Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.07.04 @ 22:51:36 Player: SL7205 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (371) 1855 Value Destroyed (15040) 15040 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 22773 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 292 Friendly Fire -30 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 400/400 System Corruption 7% Temperature Cool (9) Movement Core (550) Ox10 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Compact Battery Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Neutrino Core Advanced Heat Sink Advanced Heat Sink Cooling System Compact Battery (300) Compact Battery (300) Energy Well (500) Experimental Signal Interpreter Matter Filter Electrolaser Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Improved Antigrav System > --- UTILITY ---------- Advanced Thermal Generator Advanced Cooling System Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Improved Target Analyzer Core Analyzer Improved Core Shielding Improved Focal Shield > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster HERF Cannon High-powered Shotgun > --- INVENTORY -------- Neutrino Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Energy Well Long-range Sensor Array Terrain Scanner Matter Filter Transmission Jammer High-powered Shotgun [Rating: 109] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Coil Gun Energy Gun Lightning Gun Energy Cannon HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 1 | . . . . . . . . 1 . . . Utility 8 | . . 2 . 2 2 . . 1 . 1 . Weapon 2 | . . . . . . . . . 1 1 . Parts Attached 324 | 7 7 16 3 25 51 9 3 55 56 63 29 Power 47 | 1 2 2 . 3 8 . . 8 11 8 4 Engine 18 | 1 2 2 . . 3 . . 6 4 . . Core 23 | . . . . 3 5 . . 1 7 4 3 Reactor 6 | . . . . . . . . 1 . 4 1 Propulsion 59 | 2 1 4 . 7 8 . 1 9 9 13 5 Treads 35 | 2 1 4 . 7 7 . 1 9 1 2 1 Leg 19 | . . . . . . . . . 8 7 4 Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 . Flight 2 | . . . . . 1 . . . . 1 . Utility 112 | 2 2 3 1 7 17 8 2 20 22 19 9 Device 50 | 1 1 1 1 2 6 2 . 8 10 14 4 Storage 8 | 1 1 . . . 1 . . 1 . 1 3 Processor 22 | . . 2 . 1 2 3 1 3 5 3 2 Hackware 1 | . . . . . . . . 1 . . . Protection 31 | . . . . 4 8 3 1 7 7 1 . Artifact . | . . . . . . . . . . . . Weapon 106 | 2 2 7 2 8 18 1 . 18 14 23 11 Energy Gun 40 | 1 2 4 . 4 7 1 . 6 3 6 6 Energy Cannon 17 | . . . . 1 1 . . 4 4 7 . Ballistic Gun 35 | 1 . 3 2 3 5 . . 3 6 7 5 Ballistic Cannon 9 | . . . . . 3 . . 3 1 2 . Launcher 4 | . . . . . 1 . . 2 . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 4 . . 4 3 2 . Parts Lost 126 | . . 2 1 9 7 . . 12 24 34 37 Power 15 | . . 1 . 1 1 . . . 4 2 6 Propulsion 22 | . . . . 3 1 . . 2 5 4 7 Utility 35 | . . . . 1 2 . . 4 7 11 10 Weapon 54 | . . 1 1 4 3 . . 6 8 17 14 Highest Loss Streak 14 | . . 1 1 3 2 . . 3 8 9 14 Average Slot Usage (%) 94 | . 99 99 100 97 91 100 99 97 91 93 86 Engine 4 | . 14 11 11 . 4 7 7 4 3 . . Core 3 | . . . . 8 2 . . 1 5 6 5 Treads 11 | . 27 22 22 16 11 15 15 18 1 6 1 Leg 3 | . . . . . . . . . 9 3 8 Device 13 | . 13 10 11 13 9 6 7 13 17 24 12 Storage 7 | . 14 11 11 9 7 7 7 6 5 5 11 Processor 22 | . . 22 22 18 23 35 30 27 20 15 25 Protection 7 | . . . . 12 16 9 14 9 5 4 . Energy Gun 4 | . 14 11 2 5 3 7 7 3 . 4 6 Energy Cannon 2 | . . . . 3 . . . 1 3 6 . Ballistic Gun 7 | . 14 11 19 9 6 7 7 3 8 4 11 Ballistic Cannon 1 | . . . . . 3 . . 2 1 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 110 | 11 44 47 47 54 77 64 56 67 92 110 78 Greatest Support 76 | 40 40 43 43 43 40 40 40 76 55 75 75 Greatest Overweight (x) 25 | 1 1 1 1 2 3 1 1 1 25 4 2 Average Overweight (x) 1 | . . 1 1 1 1 1 1 . 2 2 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 12 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 2 8 11 11 11 11 11 12 11 10 9 8 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 4 12 12 12 12 12 12 12 9 12 12 10 Class Distribution -------------------- 42% | Scavenger-Mutant 21% | Mutant 19% | Scavenger-Gunner 8% | Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Matter Collected 8727 | 303 228 414 90 531 1372 345 104 1492 1330 1760 758 Remotely . | . . . . . . . . . . . . Salvage Created 16363 | 96 214 1125 250 1134 2613 60 . 3455 2764 3428 1224 Parts 793 | 13 19 82 21 60 133 6 . 157 110 157 35 Haulers Intercepted 10 | . . 2 . 1 2 . . 3 1 1 . Recyclers Shooed 12 | . . 1 . 1 5 . . 2 2 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . 5 13 . . . 44 Prevented 2 | . . . . . . 1 . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Combat Hostiles Destroyed 275 | . 8 21 8 22 53 1 . 51 43 49 19 Melee 2 | . . 1 . . . . . . . . 1 Guns 169 | . 8 20 8 15 34 1 . 24 26 16 17 Cannons 84 | . . . . 7 16 . . 21 15 25 . AOE 17 | . . . . . 2 . . 5 2 8 . Classes Destroyed 17 | 1 3 7 . 2 3 . . . 1 . . Worker 14 | . . 1 1 1 2 . . 4 2 3 . Builder 17 | . . 2 . . 1 . . 1 3 10 . Tunneler 6 | 5 . . . . . . . 1 . . . Hauler 10 | . . 2 . 1 2 . . 3 1 1 . Recycler 18 | . . 1 . . 7 . . 2 2 6 . Mechanic 4 | . . . . 1 . . . 1 1 1 . Operator 5 | . . 1 . 1 2 . . . 1 . . Watcher 28 | . 2 4 . 1 3 . . 8 5 5 . Swarmer 53 | . 6 4 4 4 11 . . 6 5 11 2 Grunt 112 | . 2 12 4 12 15 . . 28 15 11 13 Brawler 4 | . . 1 . . . . . . . 1 2 Duelist 6 | . . . . . 1 . . 1 2 1 1 Protector 1 | . . . . . . . . . 1 . . Sentry 34 | . . 4 . 5 8 . . 7 5 4 1 Hunter 26 | . . . . 1 5 1 . 4 6 9 . Programmer 33 | . . . . . 7 . . 5 9 12 . Assembled 6 | . . . . . 6 . . . . . . Best Kill Streak 10 | 2 3 10 4 6 6 1 . 8 6 9 7 Combat Bots Only 10 | . 3 10 4 6 6 1 . 5 5 6 7 Max Kills in Single Turn 5 | 1 1 3 2 1 4 1 . 2 2 5 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . . . 2 . . 2 2 2 . Melee 1 | . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Damage Taken 21156 | . 189 906 223 1405 3147 104 . 3382 4297 3843 3660 Core 2647 | . 44 143 29 147 374 17 . 398 345 328 822 Absorbed by Shields 278 | . . . . . . . . . . . 278 Core Remaining (%) 67 | 100 82 . 57 73 . . 44 53 65 . . Volleys Fired 912 | 11 26 66 19 90 168 6 . 170 133 139 84 Largest 4 | 2 2 2 2 2 2 2 . 2 3 4 4 Hottest 344 | 60 70 79 68 91 108 83 . 165 228 344 181 Shots Fired 1986 | 22 52 125 38 168 332 12 . 315 325 408 189 Gun 1428 | 22 52 125 38 136 235 12 . 200 204 215 189 Cannon 542 | . . . . 32 97 . . 110 121 182 . Launcher 16 | . . . . . . . . 5 . 11 . Special . | . . . . . . . . . . . . Kinetic 1132 | 11 26 60 25 93 238 6 . 164 212 152 145 Thermal 524 | 11 26 55 . 43 80 . . 45 84 136 44 Explosive 16 | . . . . . . . . 5 . 11 . Electromagnetic 314 | . . 10 13 32 14 6 . 101 29 109 . Robot Hit Streak 56 | 10 12 26 16 41 50 7 . 38 56 54 20 Robot Miss Streak 6 | 1 2 3 4 3 2 4 . 3 2 6 3 Penetration Max 2 | . . . . 1 1 . . 2 1 1 1 Secondary Targets 19 | . 2 1 2 1 2 . . 1 1 1 8 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 1 1 1 Shots Hit Robots 1597 | 16 37 103 22 146 281 11 . 267 256 301 157 Core Hits 827 | 5 14 52 14 52 135 6 . 145 122 205 77 Critical Hits 80 | . . . 1 1 3 . . 22 21 20 12 Critical Kills 27 | . . . 1 . . . . 8 7 6 5 Critical Parts Destroyed 50 | . . . . 1 2 . . 14 14 12 7 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 40387 | 167 422 1692 317 2643 6690 88 . 7161 7837 10028 3342 Guns 22763 | 167 422 1512 317 2007 4041 88 . 3630 3877 3399 3303 Cannons 13033 | . . . . 585 1846 . . 2803 3254 4545 . Explosions 4524 | . . 174 . 45 803 . . 727 706 2069 . Melee . | . . . . . . . . . . . . Ramming 67 | . . 6 . 6 . . . 1 . 15 39 Kinetic 20720 | 71 200 683 219 1506 4401 67 . 3377 4522 3063 2611 Thermal 11451 | 96 222 847 . 546 2166 . . 1007 2529 3346 692 Explosive 2241 | . . . . . . . . 727 296 1218 . Electromagnetic 5908 | . . 156 98 585 123 21 . 2049 490 2386 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . 1 1 . 4 4 4 4 18 7 7 Average Corruption 5 | . . 1 1 . 1 4 4 3 12 6 7 Corruption Purged . | . . . . . . . . . . . . Effects 478 | . . . 2 . 16 20 13 50 199 95 83 Message Errors 90 | . . . 1 . 7 3 3 14 26 20 16 Matter Fused 89 | . . . . . 2 8 6 9 28 21 15 Heat Flow Errors 52 | . . . . . 3 2 . 10 25 4 8 Energy Discharges 45 | . . . . . 2 2 2 4 20 8 7 Parts Rejected 2 | . . . . . . . . . 2 . . Data Loss (minor) 53 | . . . . . 2 5 2 6 15 12 11 Data Loss (major) 11 | . . . . . . . . . 4 3 4 Misfires 9 | . . . . . . . . . 4 2 3 Alerts 1 | . . . . . . . . . 1 . . Misdirections 25 | . . . . . . . . . 25 . . Targeting Errors 85 | . . . 1 . . . . 7 40 22 15 Weapon Failures 16 | . . . . . . . . . 9 3 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 813 | . . . . 3 78 . . 67 255 410 . Projectiles 332 | . . . . 3 28 . . 67 65 169 . Explosions 481 | . . . . . 50 . . . 190 241 . Melee . | . . . . . . . . . . . . Knockbacks 66 | . . . . . 15 . . 12 11 28 . Impact . | . . . . . . . . . . . . Kinetic 62 | . . . . . 14 . . 11 11 26 . Secondary 4 | . . . . . 1 . . 1 . 2 . Self-Inflicted Damage 838 | . . 44 . 28 51 . . 54 449 199 13 Shots 20 | . . 1 . 1 1 . . 2 7 8 . Rammed 20 | . . . . 2 . . . 1 . 2 15 Targets Rammed 23 | . . 1 . 2 . . . 1 . 2 17 Kicked 2 | . . . . . . . . . . . 2 Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 321 | . 60 168 34 321 294 243 . 217 270 152 222 Average Temperature 56 | . 23 48 13 77 37 112 . 44 72 32 49 Received Heat Transfer 4595 | . 54 450 39 891 750 . . 513 528 423 947 Effects 3 | . . . . . 1 . . . 2 . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 3 . 3 . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Fried 24 | . . . . . 2 . . 8 3 11 . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 22 | 1 . 5 . . 2 . . 2 5 . 7 Heat Transferred 16899 | 225 548 2000 . 1235 3356 . . 1924 2795 3369 1447 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 1 . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Peak Influence 480 | 25 208 459 277 448 308 . . 383 258 480 . Initial 77 | . 13 6 77 31 33 . . . 67 26 . Average 130 | 12 81 218 175 169 88 . . 162 78 193 . Maximum Alert Level 2 | . 1 2 1 2 1 . . 1 1 2 . Low Security (%) 74 | 100 85 37 55 65 92 . . 60 91 57 . Level 1 23 | . 14 54 44 29 7 . . 39 8 38 . Level 2 1 | . . 8 . 5 . . . . . 3 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 68 | . . 2 1 3 17 . . 20 14 11 . Investigation 10 | . . . 1 1 3 . . 4 1 . . Extermination 22 | . . . . . 8 . . 5 4 5 . Reinforcement 22 | . . 2 . 2 5 . . 5 2 6 . Assault 1 | . . . . . . . . . 1 . . Garrison 13 | . . . . . 1 . . 6 6 . . Intercept . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 2 1 3 . Haulers Reinforced 5 | . . . . . 2 . . 2 . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Distress Signals 20 | . 1 1 1 6 8 . . . 1 2 . Communications Jammed 1 | . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . 1 . Times Spotted 427 | . 16 36 8 47 72 1 . 73 67 78 29 Peak Tracking Total 10 | . 5 10 3 9 5 1 . 6 6 5 9 Tactical Retreats 35 | . . 3 1 9 3 . . 3 6 7 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Traps Triggered 16 | . . 1 . 1 4 . . 3 4 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Machines Disabled 48 | . . 2 . 4 21 . . 2 11 8 . Max in Single Turn 9 | . . 1 . 2 9 . . 1 4 3 . Garrison Access 6 | . . . . . 2 . . 1 2 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Machines Accessed 79 | . 6 8 1 6 19 1 . 16 14 7 1 Terminals 36 | . 5 4 1 4 8 . . 7 6 1 . Fabricators 4 | . . . . . 2 . . 1 . 1 . Repair Stations 13 | . 1 1 . 1 3 . . 3 3 1 . Recycling Units 12 | . . 2 . 1 4 . . . 2 3 . Scanalyzers 4 | . . 1 . . . . . 2 1 . . Garrison Access 8 | . . . . . 2 . . 3 2 1 . Total Hacks 195 | . 18 19 3 17 30 1 . 38 42 17 10 Successful 121 | . 13 15 1 12 15 1 . 22 28 4 10 Failed 74 | . 5 4 2 5 15 . . 16 14 13 . Catastrophic 17 | . . 3 . 2 3 . . 4 5 . . Database Lockouts . | . . . . . . . . . . . . Manual 34 | . 7 4 2 7 5 . . 1 6 2 . Terminals 84 | . 14 9 3 12 14 . . 17 13 2 . Fabricators 8 | . . . . . 3 . . 3 . 2 . Repair Stations 28 | . 4 2 . 2 6 . . 7 5 2 . Recycling Units 24 | . . 6 . 3 5 . . . 2 8 . Scanalyzers 26 | . . 2 . . . . . 5 19 . . Garrison Access 14 | . . . . . 2 . . 6 3 3 . Terminal Hacks 57 | . 9 5 1 7 8 1 . 10 6 . 10 Record 15 | . . 1 1 1 . . . 1 1 . 10 Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 3 | . . . . 1 1 . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 2 | . 2 . . . . . . . . . . Branch Access Points 3 | . 1 1 . . . . . . 1 . . Emergency Access Points 4 | . 1 . . . 1 . . 2 . . . Repair Station Index 1 | . . . . . 1 . . . . . . Alert Level 5 | . . . . 1 2 . . 1 1 . . Unreport Threat 4 | . . . . 2 . . . . 2 . . Locate Traps 3 | . . . . . 1 . . 2 . . . Disarm Traps 2 | . 1 . . . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Registered Components 2 | . . . . 1 . . . 1 . . . Zone Layout 3 | . 1 . . . . . . 1 1 . . Fabricator Hacks 4 | . . . . . 2 . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 3 | . . . . . 2 . . 1 . . . Repair Station Hacks 17 | . 4 2 . 2 2 . . 5 1 1 . Scan Component 11 | . 2 1 . 1 2 . . 3 1 1 . Repair 6 | . 2 1 . 1 . . . 2 . . . Recycling Unit Hacks 11 | . . 4 . 2 1 . . . 2 2 . Retrieve Matter 5 | . . 2 . 1 . . . . 1 1 . Retrieve Components 6 | . . 2 . 1 1 . . . 1 1 . Scanalyzer 24 | . . 2 . . . . . 4 18 . . Insert Component 12 | . . 1 . . . . . 2 9 . . Analyze 12 | . . 1 . . . . . 2 9 . . Garrison Access Hacks 5 | . . . . . 2 . . 1 1 1 . Seal Access 5 | . . . . . 2 . . 1 1 1 . Unauthorized Hacks 3 | . . 2 . 1 . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 2 . 1 . . . . . . . Monitor 1 | . . 1 . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . Mask 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 2 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 60 | . 6 5 1 2 14 . . 15 11 6 . Full Trace Events 8 | . . . 1 . 2 . . 4 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 7 | . . . . . 7 . . . . . . Matter 504 | . . . . . 504 . . . . . . Time 201 | . . . . . 201 . . . . . . Total Robot Build Rating 28 | . . . . . 28 . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . 2 8 . . Parts Built 1 | . . . . . . . . 1 . . . Matter 234 | . . . . . . . . 234 . . . Time 58 | . . . . . . . . 58 . . . Total Part Build Rating 7 | . . . . . . . . 7 . . . Parts Repaired 6 | . 2 1 . 1 . . . 2 . . . Time 230 | . 58 32 . 80 . . . 60 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 326 | . . 99 . . . . . . 105 122 . Retrieved Components 38 | . . 11 . . 10 . . . 8 9 . Parts Scanalyzed 12 | . . 1 . . . . . 2 9 . . Part Schematics Acquired 10 | . . 1 . . . . . 1 8 . . Parts Damaged 1 | . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Total Allies 14 | . . . 2 . 7 . . . . 3 2 Largest Group 4 | . . . 2 2 4 . . . . 3 2 Highest-Rated Group 138 | . . . 54 54 60 . . . . 138 92 Highest-Rated Ally 46 | . . . 31 31 20 . . . . 46 46 Total Orders . | . . . . . . . . . . . . Ally Attacks 102 | . . . 1 19 60 . . . . 15 7 Total Damage 1427 | . . . 21 316 733 . . . . 222 135 Kills 12 | . . . 1 3 4 . . . . 2 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Robot Analysis Total 3 | . . . . 1 1 . . 1 . . . Derelict Logs Recovered 4 | . . . 2 . . . 1 . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Turns Passed 25808 | 224 1035 1395 628 1558 5195 1128 817 3703 4542 3178 2405 Spaces Moved 11330 | 118 497 588 296 615 2225 608 416 1746 1783 1167 1271 Core 106 | 21 . . . . . . . . 85 . . Treads 8343 | 97 497 588 296 615 2225 608 416 1746 317 938 . Legs 2844 | . . . . . . . . . 1381 192 1271 Wheels . | . . . . . . . . . . . . Hover 37 | . . . . . . . . . . 37 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 160 180 180 180 160 150 150 120 Average Speed 187 | 147 173 180 180 183 200 180 183 169 216 203 157 Slowest Speed 1300 | 160 180 180 180 200 220 180 185 185 1300 240 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 48 | 5 87 48 45 45 58 60 43 45 38 20 91 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . . 2 . . . . . . . 2 Known Exits Taken 6 | . 1 1 1 . . . . 1 1 1 . Unknown Exits Taken 5 | 1 . . . 1 1 1 1 . . . . Scrap Searched 16 | . . . . . . 6 7 . . . 3 Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 499 | . . 3 . 3 83 . . 53 169 183 5 Melee . | . . . . . . . . . . . . Projectile 92 | . . . . 1 5 . . 18 36 27 5 AOE 407 | . . 3 . 2 78 . . 35 133 156 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Total 14170 | 146 620 807 356 881 2672 627 469 2244 2222 1667 1459 Wait 1153 | . 71 105 32 122 152 . 48 198 174 220 31 Move 11319 | 117 496 587 295 614 2224 607 415 1745 1782 1166 1271 Hop . | . . . . . . . . . . . . Pick Up 220 | 11 12 14 3 14 20 2 . 25 39 54 26 Fast Attach 75 | . 3 1 2 5 21 2 3 24 8 6 . Attach 137 | 7 1 5 1 9 5 2 . 11 23 46 27 Detach 2 | . . . . . . . . . . 2 . Swap 112 | . 3 10 . 11 25 5 . 20 25 11 2 Drop 210 | . 8 18 4 14 56 2 3 50 33 21 1 Fire 912 | 11 26 66 19 90 168 6 . 170 133 139 84 Melee . | . . . . . . . . . . . . Ram 11 | . . . . . . . . . . . 11 Kick 8 | . . . . . . . . . . 2 6 Crush 4 | . . 1 . 2 . . . 1 . . . Escape Stasis 5 | . . . . . . . . . 5 . . Rewire 2 | . . . . . 1 1 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -4/Factory (discovered 2 exits: [*Res] / *Upp) -4/Upper Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 550 | -10/Materials | Identified exit to Materials 1030 | -10/Materials | Repaired Imp. Terrain Scanner 1058 | -10/Materials | Repaired Lgt. Treads 1260 | -10/Materials | Entered another Materials area 1260 | -9/Materials | Evolved 2 slots: Utility x2 1550 | -9/Materials | Destroyed 10 combat bots 1781 | -9/Materials | Repaired Imp. Terrain Scanner 1790 | -9/Materials | Identified exit to Mines 1882 | -9/Materials | Discovered new exit (range 16) 2082 | -9/Materials | Build established: Scavenger-Mutant 2655 | -9/Materials | Entered Mines 2784 | -9/Mines | Discovered new exit (range 6) 2786 | -9/Mines | Learned location of Storage (-7) 2894 | -9/Mines | Identified exit to Materials 2971 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2975 | -9/Mines | Found Prototype Device 2975 | -9/Mines | Identified Exp. Sensor Array 3005 | -9/Mines | Learned location of Zion (-7) 3266 | -9/Mines | Build established: Mutant 3283 | -9/Mines | Entered Materials 3283 | -8/Materials | Accompanied by 2 allies 3283 | -8/Materials | Evolved 2 slots: Utility x2 3288 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3658 | -8/Materials | Discovered new exit (range 15) 3905 | -8/Materials | Lost 3 parts (3w) 4091 | -8/Materials | Discovered new exit (range 10) 4259 | -8/Materials | Repaired Exp. Sensor Array 4483 | -8/Materials | Build established: Scavenger-Mutant 4841 | -8/Materials | Entered Factory 4841 | -7/Factory | Evolved 2 slots: Utility x2 5001 | -7/Factory | Fabricated S-27 Virus? 5107 | -7/Factory | Garrison activated, responded to threat 5283 | -7/Factory | Assembled infested ambush trap array 6553 | -7/Factory | Discovered new exit (range 9) 6678 | -7/Factory | Found Powered Armor 7503 | -7/Factory | Fabricated B-48 Gladiator? 8161 | -7/Factory | Discovered new exit (range 4) 9399 | -7/Factory | Discovered new exit (range 13) 9999 | -7/Factory | Discovered new exit (range 6) 10010 | -7/Factory | Core integrity fell below 50% 10036 | -7/Factory | Entered Lower Caves 10513 | -7/Lower Caves | Discovered new exit (range 11) 10562 | -7/Lower Caves | Encountered a Warlord checkpoint 11164 | -7/Lower Caves | Entered another Lower Caves area 11261 | -7/Lower Caves | Build established: Mutant 11689 | -7/Lower Caves | Encountered a Warlord checkpoint 11711 | -7/Lower Caves | Learned Factory terminal intel 11973 | -7/Lower Caves | Discovered new exit (range 5) 11981 | -7/Lower Caves | Entered Factory 11981 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11982 | -6/Factory | Loaded intel: 20 terminal locations 12429 | -6/Factory | Discovered new exit (range 16) 12523 | -6/Factory | Identified exit to Lower Caves 12705 | -6/Factory | Repaired Imp. Utility Shielding 12802 | -6/Factory | Build established: Scavenger-Mutant 13058 | -6/Factory | Garrison activated, responded to threat 13432 | -6/Factory | Repaired Med. Treads 13776 | -6/Factory | Fabricated Imp. Cloaking Device (x1) 14683 | -6/Factory | Build established: Mutant 15105 | -6/Factory | Build established: Scavenger-Mutant 15257 | -6/Factory | Lost 3 parts (1u2w) 15396 | -6/Factory | Garrison activated, responded to threat 15544 | -6/Factory | Discovered new exit (range 15) 15683 | -6/Factory | Identified exit to Factory 15684 | -6/Factory | Entered another Factory area 15684 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 15948 | -5/Factory | Lost 4 parts (2n1u1w) 16505 | -5/Factory | Build established: Gunner 16972 | -5/Factory | Crushed by falling debris 16972 | -5/Factory | System corruption reached 10% 17014 | -5/Factory | Lost 8 parts (3p3u2w) 17998 | -5/Factory | Discovered new exit (range 7) 18040 | -5/Factory | Identified exit to Extension 18188 | -5/Factory | Identified exit to Upper Caves 18214 | -5/Factory | Garrison activated, responded to threat 18330 | -5/Factory | Build established: Scavenger-Gunner 18870 | -5/Factory | Garrison activated, responded to threat 20153 | -5/Factory | Discovered new exit (range 16) 20223 | -5/Factory | Identified exit to Factory 20226 | -5/Factory | Entered another Factory area 20226 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 20380 | -4/Factory | Build established: Gunner 20696 | -4/Factory | Lost 4 parts (1p1u2w) 20960 | -4/Factory | Lost 5 parts (1n2u2w) 21113 | -4/Factory | Discovered new exit (range 15) 21669 | -4/Factory | Allied Derelicts emerged from ambush trap array 21897 | -4/Factory | Build established: Scavenger-Gunner 22427 | -4/Factory | Build established: Scavenger-Skirmisher 22959 | -4/Factory | Found Prototype Processor 22960 | -4/Factory | Identified Exp. Signal Interpreter 22973 | -4/Factory | Found Exp. Signal Interpreter 23289 | -4/Factory | Lost 9 parts (1p2n3u3w) 23350 | -4/Factory | Discovered new exit (range 9) 23380 | -4/Factory | Identified exit to Upper Caves 23404 | -4/Factory | Entered Upper Caves 23480 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23577 | -4/Upper Caves | Lost 11 parts (1p3n4u3w) 23584 | -4/Upper Caves | Destroyed 7 combat bots 23606 | -4/Upper Caves | Learned location of Testing (-2) 23854 | -4/Upper Caves | Build established: Scavenger-Gunner 24059 | -4/Upper Caves | A Commander dispatched an escort 24066 | -4/Upper Caves | Learned 8 Research zone layouts 24066 | -4/Upper Caves | Learned Factory security intel 24066 | -4/Upper Caves | Learned Research security intel 24066 | -4/Upper Caves | Learned Research garrison access intel 24764 | -4/Upper Caves | Core integrity fell below 50% 24821 | -4/Upper Caves | Lost 7 parts (2p1n2u2w) 25665 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25752 | -4/Upper Caves | Core integrity fell below 20% 25809 | -4/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 25745_ Com. Battery destroyed. 25749_ Slammed into Y-64 Sentinel. 25763_ System corrupted: Heat flow error (+233). 25765_ Slammed into Y-64 Sentinel. 25768_ Com. Battery destroyed. 25773_ Slammed into Y-64 Sentinel. 25774_ Slug penetrates Wall. 25780_ Neutrino Core destroyed. 25780_ Penetrated by Slug. 25781_ Slammed into Y-64 Sentinel. 25786_ Penetrated by Slug. 25787_ Slammed into Y-64 Sentinel. 25791_ Penetrated by Slug. 25792_ Slammed into Y-64 Sentinel. 25793_ System corrupted: Component data lost. 25797_ Penetrated by Slug. 25798_ Slammed into Y-64 Sentinel. 25803_ Penetrated by Slug. 25803_ Slammed into Y-64 Sentinel. 25809_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ## % ### #### | | ## ##?### #??## #%% ## | | ######????# #??## # #### ### | | #???????# #?## % #?## #?## | | # #??????? #?## #??## #??? | | ## ## ##?????? #?## #???# ##??? | | ?########% #??????# ##?## % #??## ###???? | | ????????## ???##### ##?## #??# #####?? | | ?????????? #?????##% ##?## #??# ### | | ?????????? #??????# ##??# ####??## # | | ??????????# #?????# #???# ##??????## | | ???????????## #?????# ###?##%########### ### | | ????????????? #????# #### #? | | ????????????? #????# ## ## | | ?????????????? #????? # "" " # | | ?????????????? ##????? ?# ! """""" | | ???????? ????? #?????? ??# %! 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Battery | -9/Materials | Scanalyzed Imp. Cloaking Device | -6/Factory | Hacked Energy Well | -6/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Adv. Cooling System | -5/Factory | Scanalyzed Flexi-carbon Leg | -5/Factory | Scanalyzed Lrn. Proton Cannon | -5/Factory | Scanalyzed Imp. Particle Charger | -5/Factory | Scanalyzed Imp. Focal Shield | -5/Factory | Scanalyzed Hvy. Flak Cannon | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded B-48 Gladiator | x3 | -7/Factory | Preloaded Imp. Cloaking Device | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed LightpackCoilSplitter Manual? 0 Play Time 02:59:28 Cumulative 56.0 hours Start 2021.07.04 @ 17:42:06 End 2021.07.04 @ 22:51:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 14 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 56 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3c4ce3f-7bb1-4fe7-8c65-f92030e2dfb3