Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 10:38:01 Player: BrainTooSmol Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (166) 830 Value Destroyed (4985) 4985 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (763) 763 TOTAL SCORE: 9798 Bonus ------- High Alert Combat Kills 463 Met Imprinter 300 Cogmind --------- Core Integrity 373/700 Matter 204/300 Energy 300/300 System Corruption 0% Temperature Hot (295) Movement Core (600) Ox11 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Seismic Detector (fused) Core Analyzer > --- WEAPON (4) ------- Gauss Rifle Makeshift Shrapnel Gun > --- INVENTORY (15) --- Wheel Huge Storage Unit Seismic Detector Weapon Cycler Heavy Armor Plating Medium Reactive Plating Makeshift Hacking Suite Improved Trap Extractor (0/6) Precision Assault Rifle Heavy Rocket Launcher Impact Mace CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Core Analyzer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Wheel Improved Cooling System Huge Storage Unit Seismic Detector Weapon Cycler Heavy Armor Plating Medium Reactive Plating Hacking Suite Trap Extractor Gauss Rifle Heavy Rocket Launcher Impact Mace [Rating: 46] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 2 | . . . 1 1 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 96 | 1 3 30 13 41 4 2 2 . Power 6 | . . 3 1 1 1 . . . Engine 4 | . . 3 1 . . . . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 26 | . 2 10 4 10 . . . . Treads 24 | . . 10 4 10 . . . . Leg 2 | . 2 . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 . 5 4 16 . 2 . . Device 8 | 1 . 2 1 4 . . . . Storage 5 | . . 3 . . . 2 . . Processor 1 | . . . . 1 . . . . Hackware 5 | . . . 1 4 . . . . Protection 9 | . . . 2 7 . . . . Artifact . | . . . . . . . . . Weapon 36 | . 1 12 4 14 3 . 2 . Energy Gun 3 | . 1 2 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 25 | . . 8 3 10 3 . 1 . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . 1 1 3 . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 2 1 3 . . . . Parts Lost 19 | . . 7 . 5 . . . 7 Power 3 | . . 1 . 2 . . . . Propulsion 5 | . . . . 1 . . . 4 Utility 3 | . . . . 2 . . . 1 Weapon 8 | . . 6 . . . . . 2 Highest Loss Streak 7 | . . 3 . 2 . . . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 100 90 99 98 100 100 100 98 Engine 5 | . 14 10 8 2 . . . . Core 2 | . . . . 4 7 7 7 7 Treads 24 | . . 21 27 29 30 30 30 28 Leg 2 | . 28 . . . . . . . Device 8 | . 14 11 9 4 7 7 7 7 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 2 | . . . . 3 7 7 7 7 Hackware 1 | . . . 2 5 . . . . Protection 4 | . . . 6 6 7 7 7 6 Energy Gun 3 | . 14 8 . . . . . . Ballistic Gun 26 | . 14 19 35 28 29 30 29 30 Impact Weapon 1 | . . 4 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 13 13 41 46 52 53 49 49 49 Greatest Support 88 | 20 20 46 63 88 88 88 88 88 Greatest Overweight (x) 1 | . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 15 15 15 25 15 15 Average Capacity 14 | 8 8 14 15 15 15 15 15 15 Most Carried 15 | 6 8 15 14 15 15 15 15 15 Average Carried 12 | 6 6 11 12 13 13 14 14 15 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 7 15 13 13 15 15 15 15 Class Distribution -------------------- 50% | Scavenger-Gunner 12% | Mutant 11% | Gunner 9% | Tank 8% | Scavenger-Tank 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Matter Collected 4465 | 192 222 826 918 1949 243 53 21 41 Remotely . | . . . . . . . . . Salvage Created 6304 | 15 512 1620 1170 2730 216 . . 41 Parts 374 | 4 33 123 60 143 11 . . . Haulers Intercepted 12 | . 2 4 3 3 . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . 10 . . . Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 114 | . 13 30 18 45 5 . . 3 Guns 104 | . 13 28 18 37 5 . . 3 Cannons 2 | . . 2 . . . . . . AOE 8 | . . . . 8 . . . . Classes Destroyed 18 | 1 5 4 1 5 1 . . 1 Worker 10 | . . 1 1 8 . . . . Builder 3 | . . 2 . 1 . . . . Tunneler 9 | 1 . 4 1 3 . . . . Hauler 12 | . 2 4 3 3 . . . . Recycler 4 | . . . . 4 . . . . Minesweeper 1 | . . . . . 1 . . . Operator 3 | . 1 2 . . . . . . Watcher 13 | . 3 4 4 2 . . . . Swarmer 22 | . 9 7 . 6 . . . . Grunt 50 | . 4 13 9 19 5 . . . Brawler 2 | . . . . 2 . . . . Duelist 3 | . . 1 1 1 . . . . Protector 1 | . . . . 1 . . . . Sentry 19 | . . 9 6 4 . . . . Specialist 1 | . . . . 1 . . . . Hunter 5 | . . . 2 3 . . . . Programmer 8 | . . . . 8 . . . . Assembled 3 | . . . . . . . . 3 Best Kill Streak 11 | 1 6 5 5 11 4 . . 3 Combat Bots Only 8 | . 6 5 5 8 4 . . 3 Max Kills in Single Turn 3 | 1 1 2 2 3 2 . . 1 Gunslinging 1 | . . . . 1 1 . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Hostile Shots Fired 638 | . 52 123 90 319 21 . . 33 Missed 170 | . 12 17 19 106 9 . . 7 Damage Taken 6592 | . 410 1389 1017 2703 240 . . 833 Core 787 | . 71 293 96 235 32 . . 60 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 385 | . . 97 155 133 . . . . Core Remaining (%) 69 | 100 71 26 82 . . . . . Volleys Fired 335 | 2 63 101 49 98 10 . 2 10 Largest 4 | 2 2 3 4 4 4 . 1 4 Hottest 118 | 70 70 118 92 112 112 . 28 104 Shots Fired 1021 | 4 126 248 194 375 38 . 2 34 Gun 1004 | 4 126 236 194 370 38 . 2 34 Cannon 12 | . . 12 . . . . . . Launcher 5 | . . . . 5 . . . . Special . | . . . . . . . . . Kinetic 879 | 2 63 176 194 370 38 . 2 34 Thermal 137 | 2 63 72 . . . . . . Explosive 5 | . . . . 5 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 2 8 18 12 16 15 . . 3 Robot Miss Streak 8 | 1 5 6 4 7 4 . . 8 Penetration Max 1 | . . . . 1 1 . . 1 Secondary Targets 13 | . 2 1 2 5 3 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 643 | 3 77 151 126 246 25 . . 15 Core Hits 314 | 1 26 63 68 131 15 . . 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 2 1 . . . Critical Strikes 16 | . 7 5 1 2 1 . . . Burn 12 | . 7 5 . . . . . . Destroy 4 | . . . 1 2 1 . . . Melee Attacks 11 | . . 1 1 5 . . 4 . Impact 11 | . . 1 1 5 . . 4 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12345 | 36 1016 2388 1926 6090 580 . . 309 Guns 10958 | 36 1016 2281 1926 4810 580 . . 309 Cannons 107 | . . 107 . . . . . . Explosions 1280 | . . . . 1280 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 9600 | 23 460 1492 1926 4810 580 . . 309 Thermal 1777 | 13 556 896 . 312 . . . . Explosive 800 | . . . . 800 . . . . Electromagnetic 168 | . . . . 168 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 2 . 4 4 4 4 . Average Corruption 3 | . . 2 . 2 4 4 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 79 | . . 9 . 36 17 15 2 . Message Errors 14 | . . 1 . 5 5 2 1 . Matter Fused 17 | . . 4 . 7 1 4 1 . Heat Flow Errors 10 | . . . . 6 3 1 . . Energy Discharges 11 | . . 1 . 2 4 4 . . Parts Rejected 3 | . . . . 3 . . . . Parts Fused 2 | . . . . 1 . 1 . . Data Loss (minor) 7 | . . 2 . 4 . 1 . . Data Loss (major) 8 | . . 1 . 4 1 2 . . Misfires 3 | . . . . 3 . . . . Alerts 2 | . . . . 1 1 . . . Weapon Failures 2 | . . . . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 41 | . . 10 . 31 . . . . Projectiles 10 | . . 10 . . . . . . Explosions 31 | . . . . 31 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 394 | 11 204 230 298 394 331 271 . 268 Average Temperature 78 | 6 64 57 82 85 114 140 . 103 Received Heat Transfer 1830 | . 126 459 288 597 144 . . 216 Effects 9 | . . . 2 4 3 . . . Energy Bleed 3 | . . . 2 1 . . . . Interference 5 | . . . . 2 3 . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 3 . . . . . . Heat Transferred 5034 | 37 2146 2701 . 150 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Peak Influence 1051 | 5 230 419 488 1051 . . . . Initial 176 | . 3 9 176 109 . . . . Average 245 | 4 91 168 285 368 . . . . Maximum Alert Level 3 | . 1 2 2 3 . . . . Low Security (%) 50 | 100 90 69 12 34 . . . . Level 1 33 | . 9 26 79 26 . . . . Level 2 11 | . . 3 8 25 . . . . Level 3 4 | . . . . 13 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 3 4 2 16 . . . . Investigation 7 | . 2 1 2 2 . . . . Extermination 5 | . . . . 5 . . . . Reinforcement 8 | . 1 3 . 4 . . . . Assault 2 | . . . . 2 . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Distress Signals 10 | . 1 1 3 5 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 181 | . 22 49 28 70 6 . . 6 Peak Tracking Total 8 | . 8 6 7 8 4 . . 3 Tactical Retreats 12 | . 2 2 1 6 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 7 | . 2 1 1 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Most Traps Carried 2 | . . . . . 2 2 2 2 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 7 | . . 3 1 2 . . . 1 Max in Single Turn 2 | . . 1 1 2 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 31 | . 5 9 7 8 1 . 1 . Terminals 21 | . 5 6 5 5 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 1 1 . . . . Recycling Units 3 | . . 1 1 1 . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 94 | . 13 32 17 27 1 . 4 . Successful 54 | . 6 23 8 12 1 . 4 . Failed 39 | . 7 8 9 15 . . . . Catastrophic 9 | . 2 1 1 5 . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 53 | . 12 18 10 13 . . . . Terminals 67 | . 13 22 13 19 . . . . Fabricators . | . . . . . . . . . Repair Stations 10 | . . 6 2 2 . . . . Recycling Units 8 | . . 1 2 5 . . . . Scanalyzers 4 | . . 3 . 1 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 4 10 3 6 1 . 4 . Part Schematic 5 | . . . . 1 . . 4 . Robot Analysis 5 | . 3 1 1 . . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 2 | . 1 1 . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . Alert Level 6 | . . 3 1 2 . . . . Unreport Threat 2 | . . 1 1 . . . . . Locate Traps 1 | . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . Surveillance Status 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . . 5 2 2 . . . . Scan Component 5 | . . 3 1 1 . . . . Repair 4 | . . 2 1 1 . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . Report Inventory 2 | . . 1 . 1 . . . . Scanalyzer 3 | . . 3 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 2 | . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 2 4 3 3 . . . . Terminals 8 | . 2 4 2 . . . . . Track 1 | . . 1 . . . . . . Botnet 3 | . 1 2 . . . . . . Operators 4 | . 1 1 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . 1 3 . . . . Reject 2 | . . . 1 1 . . . . Recyclers 1 | . . . . 1 . . . . Mask 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 5 8 7 8 . . . . Full Trace Events 6 | . 2 1 1 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 22 | . . 1 . 1 . . 20 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 2 1 1 . . . . Time 141 | . . 83 32 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 5 | . 3 1 1 . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Turns Passed 12474 | 27 1294 3085 1577 3084 715 630 1762 300 Spaces Moved 6225 | 15 693 1453 692 1465 344 362 1041 160 Core . | . . . . . . . . . Treads 5484 | . . 1420 692 1465 344 362 1041 160 Legs 741 | 15 693 33 . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 160 160 160 160 160 160 Average Speed 155 | 120 120 159 162 161 160 160 160 160 Slowest Speed 240 | 120 120 240 163 162 160 160 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 2 97 98 55 43 45 56 84 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 2 . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . . . . 1 3 2 . Spaces Dug 7 | . . 1 . 4 . . 2 . Terrain Destroyed 49 | . . 3 . 44 . . 2 . Melee 7 | . . 1 . 4 . . 2 . Projectile 4 | . . 2 . 2 . . . . AOE 38 | . . . . 38 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Dee Total 8297 | 19 1032 2022 1044 1974 483 412 1129 182 Wait 1530 | 2 262 398 280 329 123 47 77 12 Move 6217 | 14 692 1452 691 1464 343 361 1040 160 Hop . | . . . . . . . . . Pick Up 42 | . 5 18 2 12 2 1 2 . Fast Attach 41 | 1 . 18 5 16 1 . . . Attach 15 | . . 3 2 9 1 . . . Detach 5 | . . 1 . 4 . . . . Swap 40 | . 3 9 6 16 2 2 2 . Drop 61 | . 7 21 8 21 1 1 2 . Fire 335 | 2 63 101 49 98 10 . 2 10 Melee 11 | . . 1 1 5 . . 4 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Discovered new exit (range 4) 854 | -10/Materials | Discovered new exit (range 11) 921 | -10/Materials | Discovered new exit (range 12) 1322 | -10/Materials | Entered another Materials area 1322 | -9/Materials | Evolved 2 slots: Weapon x2 1535 | -9/Materials | Lost 3 parts (1p2w) 1607 | -9/Materials | Core integrity fell below 50% 1970 | -9/Materials | Central database locked down 2042 | -9/Materials | Discovered new exit (range 9) 2455 | -9/Materials | Build established: Scavenger-Gunner 2681 | -9/Materials | Discovered new exit (range 16) 3022 | -9/Materials | Discovered new exit (range 14) 3969 | -9/Materials | Build established: Gunner 4186 | -9/Materials | Repaired Imp. Treads 4239 | -9/Materials | Repaired Hvy. Ion Engine 4387 | -9/Materials | Discovered new exit (range 8) 4407 | -9/Materials | Entered another Materials area 4407 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4705 | -8/Materials | Build established: Tank 5255 | -8/Materials | Discovered new exit (range 15) 5485 | -8/Materials | Build established: Gunner 5879 | -8/Materials | Discovered new exit (range 4) 5892 | -8/Materials | Build established: Tank 5965 | -8/Materials | Repaired Hrd. Light Armor Plating 5984 | -8/Materials | Entered Factory 5984 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6255 | -7/Factory | Build established: Scavenger-Tank 6384 | -7/Factory | Discovered new exit (range 11) 6686 | -7/Factory | Cargo convoy interrupted 7131 | -7/Factory | Garrison activated, responded to threat 7462 | -7/Factory | Build established: Hacker-Tank 7630 | -7/Factory | Repaired Lgt. Treads 8277 | -7/Factory | Build established: Scavenger-Gunner 8384 | -7/Factory | First assault squad dispatched 8707 | -7/Factory | Identified exit to Storage 8707 | -7/Factory | Identified exit to Lower Caves 8860 | -7/Factory | Destroyed 8 combat bots 9068 | -7/Factory | Entered Lower Caves 9465 | -7/Lower Caves | Identified exit to Lower Caves 9548 | -7/Lower Caves | Encountered a Warlord checkpoint 9783 | -7/Lower Caves | Entered another Lower Caves area 9860 | -7/Lower Caves | Learned 4 Factory zone layouts 9894 | -7/Lower Caves | Encountered a Warlord checkpoint 10341 | -7/Lower Caves | Discovered new exit (range 14) 10413 | -7/Lower Caves | Entered Zion 10541 | -7/Zion | System corruption cleaned by Quarantine Array 10559 | -7/Zion | Found CR-A16's Pointy Stick 10590 | -7/Zion | Discovered new exit (range 11) 10929 | -7/Zion | Given A8's code to call for help 11316 | -7/Zion | Learned location of Armory (-4) 11537 | -7/Zion | Learned location of Data Miner (-6) 12167 | -7/Zion | Discovered new exit (range 5) 12168 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12175 | -7/Zion | Entered Deep Caves 12417 | -7/Deep Caves | Z-Facility disabled 12454 | -7/Deep Caves | Attacked by Z-Imprinter 12475 | -7/Deep Caves | Self-destructed Last Messages --------------- 12186_ as-08427 destroyed. 12186_ Slug penetrates Wall. 12190_ Acquired 11 matter. 12193_ Acquired 16 matter. 12417_ Slug penetrates Z-Facility. 12446_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 12455_ Lgt. Treads destroyed. 12457_ Slug penetrates Wall. 12457_ Slug penetrates Z-Imprinter. 12458_ Lgt. Treads destroyed. 12460_ Slug penetrates Wall. 12464_ Lgt. Treads destroyed. 12468_ Hrd. Medium Armor Plating destroyed. 12468_ Slug penetrates Wall. 12469_ Med. Treads destroyed. 12472_ Slug penetrates Wall. 12473_ Gauss Rifle destroyed. 12475_ Mak. Shrapnel Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#########? | | ???????????????????????????????????????## ## | | ??????????????????##???????????????????# | | ?????????????##?### #??????######??????# | | ??????????? ## # ????### ##?????# | | ??????????? ##### #????## # | | ?????????? #????# # ## | | ?????????? #????## ## ### | | ????????? #??????##?# #?### | | ????????? #?????????# #???? | | ????????" ##????????# #???? | | ????????" ########## #???? | | ????????" #???? | | ???????"" z #???? | | ??????? z #???? | | ???????" I ######## #???? | | ??????? " ###??????# #???# | | ???????"" ##????????# #???# | | ??????""" #?????????# #??# | | ?????? " @ ##????????# | | ????" #????????# | | ???? #????????######## | | ????" #???????????????# | | ????" ##??????????????? | | ?????"" ##?????????????? | | ??????""" #?????????????### | | ??????? #??????????#????? | | ??????"" ##????????? ??? | | ???????"" ##????????# # | | ????????"" ##???????? | | ????????"" ##??????? | | ?????????" #??????? ## | | ????????? #???????????????? | | ?????????? ##???????????????? | | ???????????? #?????????????# | | ??????????????? ##????????????# | | ??????????????? #????????????# | | ??????????????? #????????????# | | ???????????????? #???????????? | | ???????????????? #???????????? | | ????????????????? #?????????? ??? | | ????????????????? #?????????????? | | ????????????????? #?????????????? | | ?????????????????? #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hyp. Gauss Rifle | -7/Factory | Hacked Flak Gun | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Power Sword | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Mak. Axe | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireRecoilLegs Manual? 0 Play Time 01:18:29 Cumulative 121.0 hours Start 2024.05.27 @ 06:45:18 End 2024.05.27 @ 10:38:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1351cd4c-8ef7-4f29-8166-fea75b79e0d2