Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.18 @ 18:30:32 Player: Cpt. Piker Result: Destroyed by as-22771 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2134) 2134 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2023) 2023 TOTAL SCORE: 8072 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 195 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 74/100 System Corruption 0% Temperature Warning (301) Movement Hovering (410) Ox5 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Glidesys I > --- UTILITY (4) ------ Experimental Heat Sink Huge Storage Unit > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (25) --- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Weapon Casing Zionite Light Carapace Hardened Medium Armor Plating Layered Light Armor Plating Improved Shield Generator Improved Shield Generator Pulse Rifle Gatling Laser Zionite Laser-S Zionite Laser-S Zionite Phaser-S Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Gauss Rifle Gauss Rifle Heavy Battle Rifle Heavy Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Biocell Zionite Weapon Casing > --- WEAPON ----------- Gatling Laser Zionite Phaser-S Zionite Phaser-S Heavy Battle Rifle > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Weapon Casing Zionite Light Carapace Hardened Medium Armor Plating Layered Light Armor Plating Improved Shield Generator Improved Shield Generator Pulse Rifle Gatling Laser Gatling Laser Zionite Laser-S Zionite Laser-S Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Gauss Rifle Gauss Rifle Heavy Battle Rifle Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Medium Reactive Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 1 1 . . . Weapon 2 | . . . . . 1 1 . . . Parts Attached 104 | 6 10 5 1 5 20 22 . 3 32 Power 12 | 1 1 1 . . 2 1 . . 6 Engine 3 | 1 1 . . . 1 . . . . Core 4 | . . 1 . . 1 1 . . 1 Reactor 5 | . . . . . . . . . 5 Propulsion 26 | 2 2 3 . 1 6 3 . . 9 Treads 7 | . . . . . 4 3 . . . Leg 9 | 2 2 3 . 1 . . . . 1 Wheel . | . . . . . . . . . . Hover 8 | . . . . . . . . . 8 Flight 2 | . . . . . 2 . . . . Utility 29 | 1 5 . 1 2 7 4 . 2 7 Device 11 | . 2 . 1 1 . 4 . 2 1 Storage 9 | 1 2 . . . 3 . . . 3 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 9 | . 1 . . 1 4 . . . 3 Artifact . | . . . . . . . . . . Weapon 37 | 2 2 1 . 2 5 14 . 1 10 Energy Gun 18 | . 2 . . 1 . 5 . 1 9 Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 6 | 2 . . . . 2 1 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 9 | . . . . . 3 6 . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 1 . . 2 9 Parts Lost 22 | . 1 . . 1 . . . . 20 Power 4 | . 1 . . . . . . . 3 Propulsion 7 | . . . . . . . . . 7 Utility 4 | . . . . . . . . . 4 Weapon 7 | . . . . 1 . . . . 6 Highest Loss Streak 9 | . 1 . . 1 . . . . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 100 99 94 100 100 93 78 Engine 2 | . 12 3 . . 1 5 . . . Core 5 | . . 10 14 14 7 1 7 7 . Reactor 1 | . . . . . . . . . 5 Treads 15 | . . . . . 31 30 30 30 7 Leg 9 | . 28 28 28 28 1 . . . . Hover 3 | . . . . . . . . . 14 Device 16 | . 22 28 28 17 1 14 15 15 12 Storage 6 | . 3 . . . 7 7 7 7 11 Protection 5 | . 1 . . 10 16 7 7 7 3 Energy Gun 12 | . 25 18 14 17 . 13 . 1 15 Energy Cannon 3 | . . . . . . 6 15 11 . Ballistic Gun 2 | . 2 . . . 4 2 7 5 3 Launcher 3 | . . . . . 18 6 7 5 . Special Weapon 1 | . . 9 14 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 151 | 13 32 13 12 17 133 144 132 151 127 Greatest Support 112 | 20 20 20 20 28 112 112 112 112 112 Greatest Overweight (x) 32 | . 2 . . . 1 1 1 1 32 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 15 5 5 5 25 25 25 25 25 Average Capacity 18 | 6 5 5 5 5 14 25 25 25 25 Most Carried 25 | 2 6 5 5 5 12 25 25 25 25 Average Carried 16 | . 4 5 4 4 8 20 25 24 23 Final Capacity 25 | 8 5 5 5 5 25 25 25 25 25 Final Carried 25 | . 5 5 4 5 12 25 25 23 25 Class Distribution -------------------- 39% | Tank 25% | Scavenger-Mutant 15% | Mutant 7% | Scavenger-Tank 4% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 1667 | 132 272 50 . 55 133 638 63 . 324 Remotely . | . . . . . . . . . . Salvage Created 2507 | . 327 93 . 161 55 1097 79 . 695 Parts 140 | . 17 9 . 12 4 59 . . 39 Haulers Intercepted 3 | . 1 . . . . 2 . . . Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 48 | . 7 2 . 6 1 18 . . 14 Guns 38 | . 7 2 . 6 . 9 . . 14 Cannons 3 | . . . . . . 3 . . . AOE 5 | . . . . . 1 4 . . . Classes Destroyed 13 | . 5 . . . 1 5 . . 2 Worker 7 | . . . . . . 7 . . . Builder 5 | . . . . . . 5 . . . Tunneler 2 | . 1 1 . . . . . . . Hauler 3 | . 1 . . . . 2 . . . Recycler 2 | . . . . . . 2 . . . Watcher 7 | . 2 . . . . 5 . . . Swarmer 8 | . 3 . . 3 . 2 . . . Grunt 18 | . 4 2 . 3 . 9 . . . Sentry 4 | . . . . . 1 3 . . . Hunter 2 | . . . . . . 2 . . . Programmer 2 | . . . . . . 2 . . . Z-Light 10 | . . . . . . . . . 10 Packrat 1 | . . . . . . . 1 . . Assembled 3 | . . . . . . . . . 3 Best Kill Streak 7 | . 4 2 . 3 1 7 . . 5 Combat Bots Only 5 | . 4 2 . 3 1 3 . . 5 Max Kills in Single Turn 4 | . 2 1 . 1 1 4 1 . 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . . 1 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Damage Taken 4640 | . 276 147 . 99 4 932 . . 3182 Core 851 | . 73 30 . 34 4 77 . . 633 Absorbed by Shields 107 | . . . . . . 107 . . . Redirected to Shielding 151 | . . . . . . . . . 151 Regen/Repaired (Parts) 40 | . . . . . . 40 . . . Core Remaining (%) 81 | 100 . . . 45 99 . . . . Volleys Fired 113 | 1 25 10 . 10 3 33 . . 31 Largest 4 | 2 2 2 . 2 3 4 . . 4 Hottest 320 | 40 130 145 . 145 117 320 . . 250 Shots Fired 274 | 2 50 20 . 14 9 116 1 . 62 Gun 225 | 2 50 17 . 12 1 81 . . 62 Cannon 14 | . . . . . . 14 . . . Launcher 30 | . . . . . 8 21 1 . . Special 5 | . . 3 . 2 . . . . . Kinetic 34 | 2 20 . . . 1 1 . . 10 Thermal 195 | . 30 20 . 14 . 94 . . 37 Explosive 24 | . . . . . 5 18 1 . . Electromagnetic 6 | . . . . . 3 3 . . . Phasic 15 | . . . . . . . . . 15 Robot Hit Streak 25 | . 12 8 . 7 5 25 5 . 10 Robot Miss Streak 6 | . 3 4 . 1 . 4 . . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 208 | . 35 12 . 10 2 94 1 . 54 Core Hits 174 | . 17 6 . 8 1 87 2 . 53 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 3 | . 2 . . . . 1 . . . Burn 2 | . 2 . . . . . . . . Meltdown 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6278 | . 459 196 . 144 81 3089 48 . 2261 Guns 4664 | . 459 172 . 133 21 1618 . . 2261 Cannons 265 | . . . . . . 265 . . . Explosions 1314 | . . . . . 60 1206 48 . . Melee . | . . . . . . . . . . Ramming 12 | . . 12 . . . . . . . Kinetic 287 | . 193 . . . 21 . . . 73 Thermal 4287 | . 266 184 . 144 . 1901 . . 1792 Explosive 1097 | . . . . . 24 1025 48 . . Electromagnetic 199 | . . . . . 36 163 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Phasic 396 | . . . . . . . . . 396 Highest Corruption 3 | . . . . . . 3 3 3 . Average Corruption 2 | . . . . . . 2 3 3 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . . . 25 3 . . Message Errors 6 | . . . . . . 6 . . . Matter Fused 6 | . . . . . . 6 . . . Heat Flow Errors 4 | . . . . . . 4 . . . Energy Discharges 7 | . . . . . . 6 1 . . Data Loss (minor) 3 | . . . . . . 2 1 . . Data Loss (major) 1 | . . . . . . 1 . . . Misfires 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 34 | . . . . . . 34 . . . Projectiles . | . . . . . . . . . . Explosions 34 | . . . . . . 34 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 108 | . . . . . 4 104 . . . Shots 4 | . . . . . 1 3 . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . Kicked 1 | . . 1 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 498 | . 81 189 . 121 144 498 7 . 436 Average Temperature 113 | . 24 78 . 53 61 148 7 . 130 Received Heat Transfer 1679 | . 129 83 . 81 . 378 . . 1008 Effects 5 | . . . . . . 5 . . . Shutdowns 2 | . . . . . . 2 . . . Energy Bleed 2 | . . . . . . 2 . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 25 | . 1 . . . . 12 . . 12 Heat Transferred 8559 | . 777 487 . 401 . 4225 . . 2669 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 439 | . 137 50 . 113 180 439 . . . Initial 37 | . . . . . 37 27 . . . Average 100 | . 63 21 . 88 125 153 . . . Maximum Alert Level 2 | . . . . . . 2 . . . Low Security (%) 88 | 100 100 100 . 100 100 70 . . . Level 1 10 | . . . . . . 28 . . . Level 2 . | . . . . . . 1 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . 1 . 8 . . . Investigation 3 | . . . . 1 . 2 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 2 | . . . . . . 2 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 3 | . . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 15 12 . 8 5 26 . . 17 Peak Tracking Total 13 | . 4 13 . 3 2 4 . . 6 Tactical Retreats 2 | . . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 4 | . 2 . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 9 | . . . . 1 3 4 . . 1 Max in Single Turn 2 | . . . . 1 2 2 . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 18 | . 9 . 4 2 . 3 . . . Terminals 9 | . 8 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 82 | . 26 . 49 2 . 5 . . . Successful 70 | . 16 . 49 2 . 3 . . . Failed 12 | . 10 . . . . 2 . . . Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 8 . 1 1 . . . 6 . Terminals 25 | . 24 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 59 | . 9 . 49 1 . . . . . Record 53 | . 4 . 49 . . . . . . Open Door 1 | . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 8 | . 7 . . 1 . . . . . Terminals 8 | . 7 . . 1 . . . . . Track 8 | . 7 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 7 . . 1 . 2 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 44 | . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 5 | . . . . 5 . . . . . Largest Group 5 | . . . . 5 4 2 . . . Highest-Rated Group 86 | . . . . 86 71 47 . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . . 6 37 3 . . . Total Damage 479 | . . . . 62 396 21 . . . Kills 6 | . . . . 2 3 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 1 | . . . 1 . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 11406 | 66 1336 621 941 771 499 1979 149 2639 2405 Spaces Moved 6134 | 43 1006 472 782 471 254 705 63 1094 1244 Core 102 | 5 74 . . . . . . . 23 Treads 2373 | . . . . . 208 705 63 1094 303 Legs 2711 | 38 932 472 782 471 16 . . . . Wheels . | . . . . . . . . . . Hover 918 | . . . . . . . . . 918 Flight 30 | . . . . . 30 . . . . Fastest Speed 37 | 50 120 120 120 120 37 240 240 240 118 Average Speed 170 | 111 122 120 120 120 173 240 240 240 176 Slowest Speed 1650 | 120 190 120 120 120 240 240 240 240 1650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 3 98 51 72 68 22 17 12 71 81 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . . 1 1 . . . 3 . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 199 | . . . . . 73 107 16 . 3 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . 1 . . 3 AOE 195 | . . . . . 73 106 16 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Total 6825 | 59 1058 504 786 663 308 897 62 1113 1375 Wait 305 | 4 4 1 . 166 . 107 . . 23 Move 6125 | 42 1005 471 781 470 253 704 62 1093 1244 Hop . | . . . . . . . . . . Pick Up 88 | 6 8 . 1 5 16 21 . 5 26 Fast Attach 22 | . 3 5 . 3 3 . . 2 6 Attach 39 | 6 3 . 1 1 10 2 . 1 15 Detach 10 | . 2 . 1 . 7 . . . . Swap 43 | . 4 . . 1 7 20 . . 11 Drop 66 | . 4 5 2 7 9 8 . 12 19 Fire 113 | 1 25 10 . 10 3 33 . . 31 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . 1 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire 11 | . . 11 . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -6/Zion -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 414 | -10/Materials | Discovered new exit (range 8) 529 | -10/Materials | Build established: Scavenger-Mutant 977 | -10/Materials | Discovered new exit (range 4) 1078 | -10/Materials | Discovered new exit (range 15) 1179 | -10/Materials | Discovered new exit (range 14) 1403 | -10/Materials | Entered Mines 1483 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1484 | -10/Mines | Discovered new exit (range 5) 1581 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1838 | -10/Mines | Assembled infested the area 1909 | -10/Mines | Met 8R-AWN 2024 | -10/Mines | Entered Exiles 2066 | -10/Exiles | Welcomed by 8R-AWN 2099 | -10/Exiles | Met EX-HEX 2150 | -10/Exiles | Met EX-BIN 2188 | -10/Exiles | Aligned with FarCom system 2189 | -10/Exiles | Given EX-Vault access code 2329 | -10/Exiles | Met EX-DEC 2386 | -10/Exiles | Learned location of Zion (-6) 2466 | -10/Exiles | Discovered new exit (range 14) 2616 | -10/Exiles | Learned about 8R-AWN's background 2650 | -10/Exiles | Discovered new exit (range 15) 2806 | -10/Exiles | Opened EX-Vault 2832 | -10/Exiles | Found Prototype Device 2835 | -10/Exiles | Identified Supersonic Drone Bay 2860 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2965 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2965 | -10/Exiles | Entered Mines 2965 | -9/Mines | Accompanied by 1 ally 2970 | -9/Mines | Core integrity fell below 50% 3140 | -9/Mines | Met a Derelict shopkeep closing up shop 3387 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3388 | -9/Mines | Learned location of Storage (-8) 3444 | -9/Mines | Build established: Mutant 3682 | -9/Mines | Discovered new exit (range 7) 3736 | -9/Mines | Entered Materials 3736 | -8/Materials | Accompanied by 4 allies 3736 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3741 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4058 | -8/Materials | Build established: Tank 4146 | -8/Materials | Discovered new exit (range 3) 4235 | -8/Materials | Entered Factory 4235 | -7/Factory | Accompanied by 2 allies 4235 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4330 | -7/Factory | Discovered new exit (range 5) 4827 | -7/Factory | Discovered new exit (range 13) 4830 | -7/Factory | Garrison activated, responded to threat 5722 | -7/Factory | Build established: Mutant 6035 | -7/Factory | Repaired Hvy. Missile Launcher 6178 | -7/Factory | Build established: Skirmisher 6214 | -7/Factory | Entered Lower Caves 6335 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6363 | -7/Lower Caves | Entered Zion 6433 | -6/Zion | System corruption cleaned by Quarantine Array 6501 | -6/Zion | Build established: Tank 7247 | -6/Zion | Learned location of Warlord (-4) 7319 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7650 | -6/Zion | Learned location of Quarantine (-2) 7884 | -6/Zion | Found Prototype Device 7884 | -6/Zion | Identified Phasing AFG 8216 | -6/Zion | Identified exit to Deep Caves 8312 | -6/Zion | Found Prototype Energy Gun 8315 | -6/Zion | Identified Storm Laser 8946 | -6/Zion | Opened final containment barrier to the Deep Caves 8990 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9002 | -6/Zion | Entered Deep Caves 9264 | -6/Deep Caves | Attacked by Z-Imprinter 9307 | -6/Deep Caves | Destroyed Z-Imprinter 9332 | -6/Deep Caves | Lost 3 parts (1p1n1u) 9344 | -6/Deep Caves | Found Prototype Protection 9345 | -6/Deep Caves | Identified Zio. Weapon Casing 9562 | -6/Deep Caves | Z-Facility disabled 9837 | -6/Deep Caves | Core integrity fell below 50% 9859 | -6/Deep Caves | Lost 7 parts (1p2n1u3w) 10123 | -6/Deep Caves | Build established: Mutant 10522 | -6/Deep Caves | Found Zio. Weapon Casing 10809 | -6/Deep Caves | Build established: Scavenger-Tank 10870 | -6/Deep Caves | Discovered new exit (range 7) 11381 | -6/Deep Caves | Spotted as-22771 11387 | -6/Deep Caves | Exposed GOLEM chamber 11398 | -6/Deep Caves | Core integrity fell below 20% 11407 | -6/Deep Caves | Destroyed by as-22771 with Assembled Focal Cannon Last Messages --------------- 11214_ Extracted 2 energy. 11272_ Acquired 10 matter. 11382_ as-22771: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 11387_ Wall Chamber breached. 11387_ A GOLEM Unit tumbles out of the Wall Chamber. 11388_ Zio. Glidesys I destroyed. 11390_ Destroyed Prototype Device. 11391_ as-22771 GOLEM Unit beginning Prototype Device integration. 11391_ Zio. Glidesys I destroyed. 11392_ as-22771 Prototype Device integration complete. 11394_ Destroyed Prototype Device. 11394_ Zio. Weapon Casing destroyed. 11395_ as-22771 GOLEM Unit beginning Prototype Device integration. 11396_ as-22771 Prototype Device integration complete. 11397_ Zio. Light DM Reactor destroyed. 11397_ Zio. Phaser-S destroyed. 11401_ Zio. Biocell destroyed. 11406_ GOLEM Unit springs to life. 11407_ as-25982 GOLEM Unit beginning Prototype Leg integration. 11407_ Hvy. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ?## ## | | ???????????????????????????????# ??##### | | ???????????????????????????????# ??????# | | ???????????????????????????????## ##??????# | | ????????????????????????????????# ???###### | | ????????????????????????????????## ???# | | ?????????????????????????????????## ????# ### | | ??????????????????????????????????##????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????????## | | ????????????????????? ????? ?????????## | | ??????????????????? g #???? ??# ???## | | ???????????????? M[ [ ##??? ??? ### | | ?????????????? ! #??# ??# | | ???????????? g[ #??# ??## | | ???????????? #??# ???#### | | ??????????? / ! #??# ??????## | | ??????????? ! #??# #??????## ## | | ?????????? [ #?## ###?????###?# | | ?????????? ### ##????????# | | ?????????? g ## #????##### | | ?????????G / g # ##???# | | ????????? ! / ! # ###?# ##### | | ????????" M ## ### #???? | | ????????" = ! ### ## #???? | | ????????"G @ ##??? | | ??????????" ##?? | | ????????" g ## #?? | | ?????????" ######### #?? | | ????????? #?## #### ##?? | | ?????????? ##?# ## ##??? | | ?????????? # # #??# ####???? | | ?????????? #### ## ## ##??### ##??????? | | ??????????? #????# ?# ?###?????#######???????? | | ??????????? ??????#??# ???????????????????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? It's Just You Librarian Part-time Mechanic Robot Respite Signs Are For Wimps Slippery One Tank The More The Merrier Tourist Challenges ------------ None Game ------ Seed No. Manual? 1 Play Time 01:28:36 Cumulative 22.6 hours Start 2022.03.18 @ 17:03:24 End 2022.03.18 @ 18:30:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 17 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6f4478b-262b-47d7-93f0-017d1c767d99