Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 13:17:39 Player: garza Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (34) 170 Value Destroyed (1354) 1354 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8304 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1150/1150 Matter 197/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (45) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Field Propulsion Drive > --- UTILITY (8) ------ Advanced Weight Redist. System Reaction Control System Hacking Suite System Guard > --- WEAPON (3) ------- Makeshift Laser Battle Rifle > --- INVENTORY (5) ---- Fusion Compressor Improved Coolant Injector Precision Energy Filter Improved Medium Armor Plating Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Trap Scanner Target Analyzer Weapon Cycler Layered Light Armor Plating Thermal Shield > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Medium Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Battery Large Matter Pod Advanced Sensor Array Hardened Heavy Armor Plating Hardened Heavy Armor Plating Field Laser AWS/Gauss Heavy Rocket Launcher Heavy Missile Launcher [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . . . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . 1 . . . . . . . . 1 Utility 6 | . . . 1 . . . 2 . . . 2 . . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 . Parts Attached 86 | 8 3 7 3 2 5 . 7 16 4 9 3 5 2 8 . 1 3 Power 12 | 2 . 3 . . . . 1 4 . . . . 1 1 . . . Engine 8 | 2 . 3 . . . . . 2 . . . . . 1 . . . Core 4 | . . . . . . . 1 2 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 25 | 2 1 2 1 . . . 2 2 3 4 . 5 . 2 . . 1 Treads 14 | . . 2 1 . . . 2 2 3 4 . . . . . . . Leg 4 | . . . . . . . . . . . . 4 . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . 1 . 2 . . 1 Utility 24 | 2 . . 2 . . . 4 4 1 1 3 . 1 3 . 1 2 Device 13 | 1 . . 1 . . . 1 3 . . 2 . . 2 . 1 2 Storage 2 | 1 . . 1 . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . Protection 6 | . . . . . . . 3 1 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 2 2 2 . 2 5 . . 6 . 4 . . . 2 . . . Energy Gun 13 | 1 2 1 . 1 3 . . 3 . 1 . . . 1 . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Gun 7 | 1 . . . . 1 . . 3 . 1 . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . . . . . . . . 1 . Parts Lost 20 | . 1 . . . . . . 3 1 4 . 8 . . 2 . 1 Power 3 | . . . . . . . . 1 . . . 1 . . 1 . . Propulsion 8 | . 1 . . . . . . 1 . 1 . 3 . . 1 . 1 Utility 5 | . . . . . . . . 1 1 1 . 2 . . . . . Weapon 4 | . . . . . . . . . . 2 . 2 . . . . . Highest Loss Streak 8 | . 1 . . . . . . 1 1 4 . 8 . . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 97 100 100 99 100 100 99 99 96 96 56 10 37 43 29 36 Engine 5 | . 14 14 11 11 11 11 4 3 . . . . . 4 6 . . Core 6 | . . . . . . . 4 10 15 15 13 6 1 . . . . Treads 25 | . . 26 33 33 33 33 27 29 30 27 26 13 . . . . . Device 18 | . 14 14 22 22 22 22 27 22 16 15 22 16 . . . . 6 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 6 3 . . . . . Processor 1 | . . . . . . . . . 5 7 6 4 . 5 6 5 5 Protection 4 | . . . . . . . 9 7 7 7 6 3 . . . . . Energy Gun 9 | . 18 19 22 12 18 22 18 6 7 2 . . . 3 6 5 5 Ballistic Gun 4 | . 9 . . . . . . 8 7 7 6 3 . 3 6 5 5 Launcher 1 | . . 5 . 9 3 . . . . . . . . . . . . Naked Turns 26 | . . . . . . . . . . . . 26 . . . . . Heaviest Build 74 | 14 16 16 50 50 50 49 61 73 69 70 74 73 5 10 9 4 5 Greatest Support 104 | 26 26 40 60 60 60 60 76 104 92 92 86 86 3 13 13 5 12 Greatest Overweight (x) 3 | 1 . . . . . . . 1 . 2 . 3 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 16 | 7 8 8 18 20 20 20 20 20 20 20 20 14 5 5 5 5 5 Most Carried 20 | 7 8 8 11 13 19 17 20 20 18 18 20 20 5 5 3 5 5 Average Carried 14 | 3 7 7 7 11 14 16 19 19 17 16 17 13 2 3 3 4 5 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 7 8 7 11 13 16 17 20 19 18 17 20 4 2 3 3 5 5 Class Distribution -------------------- 65% | Mutant 29% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Matter Collected 1486 | 283 52 70 40 20 50 21 88 418 73 206 30 50 . 85 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1323 | 132 85 15 33 . . . . 694 118 208 38 . . . . . . Parts 72 | 14 3 7 1 . . . . 33 4 8 2 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 1 . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 28 | . 2 3 1 . . . . 15 2 4 1 . . . . . . Guns 24 | . 2 1 1 . . . . 15 2 3 . . . . . . . Cannons 2 | . . . . . . . . . . 1 1 . . . . . . AOE 2 | . . 2 . . . . . . . . . . . . . . . Classes Destroyed 9 | 2 1 1 . . . . . 3 1 1 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . . . . Grunt 12 | . 2 . 1 . . . . 9 . . . . . . . . . Sentry 3 | . . . . . . . . 2 1 . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . . Programmer 5 | . . . . . . . . 4 . . 1 . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . Butcher 3 | . . . . . . . . . . 3 . . . . . . . Best Kill Streak 4 | 4 2 3 1 . . . . 2 1 2 1 . . . . . . Combat Bots Only 3 | . 2 3 1 . . . . 2 1 2 1 . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 . . . . 1 1 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Hostile Shots Fired 248 | . 16 5 7 . . . . 131 26 33 4 9 . 5 6 . 6 Missed 66 | . 6 1 . . . . . 33 14 3 1 1 . 4 . . 3 Damage Taken 3642 | . 145 30 90 . . . . 1709 134 959 45 375 . . 90 . 65 Core 572 | . 16 . 13 . . . . 237 . . . 292 . . 14 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 93 . . . 96 100 . . 66 . . . . 64 100 . Volleys Fired 111 | 13 17 2 4 . . . 5 43 5 21 1 . . . . . . Largest 2 | 2 2 1 2 . . . 2 2 2 2 2 . . . . . . Hottest 115 | 60 115 50 115 . . . 100 105 105 108 76 . . . . . . Shots Fired 194 | 14 27 2 8 . . . 10 87 11 33 2 . . . . . . Gun 188 | 14 27 1 8 . . . 10 87 11 29 1 . . . . . . Cannon 5 | . . . . . . . . . . 4 1 . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 98 | 1 9 . . . . . . 56 5 25 2 . . . . . . Thermal 95 | 13 18 1 8 . . . 10 31 6 8 . . . . . . . Explosive 1 | . . 1 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 5 7 2 4 . . . 5 17 5 6 3 . . . . . . Robot Miss Streak 3 | 2 1 . 1 . . . 3 2 3 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 145 | 10 21 1 6 . . . 5 70 6 24 2 . . . . . . Core Hits 78 | 6 6 3 2 . . . . 44 6 10 1 . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . Critical Strikes 8 | . 2 . . . . . 2 . . 3 1 . . . . . . Burn 4 | . 2 . . . . . 2 . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . . . Blast 3 | . . . . . . . . . . 2 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2894 | 111 260 127 91 . . . 76 1529 144 498 58 . . . . . . Guns 2660 | 111 260 13 91 . . . 76 1529 144 416 20 . . . . . . Cannons 120 | . . . . . . . . . . 82 38 . . . . . . Explosions 114 | . . 114 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1248 | . 90 . . . . . . 686 47 367 58 . . . . . . Thermal 1532 | 111 170 13 91 . . . 76 843 97 131 . . . . . . . Explosive 114 | . . 114 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 6 6 6 . 14 14 14 2 . . Average Corruption 4 | . . . . . . . . 4 6 6 . 10 14 4 2 . . Corruption Purged 4 | . . . . . . . . . . . . . . 4 . . . Corruption Blocked 8 | . . . . . . . . 8 . . . . . . . . . Effects 90 | . . . . . . . . 51 10 11 . 4 3 10 1 . . Message Errors 23 | . . . . . . . . 14 3 . . 1 1 4 . . . Matter Fused 21 | . . . . . . . . 10 1 4 . . 1 4 1 . . Heat Flow Errors 13 | . . . . . . . . 10 1 2 . . . . . . . Energy Discharges 13 | . . . . . . . . 6 3 2 . 1 . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . . Data Loss (minor) 9 | . . . . . . . . 5 . 2 . 1 1 . . . . Data Loss (major) 5 | . . . . . . . . 4 . 1 . . . . . . . Misfires 2 | . . . . . . . . 1 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 358 | . 92 10 225 . . . . 258 206 358 12 . . . . . . Average Temperature 83 | . 44 7 119 . . . . 53 57 210 9 . . . . . . Received Heat Transfer 672 | . 99 . 54 . . . . 429 18 72 . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 4 1 . . . . . . . . Heat Transferred 3711 | 250 582 37 222 . . . 370 1725 225 300 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Peak Influence 120 | 25 77 120 35 13 . . . 116 . . 44 . . . . 15 52 Initial 30 | . 16 30 . 13 . . . . . . . . . . . . 7 Average 29 | 9 40 43 8 13 . . . 41 . . 6 . . . . 2 22 Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 . . 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 1 . . . . 3 11 . . 1 . . . . . . Investigation 2 | . . 1 . . . . . 1 . . . . . . . . . Extermination 5 | . . . . . . . . 4 . . 1 . . . . . . Reinforcement 8 | . 1 . . . . . 1 6 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Distress Signals 5 | . 1 . . . . . 1 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 68 | . 5 3 4 . . . 6 17 4 4 1 6 . 9 1 1 7 Peak Tracking Total 8 | . 3 3 3 . . . 6 3 4 4 1 6 . 4 1 1 8 Tactical Retreats 4 | . . . . . . . . . . . . . . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Traps Triggered 7 | . . . . . . . . 6 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Machines Disabled 1 | . . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Machines Accessed 18 | . 3 2 1 . 4 . 1 3 . . 2 . 1 1 . . . Terminals 6 | . 3 1 . . . . . 1 . . 1 . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . . . 1 . . . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 82 | . 6 3 1 . 49 . 3 4 . . 6 . 2 8 . . . Successful 68 | . 2 1 1 . 49 . 2 2 . . 2 . 1 8 . . . Failed 13 | . 3 2 . . . . 1 2 . . 4 . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 10 | . 7 2 . . 1 . . . . . . . . . . . . Terminals 12 | . 6 2 . . . . . 1 . . 3 . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . Recycling Units 6 | . . . 1 . . . 3 . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 2 1 . . 49 . . . . . 1 . . 8 . . . Record 58 | . . . . . 49 . . . . . 1 . . 8 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 2 . . . . . 1 . . . . Report Inventory 3 | . . . 1 . . . 1 . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 2 1 . . . . . 2 . . 2 . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Total Allies 2 | . . . . . . . . 1 . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . . . 6 . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . . . 6 . . . 31 . . . . . Total Orders 1 | . . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . 5 . . . . . Total Damage 104 | . . . . . . . . . . . . 104 . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Turns Passed 8426 | 79 153 760 222 140 963 187 428 3017 501 345 596 142 59 493 20 51 270 Spaces Moved 6317 | 40 102 456 110 84 585 115 243 1596 293 181 385 156 100 1129 44 137 561 Core 365 | 3 . . . . . . . . . . . 108 100 154 . . . Treads 4066 | . . 427 110 84 585 115 243 1596 293 181 385 47 . . . . . Legs 1 | . . . . . . . . . . . . 1 . . . . . Wheels 168 | 37 102 29 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1717 | . . . . . . . . . . . . . . 975 44 137 561 Fastest Speed 35 | 50 80 80 163 163 163 163 163 162 155 150 151 50 50 35 35 35 35 Average Speed 119 | 86 84 159 163 163 163 163 163 162 157 155 151 87 53 41 44 35 36 Slowest Speed 330 | 95 90 165 163 163 163 163 163 245 161 320 151 330 100 50 115 35 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . 1 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 23 98 12 30 93 44 23 40 51 19 11 74 2 90 11 4 11 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . 1 . . . . 1 . . . 2 . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 10 | . . 1 . 1 . 1 . . 3 1 . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 6 | . . 5 . . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . . . . . . . AOE 5 | . . 5 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Fac Low Low Fac Fac Total 7011 | 66 141 487 145 86 597 115 269 1947 325 216 401 160 106 1147 42 138 623 Wait 408 | . 16 14 22 . . . . 265 22 . 1 . . 8 . . 60 Move 6295 | 39 101 455 109 83 584 114 242 1595 292 180 385 155 99 1128 41 134 559 Hop 3 | . . . . . . . . . . . . . . . 1 1 1 Pick Up 55 | 6 2 3 6 1 1 1 8 10 1 5 6 . 3 1 . 1 . Fast Attach 35 | 7 2 1 . . 3 . . 2 . 5 3 1 1 6 . 1 3 Attach 30 | . 1 3 2 . 2 . 2 6 3 4 . 4 1 2 . . . Detach 10 | . . 1 . . 5 . . . . . 1 . . 2 . 1 . Swap 21 | 1 . 3 1 2 . . 5 8 1 . . . . . . . . Drop 43 | . 2 5 1 . 2 . 7 18 1 1 4 . 2 . . . . Fire 111 | 13 17 2 4 . . . 5 43 5 21 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Central database locked down 220 | -10/Materials | Discovered new exit (range 14) 233 | -10/Materials | Entered Mines 251 | -10/Mines | Met a Derelict shopkeep closing up shop 309 | -10/Mines | Build established: Mutant 314 | -10/Mines | Learned location of Zion (-6) 488 | -10/Mines | Discovered new exit (range 4) 683 | -10/Mines | Discovered new exit (range 12) 718 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 993 | -10/Mines | Entered Materials 993 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -9/Materials | Discovered new exit (range 15) 1215 | -9/Materials | Entered Mines 1347 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1348 | -9/Mines | Discovered new exit (range 5) 1355 | -9/Mines | Entered Exiles 1388 | -9/Exiles | Discovered new exit (range 14) 1432 | -9/Exiles | Met 8R-AWN 1458 | -9/Exiles | Met EX-HEX 1507 | -9/Exiles | Met EX-BIN 1556 | -9/Exiles | Aligned with FarCom system 1558 | -9/Exiles | Given EX-Vault access code 1641 | -9/Exiles | Opened EX-Vault 1653 | -9/Exiles | Found Prototype Ballistic Gun 1653 | -9/Exiles | Identified AWS/Gauss 1660 | -9/Exiles | Found Prototype Energy Cannon 1660 | -9/Exiles | Identified YOLO Cannon 1664 | -9/Exiles | Found Prototype Energy Gun 1664 | -9/Exiles | Identified AWS/Thermal 1708 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1757 | -9/Exiles | Met EX-DEC 1854 | -9/Exiles | Discovered new exit (range 14) 2077 | -9/Exiles | Visited The Gauntlet 2318 | -9/Exiles | Left Exiles lab with AWS/Gauss 2318 | -9/Exiles | Entered Mines 2486 | -8/Mines | Discovered new exit (range 10) 2505 | -8/Mines | Entered Materials 2505 | -8/Materials | Evolved 2 slots: Utility x2 2605 | -8/Materials | Build established: Skirmisher 2605 | -8/Materials | Met 7R-MNS 2818 | -8/Materials | Garrison activated, responded to threat 2917 | -8/Materials | Discovered new exit (range 11) 2933 | -8/Materials | Entered Factory 2933 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2934 | -7/Factory | Caught up to 7R-MNS 3179 | -7/Factory | Fabricated K-01 Serf (x1) 3335 | -7/Factory | Build established: Scavenger-Skirmisher 3731 | -7/Factory | Build established: Skirmisher 3990 | -7/Factory | Cargo convoy interrupted 5489 | -7/Factory | Build established: Mutant 5931 | -7/Factory | Discovered new exit (range 5) 5950 | -7/Factory | Entered Lower Caves 5972 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6430 | -7/Lower Caves | Discovered new exit (range 15) 6451 | -7/Lower Caves | Entered another Lower Caves area 6529 | -7/Lower Caves | Ambushed by wild Derelicts 6605 | -7/Lower Caves | Lost 4 parts (1n1u2w) 6655 | -7/Lower Caves | Encountered a Warlord checkpoint 6776 | -7/Lower Caves | Discovered new exit (range 8) 6796 | -7/Lower Caves | Entered Factory 6796 | -6/Factory | Evolved 2 slots: Utility x2 7392 | -6/Factory | Sucked down chute 7392 | -6/Factory | Entered Waste 7393 | -6/Waste | Met a frightened Derelict 7403 | -6/Waste | Spotted C-40 Crusher 7407 | -6/Waste | EMP discharged 7415 | -6/Waste | Spotted C-40 Crusher 7440 | -6/Waste | Spotted C-40 Crusher 7454 | -6/Waste | Spotted C-40 Crusher 7461 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7464 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7472 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7474 | -6/Waste | Spotted C-40 Crusher 7475 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7476 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7478 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7479 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7503 | -6/Waste | Spotted C-40 Crusher 7506 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7507 | -6/Waste | EMP discharged 7507 | -6/Waste | System corruption reached 10% 7525 | -6/Waste | Discovered new exit (range 11) 7534 | -6/Waste | Entered Factory 7537 | -6/Factory | Lost 8 parts (1p3n2u2w) 7582 | -6/Factory | Discovered new exit (range 9) 7593 | -6/Factory | Entered Lower Caves 7594 | -6/Lower Caves | Encountered a Warlord checkpoint 7595 | -6/Lower Caves | Learned 8 Factory zone layouts 7973 | -6/Lower Caves | Learned location of Extension (-6) 8032 | -6/Lower Caves | Learned location of Armory (-4) 8032 | -6/Lower Caves | Learned Extension stockpile data 8032 | -6/Lower Caves | Learned Factory security intel 8032 | -6/Lower Caves | Learned Research garrison access intel 8081 | -6/Lower Caves | Discovered new exit (range 15) 8086 | -6/Lower Caves | Entered another Lower Caves area 8093 | -6/Lower Caves | Learned 4 Factory zone layouts 8101 | -6/Lower Caves | Discovered new exit (range 15) 8106 | -6/Lower Caves | Entered Factory 8106 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8107 | -5/Factory | Identified exit to Factory 8157 | -5/Factory | Entered another Factory area 8157 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8427 | -4/Factory | Self-destructed Last Messages --------------- 08113_ Identified Prc. Energy Filter. 08125_ Acquired Imp. Coolant Injector. 08139_ K-01 Serf cleans the Construction Platform. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 08157_ Receiving FarCom transmissions... 08162_ Acquired Reaction Control System. 08184_ K-01 Serf pushes I-47 Archangel. 08207_ Acquired Field Propulsion Drive. 08323_ K-01 Serf cleans the Power Conduit. 08337_ Acquired Adv. Weight Redist. System. 08372_ Fabricator completes Y-64 Sentinel. 08372_ ALERT: All DSF locations entering lockdown mode. 08386_ Slug penetrates Wall. 08426_ W-44 Eye sends out distress signal. 08426_ Penetrated by Slug. 08427_ Cesium-ion Thruster destroyed. 08427_ Slug penetrates Wall. 08427_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????? ??w????????????????? | | ??????????????????"""" ????????????????? | | ??????????????????"""" h h#???????????????? | | ?????????????????? # ??????????????? | | ?????????????????? +???????????????? | | ?????????????????? u#???????????????? | | ?????????????????? w#???????????????? | | ?????????????????? #???????????????? | | ?????????????????? #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #######?????????? | | ??????????????????# ?????????? | | ??????????????????# ????????? | | ?################## ?s??????? | | ?# # """ #@ ????????? | | ?# """ # "Y" # ?s??????? | | ?# ""R" # " " # ????????? | | ?# "" " # # ????????? | | ?# # # ##########+###?????????? | | ?# # ]] # #??????????????????????? | | ?# ! """ # ] # #??????????????????????? | | ?# """ # # #??????????????????????? | | ?# """ # # #??????????????????????? | | ?# ####+##### #??????????????????????? | | ?#####+#+## #?# #??????????????????????? | | ?????# #?# #??????????????????????? | | ?????# #?#A#??????????????????????? | | ?????# #?# #??????????????????????? | | ?#######+## #?# #??????????????????????? | | ?# ### ###?# #??????????????????????? | | ?# ""G"" #?# #???# #??????????????????????? | | ?# " " #?# ##### #???????????????????### | | ?# #?# #????????????????? | | ?# #?# #??????????????? ? | | ?# """ #?# ############## #????? | | ?# """ #?# #????? | | ?# """ ###+###########+#############????? | | ?# # #?????# #?????????????? | | ?########## #?????# """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 225 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 71 Target Analysis 5 Recoil Reduction 8 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed NavigationSiegeDerivative Manual? 0 Play Time 01:21:52 Cumulative 12.7 hours Start 2024.04.16 @ 12:17:44 End 2024.04.17 @ 13:17:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1cb9429-ec9d-41de-8c40-fa8d2f2e73e5