Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 08:36:18 Player: saltine Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (66) 330 Value Destroyed (1851) 1851 Prototype IDs (29) 580 Alien Tech Used (3) 600 Bonus (9832) 9832 TOTAL SCORE: 22093 Bonus ------- Pacifist 200 Follower Combat Kills 994 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Friendly Fire -1162 Cogmind --------- Core Integrity 0/1600 Matter 257/300 Energy 79/100 System Corruption 2% Temperature Cool (9) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Improved Target Analyzer Improved Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Light Antimatter Reactor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Core Analyzer Core Analyzer Transmission Jammer Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gamma Rifle Backup Laser VII Matter Neutralizer > --- INVENTORY -------- Reinforced Fission Core Light Antimatter Reactor Advanced Heat Sink Transdimensional Reconstructor Improved Remote Datajack [Rating: 108] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . . . 1 . . . . . . . . . . . . . 1 2 Utility 10 | . . 1 1 2 . . 1 2 . . . . 2 . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 123 | 3 . 9 9 15 4 6 3 2 2 . 5 2 7 5 . 5 1 17 . 4 21 3 Power 10 | . . 1 1 1 . . 1 . . . 1 1 . . . 1 . 1 . . 2 . Engine 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Core 6 | . . 1 1 1 . . 1 . . . . 1 . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . Propulsion 31 | 2 . 2 6 3 1 . 1 . 1 . . . . 2 . 3 . 2 . . 8 . Treads 12 | 2 . 2 3 . . . . . . . . . . 2 . . . . . . 3 . Leg 8 | . . . . . . . . . . . . . . . . 3 . 2 . . 3 . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . 1 3 1 . 1 . 1 . . . . . . . . . . . 2 . Utility 44 | . . 5 . 5 2 4 1 2 1 . 1 1 6 . . 1 . 4 . 3 6 2 Device 17 | . . 1 . 3 1 1 . 1 1 . 1 1 3 . . . . 1 . 2 1 . Storage 4 | . . 2 . 1 . . . . . . . . 1 . . . . . . . . . Processor 9 | . . . . 1 . 2 . . . . . . 1 . . . . 2 . . 3 . Hackware 9 | . . . . . 1 1 1 1 . . . . 1 . . 1 . 1 . 1 1 . Protection 5 | . . 2 . . . . . . . . . . . . . . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 1 . 1 2 6 1 2 . . . . 3 . 1 3 . . 1 10 . 1 5 1 Energy Gun 11 | 1 . . 1 1 1 1 . . . . 3 . 1 . . . . 2 . . . . Energy Cannon 7 | . . 1 . . . . . . . . . . . . . . . 6 . . . . Ballistic Gun 7 | . . . 1 2 . . . . . . . . . 3 . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 3 . 1 . . . . . . . . . . 1 . . . 3 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . . 1 . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 2 1 . . 1 . . 2 . . . . 3 . 1 1 4 1 . Parts Lost 69 | . . . 11 1 . . . . 1 1 1 6 2 5 . . 7 17 . 1 11 5 Power 9 | . . . 1 1 . . . . . . 1 1 1 1 . . . 3 . . . . Propulsion 25 | . . . 6 . . . . . 1 . . 1 1 3 . . 2 3 . . 6 2 Utility 23 | . . . 2 . . . . . . . . 2 . 1 . . 4 7 . 1 4 2 Weapon 12 | . . . 2 . . . . . . 1 . 2 . . . . 1 4 . . 1 1 Highest Loss Streak 8 | . . . 8 1 . . . . 1 1 1 4 1 4 . . 4 5 . 1 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 85 95 76 78 97 99 94 94 98 94 98 93 87 64 57 69 76 58 9 12 26 12 Engine 1 | . 14 3 . . . . . . . . . 4 3 . . . . . . . . . Core 3 | . . 7 8 3 7 7 6 5 5 5 4 . 1 . . . . 2 . . . . Treads 8 | . 28 30 25 . . . . . . . . . . 1 10 10 6 . . . 4 1 Leg 2 | . . . . . . . . . . . . . . . . 7 15 15 . . 5 2 Flight 10 | . . . . 29 30 30 33 29 29 29 29 28 21 8 . . . . . . 1 . Device 9 | . . 8 6 22 24 16 13 12 15 17 17 11 12 10 10 10 6 6 . 1 2 . Storage 4 | . 14 11 9 7 7 7 6 5 5 5 5 5 5 4 . . . . . . . . Processor 6 | . . . . 6 7 7 6 5 5 5 5 5 10 10 10 10 10 11 4 4 9 6 Hackware 12 | . . . . . 4 12 14 21 23 23 23 23 26 26 26 28 27 16 4 5 2 2 Protection 1 | . . 10 6 . . . . . . . . . . . . . . . . . . . Energy Gun 3 | . 14 5 2 3 5 7 6 5 5 5 9 10 6 . . . . 2 . . . . Energy Cannon 1 | . . 5 6 . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 3 | . 14 11 9 3 7 7 6 5 5 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 14 56 56 18 19 19 19 19 21 21 26 26 21 17 2 20 24 31 . 15 13 . Greatest Support 143 | 40 40 60 80 26 22 22 22 22 22 22 27 27 22 60 3 90 90 143 3 3 25 3 Greatest Overweight (x) 4 | . . . 3 1 . . . . . . . . . 1 . . . . . 4 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 8 8 8 8 8 8 8 8 10 10 5 5 5 5 5 5 5 5 Average Capacity 8 | 8 8 13 20 8 8 8 8 8 8 8 8 8 9 9 5 5 5 5 5 5 5 5 Most Carried 19 | 6 6 19 19 15 8 8 8 8 8 6 8 7 10 10 5 5 5 5 4 4 5 5 Average Carried 7 | 5 4 11 17 7 7 7 7 7 6 6 7 6 8 9 4 5 4 4 4 3 4 4 Final Capacity 20 | 8 8 20 20 8 8 8 8 8 8 8 8 8 10 5 5 5 5 5 5 5 5 5 Final Carried 19 | 4 6 19 15 8 8 8 7 8 6 6 7 5 9 5 5 5 4 5 4 4 5 3 Class Distribution -------------------- 31% | Hacker-Mutant 21% | Mutant 14% | Hacker-Scout 11% | Scavenger-Mutant 10% | Scavenger-Scout 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 2082 | 230 . 239 229 147 221 114 38 16 35 . 40 . 40 98 21 . 36 267 . . 311 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2463 | . . 753 755 311 188 93 53 . . . . . . 139 . . 30 126 . . 15 . Parts 159 | . . 50 47 21 10 5 3 . . . . . . 10 . . 4 5 . . 3 1 Haulers Intercepted 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 2 . . . . 9 . . 2 . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 41 | . . 13 10 5 . 1 2 . . . . . . 2 . . 3 2 . . 3 . Guns 24 | . . 10 6 2 . . 2 . . . . . . 2 . . . 2 . . . . Cannons 6 | . . 3 3 . . . . . . . . . . . . . . . . . . . AOE 9 | . . . . 3 . . . . . . . . . . . . 3 . . . 3 . Classes Destroyed 14 | . . 6 4 2 1 . . . . . . . . 1 . . . . . . . . Worker 5 | . . . 1 3 . . . . . . . . . . . . . . . . . 1 Builder 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . Recycler 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Swarmer 14 | . . 4 2 . . . 2 . . . . . . . . . 3 . . . 3 . Grunt 13 | . . 5 4 4 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 7 | . . 4 2 . . 1 . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . 2 . . . 2 . . . . Wasp 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . . 4 7 5 . 1 2 . . . . . . 2 . . 3 1 . . 3 1 Combat Bots Only 4 | . . 4 3 3 . 1 2 . . . . . . 2 . . 3 1 . . 3 . Max Kills in Single Turn 3 | . . 1 1 2 1 1 1 . . . . . . 1 . . 1 1 . . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . . . . . . . . . 1 . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 936 | . . 96 112 10 . 41 8 . 21 11 6 15 33 41 . . 44 200 . 18 142 138 Missed 366 | . . 35 32 4 . 23 2 . 15 7 2 4 20 14 . . 17 85 . 8 42 56 Damage Taken 11098 | . . 682 1283 123 . 189 93 . 110 75 77 250 261 578 . . 605 2462 . 226 2136 1948 Core 4856 | . . 82 181 15 . 42 14 . 38 18 40 31 . 195 . . 96 1030 . 188 1272 1614 Absorbed by Shields 26 | . . . . . . . . . . . . . . . . . . . . 26 . . Redirected to Shielding 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 134 | . . . . . 62 17 10 . . . 45 . . . . . . . . . . . Core Remaining (%) 71 | 100 100 79 67 . . 91 98 . . . . 87 . . . . 74 . . 4 12 . Volleys Fired 229 | . 1 58 53 26 17 18 8 . . . 1 . 3 12 . . 5 22 . . 4 1 Largest 2 | . 2 2 2 1 2 2 2 . . . 2 . 2 1 . . 1 2 . . 1 1 Hottest 157 | . 70 80 80 56 108 108 89 . . . 157 . 80 30 . . 33 125 . . 49 49 Shots Fired 389 | . 2 116 106 26 34 36 16 . . . 2 . 5 12 . . 5 24 . . 4 1 Gun 306 | . 2 88 73 19 34 36 16 . . . 2 . 5 12 . . . 19 . . . . Cannon 64 | . . 28 33 . . . . . . . . . . . . . . 3 . . . . Launcher 16 | . . . . 7 . . . . . . . . . . . . 5 . . . 3 1 Special 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . Kinetic 201 | . 1 58 57 15 17 18 8 . . . . . . 12 . . . 15 . . . . Thermal 165 | . 1 58 49 4 17 18 8 . . . 2 . 4 . . . . 4 . . . . Explosive 16 | . . . . 7 . . . . . . . . . . . . 5 . . . 3 1 Electromagnetic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Entropic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak 13 | . 1 9 13 4 7 7 3 . . . 4 . 7 4 . . 3 9 . . 4 5 Robot Miss Streak 4 | . 1 4 2 2 2 4 4 . . . . . 1 2 . . 2 2 . . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 253 | . 1 72 73 15 24 25 7 . . . 2 . 3 9 . . 3 16 . . 2 1 Core Hits 144 | . 1 30 26 24 17 8 3 . . . . . 3 5 . . 7 4 . . 8 8 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 10 | . . 4 . . 3 . . . . . 1 . . 1 . . . 1 . . . . Burn 8 | . . 4 . . 3 . . . . . 1 . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6516 | . 12 1036 1154 733 643 411 113 . . . 36 . 40 250 . . 367 432 . . 642 647 Guns 3417 | . 12 635 702 147 643 411 113 . . . 36 . 38 250 . . . 430 . . . . Cannons 853 | . . 401 452 . . . . . . . . . . . . . . . . . . . Explosions 2216 | . . . . 586 . . . . . . . . . . . . 367 . . . 642 621 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 30 | . . . . . . . . . . . . . 2 . . . . 2 . . . 26 Kinetic 2088 | . . 396 530 118 203 171 37 . . . . . . 250 . . . 383 . . . . Thermal 2154 | . 12 640 624 29 440 240 76 . . . 36 . 38 . . . . 19 . . . . Explosive 2216 | . . . . 586 . . . . . . . . . . . . 367 . . . 642 621 Electromagnetic 28 | . . . . . . . . . . . . . . . . . . 28 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . . . . . . . . . . . . . 2 2 2 2 16 16 16 56 2 Average Corruption 8 | . . . . . . . . . . . . . . 1 2 2 2 6 16 4 32 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 90 | . . . . . . . . . . . . . . . . . . . . . 90 . Effects 45 | . . . . . . . . . . . . . . 1 10 . 5 11 . . 18 . Message Errors 15 | . . . . . . . . . . . . . . 1 4 . 3 2 . . 5 . Matter Fused 11 | . . . . . . . . . . . . . . . 4 . 1 3 . . 3 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 110 | . . . . 13 . . . . . . . . . . . . . . . . 69 28 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 110 | . . . . 13 . . . . . . . . . . . . . . . . 69 28 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . 33 . . . . . . . . 1 . . . 49 1 . . 13 11 Shots 3 | . . . . 1 . . . . . . . . . . . . 1 . . . 1 . Rammed 10 | . . . . . . . . . . . . . 1 . . . . 2 . . . 7 Targets Rammed 10 | . . . . . . . . . . . . . 1 . . . . 2 . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 326 | . 9 24 298 9 326 232 80 . . . 75 35 . . 145 . . 84 . . . . Average Temperature 86 | . 6 9 121 4 139 73 36 . . . 43 13 . . 80 . . 21 . . . . Received Heat Transfer 1619 | . . 186 567 54 . 51 . . 18 9 . 73 18 9 . . 93 235 . . 27 279 Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Parts Melted 15 | . . 7 3 . 2 2 . . . . 1 . . . . . . . . . . . Heat Transferred 5327 | . 37 1850 1406 74 1100 457 148 . . . 107 . 111 . . . . 37 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 397 | . 15 231 292 397 139 394 278 145 . . . . 117 . . . . 223 35 . 312 84 Initial 138 | . . 5 55 132 138 97 123 130 . . . . . . . . . 16 35 . . 2 Average 127 | . 13 100 197 259 138 312 200 130 . . . . 27 . . . . 104 35 . 91 8 Maximum Alert Level 1 | . . 1 1 1 . 1 1 . . . . . . . . . . 1 . . 1 . Low Security (%) 71 | 100 100 97 39 23 100 7 46 100 . . . . 100 . . . . 79 100 . 71 100 Level 1 28 | . . 2 60 76 . 92 53 . . . . . . . . . . 20 . . 28 . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 4 1 . 1 1 1 . 1 . . . . . . . 3 . . 8 1 Investigation 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . 1 1 . . 1 . . . . . . . . . . 1 . . . 1 Assault 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 18 | . . 1 1 1 . 1 . . . . 1 . 2 . . . . 1 . . 8 2 Communications Jammed 19 | . . . . . . . . . . . . . . . . . . 19 . . . . Distress Signals 19 | . . . . . . . . . . . . . . . . . . 19 . . . . Times Spotted 247 | . 2 16 18 8 . 8 7 1 16 16 24 5 15 7 . . 8 32 . 1 38 25 Peak Tracking Total 20 | . 2 5 6 3 . 4 4 1 9 12 13 4 12 5 . . 4 15 . 1 13 20 Tactical Retreats 29 | . . 2 2 1 . . 1 . 3 3 1 1 1 . . . 1 3 . . 8 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 4 | . . . . 1 . . . . . . . . . . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 1 . 12 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 4 | . . 2 . . . . . . . . 1 . . . . . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 46 | . . 2 . 5 . 6 6 2 . . 8 . 5 . . 5 . 5 . 2 . . Terminals 20 | . . 2 . 5 . 4 6 . . . . . 1 . . . . 2 . . . . Fabricators 4 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . Total Hacks 142 | . . 5 . 11 . 21 23 4 . . 23 . 9 . . 18 . 8 . 20 . . Successful 90 | . . 1 . 2 . 11 6 1 . . 23 . 6 . . 18 . 2 . 20 . . Failed 52 | . . 4 . 9 . 10 17 3 . . . . 3 . . . . 6 . . . . Catastrophic 9 | . . . . 2 . 2 4 . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 14 | . . . . 3 . . 5 . . . . . 4 . . . . 1 . 1 . . Terminals 62 | . . 5 . 11 . 17 23 . . . . . 4 . . . . 2 . . . . Fabricators 5 | . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 11 | . . . . . . 3 . 3 . . . . 2 . . . . 3 . . . . Terminal Hacks 82 | . . 1 . 2 . 10 5 . . . 23 . 2 . . 18 . 1 . 20 . . Record 48 | . . . . . . . . . . . 22 . . . . 6 . . . 20 . . Part Schematic 5 | . . . . . . . . . . . . . 1 . . 4 . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Network Status 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Refit 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 25 | . . 2 . 5 . 5 6 1 . . . . 1 . . . . 5 . . . . Full Trace Events 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 1 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . parse_system 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 5 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 65 | . . . . . 20 . . . . . 5 1 . . . . . 1 . . 30 8 Largest Group 20 | . . . . . 20 15 5 1 . . 5 1 . . . . . 1 . . 8 8 Highest-Rated Group 552 | . . . . . 552 419 146 27 . . 231 65 . . . . . 116 . . 116 112 Highest-Rated Ally 116 | . . . . . 35 31 31 27 . . 65 65 . . . . . 116 . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 239 | . . . . . . 54 12 . . . 39 . . . . . . 16 . . 87 31 Total Damage 5120 | . . . . . . 631 208 . . . 1573 . . . . . . 635 . . 1438 635 Kills 25 | . . . . . . 5 2 . . . 5 . . . . . . 4 . . 8 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Patrols 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Guards 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 6568 | 10 207 857 359 353 170 238 175 52 96 66 603 343 226 227 454 119 393 450 3 64 976 127 Spaces Moved 8315 | 4 127 395 120 529 226 394 328 150 301 211 918 340 590 316 823 153 308 433 3 104 1312 230 Core 2192 | . . . . 87 . . . . . . . . . 37 823 106 . 205 3 104 597 230 Treads 623 | 3 127 395 89 . . . . . . . . . . 9 . . . . . . . . Legs 586 | 1 . . . . . . . . . . . . . . . 47 308 228 . . 2 . Wheels 31 | . . . 31 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 4883 | . . . . 442 226 394 328 150 301 211 918 340 590 270 . . . . . . 713 . Fastest Speed 28 | 120 160 160 120 29 29 31 31 31 31 31 28 28 31 35 50 50 120 50 50 50 37 50 Average Speed 53 | 150 160 160 151 40 29 31 31 31 31 31 29 28 31 46 50 71 120 85 50 53 45 50 Slowest Speed 250 | 160 160 160 160 100 31 31 31 31 31 31 31 31 31 160 50 120 120 120 50 250 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . 1 . 1 1 . 2 . 4 2 4 . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 2 32 37 13 21 89 13 11 8 48 51 90 47 16 51 69 62 58 18 . 96 26 11 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . Known Exits Taken 14 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 5 | . . . . . . . . . . 1 . . . 2 1 . 1 . . . . . Spaces Dug 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . Terrain Destroyed 145 | . . . . 28 1 . . . . . . . 1 . . . 42 2 . . 60 11 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 4 | . . . . . 1 . . . . . . . 1 . . . . 2 . . . . AOE 141 | . . . . 28 . . . . . . . . . . . . 42 . . . 60 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 9995 | 8 129 508 191 641 295 473 383 154 300 210 1241 584 623 386 866 160 326 485 3 110 1677 242 Wait 1180 | . . 9 4 52 41 43 46 . . . 296 238 17 47 38 . 13 2 . . 334 . Move 8258 | 3 126 394 119 527 225 391 325 149 296 210 909 335 582 315 822 152 307 432 2 103 1304 230 Hop 17 | . . . . 1 . 1 1 . 2 . 4 2 4 . . . . . . . 2 . Pick Up 73 | . 2 23 5 9 3 6 . 2 . . 6 . 6 1 3 1 . 4 . . 2 . Fast Attach 65 | . . 5 1 5 4 3 . 1 . . 3 . 2 2 . 6 . 12 . 4 17 . Attach 40 | . . . 8 4 . . 2 1 2 . 1 2 2 3 . . 1 4 1 1 5 3 Detach 15 | . . . . 1 . . . . . . 1 . 1 4 . . . 1 . 1 5 1 Swap 22 | 3 . 4 . 6 . 3 1 . . . 1 . 3 . . . . 1 . . . . Drop 68 | 2 . 15 1 10 5 8 . 1 . . 7 . 3 2 3 1 . 5 . 1 4 . Fire 229 | . 1 58 53 26 17 18 8 . . . 1 . 3 12 . . 5 22 . . 4 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 9 | . . . . . . . . . . . . . . . . . . 2 . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . 12 7 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 12) 130 | -10/Materials | Discovered new exit (range 7) 194 | -10/Materials | Discovered new exit (range 14) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 324 | -9/Materials | Discovered new exit (range 11) 848 | -9/Materials | Discovered new exit (range 16) 1075 | -9/Materials | Entered another Materials area 1075 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1197 | -8/Materials | Garrison activated, responded to threat 1401 | -8/Materials | Lost 8 parts (4n2u2w) 1430 | -8/Materials | Discovered new exit (range 4) 1434 | -8/Materials | Entered Factory 1434 | -7/Factory | Evolved 2 slots: Utility x2 1787 | -7/Factory | Sucked down chute 1787 | -7/Factory | Entered Waste 1788 | -7/Waste | Joined by Warlord forces that had cleared the area 1831 | -7/Waste | Discovered new exit (range 15) 1942 | -7/Waste | Build established: Scavenger-Scout 1955 | -7/Waste | Lost 3 allies 1957 | -7/Waste | Entered Factory 1957 | -7/Factory | Accompanied by 15 allies 2014 | -7/Factory | Lost 8 allies 2137 | -7/Factory | Identified exit to Factory 2195 | -7/Factory | Entered another Factory area 2195 | -6/Factory | Accompanied by 5 allies 2195 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2202 | -6/Factory | Discovered new exit (range 15) 2206 | -6/Factory | Identified exit to Factory 2370 | -6/Factory | Entered another Factory area 2370 | -5/Factory | Accompanied by 1 ally 2370 | -5/Factory | Evolved 2 slots: Utility x2 2420 | -5/Factory | Discovered new exit (range 7) 2421 | -5/Factory | Identified exit to Upper Caves 2422 | -5/Factory | Entered Upper Caves 2446 | -5/Upper Caves | Spotted B-75 Beast 2472 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2515 | -5/Upper Caves | Discovered new exit (range 10) 2517 | -5/Upper Caves | Identified exit to Upper Caves 2518 | -5/Upper Caves | Entered another Upper Caves area 2520 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2558 | -5/Upper Caves | Learned 4 Factory zone layouts 2569 | -5/Upper Caves | Build established: Hacker-Scout 2582 | -5/Upper Caves | Discovered new exit (range 5) 2583 | -5/Upper Caves | Identified exit to Warlord 2584 | -5/Upper Caves | Entered Warlord 2610 | -5/Warlord | Learned location of Quarantine (-2) 2610 | -5/Warlord | Learned Quarantine stockpile data 2610 | -5/Warlord | Learned 4 Armory zone layouts 2610 | -5/Warlord | Learned 4 Research zone layouts 2610 | -5/Warlord | Learned 4 Quarantine zone layouts 2610 | -5/Warlord | Learned 4 Command zone layouts 2611 | -5/Warlord | Learned Quarantine security intel 2611 | -5/Warlord | Learned Factory terminal intel 2626 | -5/Warlord | Visited the Vortex Lab 2627 | -5/Warlord | Found Prototype Energy Gun 2627 | -5/Warlord | Identified Vortex Rifle 2630 | -5/Warlord | Found Prototype Energy Gun 2630 | -5/Warlord | Identified Vortex Shotgun 2635 | -5/Warlord | Found Vortex Rifle 2648 | -5/Warlord | Warlord's base attacked by MAIN.C 2653 | -5/Warlord | Met Warlord 2998 | -5/Warlord | Warlord forces counterattacked 3036 | -5/Warlord | Spotted Executioner 3067 | -5/Warlord | Lost 6 allies 3082 | -5/Warlord | Spotted B-86 Titan 3112 | -5/Warlord | Lost 3 allies 3151 | -5/Warlord | Spotted Executioner 3162 | -5/Warlord | Spotted Executioner 3164 | -5/Warlord | Discovered new exit (range 14) 3167 | -5/Warlord | Identified exit to Proximity Caves 3187 | -5/Warlord | Entered Proximity Caves 3187 | -4/Proximity Caves | Accompanied by 1 ally 3210 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3215 | -4/Proximity Caves | Lost 12 allies 3391 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3510 | -4/Proximity Caves | Build established: Hacker-Sprinter 3528 | -4/Proximity Caves | Discovered new exit (range 6) 3529 | -4/Proximity Caves | Identified exit to Factory 3530 | -4/Proximity Caves | Entered Factory 3530 | -4/Factory | Evolved 2 slots: Utility x2 3532 | -4/Factory | Loaded intel: 27 terminal locations 3558 | -4/Factory | Lost 4 parts (1p1n2w) 3734 | -4/Factory | Identified exit to Upper Caves 3734 | -4/Factory | Identified exit to Extension 3756 | -4/Factory | Entered Upper Caves 3809 | -4/Upper Caves | Lost 4 parts (1p2n1u) 3865 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 3930 | -4/Upper Caves | Encountered a Warlord checkpoint 3939 | -4/Upper Caves | P-70 Sage assimilated allied 8W-DGW(M) 3979 | -4/Upper Caves | Discovered new exit (range 9) 3983 | -4/Upper Caves | Identified exit to Upper Caves 3983 | -4/Upper Caves | Entered another Upper Caves area 4003 | -4/Upper Caves | Learned Research security intel 4024 | -4/Upper Caves | Build established: Hacker-Mutant 4278 | -4/Upper Caves | Discovered new exit (range 8) 4281 | -4/Upper Caves | Identified exit to Research 4390 | -4/Upper Caves | Learned 8 Research zone layouts 4433 | -4/Upper Caves | Discovered new exit (range 9) 4437 | -4/Upper Caves | Identified exit to Zhirov 4437 | -4/Upper Caves | Entered Zhirov 4437 | -4/Zhirov | Discovered new exit (range 3) 4447 | -4/Zhirov | Met Zhirov 4458 | -4/Zhirov | Learned location of Testing (-3) 4458 | -4/Zhirov | Learned location of Command (-1) 4465 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4474 | -4/Zhirov | Found Alien Artifact 4483 | -4/Zhirov | Found Alien Artifact 4483 | -4/Zhirov | Identified Integrated Reactor 4483 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4555 | -4/Zhirov | Identified exit to Proximity Caves 4556 | -4/Zhirov | Entered Proximity Caves 4704 | -3/Proximity Caves | Lost 3 parts (1n2u) 4949 | -3/Proximity Caves | Entered Research 4949 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 4950 | -3/Research | Identified exit to Testing 4979 | -3/Research | Lost 4 parts (1n2u1w) 5124 | -3/Research | Spotted B-86 Titan 5137 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 5177 | -3/Research | Lost 3 parts (1p2w) 5231 | -3/Research | Identified exit to Armory 5256 | -3/Research | Lost 4 parts (1p2u1w) 5285 | -3/Research | System corruption reached 10% 5321 | -3/Research | Lost 5 parts (2n2u1w) 5374 | -3/Research | Spotted B-86 Titan 5380 | -3/Research | Core integrity fell below 50% 5399 | -3/Research | Entered Armory 5399 | -3/Armory | Identified Transdimensional Reconstructor 5399 | -3/Armory | Warped through subspace to slip node 5399 | -3/Armory | Discovered new exit (range 1) 5400 | -3/Armory | Core integrity fell below 20% 5402 | -3/Armory | Entered Lab 5402 | -3/Lab | Discovered new exit (range 9) 5408 | -3/Lab | Unable to decrypt terminal 5408 | -3/Lab | Opened the door to a hidden lab 5409 | -3/Lab | Gained access to the hidden lab's interior 5409 | -3/Lab | Detected by scanners 5411 | -3/Lab | Unable to decrypt terminal 5415 | -3/Lab | Found Alien Artifact 5415 | -3/Lab | Identified Core Reset Matrix 5415 | -3/Lab | Used Core Reset Matrix 5418 | -3/Lab | Confronted by A5 5419 | -3/Lab | Sensed 3 artifacts in vicinity 5427 | -3/Lab | Lost 4 parts (1n3u) 5429 | -3/Lab | Found Prototype Hackware 5429 | -3/Lab | Identified Quantum Router 5432 | -3/Lab | Found Prototype Device 5432 | -3/Lab | Identified AEGIS Remote Shield 5444 | -3/Lab | Unable to decrypt terminal 5452 | -3/Lab | Found Prototype Special Weapon 5452 | -3/Lab | Identified Gui. Remote Datajack 5464 | -3/Lab | Discovered new exit (range 6) 5466 | -3/Lab | Entered Research 5466 | -2/Research | Warlord forces began assault on 0b10 5466 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5576 | -2/Research | Research machine network offline 5801 | -2/Research | Spotted Tracker 5816 | -2/Research | Borebot progress halted 5891 | -2/Research | Borebot progress halted 5936 | -2/Research | Spotted B-90 Cyclops 6008 | -2/Research | Spotted Executioner 6012 | -2/Research | Spotted Executioner 6013 | -2/Research | Lost 3 parts (1n2u) 6027 | -2/Research | Spotted Tracker 6029 | -2/Research | Spotted Tracker 6035 | -2/Research | Core integrity fell below 50% 6038 | -2/Research | Emitted hypermatrix ping 6043 | -2/Research | Assembled emerged from beneath the floor 6046 | -2/Research | Met up with Warlord 6069 | -2/Research | Lost 3 parts (2u1w) 6102 | -2/Research | Spotted Combat Programmer 6123 | -2/Research | Lost 6 allies 6169 | -2/Research | Spotted Executioner 6175 | -2/Research | Spotted Executioner 6181 | -2/Research | Warlord destroyed during the assault 6198 | -2/Research | Assembled emerged from beneath the floor 6205 | -2/Research | System corruption reached 10% 6205 | -2/Research | System corruption reached 30% 6220 | -2/Research | Lost 4 allies 6288 | -2/Research | Borebot progress halted 6300 | -2/Research | Spotted Striker 6323 | -2/Research | Assembled emerged from beneath the floor 6326 | -2/Research | Allies destroyed Tracker 6336 | -2/Research | Lost 8 allies 6367 | -2/Research | Build established: Scavenger-Mutant 6368 | -2/Research | Spotted Tracker 6368 | -2/Research | Spotted Tracker 6370 | -2/Research | Core integrity fell below 20% 6371 | -2/Research | Lost 3 allies 6381 | -2/Research | Assembled emerged from beneath the floor 6389 | -2/Research | Discovered new exit (range 15) 6396 | -2/Research | Identified exit to Access 6426 | -2/Research | Lost 5 allies 6442 | -2/Research | Entered Access 6442 | -1/Access | Accompanied by 4 allies 6442 | -1/Access | Evolved 2 slots: Propulsion x2 6471 | -1/Access | Lost 3 parts (3n) 6529 | -1/Access | Lost 3 allies 6544 | -1/Access | Lost 4 parts (2n2u) 6548 | -1/Access | Core integrity fell below 50% 6555 | -1/Access | Emitted hypermatrix ping 6560 | -1/Access | Assembled emerged from beneath the floor 6561 | -1/Access | Core integrity fell below 20% 6569 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 06541_ Destabilizing: System interference. 06541_ Imp. Target Analyzer temporarily disabled. 06542_ Slammed into K-01 Serf. 06551_ G-73 Enforcer suffers critical hit (Burn). 06555_ Emitted hypermatrix ping. 06558_ Penetrated by Slug. 06560_ Assembled emerge from beneath the floor. 06561_ Slug penetrates Wall. 06562_ Penetrated by Slug. 06562_ Slug penetrates Wall. 06563_ as-52251 destroyed. 06564_ Penetrated by Slug. 06566_ Destroyed Unknown Device. 06566_ K-01 Serf destroyed. 06566_ Destroyed Unknown Device. 06566_ Micro-nuke Launcher destroyed. 06567_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 06568_ Slug penetrates Wall. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# R ???????????????????? | | ?????????????????????? ????????????????? | | ????????????????????? # hgg g "???????????????? | | ???????????????????? # gg ????????????????? | | ????????????????????? h ?????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #################+## | | ?? ???????????????????# | | === ??????????????????# g | | ==[ ?????????????????# | | == #???????????????# g ga | | #???????????????# %g | | #???????????????# @ a | | #???????????????# | | #???????????????###################### | | " #????????????????????????????????????# | | """ #????????????????????????????????????# | | """ ?????????????????????????????????????+ | | " ?????????????????????????????????????# | | ? ??????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | #############+##################???????????# | | ############# | | % %%%% %% | | ################### | | % #?????????????????? | | ! #?????????????????? | | % #?????????????????? | | % #?????????????????? | | #############+##################?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Phase Shifting 5 Evasion (%) 80 Melee Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 35 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- All-out Warlord Anyone Home? Collateral Damage Cya! Tester Challenges ------------ None Game ------ Seed SupersonicDisruptorLink Manual? 0 Play Time 02:50:12 Cumulative 75.3 hours Start 2024.07.19 @ 14:45:06 End 2024.07.20 @ 08:36:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5931d4b-1258-494d-8ff4-a186fefb999c