Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 17:34:31 Player: tareth Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (137) 137 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 562 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 450/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Large Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Light Treads Light Treads Aluminum Leg Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads EM Pulse Gun [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 6 5 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 5 | . 4 5 Average Slot Usage (%) 94 | . 93 96 Engine 13 | . 14 13 Leg 26 | . 25 27 Storage 26 | . 26 28 Energy Gun 19 | . 15 26 Ballistic Gun 6 | . 10 . Naked Turns . | . . . Heaviest Build 13 | 10 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 5 | 4 5 5 Average Carried 3 | 2 3 5 Final Capacity 6 | 6 6 6 Final Carried 5 | 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 451 | 260 191 . Remotely . | . . . Salvage Created 232 | . 232 . Parts 7 | . 7 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 3 | . 3 . Guns 2 | . 2 . Classes Destroyed 3 | . 3 . Recycler 1 | . 1 . Watcher 1 | . 1 . Grunt 3 | . 3 . Best Kill Streak 3 | . 3 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 847 | . 450 397 Core 251 | . 79 172 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 24 | . 24 . Largest 2 | . 2 . Hottest 70 | . 70 . Shots Fired 35 | . 35 . Gun 35 | . 35 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 11 | . 11 . Thermal 11 | . 11 . Explosive . | . . . Electromagnetic 13 | . 13 . Robot Hit Streak 7 | . 7 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 26 | . 26 . Core Hits 8 | . 8 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 364 | . 364 . Guns 295 | . 295 . Cannons . | . . . Explosions 69 | . 69 . Melee . | . . . Ramming . | . . . Kinetic 55 | . 55 . Thermal 170 | . 170 . Explosive . | . . . Electromagnetic 139 | . 139 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 212 | . 212 . Average Temperature 100 | . 100 . Received Heat Transfer 222 | . 222 . Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 346 | . 346 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 79 | . 79 30 Initial 30 | . . 30 Average 33 | . 46 28 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 7 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 490 | 84 257 149 Spaces Moved 330 | 61 148 121 Core 7 | 2 4 1 Treads . | . . . Legs 323 | 59 144 120 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 117 122 120 Slowest Speed 200 | 120 200 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 35 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 384 | 70 189 125 Wait 15 | . 11 4 Move 328 | 60 147 121 Hop . | . . . Pick Up 6 | 4 2 . Fast Attach 10 | 6 4 . Attach 1 | . 1 . Detach . | . . . Swap . | . . . Drop . | . . . Fire 24 | . 24 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 325 | -10/Materials | Lost 4 parts (2n2w) 342 | -10/Materials | Entered Mines 345 | -10/Mines | Build established: Mutant 358 | -10/Mines | Learned location of Zion (-7) 470 | -10/Mines | Assembled infested the area 475 | -10/Mines | Assisted by a Guerilla fighting off Assembled 484 | -10/Mines | Core integrity fell below 50% 486 | -10/Mines | Core integrity fell below 20% 491 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00475_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00475_ K-01 Serf collects debris. 00479_ C-30 ARC bursts open, deploying its payload. 00479_ D-53 Grenadier unfolds itself. 00479_ T-07 Excavator destroyed. 00480_ K-01 Serf collects debris. 00481_ FX-BGO(h): "I'll hold them off! Go on ahead or try to find another way!" 00481_ HV Slug penetrates Wall. 00481_ FX-BGO(h) destroyed. 00481_ R-06 Scavenger destroyed. 00482_ Lgt. Ion Engine destroyed. 00482_ EM Pulse Gun destroyed. 00482_ K-01 Serf destroyed. 00482_ T-07 Excavator destroyed. 00485_ Aluminum Leg destroyed. 00488_ Sml. Laser destroyed. 00490_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????? ?????????????????????????# | | ?????????????????? ?????????????????????????##### | | ?????????????????? ????????????????????????????## | | ?????????????????? ? ?????????????????????????## | | ?????????????????? ?????????????############# | | ?????????????????? ?????????????# | | ?????????????????? ?????????????# ########### | | ??????????????????# ????????????# #?????????## | | ?????????????????## ?????????????# #??????????## | | ????????????????## ??????????????# #???????????## | | ???????????????## ##????????????# #????????????? | | ??????????????##*== ####????????# #????????????? | | ??????????????# #???###### #????????????? | | ??????????????# ##??# #????????????? | | ????????#????## #??# ######????????????? | | ????????# ??## ##?# #?????????????????? | | ????????# ?## #?# #???##????????????? | | ????????# # d ### ### ##???????????? | | ????????# # *d @ # ## #??????? | | ????????# % ! # #?????? | | ????????#### # ### ???? | | ??????????#; ####### ##?? ???? | | ?????????# # # ##?????# #??? #????? | | ?????????#?#### ####?????## #???? #?????? | | ??????????????####????????# #?????######?????? | | ??????????????????????????# ! #????????????????? | | ??????????????????????????## % ##???????????????? | | ???????????????????????????## ! ##??????????????? | | ????????????????????????????# ##?????????????? | | ????????????????????????????## ##????????????? | | ?????????????????????????????##### ##???????????? | | ?????????????????????????????????## #???????????? | | ????????????????????????????####?## ##??????????? | | ???????????????????????????## ### #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# ##??????????? | | ???????????????????????????# #####???????????? | | ???????????????????????????## ##???????????????? | | ????????????????????????????#####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightIntegrationReactor Manual? 0 Play Time 00:13:38 Cumulative 5.1 hours Start 2020.10.07 @ 17:18:20 End 2020.10.07 @ 17:34:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 239e20fd-c8a2-4fd7-8114-6fe3dcaa3366