Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 12:38:34 Player: Espresso Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (1) 5 Value Destroyed (47) 47 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3242 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 99/100 System Corruption 1% Temperature Cool (1) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cesium-ion Thruster > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hover Unit Improved Heat Sink Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Airjet Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Ripper > --- INVENTORY -------- Hover Unit Improved Heat Sink Maneuvering Thrusters [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Advanced Sensor Array Processor Advanced Signal Interpreter Weapon Ripper Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 5 | . . . 2 . 1 2 Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 15 | . 1 . 1 2 6 5 Power 2 | . . . . 1 1 . Engine 2 | . . . . 1 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | . 1 . 1 . 3 5 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 5 | . 1 . 1 . 2 1 Flight 5 | . . . . . 1 4 Utility 2 | . . . . . 2 . Device 1 | . . . . . 1 . Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 1 | . . . . 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 7 | . . . . . 4 3 Power 2 | . . . . . 2 . Propulsion 4 | . . . . . 2 2 Utility . | . . . . . . . Weapon 1 | . . . . . . 1 Highest Loss Streak 4 | . . . . . 4 2 Average Slot Usage (%) 23 | . 3 14 8 21 48 7 Engine 5 | . . . . 8 10 . Hover 6 | . 3 14 8 11 9 . Flight 1 | . . . . . 1 4 Device 2 | . . . . . 8 . Processor 2 | . . . . . 9 . Slashing Weapon 3 | . . . . 1 9 2 Naked Turns 150 | . 34 . 1 . . 115 Heaviest Build 14 | . . . . 6 14 3 Greatest Support 18 | 3 6 6 6 3 9 18 Greatest Overweight (x) 3 | . . . . 1 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 3 | . . . . . 3 3 Average Carried 1 | . . . . . 1 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 3 | . . . . . 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 280 | 98 . . . 132 50 . Remotely . | . . . . . . . Salvage Created 51 | . . . . . 51 . Parts 1 | . . . . . 1 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 1 | . . . . . 1 . Melee 1 | . . . . . 1 . Classes Destroyed 1 | . . . . . 1 . Grunt 1 | . . . . . 1 . Best Kill Streak 1 | . . . . . 1 . Combat Bots Only 1 | . . . . . 1 . Max Kills in Single Turn 1 | . . . . . 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 1215 | . . 31 . . 281 903 Core 810 | . . 18 . . 88 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . 92 . 100 84 . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 2 | . . . . . 2 . Core Hits 4 | . . . . . 1 3 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 3 | . . . . . 3 . Impact . | . . . . . . . Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 101 | . . . . . 85 16 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 85 | . . . . . 85 . Ramming 16 | . . . . . . 16 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 85 | . . . . . 85 . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . . . . . 6 Shots . | . . . . . . . Rammed 5 | . . . . . . 5 Targets Rammed 5 | . . . . . . 5 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 348 | . . 18 . . 144 186 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 110 | . 30 26 24 9 38 110 Initial 11 | . . 11 9 9 3 . Average 19 | . 21 24 17 9 11 34 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 3 . . . . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 4 3 4 . 5 17 Peak Tracking Total 9 | . 3 5 4 . 5 9 Tactical Retreats 6 | . 1 . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 762 | 9 48 9 50 174 234 238 Spaces Moved 1159 | 18 88 15 96 322 160 460 Core 884 | 18 67 . 93 322 51 333 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 169 | . 21 15 3 . 109 21 Flight 106 | . . . . . . 106 Fastest Speed 29 | 50 50 60 50 50 50 29 Average Speed 56 | 50 52 60 50 53 93 47 Slowest Speed 200 | 50 60 60 60 100 200 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 28 9 20 65 18 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 1252 | 17 88 14 97 323 238 475 Wait 69 | . . . . . 64 5 Move 1149 | 17 87 14 95 321 159 456 Hop 2 | . . . . . . 2 Pick Up 2 | . . . . . 2 . Fast Attach 14 | . 1 . 1 2 5 5 Attach 1 | . . . . . 1 . Detach 2 | . . . . . 2 . Swap . | . . . . . . . Drop 5 | . . . 1 . 2 2 Fire . | . . . . . . . Melee 3 | . . . . . 3 . Ram 5 | . . . . . . 5 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 58 | -10/Materials | Entered Mines 62 | -10/Mines | Discovered new exit (range 10) 67 | -10/Mines | Entered Materials 67 | -9/Materials | Evolved 2 slots: Propulsion x2 109 | -9/Materials | Discovered new exit (range 14) 117 | -9/Materials | Entered Mines 126 | -9/Mines | Learned Materials stockpile data 228 | -9/Mines | Found a hidden stash of uninstalled traps 268 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 286 | -9/Mines | Discovered new exit (range 3) 291 | -9/Mines | Entered Materials 291 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 329 | -8/Materials | Build established: Mutant 510 | -8/Materials | Discovered new exit (range 15) 525 | -8/Materials | Entered Factory 525 | -7/Factory | Evolved 2 slots: Propulsion x2 549 | -7/Factory | Lost 4 parts (2p2n) 644 | -7/Factory | Core integrity fell below 50% 678 | -7/Factory | Core integrity fell below 20% 763 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into S-27 Virus. Destabilizing: System corrupted (+1). Slammed into S-27 Virus. Acquired Gravmag System. K-01 Serf cleans the Fusion Modulator. Gravmag System destroyed. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. O-24 Administrator locks terminal. Fusion Modulator explodes. T-07 Excavator destroyed. Fusion Modulator explodes. Acquired Cesium-ion Thruster. K-01 Serf collects debris. Connecting with Recycling Unit... Current location identified: Factory K-01 Serf collects debris. M-28 Smith fits Backup Propulsion III on G-47 Trooper. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????# ## ## #???? | | ??????????????????????# ## ## #???? | | ??????????????????????# ## ## #???? | | ??????????????????????# ## ## !#???? | | ??????????????????????# ## ## ] #???? | | ???????????############ #? ## ##### | | ??????????? # #??? ??# # | | ??????????? "" # #????? ????# # "" | | ?????????# """ # ########+####### # "" | | ?????????# "T # #"""""#+### "" | | ?????????# """ # ^ # "" | | ?????????# "" "" + ^ + "" | | ?????????# "" = # ]] [ # "" | | ?????????# """ + ] # | | ?????????# """ #######" ] " | | ?????????# """ #?????#" ""### | | ?????????# #?????#" | | ?????????# #?????#" | | ?????????#######+######?????#" | | ???????????????# #??????????## | | ???????????????# #???????????# | | ???????????????# #???????????# ### | | ???????????????# ############# | | ???????????????# l # " | | ????????######## " " | | ???? @ s # T | | ?????????####### """ """" """ # " | | ???????????????# """"" """" """"" #! ! " | | ???????????????# """"" """" """"" # | | ??????????????## # ! | | ????????+ *! ######## | | ????????# !! "Y" #??????? | | ????????+ ! """ #??????? | | ????????# #??????? | | ????????# #??????? | | ????????####+#############+### ######+#??????? | | ?????????????????????????????# # ???????? | | ?????????????????????????????# # """ [??????? | | ?????????????????????????????# + "Y ###### | | ?????????????????????????????# # """ [! # | | ?????????????????????????????# # [! + | | ???????????????????#########?# #! # | | ???????????????????# ! ?# # ??# ## | | ???????????????????# # ^#[ ????# #? | | ???????????????????# # # ??????# #? | | ???????????????????#! ! + #?######## #? | | ???????????????????# # #?? ?# #? | | ???????????????????# # #?? ?# #? | | ???????????????????# ?# #??? ?## ## | | ???????????????????# ?# #??? ?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed HeatExplosiveRay Manual? 0 Play Time 00:11:10 Cumulative 3.4 hours Start 2020.09.15 @ 12:30:17 End 2020.09.15 @ 12:38:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e8ba0a3d-5238-463f-b7a8-842ada2aecba