Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 17:58:43

Player: Sap

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (0)        0
Robots Destroyed (3)       15
Value Destroyed (20)       20
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 35

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     261/300
Energy                     63/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (100)
Location                   -11/Scrapyard

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
          Aluminum Leg
  Compact Wheel
>         --- UTILITY (2) ------
          Seismic Detector
>         --- WEAPON (2) -------
    Light Assault Rifle
>         --- INVENTORY (5) ----
          Ion Engine
    Light Treads
    Light Treads

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
  Improved Terrain Scanner
           Seismic Detector
>          --- WEAPON -----------
           EM Pulse Gun
           Assault Rifle
>          --- INVENTORY --------
           Ion Engine
     Light Treads
     Light Treads
   Compact Wheel
     Light Assault Rifle
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle

 Build                          | -11 
-------                    Run  | Yrd 
Slots Evolved              .    | .   
  Power                    .    | .   
  Propulsion               .    | .   
  Utility                  .    | .   
  Weapon                   .    | .   
Parts Attached             12   | 12  
  Power                    1    | 1   
    Engine                 1    | 1   
    Core                   .    | .   
    Reactor                .    | .   
  Propulsion               3    | 3   
    Treads                 .    | .   
    Leg                    2    | 2   
    Wheel                  1    | 1   
    Hover                  .    | .   
    Flight                 .    | .   
  Utility                  4    | 4   
    Device                 3    | 3   
    Storage                1    | 1   
    Processor              .    | .   
    Hackware               .    | .   
    Protection             .    | .   
    Artifact               .    | .   
  Weapon                   4    | 4   
    Energy Gun             1    | 1   
    Energy Cannon          .    | .   
    Ballistic Gun          3    | 3   
    Ballistic Cannon       .    | .   
    Launcher               .    | .   
    Special Weapon         .    | .   
    Impact Weapon          .    | .   
    Slashing Weapon        .    | .   
    Piercing Weapon        .    | .   
    Special Melee Weapon   .    | .   
  Unidentified Prototypes  .    | .   
Parts Lost                 5    | 5   
  Power                    1    | 1   
  Propulsion               1    | 1   
  Utility                  1    | 1   
  Weapon                   2    | 2   
  Highest Loss Streak      5    | 5   
  To Critical Strikes      .    | .   
Average Slot Usage (%)     .    | .   
Naked Turns                .    | .   
Heaviest Build             13   | 13  
  Greatest Support         20   | 20  
  Greatest Overweight (x)  2    | 2   
  Average Overweight (x)   .    | .   
Largest Inventory Capacity 8    | 8   
  Average Capacity         6    | 6   
  Most Carried             7    | 7   
  Average Carried          5    | 5   
  Final Capacity           5    | 5   
  Final Carried            3    | 3   

 Class Distribution 
--------------------
None

 Dominant Class 
----------------
None

 Resources                      | -11 
-----------                Run  | Yrd 
Matter Collected           294  | 294 
  Remotely                 136  | 136 
Salvage Created            98   | 98  
  Parts                    8    | 8   
Haulers Intercepted        .    | .   
Recyclers Shooed           .    | .   
Parts Field Recycled       .    | .   
  Retrieved Matter         .    | .   
Parts Self-Destructed      .    | .   
  Prevented                .    | .   

 Kills                          | -11 
-------                    Run  | Yrd 
Combat Hostiles Destroyed  .    | .   
Classes Destroyed          2    | 2   
  Tunneler                 2    | 2   
  Recycler                 1    | 1   
Best Kill Streak           1    | 1   
  Combat Bots Only         .    | .   
Max Kills in Single Turn   1    | 1   
  Gunslinging              .    | .   
  Exploded                 .    | .   
  Melee                    .    | .   
Uniques/NPCs Destroyed     .    | .   

 Combat                         | -11 
--------                   Run  | Yrd 
Hostile Shots Fired        15   | 15  
  Missed                   .    | .   
Damage Taken               644  | 644 
  Core                     270  | 270 
  Absorbed by Shields      .    | .   
Core Remaining (%)         .    | .   
Volleys Fired              13   | 13  
  Largest                  2    | 2   
  Hottest                  60   | 60  
Shots Fired                24   | 24  
  Gun                      24   | 24  
  Cannon                   .    | .   
  Launcher                 .    | .   
  Special                  .    | .   
  Kinetic                  16   | 16  
  Thermal                  .    | .   
  Explosive                .    | .   
  Electromagnetic          8    | 8   
  Robot Hit Streak         4    | 4   
  Robot Miss Streak        2    | 2   
  Penetration Max          .    | .   
  Secondary Targets        .    | .   
Shots Hit Robots           14   | 14  
  Core Hits                4    | 4   
  Critical Kills           .    | .   
  Critical Parts Destroyed .    | .   
  Critical Strikes         .    | .   
Melee Attacks              .    | .   
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
  Sneak Attacks            .    | .   
    Combat Hostiles        .    | .   
  Follow-up Attacks        .    | .   
Damage Inflicted           159  | 159 
  Guns                     159  | 159 
  Cannons                  .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
  Ramming                  .    | .   
  Kinetic                  120  | 120 
  Thermal                  .    | .   
  Explosive                .    | .   
  Electromagnetic          39   | 39  
  Impact                   .    | .   
  Slashing                 .    | .   
  Piercing                 .    | .   
Highest Corruption         .    | .   
  Average Corruption       .    | .   
  Corruption Purged        .    | .   
  Corruption Blocked       .    | .   
Overload Shots             .    | .   
Overflow Damage            .    | .   
  Projectiles              .    | .   
  Explosions               .    | .   
  Melee                    .    | .   
Knockbacks                 .    | .   
  Impact                   .    | .   
  Kinetic                  .    | .   
  Secondary                .    | .   
Self-Inflicted Damage      .    | .   
  Shots                    .    | .   
  Rammed                   .    | .   
Targets Rammed             .    | .   
  Kicked                   .    | .   
  Crushed                  .    | .   
Highest Temperature        .    | .   
  Average Temperature      .    | .   
  Received Heat Transfer   .    | .   
Siege Activations          .    | .   
Robots Corrupted           .    | .   
  Combat Hostiles          .    | .   
  Parts Fried              .    | .   
  Impact Corruptions       .    | .   
Robots Melted              .    | .   
  Combat Hostiles          .    | .   
  Parts Melted             .    | .   
  Heat Transferred         .    | .   
Parts Sabotaged            .    | .   
Parts Stolen               .    | .   
Parts Stripped             .    | .   
Power Chain Reactions      .    | .   

 Alert                          | -11 
-------                    Run  | Yrd 
Peak Influence             15   | 15  
  Initial                  .    | .   
  Average                  .    | .   
Maximum Alert Level        .    | .   
  Low Security (%)         100  | 100 
  Level 1                  .    | .   
  Level 2                  .    | .   
  Level 3                  .    | .   
  Level 4                  .    | .   
  Level 5                  .    | .   
  High Security            .    | .   
  Max Security             .    | .   
Squads Dispatched          .    | .   
  Investigation            .    | .   
  Extermination            .    | .   
  Reinforcement            .    | .   
  Assault                  .    | .   
  Garrison                 .    | .   
  Intercept                .    | .   
Searches Triggered         .    | .   
Construction Impeded       .    | .   
Haulers Reinforced         .    | .   
Active Scanning Responses  .    | .   
Cargo Convoy Interrupts    .    | .   

 Stealth                        | -11 
---------                  Run  | Yrd 
Distress Signals           .    | .   
Communications Jammed      .    | .   
  Distress Signals         .    | .   
Times Spotted              7    | 7   
  Peak Tracking Total      8    | 8   
  Tactical Retreats        .    | .   

 Traps                          | -11 
-------                    Run  | Yrd 
Traps Triggered            .    | .   
  Indirectly               .    | .   
Trap Hack Attempts         .    | .   
  Triggered                .    | .   
  Disarmed                 .    | .   
  Reprogrammed             .    | .   
  Reused                   .    | .   
Traps Extracted            .    | .   
  Installed                .    | .   
  Triggered                .    | .   

 Machines                       | -11 
----------                 Run  | Yrd 
Machines Disabled          .    | .   
  Max in Single Turn       .    | .   
Machines Repaired          .    | .   
Machines Dismantled        .    | .   
Machines Sabotaged         .    | .   
Overloaded Fab Kills       .    | .   

 Hacking                        | -11 
---------                  Run  | Yrd 
Machines Accessed          .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Total Hacks                .    | .   
  Successful               .    | .   
  Failed                   .    | .   
    Catastrophic           .    | .   
  Database Lockouts        .    | .   
  Manual                   .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Terminal Hacks             .    | .   
Fabricator Hacks           .    | .   
Repair Station Hacks       .    | .   
Recycling Unit Hacks       .    | .   
Scanalyzer                 .    | .   
Garrison Access Hacks      .    | .   
Unauthorized Hacks         .    | .   
  Terminals                .    | .   
  Fabricators              .    | .   
  Repair Stations          .    | .   
  Recycling Units          .    | .   
  Scanalyzers              .    | .   
  Garrison Access          .    | .   
Data Cores Recovered       .    | .   
  Used                     .    | .   
Hacking Detections         .    | .   
  Full Trace Events        .    | .   
  Feedback Events          .    | .   
  Feedback Blocked         .    | .   
Robot Schematics Acquired  .    | .   
  Robots Built             .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Robot Build Rating .    | .   
Part Schematics Acquired   .    | .   
  Parts Built              .    | .   
    Authchips              .    | .   
    Time                   .    | .   
  Total Part Build Rating  .    | .   
Parts Repaired             .    | .   
  Time                     .    | .   
Parts Recycled             .    | .   
  Recycled Matter          .    | .   
  Retrieved Matter         .    | .   
  Retrieved Components     .    | .   
Parts Scanalyzed           .    | .   
  Part Schematics Acquired .    | .   
  Parts Damaged            .    | .   

 Bothacking                     | -11 
------------               Run  | Yrd 
Used RIF Installer         .    | .   
Robots Hacked              .    | .   
  Non-combat               .    | .   
  Combat                   .    | .   
Robot Hacks Applied        .    | .   
Relay Couplers Released    .    | .   
Fabnet Peak Effective %    .    | .   
Robots Rewired             .    | .   
Allies Hacked              .    | .   
Hacks Repelled             .    | .   

 Allies                         | -11 
--------                   Run  | Yrd 
Total Allies               .    | .   
  Largest Group            .    | .   
  Highest-Rated Group      .    | .   
  Highest-Rated Ally       .    | .   
Total Orders               .    | .   
Ally Attacks               .    | .   
  Total Damage             .    | .   
  Kills                    .    | .   
Allies Corrupted           .    | .   
Allies Melted              .    | .   

 Intel                          | -11 
-------                    Run  | Yrd 
Robot Analysis Total       .    | .   
Derelict Logs Recovered    .    | .   
Drone Launches             .    | .   
  Drone Recoveries         .    | .   

 Exploration                    | -11  
-------------              Run  | Yrd  
Turns Passed               7205 | 7205 
Spaces Moved               1224 | 1224 
  Core                     4    | 4    
  Treads                   .    | .    
  Legs                     1220 | 1220 
  Wheels                   .    | .    
  Hover                    .    | .    
  Flight                   .    | .    
  Fastest Speed            50   | 50   
  Average Speed            119  | 119  
  Slowest Speed            150  | 150  
  Overloaded Moves         .    | .    
  Propulsion Burnouts      .    | .    
  Robots Hopped            .    | .    
  Cave-ins Triggered       .    | .    
Exploration Rate (%)       77   | 77   
  Regions Visited          .
    Branch Regions         .
  Pre-discovered Areas     .    | .    
  Known Exits Taken        .    | .    
  Unknown Exits Taken      .    | .    
Scrap Searched             .    | .    
Spaces Dug                 .    | .    
Terrain Destroyed          .    | .    
  Melee                    .    | .    
  Projectile               .    | .    
  AOE                      .    | .    
Terrain Rammed             .    | .    
  Walls Destroyed          .    | .    
  Machines Disabled        .    | .    

 Actions                        | -11  
---------                  Run  | Yrd  
Total                      6935 | 6935 
  Wait                     5675 | 5675 
  Move                     1224 | 1224 
  Hop                      .    | .    
  Pick Up                  7    | 7    
  Fast Attach              9    | 9    
  Attach                   2    | 2    
  Detach                   .    | .    
  Swap                     1    | 1    
  Drop                     4    | 4    
  Fire                     13   | 13   
  Melee                    .    | .    
  Ram                      .    | .    
  Kick                     .    | .    
  Crush                    .    | .    
  Escape Stasis            .    | .    
  Rewire                   .    | .    
  Trap                     .    | .    
  Miscellaneous            .    | .    

 Route 
-------
-11/Scrapyard (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 15)
 7160 | -11/Scrapyard | Assembled infested the area
 7200 | -11/Scrapyard | Core integrity fell below 50%
 7204 | -11/Scrapyard | Core integrity fell below 20%
 7206 | -11/Scrapyard | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02511_ Dropped Com. Wheel.
02511_ Dropped Sml. Storage Unit.
02512_ Acquired Imp. Terrain Scanner.
02703_ K-01 Serf collects debris. <x*>
07160_ ALERT: Infestation in the scrapyard, dispatching Demolisher
  response squad.
[Achievement: Curiosity Killed The Cat]
07187_ C-30 ARC bursts open, deploying its payload.
07187_ D-53 Grenadier unfolds itself. <x2>
07192_ Assault Rifle destroyed.
07194_ as-47796 destroyed.
07194_ as-52944 destroyed.
07194_ as-97298 destroyed.
07195_ Lgt. Ion Engine destroyed.
07196_ The unstable cave ceiling collapses.
07196_ Imp. Terrain Scanner destroyed.
07198_ EM Pulse Gun destroyed.
07199_ The unstable cave ceiling collapses. <x2>
07205_ Aluminum Leg destroyed.
07206_ The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
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| ?????#?#?#?#?####  ? ?#      #?##         #??# #?? |
| ??#?###? #####?#### ###### ######         ##?# #?? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              277
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Curiosity Killed The Cat

 Challenges 
------------
None

 Game 
------
Seed              BurstScrapReconstructor
  Manual?         0
Play Time         00:22:29
  Cumulative      28.5 hours
  Start           2024.04.21 @ 16:10:42
  End             2024.04.21 @ 17:58:43
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          21
  Rogue           20
  Adventurer      0
  Explorer        1
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             21
Gallery%          29
Achievement%      18
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          1
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: fdcc5f69-21ce-4439-a726-82010db5142a