mines | Identified exit to Materials 2157 | -9/Mines | Build established: Scavenger-Mutant 2220 | -9/Mines | Discovered new exit (range 5) 2228 | -9/Mines | Entered Exiles 2257 | -9/Exiles | Discovered new exit (range 15) 2307 | -9/Exiles | Welcomed by 8R-AWN 2334 | -9/Exiles | Met EX-HEX 2384 | -9/Exiles | Met EX-BIN 2510 | -9/Exiles | Met EX-DEC 2530 | -9/Exiles | Learned location of Zion (-6) 2623 | -9/Exiles | Visited The Gauntlet 2968 | -9/Exiles | Aligned with FarCom system 2970 | -9/Exiles | Given EX-Vault access code 3006 | -9/Exiles | Opened EX-Vault 3021 | -9/Exiles | Found Prototype Device 3022 | -9/Exiles | Identified PSU Rigger 3064 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3099 | -9/Exiles | Found Prototype Energy Cannon 3099 | -9/Exiles | Identified YOLO Cannon 3393 | -9/Exiles | Discovered new exit (range 10) 3398 | -9/Exiles | Build established: Mutant 3710 | -9/Exiles | Build established: Scavenger-Mutant 3825 | -9/Exiles | Left Exiles lab with PSU Rigger 3825 | -9/Exiles | Entered Mines 3854 | -8/Mines | Core integrity fell below 50% 4189 | -8/Mines | Discovered exit to Materials (range 10) 4511 | -8/Mines | Discovered exit to Materials (range 6) 4828 | -8/Mines | Entered Materials 4828 | -8/Materials | Evolved 2 slots: Propulsion x2 5786 | -8/Materials | Build established: Scavenger-Skirmisher 5876 | -8/Materials | Lost 4 parts (2n2w) 6144 | -8/Materials | Build established: Scavenger-Mutant 6820 | -8/Materials | Identified exit to Garrison 6820 | -8/Materials | Entered Garrison 6888 | -8/Garrison | Triggered checkpoint 6971 | -8/Garrison | Discovered new exit (range 10) 7035 | -8/Garrison | Triggered checkpoint 7214 | -8/Garrison | Discovered new exit (range 14) 7250 | -8/Garrison | Installed Relay Interface Framework 7445 | -8/Garrison | Triggered checkpoint 7627 | -8/Garrison | Garrison Relay disabled 7800 | -8/Garrison | Triggered checkpoint 7834 | -8/Garrison | Triggered checkpoint 8004 | -8/Garrison | Triggered checkpoint 8075 | -8/Garrison | Core integrity fell below 50% 8107 | -8/Garrison | Discovered new exit (range 8) 8193 | -8/Garrison | Garrison Relay disabled 8380 | -8/Garrison | Triggered checkpoint 8424 | -8/Garrison | Garrison Relay disabled 8695 | -8/Garrison | Triggered checkpoint 9256 | -8/Garrison | Triggered checkpoint 9800 | -8/Garrison | Build established: Commander-Mutant 10731 | -8/Garrison | Phase Generator disabled 10851 | -8/Garrison | Build established: Scavenger-Mutant 10936 | -8/Garrison | Garrison Relay disabled 11296 | -8/Garrison | Build established: Commander-Mutant 11766 | -8/Garrison | Entered Factory 11766 | -7/Factory | Accompanied by 19 allies 11766 | -7/Factory | Evolved 2 slots: Utility x2 11820 | -7/Factory | Discovered new exit (range 38) 12148 | -7/Factory | Sucked down chute 12148 | -7/Factory | Entered Waste 12148 | -7/Waste | Met up with 1 ally sucked down the chute earlier 12163 | -7/Waste | EMP discharged 12176 | -7/Waste | Spotted C-40 Crusher 12196 | -7/Waste | Spotted C-40 Crusher 12197 | -7/Waste | Spotted C-40 Crusher 12206 | -7/Waste | Spotted C-40 Crusher 12221 | -7/Waste | Spotted C-40 Crusher 12222 | -7/Waste | Spotted C-40 Crusher 12263 | -7/Waste | EMP discharged 12263 | -7/Waste | System corruption reached 10% 12266 | -7/Waste | Allies destroyed C-40 Crusher 12310 | -7/Waste | Destroyed C-40 Crusher 12312 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12338 | -7/Waste | Destroyed C-40 Crusher 12357 | -7/Waste | Found Damper Plating 12363 | -7/Waste | EMP discharged 12365 | -7/Waste | Allies destroyed C-40 Crusher 12395 | -7/Waste | Destroyed C-40 Crusher 12405 | -7/Waste | 9 allies followed down the chute 12424 | -7/Waste | Allies destroyed C-40 Crusher 12463 | -7/Waste | EMP discharged 12505 | -7/Waste | Discovered new exit (range 16) 12544 | -7/Waste | Entered Factory 12544 | -7/Factory | Accompanied by 4 allies 12704 | -7/Factory | Build established: Scavenger-Mutant 12824 | -7/Factory | Fabricated Imp. Powered Armor (x1) 13031 | -7/Factory | Fabricated Hvy. Machine Gun (x2) 13254 | -7/Factory | Identified exit to Lower Caves 13517 | -7/Factory | Discovered new exit (range 15) 14038 | -7/Factory | Entered another Factory area 14038 | -6/Factory | Evolved 2 slots: Utility x2 14095 | -6/Factory | Repaired Hvy. Treads 14212 | -6/Factory | Build established: Hauler-Mutant 14730 | -6/Factory | Build established: Scavenger-Assassin 15027 | -6/Factory | Repaired Hvy. Machine Gun 15057 | -6/Factory | Identified exit to Garrison 15057 | -6/Factory | Entered Garrison 15268 | -6/Garrison | Triggered checkpoint 15362 | -6/Garrison | Garrison Relay disabled 15450 | -6/Garrison | Triggered checkpoint 15601 | -6/Garrison | Build established: Scavenger-Mutant 15870 | -6/Garrison | Triggered checkpoint 15943 | -6/Garrison | Triggered checkpoint 16107 | -6/Garrison | Discovered new exit (range 12) 16262 | -6/Garrison | Discovered new exit (range 15) 16296 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 16514 | -6/Garrison | Triggered checkpoint 16679 | -6/Garrison | Phase Generator disabled 16874 | -6/Garrison | Triggered checkpoint 17052 | -6/Garrison | Garrison Relay disabled 17225 | -6/Garrison | Discovered new exit (range 15) 18005 | -6/Garrison | Entered Factory 18005 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18172 | -5/Factory | Build established: Bothacker-Skirmisher 18420 | -5/Factory | Lost 3 parts (2u1w) 19267 | -5/Factory | Garrison activated, responded to threat 19390 | -5/Factory | System corruption reached 10% 19517 | -5/Factory | Repaired Imp. Powered Armor 19569 | -5/Factory | Build established: Bothacker-Mutant 19783 | -5/Factory | Spotted B-75 Beast 20105 | -5/Factory | First assault squad dispatched 20252 | -5/Factory | Identified exit to Upper Caves 20298 | -5/Factory | System corruption reached 30% 20363 | -5/Factory | Lost 13 parts (1p4n4u4w) 20394 | -5/Factory | Discovered new exit (range 8) 20398 | -5/Factory | Entered another Factory area 20398 | -4/Factory | Evolved 2 slots: Propulsion x2 20593 | -4/Factory | Build established: Mutant 20713 | -4/Factory | Found Quantum Capacitor 20908 | -4/Factory | Discovered new exit (range 12) 20915 | -4/Factory | Entered Armory 20945 | -4/Armory | Lost 5 parts (4n1u) 21060 | -4/Armory | Found Fusion Bomb Launcher 21237 | -4/Armory | Core integrity fell below 50% 21309 | -4/Armory | Discovered new exit (range 4) 21310 | -4/Armory | Entered Research 21310 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21464 | -3/Research | Allied Derelicts emerged from ambush trap array 21766 | -3/Research | Identified exit to Testing 21782 | -3/Research | Discovered new exit (range 7) 21785 | -3/Research | Lost 4 parts (4n) 21790 | -3/Research | Entered another Research area 21790 | -2/Research | Evolved 2 slots: Weapon x2 22007 | -2/Research | Spotted B-90 Cyclops 22301 | -2/Research | Identified exit to Access 22582 | -2/Research | Entered Access 22582 | -1/Access | Evolved 2 slots: Propulsion x2 22714 | -1/Access | Spotted B-99 Colossus 22739 | -1/Access | Discovered new exit (range 6) 22742 | -1/Access | Spotted B-99 Colossus 22742 | *** | Escaped! Last Messages --------------- 22713_ Slug penetrates Wall. 22713_ Penetrated by Slug. 22713_ Lgt. Quantum Reactor destroyed. 22713_ Penetrated by Slug. 22713_ Slug penetrates Wall. 22719_ Penetrated by Slug. 22719_ Slug penetrates Wall. 22720_ Penetrated by Slug. 22724_ Slug penetrates A-15 Conveyor. 22727_ Slug penetrates Door. 22727_ Door malfunctions. 22727_ Field Propulsion Array destroyed. Sealed Barrier opened remotely. 22737_ Connecting with Terminal... Sealed Heavy Doors opened remotely. 22739_ The Access Shell folds into the floor. 22739_ EXIT=FOUND 22739_ Slug penetrates Sealed Heavy Doors. 22739_ Penetrated by Slug. 22739_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##+##?????????????????????? | | ???????????????????????? ##############????????? | | ???????????????????????? / "" #????????? | | ???????????????????????? # "" #????????? | | ????????????????????????# # """""" #????????? | | ????????????????????????# # """""" #??####### | | #???????????????????????# # "" #??# | | ##################### # "" #??# | | p p # #### | | h wh / + " | | ?????###### ############### #### "" | | ??????????# #?????????????# #??# " | | ??????????# #?????????????# #??# | | ??????????# #?????????????# #??# | | ??????????# #?????????????##############??# | | ??????????# #?????###?????????????????????# | | ??????????# ####### ###########???????????# | | ??????????# """T""" ""????? ????# ## | | ??????????# """ """ ""?? ???# #? | | ??????????# A " B???# #? | | ??????????# ??? ? | | ??????????# "" "?????? ? | | ??????????# @" "?????? ? | | ??????????# ""????? ? | | ??????????# ""???BB ###+##### | | ??????????# "????BB ????????? | | ??????????# "?????? ?????????? | | ??????????# ####### ##########??????##??????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 32 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 3200 Resistance: KI 25 Resistance: EM 90 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Imp. EM Shotgun | -8/Mines | Hacked System Shield | -8/Mines | Hacked Imp. Powered Armor | -7/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Imp. Powered Armor | x1 | -7/Factory | Preloaded Hvy. Machine Gun | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assassin Hehehe Hey, That's Mine! Oops Streaker Turtlemind Challenges ------------ None Game ------ Seed RecoilDisruptionAirjet Manual? 0 Play Time 04:46:19 Cumulative 118.2 hours Start 2019.11.27 @ 12:18:22 End 2020.03.14 @ 22:14:08 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0 Lore% 62 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6a37b367-3709-4f34-b862-f52d7e5fc143