Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 16:03:05 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2698) 2698 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7843 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 160/1000 Matter 294/300 Energy 84/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Medium Armor Plating Improved Medium Armor Plating System Shield Heavy Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Precision Energy Filter Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Coil Gun KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Huge Storage Unit Large Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator System Shield Mini Grenade Launcher Heavy Hammer [Rating: 62] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Light Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . 1 Utility 5 | . . . . . . 1 1 2 1 Weapon 2 | . . 1 . . . 1 . . . Parts Attached 55 | 6 11 9 . . . 10 4 12 3 Power 6 | 1 1 2 . . . 1 . 1 . Engine 6 | 1 1 2 . . . 1 . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 1 3 . . . 5 1 2 . Treads 14 | 2 1 3 . . . 5 1 2 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 1 4 1 . . . 3 2 5 1 Device 4 | . . . . . . 1 1 1 1 Storage 3 | 1 1 1 . . . . . . . Processor 4 | . . . . . . 1 . 3 . Hackware 4 | . 1 . . . . 1 1 1 . Protection 2 | . 2 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 5 3 . . . 1 1 4 2 Energy Gun 5 | 2 . 1 . . . . . 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . . 2 . . . . . 1 1 Ballistic Cannon 5 | . 4 . . . . 1 . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 2 | . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 Parts Lost 19 | . 1 . . . . . . 6 12 Power 2 | . . . . . . . . 1 1 Propulsion 7 | . . . . . . . . 3 4 Utility 5 | . 1 . . . . . . . 4 Weapon 5 | . . . . . . . . 2 3 Highest Loss Streak 4 | . 1 . . . . . . 4 4 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | . 5 11 15 15 15 14 14 13 11 Power 1 | . . . 2 2 2 2 3 2 1 Propulsion 3 | . 1 4 7 7 7 5 4 2 . Utility 4 | . 1 4 4 4 4 4 4 5 7 Weapon 2 | . 2 1 2 2 2 2 3 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . 2 2 . . . 3 1 4 9 Power 4 | . . . . . . . . 2 2 Propulsion 3 | . . . . . . 2 . 1 . Utility 12 | . 2 1 . . . 1 1 . 7 Weapon 2 | . . 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 94 | . 94 97 100 100 100 99 94 98 72 Engine 9 | . 14 11 11 11 11 9 7 5 3 Treads 27 | . 27 32 33 33 33 27 30 25 16 Device 4 | . . . . . . 6 7 9 7 Storage 9 | . 14 11 11 11 11 9 7 6 3 Processor 4 | . . . . . . 6 7 9 11 Hackware 8 | . 6 11 11 11 11 5 2 13 8 Energy Gun 1 | . . . . . . . . 3 7 Ballistic Gun 10 | . . 15 22 22 22 17 12 5 4 Ballistic Cannon 14 | . 25 13 11 11 11 18 15 10 2 Peak Build Rating 62 | 6 10 17 17 17 17 30 33 53 62 Average Rating 25 | 4 7 15 17 17 17 26 30 40 44 On Entrance 19 | . 6 10 17 17 17 17 30 33 50 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 9 Naked Turns . | . . . . . . . . . . Heaviest Build 94 | 13 19 94 36 36 36 43 43 44 49 Greatest Support 92 | 40 40 60 60 60 60 66 86 92 90 Greatest Overweight (x) 11 | . . 11 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 15 15 15 15 25 15 15 Average Capacity 13 | 6 8 13 15 15 15 15 15 15 12 Most Carried 15 | . 8 15 15 15 15 15 15 15 14 Average Carried 11 | . 5 11 15 15 15 14 14 13 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | . 8 15 15 15 15 15 15 14 5 Class Distribution -------------------- 23% | Mutant 15% | Hacker-Skirmisher 15% | Skirmisher 13% | Hacker-Assassin 12% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Gunner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Assassin | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 3183 | 206 641 678 . . 44 380 27 770 437 Remotely . | . . . . . . . . . . Salvage Created 3138 | 3 623 633 . . . 310 38 850 681 Parts 177 | 3 41 41 . . . 23 3 28 38 Haulers Intercepted 7 | . 2 3 . . . 1 . 1 . Recyclers Shooed 4 | . 1 . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 59 | . 18 11 . . . 9 . 11 10 Guns 16 | . . 5 . . . . . 5 6 Cannons 39 | . 18 6 . . . 9 . 6 . AOE 4 | . . . . . . . . . 4 Classes Destroyed 11 | 1 6 1 . . . 1 . 1 1 Worker 2 | . . . . . . 1 . 1 . Builder 5 | . . . . . . . . . 5 Tunneler 3 | 1 . . . . . . . 1 1 Hauler 7 | . 2 3 . . . 1 . 1 . Recycler 7 | . 2 2 . . . . . 2 1 Operator 4 | . 3 . . . . . 1 . . Watcher 6 | . 1 1 . . . 2 1 1 . Swarmer 16 | . 6 4 . . . 4 . 2 . Grunt 23 | . 12 1 . . . . . 6 4 Sentry 12 | . . 6 . . . 5 . . 1 Programmer 8 | . . . . . . . . 3 5 Best Kill Streak 10 | 1 3 5 . . . 4 1 5 10 Combat Bots Only 5 | . 3 4 . . . 4 . 5 5 Max Kills in Single Turn 3 | 1 1 2 . . . 2 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 318 | . 45 49 . . . 22 . 99 103 Missed 88 | . 14 17 . . . 7 . 25 25 Hits 230 | . 31 32 . . . 15 . 74 78 Projectile 230 | . 31 32 . . . 15 . 74 78 Critical Strikes 10 | . . 3 . . . 1 . . 6 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 4492 | . 529 404 . . . 180 . 1445 1934 Core 1102 | . 28 53 . . . 8 . 173 840 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 206 | . 107 44 . . . 55 . . . Core Remaining (%) 91 | 100 88 . . . 86 98 100 79 . Volleys Fired 194 | . 67 30 . . . 21 5 37 34 Largest 4 | . 2 3 . . . 4 4 4 4 Hottest 185 | . 60 100 . . . 109 109 185 185 Shots Fired 536 | . 133 86 . . . 84 20 116 97 Gun 236 | . . 49 . . . 42 10 48 87 Cannon 290 | . 133 37 . . . 42 10 68 . Launcher 10 | . . . . . . . . . 10 Special . | . . . . . . . . . . Kinetic 467 | . 133 83 . . . 84 20 108 39 Thermal 59 | . . 3 . . . . . 8 48 Explosive 10 | . . . . . . . . . 10 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | . 10 16 . . . 19 3 14 18 Robot Miss Streak 10 | . 5 3 . . . 3 3 3 10 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 355 | . 76 60 . . . 56 9 91 63 Core Hits 147 | . 28 23 . . . 19 4 38 35 Critical Kills 2 | . . 1 . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 16 | . 1 2 . . . 1 . 6 6 Burn 4 | . . . . . . . . . 4 Destroy 3 | . . 1 . . . . . . 2 Blast 8 | . 1 1 . . . 1 . 5 . Smash 1 | . . . . . . . . 1 . Melee Attacks 35 | . 3 7 . . . 1 6 17 1 Impact 18 | . . . . . . . 4 13 1 Slashing 17 | . 3 7 . . . 1 2 4 . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . 1 . . . . . . 5 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8293 | 5 1441 1070 . . 2 1052 150 2026 2547 Guns 3195 | . . 565 . . . 435 62 612 1521 Cannons 3559 | . 1379 505 . . . 610 88 977 . Explosions 928 | . . . . . . . . . 928 Melee 549 | . 62 . . . . . . 423 64 Ramming 62 | 5 . . . . 2 7 . 14 34 Kinetic 5828 | . 1379 1059 . . . 1045 150 1459 736 Thermal 926 | . . 11 . . . . . 130 785 Explosive 928 | . . . . . . . . . 928 Electromagnetic . | . . . . . . . . . . Impact 487 | . . . . . . . . 423 64 Slashing 62 | . 62 . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . . 4 15 Average Corruption 4 | . . . . . . . . 3 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . . . 18 12 Message Errors 8 | . . . . . . . . 6 2 Matter Fused 8 | . . . . . . . . 4 4 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 5 | . . . . . . . . 3 2 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 218 | . 30 . . . . 12 . 120 56 Projectiles 42 | . 30 . . . . 12 . . . Explosions 56 | . . . . . . . . . 56 Melee 120 | . . . . . . . . 120 . Knockbacks 27 | . 10 2 . . . 1 . 13 1 Impact 4 | . . . . . . . . 3 1 Kinetic 23 | . 10 2 . . . 1 . 10 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . . . . 102 Shots 3 | . . . . . . . . . 3 Rammed 10 | . . . . . 1 1 . 1 7 Targets Rammed 11 | 1 . . . . 1 1 . 1 7 Kicked . | . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . Highest Temperature 559 | . 60 86 . . . 110 48 186 559 Average Temperature 88 | . 16 26 . . . 40 20 59 214 Received Heat Transfer 876 | . 156 153 . . . 72 . 219 276 Effects 17 | . . . . . . . . . 17 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . 2 Interference 6 | . . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . Impact Corruptions 5 | . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 4 Heat Transferred 1801 | . . 25 . . . . . 222 1554 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 . 100 100 100 100 92 Level 1 . | . . . . . . . . . 7 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 290 | 5 147 92 16 . . 82 19 145 290 Initial 29 | . 3 13 16 . . . 19 . 29 Average 32 | . 49 31 5 . . 14 1 46 57 Influence Increases 2221 | 5 546 394 . . . 276 30 413 557 Destroy 0b10 Robot/C 1180 | . 360 220 . . . 180 . 220 200 Destroy 0b10 Robot/NC 170 | 5 40 30 . . . 20 10 30 35 Destroy Leader 346 | . 86 78 . . . 66 2 64 50 Successful Hack 50 | . 28 13 . . . 9 . . . Disable Machine 105 | . 30 . . . . . 15 45 15 Destroy Structure 115 | . 2 8 . . . 1 3 9 92 Lose Combat Pursuer 255 | . . 45 . . . . . 45 165 Influence Decreases 1947 | . 518 383 44 . . 232 74 353 343 Entered New Map 106 | . 2 20 28 . . . 25 . 31 Time Decay 1486 | . 356 338 16 . . 232 49 293 202 Lost Part 180 | . 10 . . . . . . 60 110 Purge Threat 175 | . 150 25 . . . . . . . Squads Dispatched 19 | . 4 . . . . 1 2 6 6 Investigation 2 | . 1 . . . . 1 . . . Extermination 5 | . . . . . . . 1 2 2 Reinforcement 9 | . 3 . . . . . 1 1 4 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 9 | . 2 3 . . . 1 . 2 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 34 20 . . . 15 2 22 21 Peak Tracking Total 6 | . 5 4 . . . 4 1 6 6 Tactical Retreats 9 | . . 2 . . . . . 3 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 6 | . 1 2 . . . 1 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 7 | . 2 . . . . . 1 3 1 Max in Single Turn 1 | . 1 . . . . . 1 1 1 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 20 | . 6 3 . . 1 4 . 3 3 Terminals 13 | . 5 2 . . 1 2 . 1 2 Fabricators . | . . . . . . . . . . Repair Stations 5 | . 1 1 . . . 1 . 1 1 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 52 | . 20 11 . . 1 10 . 3 7 Successful 23 | . 12 6 . . . 3 . 1 1 Failed 28 | . 8 5 . . 1 6 . 2 6 Catastrophic 6 | . 1 . . . 1 1 . . 3 Database Lockouts 1 | . . . . . . 1 . . . Manual 33 | . 12 9 . . 1 6 . 1 4 Terminals 37 | . 14 9 . . 1 6 . 1 6 Fabricators . | . . . . . . . . . . Repair Stations 13 | . 6 2 . . . 3 . 1 1 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 13 | . 8 4 . . . 1 . . . Robot Analysis 8 | . 4 3 . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Unreport Threat 4 | . 3 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 4 2 . . . 2 . . . Scan Component 4 | . 2 1 . . . 1 . . . Repair 4 | . 2 1 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 6 3 . . 1 4 . 2 3 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 4 | . 2 1 . . . 1 . . . Time 129 | . 52 26 . . . 51 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 3941 | . . . . . . 839 622 1474 1006 Sensors 705 | . . . . . . . 21 684 . Terrain 3918 | . . . . . . 839 601 1472 1006 Robot Analysis Total 8 | . 4 3 . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 8306 | 71 1570 1095 71 269 871 1209 622 1500 1028 Spaces Moved 4304 | 40 773 477 45 169 424 623 250 715 788 Core 377 | 2 . 1 . . . . . . 374 Treads 3927 | 38 773 476 45 169 424 623 250 715 414 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 148 145 50 Average Speed 146 | 154 160 163 160 160 160 150 148 149 106 Slowest Speed 600 | 160 160 600 160 160 160 160 148 155 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 89 37 12 55 79 36 5 23 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 14 | . . 4 . . . 1 3 6 . Terrain Destroyed 76 | . . 4 . . . 1 3 6 62 Melee 14 | . . 4 . . . 1 3 6 . Projectile 4 | . . . . . . . . . 4 AOE 58 | . . . . . . . . . 58 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 5787 | 46 966 705 44 168 616 843 477 1024 898 Wait 1062 | . 90 157 . . 189 168 203 203 52 Move 4296 | 39 772 476 44 168 423 622 249 715 788 Hop . | . . . . . . . . . . Pick Up 43 | . 10 10 . . . 5 4 13 1 Fast Attach 23 | 6 5 5 . . . 2 . 3 2 Attach 21 | . . 1 . . . 3 2 11 4 Detach 3 | . 1 . . . . . . 1 1 Swap 56 | . 11 13 . . . 9 6 15 2 Drop 40 | . 7 6 . . . 11 2 9 5 Fire 194 | . 67 30 . . . 21 5 37 34 Melee 35 | . 3 7 . . . 1 6 17 1 Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush 4 | 1 . . . . 1 1 . . 1 Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . 3 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Discovered new exit (range 10) 324 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 12) 1350 | -10/Materials | Repaired Lgt. Cannon 1377 | -10/Materials | Repaired Lgt. Treads 1461 | -10/Materials | Discovered new exit (range 9) 1642 | -10/Materials | Entered another Materials area 1642 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2197 | -9/Materials | Build established: Gunner 2229 | -9/Materials | Repaired Lgt. Cannon 2305 | -9/Materials | Discovered new exit (range 10) 2729 | -9/Materials | Discovered new exit (range 6) 2730 | -9/Materials | Discovered new exit (range 16) 2737 | -9/Materials | Entered Mines 2750 | -9/Mines | Met a Derelict bent on vengeance 2801 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2801 | -9/Mines | Discovered new exit (range 5) 2808 | -9/Mines | Entered Exiles 2836 | -9/Exiles | Build established: Scavenger-Gunner 2858 | -9/Exiles | Met 8R-AWN 2885 | -9/Exiles | Met EX-HEX 2938 | -9/Exiles | Met EX-BIN 2956 | -9/Exiles | Aligned with FarCom system 2957 | -9/Exiles | Given EX-Vault access code 3002 | -9/Exiles | Met EX-DEC 3060 | -9/Exiles | Discovered new exit (range 11) 3077 | -9/Exiles | Entered Mines 3368 | -8/Mines | Build established: Scavenger-Skirmisher 3941 | -8/Mines | Discovered new exit (range 5) 3948 | -8/Mines | Entered Materials 3948 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3972 | -8/Materials | Central database locked down 4615 | -8/Materials | Build established: Skirmisher 4733 | -8/Materials | Repaired Imp. Assault Rifle 5125 | -8/Materials | Discovered new exit (range 7) 5157 | -8/Materials | Entered Factory 5157 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5735 | -7/Factory | Discovered new exit (range 5) 5779 | -7/Factory | Entered another Factory area 5779 | -6/Factory | Evolved 2 slots: Utility x2 6083 | -6/Factory | Build established: Hacker-Assassin 6158 | -6/Factory | Spotted B-75 Beast 6579 | -6/Factory | Garrison activated, responded to threat 6634 | -6/Factory | Lost 4 parts (2n2w) 7045 | -6/Factory | Cargo convoy interrupted 7215 | -6/Factory | Discovered new exit (range 5) 7223 | -6/Factory | Identified exit to Factory 7279 | -6/Factory | Entered another Factory area 7279 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7357 | -5/Factory | Build established: Hacker-Skirmisher 8105 | -5/Factory | Lost 4 parts (1p2n1u) 8187 | -5/Factory | System corruption reached 10% 8217 | -5/Factory | Core integrity fell below 50% 8233 | -5/Factory | Discovered new exit (range 9) 8290 | -5/Factory | Core integrity fell below 20% 8307 | -5/Factory | Self-destructed Last Messages --------------- 08234_ Penetrated by Slug. 08238_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 08239_ Critical hit (Burn: +37). 08239_ Penetrated by Slug. 08246_ Slug penetrates Wall. 08250_ System corrupted: Matter fused (-8). 08268_ System corrupted: Heat flow error (+230). 08285_ Adv. Terrain Scanner destroyed. 08286_ Slammed into K-01 Serf. 08287_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08288_ Slammed into P-70 Sage. 08288_ Destabilizing: Core damaged (-20). 08289_ Slammed into P-70 Sage. 08292_ System corrupted: Matter fused (-8). 08292_ Slammed into U-05 Engineer. 08292_ U-05 Engineer knocked back. 08293_ K-01 Serf cleans the Construction Platform. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????"??" | | ?????????????????????????????? ????????? | | #?##????????#?????????????? ???????????"? | | " "" ##?????????????????????????+????????????? | | " "" #??##???????????????????????????????????? | | "" """ #?? ??????????????????????????????? ????? | | "" """ #? ?????"?? ????????????????????? ???? ? | | "" """ #???????????????????????????????????????? | | +???????????????????????????????????#???? | | # ?????????????????????????????????????? | | ## #??? ? ???? ????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #?#?????????????????????????????????????? | | ## #??#??????##########????????????????????? | | ?#### #?#???????# #????????????????????? | | ###?# ##????????# #????????????????????? | | #?# #??###?#??# #????????????????????? | | " #?# # ? #??# #????????????????????? | | " #?# #?""" #??# #????????????????????? | | " ### #?""" #??# #????????????????????? | | ??# # """ #??# #????????????????????? | | " #?# # H #??# #????????????????????? | | " ### %/ #??# #????????????????????? | | " ?#####%###############+##########??????????????? | | ? ##??##%#?????# @ #?????????????? | | ????#?## #?????# #?????????????? | | ???????# #?????# #?????????????? | | ?#######+##????# #?????????????? | | ## #????# ???????????? | | ?#"""" #????# pp w?????????? | | ?#"""" #????#" """"""" ]] """""??????????? | | ?#"""" #????#T """"""" ] """????????????? | | ?#"""" ######" """"""" ""?????????????? | | ?#"""" = + """"""" ""?????????????? | | ??"""" ###### ?????????????? | | ??"""" #???## ! k ?????????????? | | ?# #????# ###########/#+??????????????? | | ?##/#######????# #???????????????????????????? | | ? ???????????# #???????????????????????????? | | ????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ???????????????# T???????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# ##??????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? #???????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 150 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 74% | -10/Materials Lgt. Treads | 45% | -10/Materials Lgt. Cannon | 63% | -9/Materials Imp. Assault Rifle | 60% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodDrainedTrap Manual? 0 Play Time 01:06:36 Cumulative 54.9 hours Start 2026.07.11 @ 16:05:51 End 2026.07.12 @ 16:03:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af6de883-bd1d-457b-83c9-2547aa1606af