Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.22 @ 22:58:23 Player: drchaos820 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (546) 546 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 2048 Bonus ------- Follower Combat Kills 106 Friendly Fire -24 Cogmind --------- Core Integrity 232/400 Matter 97/300 Energy 18/125 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- EMP Blaster EMP Blaster > --- INVENTORY (15) --- Small Storage Unit Signal Interpreter Improved Terrain Scanner Small Laser Beam Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Small Laser EMP Blaster > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Small Storage Unit Signal Interpreter Signal Interpreter Improved Terrain Scanner Small Laser Small Laser Beam Rifle Light Assault Rifle Heavy Assault Rifle EMP Blaster Rocket Launcher Mining Laser Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Launcher EMP Blaster Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 28 | 7 1 1 15 4 Power 6 | 1 . . 4 1 Engine 4 | 1 . . 2 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads . | . . . . . Leg 5 | 2 . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 1 3 . Device 3 | 1 . . 2 . Storage 2 | 1 1 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . . 5 3 Energy Gun 5 | 2 . . 3 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 5 | . . . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . . . 7 3 Power 2 | . . . 1 1 Propulsion 4 | . . . 3 1 Utility 1 | . . . 1 . Weapon 3 | . . . 2 1 Highest Loss Streak 4 | . . . 4 3 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 93 | . 100 100 84 83 Engine 10 | . 14 14 4 11 Core 2 | . . . 6 . Leg 25 | . 28 28 20 19 Device 6 | . 14 1 10 11 Storage 12 | . 14 14 11 11 Processor 10 | . . 12 11 11 Energy Gun 24 | . 28 28 20 6 Naked Turns . | . . . . . Heaviest Build 34 | 13 28 28 31 34 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 9 | . 1 1 9 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 4 7 11 15 12 Average Carried 10 | 1 5 9 12 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 4 7 11 12 9 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 427 | 270 . 20 137 . Remotely . | . . . . . Salvage Created 806 | 122 . 144 498 42 Parts 39 | 8 . 12 19 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 19 | . . 2 11 6 Guns 10 | . . 2 8 . AOE 9 | . . . 3 6 Classes Destroyed 8 | 2 . 3 2 1 Worker 2 | . . 2 . . Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Grunt 11 | . . 2 9 . Sentry 2 | . . . 2 . Assembled 6 | . . . . 6 Best Kill Streak 6 | 2 . 2 3 6 Combat Bots Only 6 | . . 2 3 6 Max Kills in Single Turn 3 | 1 . 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 1218 | . . 196 650 372 Core 211 | . . 43 110 58 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 82 . . Volleys Fired 87 | 7 . 11 54 15 Largest 2 | 2 . 2 2 2 Hottest 80 | 80 . 80 80 66 Shots Fired 146 | 14 . 22 92 18 Gun 122 | 14 . 22 86 . Cannon . | . . . . . Launcher 24 | . . . 6 18 Special . | . . . . . Kinetic . | . . . . . Thermal 122 | 14 . 22 86 . Explosive 12 | . . . . 12 Electromagnetic 12 | . . . 6 6 Robot Hit Streak 13 | 3 . 6 13 8 Robot Miss Streak 4 | 3 . 1 4 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 83 | 8 . 15 55 5 Core Hits 57 | 4 . 8 24 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1652 | 85 . 174 794 599 Guns 847 | 85 . 174 588 . Cannons . | . . . . . Explosions 805 | . . . 206 599 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 874 | 85 . 174 615 . Explosive 593 | . . . . 593 Electromagnetic 185 | . . . 179 6 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions 20 | . . . . 20 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . 41 18 Shots 5 | . . . 4 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 192 | 90 . 189 192 . Average Temperature 49 | 39 . 76 43 . Received Heat Transfer 408 | . . 84 324 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 1 3 . Heat Transferred 1975 | 200 . 400 1375 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 191 | 15 16 91 191 83 Initial 15 | . 9 6 . 15 Average 48 | 5 11 42 69 60 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 1 5 17 6 Peak Tracking Total 7 | . 1 3 5 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 4 | . 3 . 1 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 6 . 3 . Successful 3 | . 2 . 1 . Failed 6 | . 4 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 4 . 3 . Terminals 9 | . 6 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 46 | . . 10 36 . Total Damage 494 | . . 119 375 . Kills 8 | . . 3 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 2546 | 93 267 1209 927 50 Spaces Moved 1077 | 53 139 617 262 6 Core 9 | 8 . . 1 . Treads . | . . . . . Legs 1068 | 45 139 617 261 6 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 186 | 109 185 190 193 190 Slowest Speed 500 | 120 190 190 500 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 22 97 29 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 16 | . . . . 16 Terrain Destroyed 76 | . . . 1 75 Melee . | . . . . . Projectile . | . . . . . AOE 76 | . . . 1 75 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 1464 | 70 148 632 588 26 Wait 254 | . 7 . 246 1 Move 1073 | 52 138 616 261 6 Hop . | . . . . . Pick Up 17 | 4 2 4 7 . Fast Attach 10 | 7 . . 3 . Attach 8 | . . . 5 3 Detach . | . . . . . Swap 10 | . 1 1 7 1 Drop 5 | . . . 5 . Fire 87 | 7 . 11 54 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 14) 94 | -11/Junkyard | Entered Materials 272 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 439 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 501 | -10/Mines | Discovered new exit (range 15) 531 | -10/Mines | Identified exit to Materials 643 | -10/Mines | Discovered exit to Materials (range 11) 816 | -10/Mines | Learned Materials emergency access door positions 837 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 841 | -10/Mines | Found Prototype Device 908 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1436 | -10/Mines | Learned location of Storage (-8) 1570 | -10/Mines | Entered Materials 1570 | -9/Materials | Accompanied by 3 allies 1570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1570 | -9/Materials | Identified Exp. Sensor Array 2439 | -9/Materials | Lost 4 parts (1p1n1u1w) 2491 | -9/Materials | Discovered new exit (range 3) 2495 | -9/Materials | Identified exit to Mines 2497 | -9/Materials | Entered Mines 2498 | -9/Mines | Assembled infested the area 2504 | -9/Mines | Met a Derelict bent on vengeance 2517 | -9/Mines | Attacked by 8R-AWN 2547 | -9/Mines | Self-destructed Last Messages --------------- 02532_ Rocket Launcher destroyed. 02532_ HV Slug penetrates Wall. 02532_ Penetrated by HV Slug. 02532_ HV Slug penetrates Wall. 02534_ Penetrated by HV Slug. 02535_ The unstable cave ceiling collapses. 02537_ Penetrated by HV Slug. 02537_ Critical hit (Destroy). 02537_ Aluminum Leg destroyed. 02539_ Penetrated by HV Slug. 02541_ The unstable cave ceiling collapses. 02541_ Penetrated by HV Slug. 02543_ HV Slug penetrates Wall. 02543_ HV Slug penetrates Earth. 02543_ HV Slug penetrates Wall. 02544_ The unstable cave ceiling collapses. 02546_ Wall collapses. 02546_ Penetrated by HV Slug. 02546_ Ion Engine destroyed. 02546_ HV Slug penetrates Earth. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????####?????????????????? | | ???????????????##?##; ###???????????????? | | ???????????????# #;; ????????????????? | | ??????????????##;;; #?????????????????? | | ???????????#### #??????????????????? | | ???????????# ##??????????????????? | | ???????????# # ###??????????????????? | | ???????????# # = ; #??????????????????? | | ???????????# =%! # ##??????????????????? | | ??????????## *@ #???????????????????? | | ??????????## a ????????????? | | ?????????# ## ##???????????? | | ????????# # # # #??? ##????????????? | | ????????# # #?????#?????????????? | | ????????## ## #???????????????????? | | ????????# ? #???????????????????? | | ???????# ??#???????????????????? | | ???????# ??????????????????????? | | ???????# ??????????????????????? | | ???????# < g ??????????????????????? | | ??????? ??????????????????????? | | ???????? ??????????????????????? | | ?????????? #??????????????????????? | | ????????????? #???????????????????????? | | ???????????????##????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ElectronTrackerInterpreter Manual? 0 Play Time 00:14:55 Cumulative 31.1 hours Start 2024.02.22 @ 22:45:06 End 2024.02.22 @ 22:58:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 30 Adventurer 23 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 43 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a35438f4-456f-4286-a79c-485ecdded6f7