Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.08 @ 18:38:14 Player: cptwinky Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (245) 1225 Value Destroyed (13152) 13152 Prototype IDs (24) 480 Alien Tech Used (2) 400 Bonus (7672) 7672 TOTAL SCORE: 32229 Bonus ------- High Alert Combat Kills 2610 Follower Combat Kills 1544 Entered Garrisons 1000 Used RIF Installer 3000 Entered DSFs 500 Friendly Fire -982 Cogmind --------- Core Integrity 0/1600 Matter 255/300 Energy 75/100 System Corruption 7% Temperature Cool (0) Movement Hovering (70) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (13) ----- Enhanced Optical Array Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array Terrabomb Improved Datajack Peak State ------------ > --- POWER ------------ Compact Particle Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Experimental Heat Sink 2N-1CE's Frost Array High-capacity Storage Unit Advanced Target Analyzer Improved Transmission Jammer Improved Medium Armor Plating Graphene Brace Advanced Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Magnetic Acceleration Cannon Core Stripper > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Energy Well Matter Compressor Advanced Terrain Scan Processor Improved Shield Generator Long-range Tractor Beam Terrabomb Terrabomb Potential Cannon Hellfire Missile Launcher Improved Datajack Advanced Remote Datajack Advanced Remote Datajack Makeshift Hammer [Rating: 158] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Makeshift Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Q-thruster Utility Advanced Targeting Computer Device Heart of Steel Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Improved Arc Projector Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Slots Evolved 18 | . . . 4 . . . 2 . 2 . . . . 2 . 2 2 . . . 2 . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . Utility 11 | . . . 3 . . . 1 . 1 . . . . 1 . 1 1 . . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 301 | 2 1 22 5 14 17 12 4 6 10 13 . 5 11 9 34 8 10 19 14 25 22 14 18 6 Power 16 | . . 1 1 1 2 2 . . 2 . . . . 2 1 . . 1 1 1 1 . . . Engine 6 | . . 1 . . 2 1 . . 1 . . . . 1 . . . . . . . . . . Core 6 | . . . 1 1 . 1 . . . . . . . 1 1 . . . 1 . . . . . Reactor 4 | . . . . . . . . . 1 . . . . . . . . 1 . 1 1 . . . Propulsion 47 | 2 . 4 1 3 7 . 1 2 1 2 . . 3 2 5 1 . . . 3 . 4 3 3 Treads 36 | 2 . 2 . 3 7 . 1 2 1 2 . . 3 2 5 1 . . . 3 . . 2 . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . 2 . . . . . . . . . . . . . . . . . . . 4 1 . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 115 | . 1 3 3 4 4 7 1 2 4 6 . 5 3 5 15 2 4 10 2 11 9 6 5 3 Device 45 | . 1 3 . . . 1 . . . 3 . 2 1 1 7 . 4 8 . 4 3 3 4 . Storage 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . 1 . . Processor 11 | . . . 3 . . 2 . . . . . 1 . . . 1 . . . 1 1 . . 2 Hackware 18 | . . . . . . . 1 . 1 . . . . 2 1 1 . 2 2 3 4 . 1 . Protection 37 | . . . . 4 3 4 . 2 2 3 . 2 2 1 7 . . . . 3 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | . . 14 . 6 4 3 2 2 3 5 . . 5 . 13 5 6 8 11 10 12 4 10 . Energy Gun 4 | . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . Energy Cannon 9 | . . 2 . . . . . . . . . . . . . 1 . 2 1 . . . 3 . Ballistic Gun 34 | . . 5 . 1 2 . . . . 1 . . . . 2 1 4 2 5 5 3 . 3 . Ballistic Cannon 37 | . . 4 . 3 2 2 1 1 2 2 . . 3 . 6 2 . . . 2 6 1 . . Launcher 12 | . . 2 . 2 . 1 . . . 1 . . . . 2 . 2 2 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Impact Weapon 13 | . . . . . . . . . . . . . . . 2 . . . 3 1 2 3 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . . . . 1 1 1 1 . . 1 . 1 1 . . 2 2 1 . . . Unidentified Prototypes 19 | . . . . . 2 . . . 2 1 . 1 . 1 . 1 . 5 2 2 . 1 1 . Parts Lost 64 | . . 4 . 2 1 . . 1 . . . . 6 1 8 . . 1 1 2 4 6 21 6 Power 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 19 | . . 1 . 1 1 . . . . . . . 2 . 3 . . . . . 1 1 7 2 Utility 30 | . . . . 1 . . . 1 . . . . 2 1 3 . . 1 1 1 2 3 10 4 Weapon 13 | . . 2 . . . . . . . . . . 2 . 2 . . . . 1 1 2 3 . Highest Loss Streak 16 | . . 1 . 1 1 . . 1 . . . . 6 1 5 . . 1 1 2 2 4 16 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 86 92 61 95 99 100 97 99 97 92 100 99 98 97 90 77 79 79 79 84 84 81 81 21 Engine 5 | . 14 14 3 . 1 8 . . 1 6 6 6 6 5 5 5 4 2 . . . . . . Core 1 | . . . 6 9 7 . 7 7 4 . . . . 2 5 5 4 4 4 3 . . . . Reactor 4 | . . . . . . . . . 3 6 6 6 6 2 . . . 1 4 5 13 13 11 . Treads 22 | . 28 20 18 25 27 27 30 30 26 26 26 26 25 28 24 15 14 14 14 14 12 5 4 . Device 3 | . 1 9 . . . . . . . 3 . . 1 1 2 4 3 5 4 4 4 5 19 5 Storage 7 | . 14 14 9 9 9 9 7 7 6 6 6 6 6 5 5 5 4 4 4 4 4 4 3 . Processor 11 | . . . 7 19 18 18 15 15 13 13 13 17 20 17 13 14 14 12 9 8 3 4 3 4 Hackware 6 | . . . . . . . 4 5 6 6 6 2 . 6 8 5 9 9 12 22 31 24 19 3 Protection 10 | . . . . 12 18 17 15 16 20 9 20 19 17 11 9 10 9 9 9 4 2 3 1 2 Ballistic Gun 5 | . 28 13 9 9 13 . . . . 4 . . . . . . 12 13 12 8 7 3 1 . Ballistic Cannon 8 | . . 10 9 8 4 17 14 14 13 8 13 13 12 11 9 9 . . . 3 3 7 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 10 11 25 17 33 58 63 63 67 151 152 152 152 152 149 121 122 124 124 121 113 150 157 154 3 Greatest Support 225 | 40 40 40 40 60 84 84 112 112 96 96 96 96 96 114 165 210 210 210 210 225 225 150 100 22 Greatest Overweight (x) 5 | . . 2 . . . . . . 1 1 1 1 3 1 1 . . . . . . 5 4 . Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 . . . . . . . . 1 2 . Largest Inventory Capacity 25 | 8 8 8 8 8 15 15 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 8 8 8 8 8 11 15 15 15 19 25 25 25 25 23 20 20 20 20 20 20 20 20 19 5 Most Carried 25 | 6 8 8 8 8 15 15 15 15 19 25 25 25 25 25 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | 6 7 7 7 7 10 14 14 15 16 22 20 24 24 21 19 19 19 19 19 19 19 19 17 4 Final Capacity 25 | 8 8 8 8 8 15 15 15 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 5 5 Final Carried 25 | 6 7 8 7 8 15 15 15 15 19 17 23 25 22 20 20 20 19 19 20 20 19 20 4 3 Class Distribution -------------------- 74% | Mutant 5% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Gunner | -3/Research Bothacker-Tank | -3/Garrison Hacker-Tank | -3/Testing Botlord-Tank | -3/Garrison Botlord-Tank | -2/Research Botlord-Gunner | -2/Quarantine Bothacker-Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Matter Collected 13763 | 220 . 784 . 469 616 591 46 421 231 2455 470 45 793 160 1672 157 578 980 344 810 1034 358 529 . Remotely 491 | . . . . . . . . . . 21 . . . 43 . . 271 . . . . . 156 . Salvage Created 11655 | . . 394 . 645 857 561 . 272 31 569 69 . 522 421 1394 155 1040 1343 228 1242 629 566 717 . Parts 499 | . . 22 . 37 44 26 . 5 7 27 1 . 5 13 59 2 36 67 13 43 30 24 38 . Haulers Intercepted 7 | . . . . . 3 . . . . . . . . 1 . 1 2 . . . . . . . Recyclers Shooed 6 | . . . . . 2 . . . . . . . . 2 . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . 14 . . . . . . . 7 6 . 13 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Combat Hostiles Destroyed 212 | . . 15 . 20 16 20 . 10 . 3 3 . 13 4 22 1 15 22 3 9 14 8 14 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Guns 73 | . . 3 . 6 16 . . . . . . . . . . . 9 21 3 6 4 3 2 . Cannons 100 | . . 6 . 11 . 16 . 10 . 1 3 . 13 3 17 1 . . . 3 9 3 4 . AOE 36 | . . 6 . 3 . 4 . . . 2 . . . 1 5 . 6 1 . . . 1 7 . Classes Destroyed 24 | . . 4 . 3 4 2 . 2 . 4 . . . . 3 . 1 . . . 1 . . . Worker 7 | . . . . . 2 . . . . . . . . 1 . 1 2 . . . . 1 . . Builder 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hauler 7 | . . . . . 3 . . . . . . . . 1 . 1 2 . . . . . . . Recycler 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . . 1 1 . . . 2 . . . . . . . . . . . 1 . 2 . Swarmer 37 | . . 1 . 3 5 3 . . . . 1 . . 1 5 . 5 5 . 1 3 . 4 . Cutter 8 | . . . . . . . . . . . . . . . 4 . . 4 . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 56 | . . . . 7 7 3 . 6 . 1 . . 5 . 7 . 6 6 . 5 2 1 . . Brawler 11 | . . . . . . 2 . 1 . . . . 6 . 1 . . . . 1 . . . . Duelist 8 | . . . . 4 . 2 . . . . . . 1 . . . . 1 . . . . . . Sentry 26 | . . 1 . 6 4 4 . . . . . . 1 3 2 1 . 2 . 1 1 . . . Specialist 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Hunter 14 | . . . . . . 6 . . . . . . . . . . 4 . 2 . . . 2 . Programmer 28 | . . . . . . . . . . . . . . . 2 . . 4 1 1 7 7 6 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . 3 2 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | . . 2 . 7 6 6 . 3 2 3 1 . 5 6 9 3 6 7 2 3 3 2 9 . Combat Bots Only 9 | . . 2 . 7 5 6 . 3 . 3 1 . 5 3 9 1 5 7 2 3 3 2 7 . Max Kills in Single Turn 5 | . . 1 . 2 2 2 . 1 1 2 1 . 2 2 5 1 5 2 1 1 1 2 3 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Exploded 5 | . . 1 . 2 . 2 . . . 2 . . . 1 5 . 5 1 . . . 1 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Damage Taken 22023 | . . 818 . 688 804 832 50 894 . 238 54 . 2139 175 1521 . 1185 2547 1055 1588 1677 1221 3334 1203 Core 2590 | . . 140 . 70 76 50 7 45 . 48 . . 81 . 89 . 41 46 . 76 122 92 784 823 Absorbed by Shields 2453 | . . . . . . 319 . . . . . . . . . . . 99 . . 829 819 387 . Reduced by Siege Mode 517 | . . . . . . . . . . . . . . . . . 119 120 . 72 50 19 137 . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . . . 104 Ignored by Resistances 203 | . . . . 6 . . . . . . . . 31 60 106 . . . . . . . . . Regen/Repaired (Parts) 2913 | . . . . . . . . . . . . . . . . 29 246 1720 918 . . . . . Core Remaining (%) 83 | 100 . 44 . . . 64 . 92 . . . . 84 . 91 100 . . . 87 . 85 . . Volleys Fired 729 | . . 98 . 40 50 43 6 29 3 50 6 1 48 6 89 4 33 59 18 49 55 19 23 . Largest 3 | . . 2 . 2 2 2 1 2 2 2 2 1 2 2 2 2 3 3 3 3 3 3 1 . Hottest 200 | . . 80 . 69 96 96 48 96 96 96 96 48 157 118 118 109 101 101 101 129 136 147 200 . Shots Fired 1377 | . . 129 . 70 99 74 6 58 6 55 12 1 96 12 143 8 87 165 44 108 125 56 23 . Gun 683 | . . 23 . 30 93 . . . . 40 . . . . 21 . 82 161 44 88 72 19 10 . Cannon 643 | . . 83 . 33 6 71 6 58 6 10 12 1 93 12 120 8 . 3 . 20 53 37 11 . Launcher 46 | . . 23 . 7 . 3 . . . 5 . . . . 2 . 5 1 . . . . . . Special 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 . Kinetic 1284 | . . 87 . 63 99 71 6 58 6 50 12 1 93 12 141 8 82 161 44 108 125 56 1 . Thermal 32 | . . 19 . . . . . . . . . . 3 . . . . . . . . . 10 . Explosive 46 | . . 23 . 7 . 3 . . . 5 . . . . 2 . 5 1 . . . . . . Electromagnetic 13 | . . . . . . . . . . . . . . . . . . 3 . . . . 10 . Robot Hit Streak 52 | . . 13 . 20 29 17 . 16 2 31 14 . 30 41 52 16 18 17 9 14 25 19 7 . Robot Miss Streak 5 | . . 4 . 3 3 1 . 2 1 2 . . 3 . 2 . 1 3 4 2 2 5 2 . Penetration Max 2 | . . . . . . . . 1 . 1 . . 1 1 1 . 1 2 1 2 1 1 . . Secondary Targets 16 | . . . . . 3 . . . . . . . . . . . 3 9 . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . . Shots Hit Robots 986 | . . 46 . 45 79 48 1 49 5 47 9 . 78 11 103 7 70 125 27 82 92 44 18 . Core Hits 514 | . . 27 . 38 32 29 4 15 2 36 3 . 30 13 54 3 65 49 12 39 28 15 20 . Critical Kills 69 | . . . . . 1 . . . . 11 . . 3 3 14 2 5 6 2 14 3 5 . . Critical Parts Destroyed 90 | . . . . . . . . . . 10 . . 3 2 20 1 9 13 2 17 10 3 . . Critical Strikes 214 | . . . . 2 2 6 . 9 1 21 . . 18 5 46 5 14 19 4 34 17 11 . . Burn 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 164 | . . . . . 1 . . . . 21 . . 7 5 34 4 14 19 4 34 13 8 . . Blast 49 | . . . . 2 1 6 . 9 1 . . . 10 . 12 1 . . . . 4 3 . . Melee Attacks 44 | . . . . . . . 1 1 2 . . . 4 . 9 1 . . 5 12 3 4 2 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact 27 | . . . . . . . . . . . . . . . 8 . . . 3 10 2 3 1 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . 2 . . . 4 . . 1 . . 2 1 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28923 | . . 1484 . 1544 1579 1571 32 1392 86 1094 295 . 2076 684 2794 155 2490 2863 429 1319 2619 1407 3010 . Guns 10243 | . . 113 . 343 1408 . . . . 262 . . . . 166 . 1535 2682 429 1089 1552 611 53 . Cannons 12341 | . . 459 . 562 100 1206 . 1392 86 147 295 . 2049 329 2210 119 . . . 230 1025 725 1407 . Explosions 5964 | . . 897 . 639 . 354 24 . . 659 . . . 344 418 . 955 181 . . . . 1493 . Melee 109 | . . . . . . . . . . . . . . . . . . . . . . 52 57 . Ramming 239 | . . 15 . . 71 11 8 . . 26 . . . 11 . 36 . . . . 42 19 . . Kinetic 21238 | . . 572 . 905 1508 1206 . 1392 86 409 295 . 2049 329 2353 119 1535 2682 429 1319 2577 1388 85 . Thermal 2899 | . . . . . . . . . . . . . 27 . . . . . . . . . 2872 . Explosive 4447 | . . 897 . 639 . 354 . . . 659 . . . 344 418 . 955 181 . . . . . . Electromagnetic 77 | . . . . . . . 24 . . . . . . . . . . . . . . . 53 . Impact 23 | . . . . . . . . . . . . . . . 23 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . . . . . 16 . 5 . . 6 . 8 10 31 5 7 Average Corruption 7 | . . . . . . . . . . . . . 15 . 3 . . 3 . 4 4 12 2 5 Corruption Purged 30 | . . . . . . . . . . . . . . . 6 . . 9 . 8 2 5 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 72 | . . . . . . . . . . . . . 12 . 6 . . 5 . 3 10 29 2 5 Message Errors 12 | . . . . . . . . . . . . . 1 . 1 . . . . 1 1 8 . . Matter Fused 22 | . . . . . . . . . . . . . 5 . 1 . . 4 . 1 5 4 . 2 Heat Flow Errors 5 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 2 . . Energy Discharges 6 | . . . . . . . . . . . . . 1 . 2 . . . . . 1 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . 1 . . . . . . . . 5 1 1 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . 1 1 3 1 1 Misfires 4 | . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 576 | . . . . . 6 25 . 23 . 4 6 . . 26 39 . 3 . . . 25 22 397 . Projectiles 278 | . . . . . 6 14 . 23 . . 6 . . 2 39 . . . . . 25 22 141 . Explosions 294 | . . . . . . 11 . . . . . . . 24 . . 3 . . . . . 256 . Melee 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Knockbacks 120 | . . 1 . 5 . 9 . 20 1 1 2 . 11 1 25 . . . . 2 21 21 . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 106 | . . 1 . 5 . 9 . 18 1 1 2 . 11 1 19 . . . . 2 20 16 . . Secondary 13 | . . . . . . . . 2 . . . . . . 5 . . . . . 1 5 . . Self-Inflicted Damage 193 | . . 85 . . . . 28 . . 53 . . . . 27 . . . . . . . . . Shots 7 | . . 4 . . . . 1 . . 1 . . . . 1 . . . . . . . . . Rammed 31 | . . 2 . . 8 3 4 . . 2 . . . 1 . 3 . . 1 . 6 1 . . Targets Rammed 34 | . . 2 . . 10 3 4 . . 2 . . . 1 . 4 . . 1 . 6 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Highest Temperature 421 | . . 239 . 216 180 258 30 84 135 168 84 12 343 144 421 2 249 192 . 303 232 72 . . Average Temperature 89 | . . 122 . 55 59 95 13 25 71 59 30 9 101 52 124 1 116 80 . 128 84 47 . . Received Heat Transfer 3472 | . . 411 . 243 378 134 6 429 . 81 36 . 609 18 342 . 69 433 . 177 106 . . . Effects 14 | . . . . 2 . 1 . . . . . . 1 . 8 . . . . 1 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . . Interference 7 | . . . . 2 . . . . . . . . . . 4 . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . 1 1 1 3 . 1 4 3 1 . Total Turns 323 | . . . . . . . . . . . . . . . 21 10 54 74 . 20 72 63 9 . Longest Duration 54 | . . . . . . . . . . . . . . . 21 10 54 46 . 20 35 43 9 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 6 . . . . . . . . . . 1 . . . Impact Corruptions 5 | . . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Heat Transferred 2226 | . . . . . . . . . . . . . 256 . . . . . . . . . 1970 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Peak Influence 1400 | . 37 . 37 485 499 1083 626 624 358 . . . . 804 1400 782 862 1305 830 840 687 344 411 296 Initial 735 | . . . 33 24 235 164 568 438 327 . . . . 707 364 735 410 646 733 404 472 344 20 136 Average 527 | . 8 . 35 260 293 631 612 531 66 . . . . 641 872 757 703 993 696 680 537 199 221 195 Maximum Alert Level 4 | . . . . 2 2 3 2 2 1 . . . . 3 4 3 3 4 3 3 2 1 2 1 Low Security (%) 16 | 100 100 . 100 23 3 6 . . 86 . . . . . . . . . . . . 57 38 63 Level 1 22 | . . . . 61 89 17 . . 13 . . . . . 8 . . . . . . 42 42 36 Level 2 32 | . . . . 15 6 35 100 100 . . . . . 55 37 . 48 7 36 64 99 . 19 . Level 3 21 | . . . . . . 41 . . . . . . . 44 25 100 51 55 63 34 . . . . Level 4 6 | . . . . . . . . . . . . . . . 28 . . 36 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 3 . . 1 1 . . . 1 1 . 1 5 . 2 . 5 3 3 1 Investigation 8 | . 1 . . . 2 . . . . . . . . 1 . . 1 . 1 . . 1 . 1 Extermination 8 | . . . . . . . . . 1 . . . . . . 1 . . 1 . 2 2 1 . Reinforcement 6 | . . . . . 1 . . 1 . . . . . . . . 2 . . . . . 2 . Assault 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 . . . Garrison 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Distress Signals 7 | . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . 3 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Times Spotted 350 | . . 23 . 22 26 27 1 10 2 5 10 . 24 9 37 1 16 24 5 21 26 10 26 25 Peak Tracking Total 17 | . . 3 . 7 4 6 1 5 2 4 4 . 12 5 12 1 5 6 3 6 8 2 7 17 Tactical Retreats 23 | . . 2 . 2 . 1 . . . . . . 3 1 4 . . 2 2 1 2 . . 3 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Traps Triggered 10 | . . 1 . 3 . . . . . . . . . . 2 . . 1 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . 6 . . . . . . 4 . . . Reused 5 | . . 2 . . . . . . . . . . . . 2 . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . 3 . . . . . . . . . . . . 3 . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Fabricated Traps 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Most Traps Carried 2 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Machines Disabled 32 | . . 1 . . 1 3 2 1 1 . . . 1 2 7 . . 5 4 1 . 2 1 . Max in Single Turn 2 | . . 1 . . 1 1 2 1 1 . . . 1 1 1 . . 1 1 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 6 | . . . . . . 2 . . . . . . . . 2 . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Machines Accessed 55 | . 4 1 1 1 8 2 1 . 6 1 . . . 5 2 2 1 1 3 2 2 8 2 2 Terminals 36 | . 2 . . 1 7 2 1 . 3 . . . . 3 2 1 . 1 2 2 2 6 . 1 Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 Recycling Units 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . 1 . 1 . . . . . . . . 1 . . 1 . 1 . . . 1 . Total Hacks 126 | . 12 3 2 2 17 6 2 . 15 1 . . . 12 6 2 3 3 6 3 8 16 2 5 Successful 50 | . 3 3 1 1 6 2 1 . 8 1 . . . 4 2 . 1 1 5 1 6 3 1 . Failed 75 | . 8 . 1 1 11 4 1 . 7 . . . . 8 4 2 2 2 1 2 2 13 1 5 Catastrophic 20 | . 1 . . . 3 1 . . 3 . . . . 1 1 1 2 . . . . 4 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 4 . 1 . 14 3 . . 5 . . . . 2 1 1 2 . 1 . 5 6 . . Terminals 85 | . 6 . . 2 14 6 2 . 8 . . . . 7 6 1 . 3 4 3 8 14 . 1 Fabricators 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . Repair Stations 12 | . 4 . . . . . . . 2 . . . . . . 1 . . . . . 1 . 4 Recycling Units 5 | . 2 . . . . . . . 2 . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 14 | . . . 2 . 3 . . . . . . . . 3 . . 3 . 2 . . . 1 . Terminal Hacks 30 | . 2 3 . 1 2 2 1 . 2 1 . . . 3 1 . . 1 3 1 4 3 . . Record 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 5 | . . . . 1 . 1 . . . . . . . . 1 . . 1 . . 1 . . . Unreport Threat 6 | . . . . . 1 . . . 2 . . . . 1 . . . . 1 . . 1 . . Locate Traps 5 | . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 1 . . Reprogram Traps 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . . . . . . . . 1 . . 1 . 1 . . . 1 . Unlock Access 5 | . . . 1 . 1 . . . . . . . . 1 . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 11 | . 1 . . . 3 . . . 3 . . . . . 1 . . . 1 . 2 . . . Terminals 8 | . . . . . 3 . . . 2 . . . . . 1 . . . . . 2 . . . Track 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Botnet 4 | . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 3 . 1 1 8 2 . . 5 . . . . 5 2 2 1 1 3 2 2 8 1 2 Full Trace Events 7 | . . . . . 2 . . . . . . . . 1 1 . 1 . . . . 1 . 1 Feedback Events 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Corruption 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . 14 . . . . . . 3 . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Used RIF Installer 6 | . . . . 2 . 1 . . . . . . . . 1 . . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . 1 1 . . . . . . 2 1 . 2 2 5 3 . 3 . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat 19 | . . . . . . . 1 1 . . . . . . 2 . . 2 2 5 3 . 3 . Autooverrided 10 | . . . . . . . . . . . . . . . 1 . . 2 . 4 2 . 1 . Robot Hacks Applied 10 | . . . . . . . 1 1 . . . . . . 1 1 . . 2 1 1 . 2 . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . formatsys_high 4 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 1 . formatsys_deep 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 27 | . . . . . . 8 . . . . . . . . 7 . . 3 . 5 4 . . . Machine Destruction 23 | . . . . . . 8 . . . . . . . . 7 . . 3 . 5 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Attached 15 | . . . . . . . 1 . . . . . . 1 1 1 . 2 1 3 4 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . 5 . 6 . . 1 . . . 1 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Total Allies 40 | . . . . 5 . 6 1 1 1 1 . . 1 . 2 1 . 2 4 8 5 . 2 . Largest Group 6 | . . . . 3 3 5 1 1 1 1 1 1 1 1 1 2 2 2 3 6 2 . 1 . Highest-Rated Group 318 | . . . . 42 42 104 32 32 29 99 99 97 97 29 49 85 85 83 246 318 138 . 69 . Highest-Rated Ally 99 | . . . . 16 16 21 32 32 29 99 99 97 97 29 49 49 49 47 82 82 69 . 69 . Total Orders 31 | . . . . 1 . 1 . 2 . 5 . . . . 4 1 3 8 4 . 2 . . . STAY 15 | . . . . 1 . 1 . . . 3 . . . . 2 . 1 4 2 . 1 . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . FOLLOW 8 | . . . . . . . . 1 . 2 . . . . 2 . 1 . 1 . 1 . . . AID 7 | . . . . . . . . . . . . . . . . 1 1 4 1 . . . . . Ally Attacks 212 | . . . . 1 20 32 1 4 4 8 12 . 18 12 8 . 8 4 3 46 19 . 12 . Total Damage 5681 | . . . . 17 211 826 17 156 19 114 815 . 971 150 244 . 159 79 . 1139 608 . 156 . Kills 49 | . . . . . 3 12 1 . . 2 7 . 9 3 2 . . . . 7 3 . . . Allies Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . 2 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Turns Passed 32118 | 7 337 3874 90 1037 1447 1289 301 258 845 10085 2750 998 1021 585 1668 256 228 1144 521 1003 965 819 446 144 Spaces Moved 14520 | 3 160 2421 52 528 733 573 157 86 410 3941 1103 335 341 252 686 122 62 494 233 453 370 440 256 309 Core 43 | . . . . . . . . . . . . . . . . . . . . . . . 18 25 Treads 12625 | 3 160 1332 52 528 733 573 157 86 410 3941 1103 335 341 252 686 122 62 494 233 453 370 197 2 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1568 | . . 1089 . . . . . . . . . . . . . . . . . . . 243 236 . Hover 246 | . . . . . . . . . . . . . . . . . . . . . . . . 246 Flight 38 | . . . . . . . . . . . . . . . . . . . . . . . . 38 Fastest Speed 40 | 160 160 95 160 160 160 160 160 160 160 242 245 245 243 162 160 163 163 163 163 155 152 120 50 40 Average Speed 187 | 160 160 132 160 160 160 160 160 160 197 243 245 245 246 214 175 163 163 163 163 159 154 139 128 42 Slowest Speed 430 | 160 160 160 160 160 160 160 160 160 242 245 245 245 430 246 246 163 163 163 163 163 155 165 162 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 20 98 7 50 54 65 4 67 12 99 97 15 68 10 59 4 4 55 26 49 10 48 10 17 Regions Visited 24 Branch Regions 8 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . . . . . . 1 . . 1 . 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 . . . . . . 1 1 1 1 1 . . 1 . . . . 1 . 1 . Scrap Searched 21 | . . 9 . . . . . . . 4 5 1 2 . . . . . . . . . . . Spaces Dug 61 | . . 16 . . . . 3 . . . 3 . . . 5 . . 22 . 8 3 . 1 . Terrain Destroyed 389 | . . 123 . 10 4 7 3 . 2 34 5 . 15 22 19 1 32 28 1 14 7 . 62 . Melee 16 | . . . . . . . . . . . . . . . 5 . . . . 8 2 . 1 . Projectile 65 | . . 10 . . 4 . 3 . 2 4 5 . 15 . 4 1 . 5 . 5 5 . 2 . AOE 304 | . . 113 . 10 . 7 . . . 30 . . . 22 10 . 31 22 . . . . 59 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Gar Mat Gar Fac DSF Fac Low Low Zio Pro Fac Gar Fac Res Gar Tes Gar Res Qua Acc Com Total 18057 | 4 243 2971 57 649 907 873 197 146 442 4364 1143 513 420 288 995 167 117 706 333 635 640 594 341 312 Wait 1975 | . 76 395 . 16 60 159 23 22 2 312 15 167 8 4 150 22 11 117 48 69 171 106 19 3 Move 14486 | 2 159 2420 51 527 733 572 156 85 409 3940 1102 334 340 251 685 122 62 493 232 451 369 439 255 297 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 151 | . 3 14 . 6 17 7 2 . 8 18 13 2 2 8 8 2 1 4 6 9 6 5 9 1 Fast Attach 98 | . 1 5 4 4 5 1 . 4 4 2 . 2 2 2 14 3 . 10 2 9 8 5 6 5 Attach 74 | . . 4 1 3 2 1 2 . 2 6 . 2 5 3 8 1 2 3 2 5 3 6 12 1 Detach 41 | . 1 2 . 1 1 . . . 1 7 . 2 . 2 5 1 . 4 1 4 . 3 5 1 Swap 130 | 2 . 13 . 7 10 10 2 2 4 5 . 1 4 4 12 4 8 6 10 11 11 3 1 . Drop 166 | . 3 15 1 8 19 9 . 3 7 21 7 2 . 7 11 3 . 10 7 15 5 3 9 1 Fire 729 | . . 98 . 40 50 43 6 29 3 50 6 1 48 6 89 4 33 59 18 49 55 19 23 . Melee 44 | . . . . . . . 1 1 2 . . . 4 . 9 1 . . 5 12 3 4 2 . Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 31 | . . . . . 10 3 4 . . 2 . . . 1 . 3 . . 1 . 6 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 121 | . . . . 37 . 68 1 . . 1 . . 7 . 1 1 . . 1 1 3 . . . Trap 6 | . . 3 . . . . . . . . . . . . 3 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat] / *Mat / [*Rec]) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Garrison -3/Testing -3/Garrison -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 8 | -11/Junkyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 6) 235 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Subcaves 615 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 618 | -10/Subcaves | Shifting Twisted Machinery released Flamer 688 | -10/Subcaves | Discovered new exit (range 15) 691 | -10/Subcaves | Learned Materials emergency access door positions 1900 | -10/Subcaves | Learned location of 1 exit from Materials 1916 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1918 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2025 | -10/Subcaves | Core integrity fell below 50% 2205 | -10/Subcaves | Discovered new exit (range 14) 2429 | -10/Subcaves | Visited Clippyterm 2434 | -10/Subcaves | Learned location of Section 7 (-2) 2478 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2756 | -10/Subcaves | Discovered new exit (range 10) 3023 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3417 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4219 | -10/Subcaves | Entered Materials 4219 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4220 | -8/Materials | Identified exit to Factory 4258 | -8/Materials | Identified exit to Garrison 4309 | -8/Materials | Entered Garrison 4337 | -8/Garrison | Installed Relay Interface Framework 4443 | -8/Garrison | Build established: Derelict-Mutant 4464 | -8/Garrison | Triggered checkpoint 4522 | -8/Garrison | Triggered checkpoint 4736 | -8/Garrison | Spotted B-75 Beast 4863 | -8/Garrison | Discovered new exit (range 10) 4926 | -8/Garrison | Build established: Mutant 5066 | -8/Garrison | Discovered new exit (range 10) 5100 | -8/Garrison | Triggered checkpoint 5173 | -8/Garrison | Expanded RIF knowledge: Program Shield 5221 | -8/Garrison | Destroyed 7 combat bots 5346 | -8/Garrison | Entered Materials 5346 | -8/Materials | Accompanied by 3 allies 5763 | -8/Materials | Discovered exit to Factory (range 13) 6051 | -8/Materials | Build established: Scavenger-Mutant 6250 | -8/Materials | Discovered exit to Factory (range 15) 6737 | -8/Materials | Build established: Mutant 6793 | -8/Materials | Identified exit to Garrison 6793 | -8/Materials | Entered Garrison 6801 | -8/Garrison | Triggered checkpoint 7015 | -8/Garrison | Triggered checkpoint 7248 | -8/Garrison | Discovered exit to Factory (range 11) 7258 | -8/Garrison | Triggered checkpoint 7316 | -8/Garrison | Triggered checkpoint 7410 | -8/Garrison | Garrison Relay disabled 7488 | -8/Garrison | Triggered checkpoint 7544 | -8/Garrison | Garrison Relay disabled 7685 | -8/Garrison | Build established: Commander-Mutant 7688 | -8/Garrison | Triggered checkpoint 7694 | -8/Garrison | Triggered checkpoint 7771 | -8/Garrison | Expanded RIF knowledge: Autooverride 7848 | -8/Garrison | Triggered checkpoint 8029 | -8/Garrison | Build established: Mutant 8067 | -8/Garrison | Discovered exit to Factory (range 10) 8082 | -8/Garrison | Entered Factory 8082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8324 | -7/Factory | Identified exit to DSF 8383 | -7/Factory | Entered DSF 8383 | -7/DSF | Accompanied by 1 ally 8441 | -7/DSF | Additional patrols routed to DSF 8454 | -7/DSF | Discovered new exit (range 14) 8581 | -7/DSF | Sterilization system engaged 8601 | -7/DSF | Ambient heat levels rising (+10) 8616 | -7/DSF | Ambient heat levels rising (+10) 8631 | -7/DSF | Ambient heat levels rising (+10) 8641 | -7/DSF | Entered Factory 8641 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8939 | -6/Factory | Build established: Scavenger-Mutant 9113 | -6/Factory | Fabricated Hyp. Gauss Cannon? 9258 | -6/Factory | Build established: Mutant 9438 | -6/Factory | Discovered new exit (range 7) 9486 | -6/Factory | Entered Lower Caves 9486 | -6/Lower Caves | Accompanied by 1 ally 9487 | -6/Lower Caves | Encountered a Warlord checkpoint 9930 | -6/Lower Caves | Ambushed by wild Derelicts 11054 | -6/Lower Caves | Discovered new exit (range 6) 11136 | -6/Lower Caves | Learned location of 1 exit from Factory 11646 | -6/Lower Caves | Learned location of 1 exit from Factory 14097 | -6/Lower Caves | Found Prototype Device 14097 | -6/Lower Caves | Identified Heart of Steel 19356 | -6/Lower Caves | Heart of Steel transformed into Warbot 19571 | -6/Lower Caves | Entered another Lower Caves area 19571 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 19829 | -6/Lower Caves | Discovered new exit (range 10) 19887 | -6/Lower Caves | Attacked by a faux Warlord 20513 | -6/Lower Caves | Encountered a Warlord checkpoint 21386 | -6/Lower Caves | Learned Factory trap positions 21876 | -6/Lower Caves | Discovered new exit (range 8) 21959 | -6/Lower Caves | Learned location of 1 exit from Factory 22321 | -6/Lower Caves | Entered Zion 22321 | -6/Zion | Accompanied by 1 ally (Warbot) 22690 | -6/Zion | Found Prototype Device 22690 | -6/Zion | Identified Bomb Factory No. 2 22782 | -6/Zion | Discovered new exit (range 10) 23319 | -6/Zion | Entered Proximity Caves 23319 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 23481 | -5/Proximity Caves | Spotter reported a threat 23617 | -5/Proximity Caves | Spotter reported a threat 23671 | -5/Proximity Caves | Spotter reported a threat 23692 | -5/Proximity Caves | Spotter reported a threat 23857 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23994 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 24080 | -5/Proximity Caves | System corruption reached 10% 24113 | -5/Proximity Caves | Lost 6 parts (2n2u2w) 24295 | -5/Proximity Caves | Discovered new exit (range 6) 24340 | -5/Proximity Caves | Entered Factory 24340 | -5/Factory | Accompanied by 1 ally 24340 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24341 | -5/Factory | Identified exit to Factory 24341 | -5/Factory | Identified exit to Upper Caves 24342 | -5/Factory | Loaded intel: 81 trap records 24640 | -5/Factory | Search patrols dispatched 24644 | -5/Factory | Build established: Derelict-Mutant 24911 | -5/Factory | Identified exit to Garrison 24925 | -5/Factory | Entered Garrison 24974 | -5/Garrison | Triggered checkpoint 25118 | -5/Garrison | Garrison Relay disabled 25279 | -5/Garrison | Spotted B-75 Beast 25528 | -5/Garrison | Triggered checkpoint 25568 | -5/Garrison | Destroyed B-75 Beast 25677 | -5/Garrison | Discovered exit to Factory (range 21) 25780 | -5/Garrison | H-XX Assembler disabled 25807 | -5/Garrison | Destroyed 9 combat bots 25813 | -5/Garrison | Lost 5 parts (2n2u1w) 26046 | -5/Garrison | Build established: Mutant 26088 | -5/Garrison | Triggered checkpoint 26165 | -5/Garrison | Garrison Relay disabled 26239 | -5/Garrison | Triggered checkpoint 26332 | -5/Garrison | Expanded RIF knowledge: Robot Detection 26388 | -5/Garrison | Triggered checkpoint 26572 | -5/Garrison | Discovered exit to Factory (range 13) 26593 | -5/Garrison | Entered Factory 26593 | -4/Factory | Accompanied by 1 ally 26593 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26706 | -4/Factory | Discovered new exit (range 21) 26841 | -4/Factory | Discovered new exit (range 19) 26849 | -4/Factory | Entered Research 26849 | -3/Research | Accompanied by 2 allies 26849 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 26907 | -3/Research | Garrison activated, responded to threat 27077 | -3/Research | Identified exit to Garrison 27077 | -3/Research | Entered Garrison 27077 | -3/Garrison | Accompanied by 1 ally 27108 | -3/Garrison | Triggered checkpoint 27156 | -3/Garrison | Build established: Gunner 27272 | -3/Garrison | QS Assembler disabled 27336 | -3/Garrison | Found Prototype Launcher 27336 | -3/Garrison | Identified Hellfire Missile Launcher 27360 | -3/Garrison | Found Prototype Device 27360 | -3/Garrison | Identified System Purifier 27661 | -3/Garrison | Garrison Relay disabled 27761 | -3/Garrison | Triggered checkpoint 27772 | -3/Garrison | Triggered checkpoint 27824 | -3/Garrison | Destroyed 7 combat bots 27941 | -3/Garrison | Triggered checkpoint 28051 | -3/Garrison | Build established: Bothacker-Tank 28164 | -3/Garrison | Discovered new exit (range 13) 28180 | -3/Garrison | Expanded RIF knowledge: Command Fork 28221 | -3/Garrison | Entered Testing 28221 | -3/Testing | Accompanied by 1 ally 28238 | -3/Testing | Found Prototype Energy Cannon 28238 | -3/Testing | Identified Hpw. Disruptor Cannon 28292 | -3/Testing | Found Potential Cannon 28368 | -3/Testing | Found Prototype Hackware 28466 | -3/Testing | Identified System Mapper 28529 | -3/Testing | Identified exit to Garrison 28627 | -3/Testing | Found Prototype Device 28742 | -3/Testing | Entered Garrison 28742 | -3/Garrison | Accompanied by 3 allies 28819 | -3/Garrison | Expanded RIF knowledge: Structural Interface 28883 | -3/Garrison | Triggered checkpoint 28888 | -3/Garrison | Triggered checkpoint 29068 | -3/Garrison | Garrison Relay disabled 29196 | -3/Garrison | Triggered checkpoint 29210 | -3/Garrison | Identified 2N-1CE's Frost Array 29270 | -3/Garrison | Rescued a captive Derelict 29600 | -3/Garrison | Discovered new exit (range 10) 29745 | -3/Garrison | Entered Research 29745 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29766 | -2/Research | Identified exit to Access 29767 | -2/Research | Build established: Botlord-Tank 30045 | -2/Research | First assault squad dispatched 30146 | -2/Research | Assimilated ARC 9a with formatsys_deep 30196 | -2/Research | Discovered new exit (range 5) 30482 | -2/Research | Cargo convoy interrupted 30611 | -2/Research | System corruption reached 10% 30710 | -2/Research | Entered Quarantine 30733 | -2/Quarantine | System Mapper fried by hacking feedback 30917 | -2/Quarantine | Found Alien Impact Weapon 31245 | -2/Quarantine | Build established: Botlord-Gunner 31402 | -2/Quarantine | Lost 4 parts (1n2u1w) 31405 | -2/Quarantine | System corruption reached 30% 31409 | -2/Quarantine | Identified Core Stripper 31481 | -2/Quarantine | Found Alien Artifact 31492 | -2/Quarantine | Found Alien Artifact 31516 | -2/Quarantine | Discovered exit to Access (range 9) 31529 | -2/Quarantine | Entered Access 31529 | -1/Access | Evolved 2 slots: Utility x2 31653 | -1/Access | Spotted B-99 Colossus 31672 | -1/Access | Build established: Bothacker-Mutant 31723 | -1/Access | Destroyed 7 combat bots 31738 | -1/Access | Lost 5 parts (2n2u1w) 31942 | -1/Access | Spotted B-99 Colossus 31959 | -1/Access | Identified Terrabomb (x2) 31959 | -1/Access | Used Terrabomb 31959 | -1/Access | Discovered new exit (range 14) 31969 | -1/Access | Spotted B-99 Colossus 31975 | -1/Access | Entered Command 32004 | -1/Command | Lost 16 parts (1p5n8u2w) 32034 | -1/Command | Core integrity fell below 50% 32070 | -1/Command | Spotted B-99 Colossus 32104 | -1/Command | Core integrity fell below 20% 32119 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 32100_ Slug penetrates Wall. 32101_ RIF reveals location of hidden door. 32103_ Slug penetrates Wall. 32103_ Relay Coupler [Grunt] destroyed. 32103_ Slug penetrates Wall. 32103_ Penetrated by Slug. 32108_ Slug penetrates Wall. 32108_ Penetrated by Slug. 32111_ Imp. Linear Gravjet destroyed. 32111_ Q-thruster destroyed. 32111_ Penetrated by Slug. 32111_ Slug penetrates Wall. 32111_ Penetrated by Slug. 32113_ P-80 Master resets S-43 Plague, system corruption cleaned. 32113_ S-43 Plague destroyed. 32114_ Slug penetrates S-43 Plague. 32114_ S-43 Plague destroyed. 32114_ Slug penetrates Wall. 32118_ System corrupted: Substantial component data lost. 32119_ Graphene Brace destroyed. Map ----- +----------------------------------------------------+ | ??# ?????????? ??????? | | ??# ?????????? ??????? | | ??# ######### ?????????? ??????? | | ?????????????# ?????????? ??????? | | ?????????????# ??????????? ??????? | | ?????????????# ??????????????????? | | ?????????????# "??????????????????? | | ?????????????# "???????????????????? | | ?????????????# ####???????????????????? | | ????????########/######## #??????????????????????? | | ????????# #? #??????????????????????? | | ????????# #? #??????????????????????? | | ????????# #? ???????????????????????? | | ????????# #? ???????????????????????? | | ????????# ## #??????????????????????? | | ????????# # ??????????????????????? | | ?????############+###### ??????????????????????? | | ?????# #????? ??????????????????????? | | ?????# #?????# #??????????????????????? | | ?????# """" ####### ######?????????????????? | | ?????# """" # # # #?????????????????? | | ????????? """" # # # [ ################??? | | ?????# """" # # # s #### | | ?????+ + #k# !p# % """ # | | ?????# # #k# # T""" # | | ?????# ! # /@/ # """" + | | ?????# # # # # =%""" # | | ?????# ####+## ###### [%= # | | ?????# ] # # ! #???###+"#/#/="##+## | | ?????############## + #???# # | | ??????????????? / # #???# # | | ??????????????????# ######### / | | ??????????????????# / # | | ??????????????????+ ######### = # | | ??????????????????# = #?????# # | | ??????????????????# #?????# # | | ??????????????????######?????### #/## | | ???????????????????????????????# #? | | ???????????????????????????????# !! ## | | ???????????????????????????????# ! | | ???????????????????????????????# | | ???????????????????????????????# [[ % | | ???????????????????????????????# [ | | ???????????????????????????????# ############## | | ?????????????????????????????+ #????????????# | | ?????????????????????????????+ #????????????# | | ?????????????????????????????+ ??????????????# | | ???????????????????????????????? ????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Energy Generation 63 Energy Capacity 635 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 18 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 20 Relay Coupler Types 5 Relay Coupler Value 203 Item Schematics ----------------- Enh. Optical Array | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Beamcaster | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Exp. Flexi-carbon Leg | -3/Testing | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Hyp. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Stripper Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronTiamatEngine Manual? 0 Play Time 02:16:52 Cumulative 1334.5 hours Start 2023.07.08 @ 15:03:17 End 2023.07.08 @ 18:38:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 957 Rogue 953 Adventurer 4 Explorer 0 Win Type - Total 150 Types 112/10/10/6/2/1/1/5/3 Lore% 95 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83df3e76-3265-4982-b313-3cdab21a2002