Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 17:13:31 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (86) 86 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1016 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 285/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Hacking Suite Tractor Beam > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Compact Wheel Compact Wheel High-capacity Battery (250) High-capacity Matter Pod (200) Signal Interpreter ECM Suite Medium Laser Medium Laser Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel High-capacity Battery High-capacity Matter Pod Signal Interpreter ECM Suite Medium Laser Medium Laser Medium Laser Medium Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 6 2 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | 2 . . Leg 3 | . . 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 94 88 Engine 13 | . 14 11 Treads 26 | . 28 20 Device 9 | . 9 11 Storage 13 | . 14 11 Hackware 2 | . . 11 Ballistic Gun 26 | . 28 22 Peak Build Rating 12 | 6 8 12 Average Rating 7 | 4 7 11 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 28 | 12 28 28 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 6 15 15 Average Carried 11 | 3 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 543 | 189 318 36 Remotely 257 | . 221 36 Salvage Created 185 | . 149 36 Parts 20 | . 15 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 3 1 Guns 4 | . 3 1 Classes Destroyed 4 | . 3 1 Recycler 1 | . 1 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 1 | . . 1 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 10 | . 9 1 Missed 3 | . 3 . Damage Taken 62 | . 50 12 Core . | . . . Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 15 | 3 7 5 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 31 | 6 15 10 Gun 31 | 6 15 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 31 | 6 15 10 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 3 3 5 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 19 | 3 9 7 Core Hits 12 | 2 7 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 155 | 23 84 48 Guns 155 | 23 84 48 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 155 | 23 84 48 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Matter Fused 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 3 | . 2 3 Average Temperature 2 | . 2 3 Received Heat Transfer 6 | . . 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 123 | . 123 96 Initial 51 | . . 51 Average 61 | . 78 70 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 5 4 Peak Tracking Total 3 | . 3 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 7 | . 7 . Failed 4 | . 4 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Level Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 613 | 116 370 127 Spaces Moved 302 | 61 208 33 Core 6 | 6 . . Treads 293 | 55 208 30 Legs 3 | . . 3 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 157 | 149 160 156 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 46 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 416 | 81 235 100 Wait 57 | . 3 54 Move 300 | 60 207 33 Hop . | . . . Pick Up 27 | 12 13 2 Fast Attach 1 | . . 1 Attach 10 | 6 1 3 Detach . | . . . Swap 1 | . 1 . Drop 5 | . 3 2 Fire 15 | 3 7 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 10) 460 | -10/Materials | Identified exit to Materials 487 | -10/Materials | Entered another Materials area 487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 614 | -9/Materials | Self-destructed Last Messages --------------- (60,19) (58,67) (18,5) Map updated. 00466_ Dropped EM Pulse Gun. 00470_ Acquired Signal Interpreter. 00482_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 00482_ System corrupted: Lgt. Assault Rifle misfires. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 00491_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00498_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 00594_ G-34 Mercenary destroyed. 00598_ Acquired 21 matter. 00600_ Acquired Aluminum Leg. 00606_ Dropped Lgt. Treads. 00610_ Acquired 15 matter. 00610_ Acquired Ion Engine. 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""" ???????????? | | ??????????????????""" ????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 45 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingSuspensionMatrix Manual? 0 Play Time 00:05:30 Cumulative 15.7 hours Start 2024.12.21 @ 14:54:54 End 2025.02.04 @ 17:13:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 106051a2-71ae-4087-beee-9e8c450aa88f