Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 19:44:21 Player: Exceptionally Mediocre Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (968) 968 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 2052 Bonus ------- Follower Combat Kills 49 Cogmind --------- Core Integrity 0/250 Matter 138/300 Energy 96/100 System Corruption 4% Temperature Cool (0) Movement Treading (100) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Treaded Aluminum Exoskeleton > --- UTILITY (2) ------ Armored Scrap Engine > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Medium Storage Unit Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Treaded Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- Kinetic Battle Construct/C Makeshift Sword > --- INVENTORY -------- Medium Storage Unit Grenade Launcher Enhanced Flamer Scythe [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Constructs Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Subdweller Shrapnel Launcher Special Weapon Enhanced Flamer Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 50 | 8 15 7 16 4 Power 4 | 1 1 1 1 . Engine 3 | 1 1 1 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 5 2 3 . Treads . | . . . . . Leg 8 | . 3 2 3 . Wheel 4 | 2 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 4 1 3 1 Device 6 | 1 3 1 . 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 23 | 3 5 3 9 3 Energy Gun 1 | 1 . . . . Energy Cannon 3 | . 1 . 2 . Ballistic Gun 5 | 2 2 . 1 . Ballistic Cannon 1 | . . . 1 . Launcher 6 | . 1 2 3 . Special Weapon 1 | . . . . 1 Impact Weapon 3 | . 1 1 1 . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 1 1 4 3 Power 2 | . . . 1 1 Propulsion 2 | . . . 2 . Utility 1 | . 1 . . . Weapon 4 | . . 1 1 2 Highest Loss Streak 3 | . 1 1 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 99 54 Engine 6 | . 14 14 . . Core 7 | . . . 13 11 Leg 25 | . 22 28 27 7 Wheel 1 | . 5 . . . Device 7 | . 13 14 . 14 Storage 13 | . 14 14 14 . Processor 3 | . . . 7 . Protection 2 | . . . 6 . Energy Cannon 7 | . 11 14 2 3 Ballistic Gun 2 | . 12 . . . Launcher 10 | . 2 13 12 . Slashing Weapon 5 | . . . 11 2 Naked Turns . | . . . . . Heaviest Build 32 | 14 24 24 32 17 Greatest Support 40 | 32 20 40 40 24 Greatest Overweight (x) 2 | . 2 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 9 | 7 9 10 10 5 Most Carried 10 | 8 10 10 10 5 Average Carried 9 | 3 9 9 9 4 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 8 10 10 10 3 Scrap Engine Consumption 25 | . . . . 25 Constructs Created 3 | . . . . 3 Constructs Modified 3 | . . . . 3 Class Distribution -------------------- 84% | Scavenger-Mutant 12% | Mutant 3% | Construct Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Construct | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1106 | 304 291 123 339 49 Remotely . | . . . . . Salvage Created 949 | 130 393 143 176 107 Parts 54 | 9 22 2 14 7 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 22 | . 6 4 10 2 Melee 1 | . . . . 1 Guns 2 | . 2 . . . Cannons 6 | . 3 1 1 1 AOE 12 | . 1 2 9 . Classes Destroyed 14 | 3 6 1 2 2 Worker 1 | 1 . . . . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . 1 . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 2 | . 2 . . . Swarmer 5 | . . 1 4 . Grunt 9 | . 6 3 . . Sentry 1 | . . . . 1 Programmer 1 | . . . . 1 Subdweller 6 | . . . 6 . Best Kill Streak 6 | 1 2 2 6 1 Combat Bots Only 4 | . 2 2 4 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 171 | . 55 21 46 49 Missed 52 | . 16 6 18 12 Damage Taken 1656 | . 484 194 487 491 Core 259 | . 86 36 78 59 Absorbed by Shields . | . . . . . Redirected to Shielding 11 | . . . 11 . Regen/Repaired (Parts) 82 | . . . . 82 Core Remaining (%) 100 | 100 . . . . Volleys Fired 125 | 7 52 23 28 15 Largest 2 | 2 2 1 2 2 Hottest 130 | 40 80 60 119 130 Shots Fired 175 | 14 89 23 31 18 Gun 61 | 14 46 . 1 . Cannon 79 | . 40 18 9 12 Launcher 29 | . 3 5 21 . Special 6 | . . . . 6 Kinetic 91 | 14 46 . 19 12 Thermal 69 | . 40 18 5 6 Explosive 15 | . 3 5 7 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 3 7 5 14 6 Robot Miss Streak 4 | 1 4 2 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 111 | 8 59 16 14 14 Core Hits 56 | 5 24 8 16 3 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 3 | . 1 1 . 1 Burn 1 | . . . . 1 Destroy 1 | . 1 . . . Smash 1 | . . 1 . . Melee Attacks 68 | . 32 4 28 4 Impact 37 | . 32 4 1 . Slashing 31 | . . . 27 4 Piercing . | . . . . . Sneak Attacks 3 | . 1 1 . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3122 | 77 1100 561 1118 266 Guns 521 | 77 444 . . . Cannons 846 | . 348 206 182 110 Explosions 1391 | . 240 215 936 . Melee 303 | . 68 130 . 105 Ramming 10 | . . 10 . . Kinetic 1309 | 77 444 . 678 110 Thermal 732 | . 348 206 127 51 Explosive 768 | . 240 215 313 . Electromagnetic . | . . . . . Impact 198 | . 68 130 . . Slashing 105 | . . . . 105 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 196 | . 65 61 40 30 Projectiles 28 | . 27 . 1 . Explosions 39 | . . . 39 . Melee 129 | . 38 61 . 30 Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 67 | . . 31 36 . Shots 2 | . . 1 1 . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 255 | . 255 3 21 247 Average Temperature 96 | . 95 3 11 120 Received Heat Transfer 447 | . 273 75 36 63 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 6 | . 4 2 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1849 | . 740 444 185 480 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Peak Influence 280 | 20 131 166 . 280 Initial 259 | . 13 7 . 259 Average 60 | 6 57 17 . 261 Maximum Alert Level 1 | . . . . 1 Low Security (%) 88 | 100 100 100 . . Level 1 11 | . . . . 100 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 13 5 19 10 Peak Tracking Total 6 | . 2 3 4 6 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 8 | . . 6 2 . Max in Single Turn 4 | . . 4 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 6 | . 3 1 1 1 Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 3 2 3 2 Successful 8 | . 3 1 3 1 Failed 2 | . . 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 1 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 1 3 . Record 4 | . . 1 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . . 1 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 47 | . . 47 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 11 | . . 11 . . Total Damage 189 | . . 189 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 5726 | 113 1152 1397 2712 352 Spaces Moved 3264 | 75 580 893 1506 210 Core 93 | 3 . . . 90 Treads 60 | . . . . 60 Legs 2818 | . 361 893 1506 58 Wheels 291 | 72 219 . . . Hover 2 | . . . . 2 Flight . | . . . . . Fastest Speed 50 | 50 80 130 130 50 Average Speed 151 | 98 151 147 166 85 Slowest Speed 260 | 100 260 190 210 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 4 70 100 56 27 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 9 | . . 1 8 . Spaces Dug 56 | . . . 56 . Terrain Destroyed 184 | . 20 11 153 . Melee 2 | . . . 2 . Projectile . | . . . . . AOE 182 | . 20 11 151 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 3771 | 102 718 942 1647 362 Wait 160 | . 9 3 42 106 Move 3260 | 74 579 892 1505 210 Hop . | . . . . . Pick Up 50 | 11 13 4 14 8 Fast Attach 14 | 6 6 . 1 1 Attach 9 | 1 . 1 5 2 Detach 5 | . 2 . 1 2 Swap 27 | 1 9 6 10 1 Drop 51 | 2 16 7 13 13 Fire 125 | 7 52 23 28 15 Melee 68 | . 32 4 28 4 Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Discovered new exit (range 10) 869 | -10/Materials | Build established: Scavenger-Mutant 1266 | -10/Materials | Entered Mines 1350 | -10/Mines | Discovered new exit (range 7) 1445 | -10/Mines | Learned Materials emergency access door positions 2005 | -10/Mines | Discovered new exit (range 14) 2652 | -10/Mines | Discovered new exit (range 6) 2663 | -10/Mines | Entered Subcaves 2754 | -10/Subcaves | Core integrity fell below 50% 2790 | -10/Subcaves | Lost 3 parts (1p1n1w) 3009 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3013 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3090 | -10/Subcaves | Learned location of Zion (-6) 3090 | -10/Subcaves | Met a Zionite searching for "candidates" 3091 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 3096 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3355 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3427 | -10/Subcaves | Visited Clippyterm 3431 | -10/Subcaves | Learned Factory stockpile data 3631 | -10/Subcaves | Discovered new exit (range 8) 3758 | -10/Subcaves | Identified exit to Materials 5283 | -10/Subcaves | Discovered new exit (range 14) 5375 | -10/Subcaves | Entered Recycling 5376 | -8/Recycling | Found Scrap Engine 5658 | -8/Recycling | Core integrity fell below 20% 5727 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05706_ Arm. Scrap Engine damaged due to network destabilization (-8). 05708_ R-06 Scavenger collects Cmb. Airjet. 05712_ L-31 Rogue heat spikes uncontrollably. 05713_ Slug penetrates Wall. 05713_ Enh. Flamer destroyed. 05716_ Slug penetrates Wall. 05720_ Wall collapses. 05720_ U-05 Engineer builds a Wall. 05720_ Slug penetrates Wall. 05720_ Nuclear-Deuterium Core destroyed. 05720_ Arm. Scrap Engine damaged due to network destabilization (-7). 05721_ Destroyed Mic. Nuclear Core. 05721_ P-60 Hacker destroyed. 05721_ R-06 Scavenger collects Gravmag System. 05723_ Acquired 49 matter. 05723_ Slug penetrates Wall. 05723_ U-05 Engineer builds a Door. 05724_ R-06 Scavenger collects Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????##+### | | ?????????????????????????????????????? | | ????????????????????????? ??????" | | ???????????????????????# "?????" | | ???????????????????????# "?????" | | ???????????????????????# ""??""" | | ???????????????????????# ""?"""" | | ???????????????????????# ?? | | ??????????????????###### ?? | | ??????????????????? """"""" | | ????????????????????# """"""" | | ????????????????????# """"""" | | ????????????????????# """"""" | | ????????????????????# """"""" | | ????????????????????# | | ????????????????????+ | | ????????????????????# u r % | | ????????????????????# r r ## ## | | ????????????????????# p @ uY r ##### | | ????????????????????# ######r####### #???# | | ?????????????????????????? | ????# #???# | | ???????????????????????? ! #??# #???# | | ??????????????????????# ] * ]=#??# #???# | | ??????????????????????#% % #??# #???# | | ??????????????????????# /? #???# | | ??????????????????????# #### #?### | | ??????????????????????# = !#??# #?# | | ??????????????????????+ [ #??# #?#/ | | ??????????????????????###########??# #######?#/ | | ???????????????????????????????????# ????????### | | ???????????????????????????????????# ??????????# | | ???????????????????????????????????? ########### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# """ + | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# "Y" # | | ?????????????????????????????????????# """ # | | ?????????????????????????????????????# # | | ?????????????????????????????????????########### | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticPointyActivator Manual? 0 Play Time 00:33:11 Cumulative 71.1 hours Start 2024.04.17 @ 19:11:01 End 2024.04.17 @ 19:44:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b75130bc-d2e0-404f-868b-ae3fb4e056f7