Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 13:36:27 Player: Syanka Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (196) 980 Value Destroyed (5347) 5347 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 9692 Bonus ------- High Alert Combat Kills 645 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 17/100 System Corruption 14% Temperature Warning (313) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Machine Analyzer Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Dispersion Rifle > --- INVENTORY (25) --- Cooled Ion Engine Medium Battery (0) High-capacity Matter Pod (0) Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Weapon Cycler Improved Light Armor Plating Tractor Beam Lightning Gun Precision Shock Rifle Plasma Cannon Mini Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter Impact Mace Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Active Sensor Suite Hacking Suite > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Armored Treads Medium Battery High-capacity Matter Pod Improved Sensor Array Improved Terrain Scanner Seismic Detector Weapon Cycler Hacking Suite Hacking Suite System Shield High-powered Tractor Beam Lightning Gun Advanced Beam Rifle Heavy Laser Gatling Laser Gatling Laser Plasma Cannon Heavy Rocket Launcher Heavy Rocket Launcher Mining Laser Plasma Cutter Flail [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . 2 . 1 1 Weapon . | . . . . . . Parts Attached 247 | 8 29 48 10 63 89 Power 11 | 1 2 2 . 3 3 Engine 9 | 1 1 2 . 3 2 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 53 | 2 10 6 . 17 18 Treads 47 | 2 7 6 . 17 15 Leg . | . . . . . . Wheel 6 | . 3 . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 95 | 2 7 15 3 24 44 Device 60 | 1 6 10 1 18 24 Storage 4 | 1 1 1 . . 1 Processor 4 | . . . . . 4 Hackware 5 | . . . . . 5 Protection 22 | . . 4 2 6 10 Artifact . | . . . . . . Weapon 88 | 3 10 25 7 19 24 Energy Gun 19 | 1 3 3 . 6 6 Energy Cannon 7 | . . 1 . 2 4 Ballistic Gun 22 | 2 . 13 4 3 . Ballistic Cannon 26 | . 6 3 . 6 11 Launcher 8 | . 1 3 2 1 1 Special Weapon 2 | . . . . 1 1 Impact Weapon 4 | . . 2 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 4 . 2 4 Corrupted Parts 4 | . . . . 4 . System Corruption 24 | . . . . 24 . Parts Lost 30 | . 2 1 . 14 13 Power 4 | . 1 . . 2 1 Propulsion 8 | . . . . 3 5 Utility 13 | . 1 1 . 6 5 Weapon 5 | . . . . 3 2 Highest Loss Streak 9 | . 1 1 . 9 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 97 100 89 91 Engine 7 | . 2 8 11 8 5 Core 2 | . 11 2 . . 1 Treads 25 | . 24 22 22 26 28 Device 12 | . 13 10 11 15 11 Storage 10 | . 14 11 11 9 7 Processor 3 | . . . . . 13 Hackware 1 | . . . . . 8 Protection 9 | . . 20 22 11 1 Energy Gun 1 | . . . . 2 1 Ballistic Gun 8 | . 7 17 21 6 . Ballistic Cannon 7 | . 20 4 . 5 7 Peak Build Rating 62 | 8 13 23 23 55 62 Average Rating 29 | 5 11 20 22 33 49 On Entrance 19 | . 7 12 23 23 52 Naked Turns . | . . . . . . Heaviest Build 178 | 14 92 178 110 112 115 Greatest Support 112 | 40 40 43 43 63 112 Greatest Overweight (x) 9 | . 9 4 2 2 3 Average Overweight (x) 1 | . 3 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 Average Carried 23 | 3 20 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 7 25 24 25 25 18 Class Distribution -------------------- 67% | Mutant 18% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 6451 | 328 801 1150 90 2100 1982 Remotely 1966 | . 407 144 . 440 975 Salvage Created 6668 | 114 732 1503 48 1797 2474 Parts 384 | 9 41 99 5 103 127 Haulers Intercepted 16 | . 2 5 . 6 3 Recyclers Shooed 19 | . 4 3 . 4 8 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 112 | . 14 31 6 29 32 Guns 43 | . 7 16 1 10 9 Cannons 48 | . 6 6 . 16 20 AOE 19 | . 1 9 4 3 2 Classes Destroyed 19 | 2 6 4 1 3 3 Worker 8 | . 2 . 1 . 5 Builder 8 | . . 1 . 1 6 Tunneler 4 | 2 . . 1 . 1 Hauler 16 | . 2 5 . 6 3 Recycler 26 | 1 2 4 . 5 14 Mechanic 2 | . . . . 1 1 Operator 11 | . 4 2 . 4 1 Watcher 12 | . 2 4 . 3 3 Swarmer 21 | . 2 10 3 6 . Grunt 61 | . 12 12 . 17 20 Brawler 3 | . . 2 . . 1 Duelist 2 | . . . . 1 1 Protector 1 | . . 1 . . . Sentry 10 | . . 6 . 4 . Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 8 | . . . . . 8 Heavy 1 | . . . . 1 . Assembled 3 | . . . 3 . . Best Kill Streak 9 | 3 9 8 2 5 7 Combat Bots Only 6 | . 3 5 2 4 6 Max Kills in Single Turn 5 | 1 5 3 2 3 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . 1 3 2 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 821 | . 83 124 17 273 324 Missed 213 | . 27 28 6 67 85 Damage Taken 9248 | . 674 1186 144 3204 4040 Core 1260 | . 125 102 9 323 701 Absorbed by Shields 481 | . . . . 424 57 Regen/Repaired (Parts) 344 | . 162 . . 36 146 Core Remaining (%) 65 | 100 50 . 72 41 . Volleys Fired 536 | 12 70 97 9 166 182 Largest 2 | 2 2 2 2 2 2 Hottest 176 | 40 80 80 56 149 176 Shots Fired 970 | 24 139 186 15 309 297 Gun 490 | 24 98 125 10 149 84 Cannon 462 | . 40 55 . 155 212 Launcher 14 | . 1 6 5 1 1 Special 4 | . . . . 4 . Kinetic 769 | 24 134 175 10 258 168 Thermal 150 | . . . . 40 110 Explosive 14 | . 1 6 5 1 1 Electromagnetic 37 | . 4 5 . 10 18 Robot Hit Streak 27 | 7 18 27 3 21 11 Robot Miss Streak 6 | 2 6 5 2 6 6 Penetration Max 1 | . . . . . 1 Secondary Targets 9 | . 1 5 . 2 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 596 | 17 81 129 8 191 170 Core Hits 268 | 5 40 61 8 71 83 Critical Kills 6 | . 1 . . 2 3 Critical Parts Destroyed 5 | . 1 1 . . 3 Critical Strikes 29 | . 5 4 . 12 8 Burn 1 | . . . . 1 . Meltdown 1 | . . . . . 1 Destroy 10 | . 2 1 . 2 5 Blast 17 | . 3 3 . 9 2 Melee Attacks 16 | . . 2 14 . . Impact 16 | . . 2 14 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 15992 | 160 1658 2810 544 4195 6625 Guns 5365 | 160 601 1544 67 1647 1346 Cannons 7714 | . 512 597 . 2324 4281 Explosions 2642 | . 543 653 262 210 974 Melee 208 | . . . 208 . . Ramming 63 | . 2 16 7 14 24 Kinetic 10092 | 160 1082 2094 67 3276 3413 Thermal 2896 | . . . . 522 2374 Explosive 2114 | . 543 653 262 210 446 Electromagnetic 619 | . 31 47 . 173 368 Impact 208 | . . . 208 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 24 | . . 5 5 24 14 Average Corruption 6 | . . 5 5 7 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 183 | . . 3 50 41 89 Message Errors 47 | . . . 16 13 18 Matter Fused 43 | . . 2 10 11 20 Heat Flow Errors 21 | . . . 8 2 11 Energy Discharges 22 | . . . 8 2 12 Parts Rejected 1 | . . . . 1 . Parts Fused 3 | . . . 2 . 1 Data Loss (minor) 20 | . . . 2 5 13 Data Loss (major) 6 | . . . 1 2 3 Misfires 11 | . . . 2 2 7 Alerts 3 | . . 1 1 . 1 Weapon Failures 6 | . . . . 3 3 Overload Shots . | . . . . . . Overflow Damage 737 | . 32 14 96 61 534 Projectiles 419 | . . . . 61 358 Explosions 250 | . 32 14 28 . 176 Melee 68 | . . . 68 . . Knockbacks 63 | . 9 5 . 24 25 Impact . | . . . . . . Kinetic 59 | . 9 4 . 23 23 Secondary 4 | . . 1 . 1 2 Self-Inflicted Damage 289 | . 36 . . 88 165 Shots 7 | . 1 . . 2 4 Rammed 8 | . 1 3 1 2 1 Targets Rammed 11 | . 1 4 1 2 3 Kicked . | . . . . . . Crushed 3 | . . 1 . . 2 Highest Temperature 795 | . 129 181 272 311 795 Average Temperature 85 | . 25 43 100 69 109 Received Heat Transfer 3986 | . 300 510 . 1427 1749 Effects 14 | . . . . 4 10 Shutdowns 5 | . . . . 1 4 Energy Bleed 2 | . . . . 1 1 Interference 5 | . . . . 2 3 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 4 | . . . . 2 2 Impact Corruptions 3 | . . . 3 . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . 2 2 Heat Transferred 3890 | . . . . 1068 2822 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 1214 | 15 334 518 206 510 1214 Initial 225 | . 9 55 201 18 225 Average 260 | 9 174 252 52 202 510 Maximum Alert Level 4 | . 1 2 1 2 4 Low Security (%) 43 | 100 57 33 79 56 5 Level 1 39 | . 42 46 20 30 50 Level 2 10 | . . 19 . 12 14 Level 3 6 | . . . . . 25 Level 4 . | . . . . . 3 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 28 | . 3 3 . 5 17 Investigation 6 | . 1 . . 2 3 Extermination 4 | . . . . . 4 Reinforcement 15 | . 2 2 . 3 8 Assault 3 | . . 1 . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . 1 . . 3 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses 2 | . . . . 1 1 Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 11 | . 2 5 . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 190 | . 33 44 6 52 55 Peak Tracking Total 8 | . 5 5 3 6 8 Tactical Retreats 22 | . 5 1 2 9 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 43 | . 7 1 2 5 28 Max in Single Turn 5 | . 4 1 1 1 5 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 38 | . 7 9 . 12 10 Terminals 28 | . 6 8 . 10 4 Fabricators 2 | . . . . . 2 Repair Stations 4 | . 1 . . 1 2 Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . 1 1 Total Hacks 116 | . 20 38 . 31 27 Successful 67 | . 13 23 . 15 16 Failed 49 | . 7 15 . 16 11 Catastrophic 7 | . . 3 . 2 2 Database Lockouts . | . . . . . . Manual 82 | . 16 34 . 24 8 Terminals 85 | . 16 35 . 26 8 Fabricators 4 | . . . . . 4 Repair Stations 18 | . 4 . . 4 10 Recycling Units 3 | . . 3 . . . Scanalyzers 3 | . . . . . 3 Garrison Access 3 | . . . . 1 2 Terminal Hacks 11 | . . 8 . 3 . Robot Analysis 4 | . . 4 . . . Repair Station Index 1 | . . . . 1 . Alert Level 3 | . . 2 . 1 . Unreport Threat 1 | . . . . 1 . Dispatch Records 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 13 | . 4 . . 3 6 Scan Component 8 | . 2 . . 2 4 Repair 5 | . 2 . . 1 2 Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 35 | . 9 14 . 8 4 Terminals 33 | . 9 12 . 8 4 Assimilate 1 | . . 1 . . . Botnet 12 | . 4 5 . 1 2 Operators 1 | . . 1 . . . Skim 19 | . 5 5 . 7 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Recyclers 1 | . . 1 . . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 4 | . 2 1 . . 1 Used . | . . . . . . Hacking Detections 31 | . 6 7 . 9 9 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating 14 | . . . . . 14 Parts Repaired 5 | . 2 . . 1 2 Time 190 | . 52 . . 64 74 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 4 | . . 4 . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 15957 | 187 2823 3158 1919 4078 3792 Spaces Moved 4849 | 84 776 832 572 1280 1305 Core 2 | 2 . . . . . Treads 4451 | 82 510 832 572 1280 1175 Legs . | . . . . . . Wheels 396 | . 266 . . . 130 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 320 320 238 145 Average Speed 259 | 157 253 320 320 242 221 Slowest Speed 480 | 160 320 480 320 325 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 4 93 71 98 78 39 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 6 | . 1 1 1 3 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 25 | . . 4 . 1 20 Terrain Destroyed 358 | . 28 54 21 75 180 Melee 2 | . . 2 . . . Projectile 113 | . . 4 . 35 74 AOE 243 | . 28 48 21 40 106 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 7208 | 114 1497 1143 622 1943 1889 Wait 1242 | . 582 90 15 352 203 Move 4844 | 83 775 831 571 1279 1305 Hop . | . . . . . . Pick Up 139 | 9 25 24 1 37 43 Fast Attach 44 | 7 6 8 . 10 13 Attach 39 | . 1 5 . 10 23 Detach 17 | . 2 6 . . 9 Swap 164 | 1 22 35 10 43 53 Drop 153 | 2 13 41 1 44 52 Fire 536 | 12 70 97 9 166 182 Melee 16 | . . 2 14 . . Ram . | . . . . . . Kick . | . . . . . . Crush 11 | . 1 4 1 2 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 3 | . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 804 | -10/Materials | Discovered new exit (range 11) 1233 | -10/Materials | Discovered new exit (range 16) 1365 | -10/Materials | Build established: Scavenger-Mutant 1509 | -10/Materials | Learned Storage security intel 1570 | -10/Materials | Identified exit to Materials 1619 | -10/Materials | Learned Storage trap positions 1658 | -10/Materials | Identified exit to Subcaves 1687 | -10/Materials | Loaded intel: 20 non-interactive machine locations 1705 | -10/Materials | Build established: Mutant 1769 | -10/Materials | Learned 4 Materials zone layouts 2473 | -10/Materials | Repaired Lgt. Treads 2501 | -10/Materials | Repaired Lgt. Treads 3011 | -10/Materials | Entered another Materials area 3011 | -9/Materials | Evolved 2 slots: Utility x2 3012 | -9/Materials | Identified exit to Materials 4053 | -9/Materials | Loaded intel: 12 terminal locations 4105 | -9/Materials | Learned 8 Materials zone layouts 4148 | -9/Materials | Identified exit to Mines 4182 | -9/Materials | Learned 4 Recycling zone layouts 4225 | -9/Materials | Learned location of Zion (-6) 4280 | -9/Materials | Learned 4 Recycling zone layouts 4496 | -9/Materials | Discovered exit to Materials (range 7) 5811 | -9/Materials | First assault squad dispatched 6169 | -9/Materials | Entered Mines 6170 | -9/Mines | Learned location of Storage (-7) 6281 | -9/Mines | Learned 4 Materials zone layouts 6456 | -9/Mines | Discovered exit to Materials (range 10) 6792 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6973 | -9/Mines | Learned 2 Materials zone layouts 7112 | -9/Mines | Excavation squad dispatched 7112 | -9/Mines | A large section of the Mines collapsed 7603 | -9/Mines | Discovered exit to Materials (range 6) 8088 | -9/Mines | Entered Materials 8088 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8089 | -8/Materials | Identified exit to Factory 9831 | -8/Materials | Lost 3 parts (3u) 10673 | -8/Materials | Learned 2 Storage zone layouts 11018 | -8/Materials | Lost 9 parts (1p3n3u2w) 11035 | -8/Materials | Found Corrupted Prototype Device 11035 | -8/Materials | Identified Active Sensor Suite 11182 | -8/Materials | Repaired Broken Cld. Ion Engine 11618 | -8/Materials | Learned location of Lower Caves (-7) 11670 | -8/Materials | Learned 4 Recycling zone layouts 11673 | -8/Materials | Build established: Scavenger-Skirmisher 11713 | -8/Materials | Learned location of Recycling (-7) 11747 | -8/Materials | Learned location of 1 exit from Extension 11769 | -8/Materials | Learned location of Extension (-6) 11805 | -8/Materials | Learned 2 Lower Caves zone layouts 11836 | -8/Materials | Learned Storage stockpile data 11879 | -8/Materials | Learned 2 Storage zone layouts 11924 | -8/Materials | Core integrity fell below 50% 11930 | -8/Materials | Learned 2 Storage zone layouts 12157 | -8/Materials | System corruption reached 10% 12166 | -8/Materials | Entered Factory 12166 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12167 | -7/Factory | Identified exit to Storage 13382 | -7/Factory | Cargo convoy interrupted 14595 | -7/Factory | Build established: Skirmisher 14889 | -7/Factory | System corruption reached 10% 14966 | -7/Factory | First assault squad dispatched 15127 | -7/Factory | Fabricated Dispersion Rifle (x2) 15152 | -7/Factory | Core integrity fell below 50% 15173 | -7/Factory | Lost 3 parts (3n) 15385 | -7/Factory | Build established: Mutant 15686 | -7/Factory | Repaired Dispersion Rifle 15741 | -7/Factory | Repaired Broken Dispersion Rifle 15928 | -7/Factory | Core integrity fell below 20% 15958 | -7/Factory | Lost 6 parts (1p2n2u1w) 15958 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 15920_ System corrupted: Heat flow error (+290). 15920_ G-47 Trooper overheating. 15921_ G-47 Trooper destroyed. 15922_ Power failure, Mic. Nuclear Core shutdown. 15922_ K-01 Serf collects debris. 15923_ R-06 Scavenger collects Lgt. Ion Engine. 15925_ K-01 Serf collects debris. 15926_ Overheating: System interference. 15926_ Machine Analyzer temporarily disabled. 15926_ Imp. Signal Interpreter temporarily disabled. 15927_ K-01 Serf collects debris. 15927_ Mic. Nuclear Core destroyed. 15928_ Overheating: Core damaged (-126). 15929_ Overheating: Energy bleed (-7). 15932_ Overheating: System interference. 15932_ Dispersion Rifle temporarily disabled. 15948_ R-06 Scavenger collects Hvy. Laser. 15949_ O2V5NXAC5FG0FG,7DQ%M>&H 15958_ Overheating: Imp. Signal Interpreter damaged (-1). Map ----- +----------------------------------------------------+ | ??# #????# " " " "?"???????????????????? | | ??#!#????# " " " " "???????????????????? | | ??##=#????# " " " " " ??????T?"?"?"?????? | | ??## #????# " " " " " #???????"?"?"?????? | | ####+#######=#????# " " " " " #???????"?"?"?????? | | ?# !! #????#] " " " " " #???????"?"?"?????? | | ?# * [##????# " " " " " #???????"?"?"?????? | | ?#!% "T" ##????# " " " " " #????? ?"?"?"?????? | | ##! #?????# " " " " " #???? "?"?"?????? | | #?????# #?? "?"?"?????? | | #?????# #? "?"?"?????? | | #############+###### ???????? | | ???????? | | ???????? | | "" """ """ """ "" ???????? | | "" """ """ """ """ ????????? | | "" """ """ """ R" % % ????????? | | """ ###+############ ????????? | | "" """ """ """ # *=** #??????? ?????????? | | "" """ """ """ # [=%=%[ #?????????????????? | | "" """ """ """ # =%==*%!#?????????????????? | | #m""" g +% ???????????????? | | #g"""" "g ####??????????????? | | # """"""" #?????????????????? | | ######### ########g """""" #?????????????????? | | #?# #??????# @ #?????????????????? | | #?# #??????###########?????????????????? | | #?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | #?# ########???????????????????????????? | | #?# +???????????????????????????? | | ### #???????????????????????????? | | += = +???????????????????????????? | | ### #???????????????????????????? | | ##+####?# #???????????????????????????? | | ?# #?######+#+###### #???????????????????????????? | | ?# #?# #??#???????????????????????????? | | ?# #?# " " " " " #??????????????????????????????? | | ## ### " " " " " #??????????????????????????????? | | + " " " " " #??????????????????????????????? | | # " " " " " #??????????????????????????????? | | # " " " " " #??????????????????????????????? | | # " " " " " #??????????????????????????????? | | ## # " " " " " #??????????????????????????????? | | ?# # " " " " " #??????????????????????????????? | | ?# # " " " " " #??????????????????????????????? | | ?# # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialSignalStick Manual? 0 Play Time 01:55:19 Cumulative 118.4 hours Start 2024.08.30 @ 11:08:42 End 2024.08.30 @ 13:36:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 63 Adventurer 13 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 457f8fa0-e9d3-4f6f-8f1a-8374f4f6f1e9