Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 17:54:47 Player: Wakanaka Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2980) 2980 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 6485 Bonus ------- High Alert Combat Kills 195 Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 100/100 System Corruption 1% Temperature Cool (62) Movement Core (150) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Ion Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Core Analyzer Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Cooled Particle Cannon > --- INVENTORY -------- Enhanced Nuclear Core Pulse Rifle Flak Gun [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 98 | 6 5 2 2 27 4 52 Power 12 | 1 . . . 3 . 8 Engine 6 | 1 . . . 2 . 3 Core 6 | . . . . 1 . 5 Reactor . | . . . . . . . Propulsion 32 | 2 1 2 . 12 . 15 Treads 2 | . . . . . . 2 Leg 21 | 2 1 2 . 12 . 4 Wheel 5 | . . . . . . 5 Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 19 | 1 1 . . 6 2 9 Device 5 | . . . . 2 . 3 Storage 3 | 1 . . . 1 . 1 Processor 5 | . . . . . 1 4 Hackware . | . . . . . . . Protection 6 | . 1 . . 3 1 1 Artifact . | . . . . . . . Weapon 35 | 2 3 . 2 6 2 20 Energy Gun 15 | 1 . . . 3 2 9 Energy Cannon 5 | . . . . . . 5 Ballistic Gun 10 | 1 2 . 1 3 . 3 Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . . . . 7 Parts Lost 40 | . . . . 7 . 33 Power 5 | . . . . . . 5 Propulsion 11 | . . . . 2 . 9 Utility 12 | . . . . 3 . 9 Weapon 12 | . . . . 2 . 10 Highest Loss Streak 19 | . . . . 4 . 19 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 100 100 98 99 88 Engine 7 | . 14 11 11 7 7 5 Core 1 | . . . . 1 . 1 Treads 1 | . . . . . . 3 Leg 25 | . 28 44 44 35 30 13 Hover 2 | . . . . . . 4 Device 7 | . . . . 4 7 12 Storage 11 | . 14 11 11 18 15 6 Processor 7 | . . . . . 7 14 Protection 9 | . 11 11 11 13 15 6 Energy Gun 8 | . 1 . . 5 8 13 Ballistic Gun 6 | . 20 11 11 10 5 . Launcher 2 | . 5 11 10 . . . Naked Turns . | . . . . . . . Heaviest Build 33 | 10 19 19 19 30 27 33 Greatest Support 50 | 20 20 40 40 50 45 45 Greatest Overweight (x) 4 | . . . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 6 | 2 6 6 8 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 8 3 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1658 | 266 57 51 116 692 . 476 Remotely . | . . . . . . . Salvage Created 3800 | 79 61 76 126 887 . 2571 Parts 170 | 8 8 6 11 40 . 97 Haulers Intercepted 7 | . 1 . . . . 6 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 70 | . 3 5 6 20 . 36 Guns 51 | . . 2 3 20 . 26 Cannons 4 | . . . . . . 4 AOE 13 | . 3 3 3 . . 4 Classes Destroyed 14 | 2 3 1 2 1 . 5 Worker 1 | . . . . . . 1 Builder 2 | . 1 . . . . 1 Tunneler 1 | 1 . . . . . . Hauler 7 | . 1 . . . . 6 Recycler 10 | 1 . . . 1 . 8 Mechanic 2 | . . . . . . 2 Watcher 1 | . . . . . . 1 Swarmer 17 | . 3 4 3 4 . 3 Grunt 31 | . . . 2 12 . 17 Brawler 2 | . . . 1 . . 1 Duelist 3 | . . . . 1 . 2 Sentry 14 | . . 1 . 3 . 10 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 2 5 4 3 5 . 7 Combat Bots Only 5 | . 3 4 3 5 . 5 Max Kills in Single Turn 5 | 1 2 1 2 1 . 5 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 1 1 2 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 897 | . 15 26 20 193 24 619 Missed 342 | . 8 9 4 69 14 238 Damage Taken 6289 | . 56 169 146 1782 70 4066 Core 959 | . 10 7 10 232 5 695 Absorbed by Shields . | . . . . . . . Redirected to Shielding 39 | . . . . 15 1 23 Ignored by Resistances 53 | . . . . . 4 49 Core Remaining (%) 87 | 100 96 . 95 57 . . Volleys Fired 230 | 6 5 8 12 64 . 135 Largest 2 | 2 2 2 2 2 . 2 Hottest 132 | 60 53 53 53 132 . 128 Shots Fired 426 | 12 8 11 19 118 . 258 Gun 396 | 12 5 8 16 118 . 237 Cannon 16 | . . . . . . 16 Launcher 14 | . 3 3 3 . . 5 Special . | . . . . . . . Kinetic 150 | 6 5 8 16 92 . 23 Thermal 212 | 6 . . . 26 . 180 Explosive 14 | . 3 3 3 . . 5 Electromagnetic 50 | . . . . . . 50 Robot Hit Streak 31 | 4 3 2 3 14 . 31 Robot Miss Streak 6 | 1 1 2 3 6 . 3 Penetration Max . | . . . . . . . Secondary Targets 13 | . . . 1 5 . 7 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 318 | 9 4 5 11 79 . 210 Core Hits 187 | 3 4 6 7 51 . 116 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 7 | . . . . 3 . 4 Burn 5 | . . . . 2 . 3 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7637 | 93 361 438 334 1397 . 5014 Guns 5164 | 93 66 66 116 1397 . 3426 Cannons 388 | . . . . . . 388 Explosions 2085 | . 295 372 218 . . 1200 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1867 | 25 66 66 116 1185 . 409 Thermal 3141 | 68 . . . 212 . 2861 Explosive 1879 | . 295 372 218 . . 994 Electromagnetic 750 | . . . . . . 750 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 51 | . 8 10 . . . 33 Projectiles . | . . . . . . . Explosions 51 | . 8 10 . . . 33 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 148 | . . 25 . . . 123 Shots 5 | . . 1 . . . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 398 | 40 12 . 5 175 . 398 Average Temperature 52 | 26 6 . 4 61 . 51 Received Heat Transfer 2337 | . . . 36 648 15 1638 Effects 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 8 | . . . . 1 . 7 Heat Transferred 6455 | 150 . . . 555 . 5750 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 678 | 10 112 230 246 529 223 678 Initial 193 | . 6 46 89 95 193 101 Average 240 | 3 36 118 159 327 196 278 Maximum Alert Level 2 | . . 1 1 2 1 2 Low Security (%) 48 | 100 100 80 94 17 82 34 Level 1 37 | . . 19 5 46 17 51 Level 2 14 | . . . . 36 . 13 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . . . 1 1 11 Investigation 2 | . . . . . . 2 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 1 1 Assault 3 | . . . . . . 3 Garrison 5 | . . . . 1 . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 7 | . . . . 4 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 4 6 6 31 5 51 Peak Tracking Total 11 | . 3 4 3 8 4 11 Tactical Retreats 8 | . . . . 3 . 5 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 4 | . . 1 . . . 3 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 12 | . . 2 . 2 . 8 Terminals 12 | . . 2 . 2 . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . . 4 . 5 . 16 Successful 9 | . . 2 . 2 . 5 Failed 16 | . . 2 . 3 . 11 Catastrophic 4 | . . 1 . 1 . 2 Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 25 | . . 4 . 5 . 16 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . 2 . 2 . 5 Open Door 3 | . . . . . . 3 Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . 1 . . . . Unreport Threat 1 | . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . 2 . 2 . 6 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . . 9 Total Damage 147 | . . . . . . 147 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 2784 | 75 146 236 228 642 203 1254 Spaces Moved 1498 | 45 94 178 127 312 142 600 Core 70 | 13 . . . . . 57 Treads . | . . . . . . . Legs 1163 | 32 94 178 127 312 142 278 Wheels 110 | . . . . . . 110 Hover 155 | . . . . . . 155 Flight . | . . . . . . . Fastest Speed 38 | 50 120 120 120 120 120 38 Average Speed 114 | 99 120 120 120 120 120 107 Slowest Speed 250 | 120 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 27 15 23 33 3 78 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 116 | . 8 19 27 . . 62 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 115 | . 8 19 27 . . 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2184 | 64 122 189 182 463 176 988 Wait 240 | . . . 42 30 19 149 Move 1492 | 44 93 177 126 311 141 600 Hop . | . . . . . . . Pick Up 69 | 8 12 2 . 15 7 25 Fast Attach 23 | 1 . . . 7 . 15 Attach 42 | 5 3 2 . 9 3 20 Detach 2 | . . . . 1 . 1 Swap 33 | . 2 . 2 11 1 17 Drop 53 | . 7 . . 15 5 26 Fire 230 | 6 5 8 12 64 . 135 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Entered another Materials area 222 | -9/Materials | Evolved 2 slots: Propulsion x2 301 | -9/Materials | Build established: Mutant 319 | -9/Materials | Identified exit to Mines 458 | -9/Materials | Entered Mines 467 | -9/Mines | Met a Derelict bent on vengeance 654 | -9/Mines | Learned location of Zion (-7) 654 | -9/Mines | Discovered new exit (range 11) 686 | -9/Mines | Entered Materials 686 | -8/Materials | Evolved 2 slots: Utility x2 932 | -8/Materials | Lost 4 parts (1n2u1w) 979 | -8/Materials | Garrison activated, responded to threat 1127 | -8/Materials | Build established: Scavenger-Mutant 1311 | -8/Materials | Discovered new exit (range 15) 1328 | -8/Materials | Entered Factory 1328 | -7/Factory | Evolved 2 slots: Utility x2 1523 | -7/Factory | Discovered new exit (range 6) 1531 | -7/Factory | Entered Storage 1886 | -7/Storage | Garrison activated, responded to threat 1941 | -7/Storage | Lost 4 parts (2n2u) 2100 | -7/Storage | Lost 6 parts (1p2n1u2w) 2162 | -7/Storage | Lost 3 parts (1n1u1w) 2493 | -7/Storage | Met a pair of Derelict thieves 2674 | -7/Storage | Core integrity fell below 50% 2731 | -7/Storage | First assault squad dispatched 2756 | -7/Storage | Garrison activated, responded to threat 2758 | -7/Storage | Core integrity fell below 20% 2785 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02764_ M-28 Smith repairs G-50 Soldier. 02765_ Enh. Nuclear Core destroyed. 02766_ Critical hit (Burn: +37). 02766_ K-01 Serf collects debris. 02770_ Acquired Lgt. Nuclear Core. 02771_ Critical hit (Burn: +37). 02772_ G-50 Soldier suffers critical hit (Meltdown). 02772_ Adv. Heat Sink melted. 02773_ K-01 Serf cleans the Storage Shell. 02778_ G-47 Trooper destroyed. 02780_ Lgt. Nuclear Core destroyed. 02782_ R-06 Scavenger collects Gauss Cannon. 02783_ System corrupted: IFF burst signal emitted. 02783_ Pulse Rifle destroyed. 02783_ Acquired Corrupted Lgt. Angular Momentum Engine. 02784_ Acquired 16 matter. 02785_ Sml. Storage Unit destroyed. 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