Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.29 @ 22:44:30 Player: Tengoo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (153) 765 Value Destroyed (3904) 3904 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7209 Bonus ------- None Cogmind --------- Core Integrity 652/700 Matter 243/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Kinecellerator Hacking Suite > --- WEAPON (2) ------- Heavy Particle Cannon Ion Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Advanced Treads Cryofiber Web Force Booster System Restoration Module Improved Field Recycling Unit (0) Shock Rifle Pulse Rifle EM Pulse Cannon EM Pulse Cannon Enhanced Autogun Gauss Rifle Flak Gun Flak Cannon Shock Bomb Launcher Improved Grenade Launcher Improved Grenade Launcher Concussive RPG (1) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Kinecellerator Hacking Suite > --- WEAPON ----------- Enhanced Autogun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Advanced Treads Cryofiber Web Force Booster System Restoration Module Improved Field Recycling Unit Shock Rifle Pulse Rifle EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Ion Cannon Flak Cannon Shock Bomb Launcher Improved Grenade Launcher Improved Grenade Launcher Concussive RPG Improved Datajack [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Cannon Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 106 | 8 19 23 49 7 Power 10 | 1 1 3 5 . Engine 8 | 1 1 3 3 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 26 | 2 3 7 14 . Treads 19 | 2 3 7 7 . Leg 5 | . . . 5 . Wheel . | . . . . . Hover 2 | . . . 2 . Flight . | . . . . . Utility 14 | 1 4 2 6 1 Device 3 | . . . 2 1 Storage 4 | 1 3 . . . Processor 6 | . 1 2 3 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 56 | 4 11 11 24 6 Energy Gun 11 | 2 2 2 5 . Energy Cannon 7 | . . . 5 2 Ballistic Gun 17 | 2 4 6 3 2 Ballistic Cannon 14 | . 3 2 8 1 Launcher 5 | . 2 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 1 1 Unidentified Prototypes . | . . . . . Parts Lost 16 | . 2 2 12 . Power 5 | . . 2 3 . Propulsion 7 | . 2 . 5 . Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 3 | . 1 1 3 . To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 94 | . 93 97 94 85 Engine 9 | . 13 10 5 7 Treads 24 | . 25 31 17 30 Leg 5 | . . . 15 . Device 2 | . . . 6 1 Storage 10 | . 13 11 9 7 Processor 17 | . 11 22 18 15 Energy Gun 2 | . 1 3 2 . Energy Cannon 2 | . . . 4 7 Ballistic Gun 4 | . 6 7 1 1 Ballistic Cannon 11 | . 19 10 8 . Peak Build Rating 44 | 6 8 22 38 44 Average Rating 21 | 4 7 19 32 38 On Entrance 14 | . 6 7 22 37 Naked Turns . | . . . . . Heaviest Build 91 | 14 91 57 63 66 Greatest Support 92 | 40 40 69 92 80 Greatest Overweight (x) 17 | . 4 17 7 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 20 | 2 8 20 20 20 Average Carried 14 | . 6 18 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 1 7 19 18 20 Class Distribution -------------------- 86% | Mutant 7% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3048 | 282 625 807 1298 36 Remotely . | . . . . . Salvage Created 4598 | 172 890 1204 2242 90 Parts 306 | 11 75 80 133 7 Haulers Intercepted 10 | . 2 3 5 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 109 | . 29 29 49 2 Guns 25 | . 5 13 7 . Cannons 68 | . 21 16 29 2 AOE 14 | . 3 . 11 . Classes Destroyed 12 | 3 5 1 3 . Worker 11 | 2 2 3 4 . Builder 9 | . 1 3 5 . Tunneler 3 | 2 . 1 . . Hauler 10 | . 2 3 5 . Recycler 4 | 1 2 . 1 . Operator 1 | . . . 1 . Watcher 12 | . 3 4 5 . Swarmer 25 | . 12 3 10 . Grunt 63 | . 17 19 27 . Brawler 1 | . . . 1 . Sentry 16 | . . 7 9 . Hunter 4 | . . . 2 2 Best Kill Streak 7 | 3 4 4 7 2 Combat Bots Only 6 | . 3 3 6 2 Max Kills in Single Turn 3 | 1 3 2 3 1 Gunslinging . | . . . . . Exploded 3 | . 3 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 651 | . 137 135 341 38 Missed 192 | . 42 38 101 11 Damage Taken 4512 | . 670 941 2644 257 Core 593 | . 150 142 253 48 Absorbed by Shields . | . . . . . Ignored by Resistances 1350 | . 224 282 769 75 Regen/Repaired (Parts) 39 | . . . 39 . Core Remaining (%) 64 | 100 40 64 54 . Volleys Fired 345 | 8 76 84 172 5 Largest 2 | 2 2 2 2 2 Hottest 138 | 70 70 112 138 135 Shots Fired 604 | 12 147 165 271 9 Gun 194 | 12 39 82 56 5 Cannon 405 | . 106 82 213 4 Launcher 5 | . 2 1 2 . Special . | . . . . . Kinetic 435 | 4 129 136 161 5 Thermal 86 | 4 10 28 40 4 Explosive 4 | . 2 1 1 . Electromagnetic 79 | 4 6 . 69 . Robot Hit Streak 19 | 10 18 14 19 9 Robot Miss Streak 5 | . 5 2 5 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 459 | 10 95 123 221 10 Core Hits 212 | 6 44 54 102 6 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . 7 6 5 . Burn 6 | . 3 3 . . Destroy 1 | . 1 . . . Blast 10 | . 3 3 4 . Corrupt 1 | . . . 1 . Melee Attacks 13 | . . . 11 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 13 | . . . 11 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10162 | 131 1824 2556 5500 151 Guns 2346 | 131 302 986 846 81 Cannons 6857 | . 1304 1491 3992 70 Explosions 794 | . 174 1 619 . Melee . | . . . . . Ramming 165 | . 44 78 43 . Kinetic 6608 | 40 1484 2095 2908 81 Thermal 1672 | 37 102 382 1081 70 Explosive 390 | . 174 1 215 . Electromagnetic 1327 | 54 20 . 1253 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 97 | . . 36 61 . Projectiles 97 | . . 36 61 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 39 | . 7 13 19 . Impact 2 | . 1 . 1 . Kinetic 34 | . 5 12 17 . Secondary 3 | . 1 1 1 . Self-Inflicted Damage 77 | . 32 12 33 . Shots 5 | . 1 1 3 . Rammed 15 | . 7 6 2 . Targets Rammed 22 | . 7 8 7 . Kicked 3 | . . . 3 . Crushed 4 | . . 2 2 . Highest Temperature 497 | 18 135 378 497 120 Average Temperature 67 | 8 32 86 76 46 Received Heat Transfer 2310 | . 213 504 1593 . Effects 7 | . . 4 3 . Shutdowns 2 | . . 1 1 . Energy Bleed 1 | . . . 1 . Interference 3 | . . 3 . . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 8 | 1 . 2 5 . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | 1 2 2 1 1 Heat Transferred 3162 | 111 518 1036 1386 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 6 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 302 | 25 302 190 268 55 Initial 67 | . 13 31 67 . Average 77 | 12 64 54 117 11 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 91 | 100 98 100 78 100 Level 1 8 | . 1 . 21 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 5 4 10 . Investigation 13 | . 5 3 5 . Extermination . | . . . . . Reinforcement 6 | . . 1 5 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 148 | . 33 35 78 2 Peak Tracking Total 7 | . 4 4 7 2 Tactical Retreats 11 | . 1 . 10 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 4 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 24 | . 7 8 7 2 Terminals 14 | . 7 4 3 . Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 2 . Recycling Units 3 | . . 2 . 1 Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 76 | . 27 25 21 3 Successful 50 | . 14 14 19 3 Failed 26 | . 13 11 2 . Catastrophic 6 | . 3 3 . . Database Lockouts . | . . . . . Manual 20 | . 14 4 2 . Terminals 47 | . 27 13 7 . Fabricators 1 | . . . . 1 Repair Stations 8 | . . 3 5 . Recycling Units 5 | . . 3 . 2 Scanalyzers 15 | . . 6 9 . Garrison Access . | . . . . . Terminal Hacks 25 | . 14 4 7 . Record 2 | . 1 . 1 . Robot Analysis 2 | . 1 1 . . Prototype ID Bank 9 | . 6 1 2 . Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . . 1 . Scanalyzer Index 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 6 | . 2 1 3 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 5 | . . 1 4 . Scan Component 3 | . . 1 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 5 | . . 3 . 2 Report Inventory 4 | . . 2 . 2 Retrieve Components 1 | . . 1 . . Scanalyzer 14 | . . 6 8 . Insert Component 7 | . . 3 4 . Analyze 7 | . . 3 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 7 6 7 1 Full Trace Events 14 | . 4 6 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 3 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 82 | . . . 82 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed 6 | . . 3 3 . Part Schematics Acquired 6 | . . 3 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 2 1 Non-combat 3 | . . . 2 1 Combat . | . . . . . Robot Hacks Applied 4 | . . . 3 1 parse_system 3 | . . . 2 1 no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 11170 | 164 3184 3185 4060 577 Spaces Moved 4838 | 83 1166 1570 1699 320 Core 8 | 3 . 5 . . Treads 4066 | 80 1166 1565 935 320 Legs 763 | . . . 763 . Wheels . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 170 Average Speed 182 | 156 224 165 172 170 Slowest Speed 900 | 160 480 900 510 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 93 67 81 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 93 | . 19 18 56 . Melee . | . . . . . Projectile 27 | . . 8 19 . AOE 66 | . 19 10 37 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 6574 | 107 1576 1986 2561 344 Wait 1073 | . 276 246 549 2 Move 4834 | 82 1165 1569 1698 320 Hop . | . . . . . Pick Up 111 | 7 21 35 43 5 Fast Attach 8 | . 4 1 2 1 Attach 46 | 8 7 11 19 1 Detach 9 | 2 2 2 3 . Swap 52 | . 8 11 28 5 Drop 61 | . 10 19 29 3 Fire 345 | 8 76 84 172 5 Melee 13 | . . . 11 2 Ram . | . . . . . Kick 3 | . . . 3 . Crush 19 | . 7 8 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 13) 867 | -10/Materials | Discovered new exit (range 16) 1745 | -10/Materials | Core integrity fell below 50% 2506 | -10/Materials | Discovered new exit (range 13) 2875 | -10/Materials | Discovered new exit (range 7) 3173 | -10/Materials | Identified exit to Materials 3349 | -10/Materials | Entered another Materials area 3349 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3750 | -9/Materials | Discovered new exit (range 17) 3778 | -9/Materials | Build established: Scavenger-Mutant 4062 | -9/Materials | Discovered new exit (range 7) 4446 | -9/Materials | Build established: Mutant 4513 | -9/Materials | Identified exit to Mines 6088 | -9/Materials | Discovered new exit (range 12) 6416 | -9/Materials | Discovered new exit (range 13) 6525 | -9/Materials | Identified exit to Materials 6534 | -9/Materials | Entered another Materials area 6534 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6995 | -8/Materials | Repaired Assault Cannon 8335 | -8/Materials | Lost 3 parts (1n1u1w) 8888 | -8/Materials | Discovered new exit (range 20) 10231 | -8/Materials | Discovered new exit (range 18) 10524 | -8/Materials | Repaired System Restoration Module 10593 | -8/Materials | Identified exit to Factory 10594 | -8/Materials | Entered Factory 10594 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10650 | -7/Factory | Build established: Hacker-Mutant 11171 | -7/Factory | Self-destructed Last Messages --------------- ALERT: All DSF locations entering lockdown mode. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. Wall collapses. Slug penetrates Wall. Penetrated by Slug. H-55 Commando destroyed. Penetrated by Slug. Targeting Computer melted. H-55 Commando destroyed. Acquired 36 matter. R-06 Scavenger collects Assault Rifle. Acquired Gauss Rifle. R-06 Scavenger collects Targeting Computer. R-06 Scavenger collects Carbon-fiber Leg. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????? ???????# | | ???????????????????????????????????????"""?????# | | ???????????????????????????????????????""" ????# | | ??????????###????????????????????????????" 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Medium Laser | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftReactionCompressor Manual? 0 Play Time 01:28:11 Cumulative 14.1 hours Start 2024.12.13 @ 21:55:56 End 2024.12.29 @ 22:44:30 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d6e23a3-ae55-447a-bbc9-52d2a165b5cf