Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 22:35:37 Player: Humbble Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (84) 420 Value Destroyed (2663) 2663 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5423 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 275/275 System Corruption 17% Temperature Cool (0) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Nuclear Core Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit Advanced Terrain Scan Processor Core Analyzer Weapon Cycler Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Restoration Module Shock Rifle Light Assault Rifle Flak Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Improved Deuterium Engine Medium Treads Improved Heat Sink Improved Heat Sink Improved Cooling System Large Storage Unit Advanced Terrain Scan Processor Core Analyzer Weapon Cycler Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating System Restoration Module Shock Rifle Improved EM Pulse Cannon Light Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 86 | 7 7 19 19 34 Power 14 | 1 2 4 2 5 Engine 11 | 1 1 4 2 3 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 25 | 2 3 6 6 8 Treads 13 | . . 1 4 8 Leg 2 | 2 . . . . Wheel 8 | . 3 4 1 . Hover 1 | . . 1 . . Flight 1 | . . . 1 . Utility 26 | 2 1 4 7 12 Device 7 | 1 . 1 . 5 Storage 6 | 1 1 . 4 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 11 | . . 3 2 6 Artifact . | . . . . . Weapon 21 | 2 1 5 4 9 Energy Gun 3 | 1 . . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 13 | 1 1 5 3 3 Ballistic Cannon 4 | . . . . 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 38 | . 2 3 6 27 Power 5 | . 1 . 1 3 Propulsion 16 | . 1 3 1 11 Utility 7 | . . . 1 6 Weapon 10 | . . . 3 7 Highest Loss Streak 9 | . 2 3 3 9 To Critical Strikes 1 | . . . 1 . Average Backups 14 | 2 7 9 11 17 Power 3 | . . . 4 4 Propulsion 1 | 1 2 1 1 1 Utility 5 | . 1 3 2 7 Weapon 3 | . 2 4 3 4 Tool/Special . | . . . . . Unused Backups 23 | . 5 4 2 12 Power 7 | . 1 1 1 4 Propulsion 4 | . 2 2 . . Utility 8 | . 2 . 1 5 Weapon 4 | . . 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 98 96 92 Engine 6 | . 10 11 8 3 Core 2 | . 3 . . 3 Treads 19 | . . 2 16 27 Wheel 10 | . 26 29 17 . Device 11 | . 14 11 9 12 Storage 8 | . 14 11 9 7 Processor 9 | . . . 8 13 Protection 7 | . . 10 8 6 Energy Gun 3 | . 14 . 2 2 Energy Cannon 1 | . . . . 2 Ballistic Gun 8 | . 14 21 14 2 Ballistic Cannon 3 | . . . . 6 Peak Build Rating 50 | 9 14 16 27 50 Average Rating 30 | 5 11 15 23 39 On Entrance 12 | . 9 11 16 26 Naked Turns . | . . . . . Heaviest Build 109 | 15 20 28 94 109 Greatest Support 112 | 20 28 40 82 112 Greatest Overweight (x) 33 | 2 1 3 1 33 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 10 25 25 Average Capacity 17 | 7 8 10 14 22 Most Carried 23 | 4 9 10 15 23 Average Carried 14 | 3 7 9 11 17 Final Capacity 25 | 8 10 10 15 25 Final Carried 19 | 4 9 10 12 19 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2286 | 240 198 500 461 887 Remotely . | . . . . . Salvage Created 3012 | 30 384 720 789 1089 Parts 187 | 3 20 51 55 58 Haulers Intercepted . | . . . . . Recyclers Shooed 6 | . 3 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 72 | . 11 18 19 24 Guns 59 | . 11 18 19 11 Cannons 13 | . . . . 13 Classes Destroyed 12 | 1 2 2 3 4 Worker 5 | . . . 2 3 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 4 | . . 1 2 1 Mechanic 1 | . . . 1 . Swarmer 25 | . 3 6 12 4 Grunt 17 | . 8 7 1 1 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 17 | . . 5 5 7 Hunter 3 | . . . 1 2 Programmer 8 | . . . . 8 Best Kill Streak 9 | 1 3 3 9 4 Combat Bots Only 7 | . 3 3 7 3 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging 1 | . 1 . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 1046 | . 69 108 144 725 Missed 358 | . 16 29 40 273 Hits 688 | . 53 79 104 452 Melee 6 | . . . . 6 Projectile 682 | . 53 79 104 446 Critical Strikes 11 | . . 3 3 5 Damage Taken 7429 | . 604 952 1000 4873 Core 1107 | . 128 161 111 707 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 48 59 79 . Volleys Fired 257 | 4 37 61 43 112 Largest 2 | 2 2 2 2 2 Hottest 106 | 70 70 43 63 106 Shots Fired 499 | 8 70 122 83 216 Gun 413 | 8 70 122 83 130 Cannon 86 | . . . . 86 Launcher . | . . . . . Special . | . . . . . Kinetic 373 | 4 33 122 77 137 Thermal 41 | 4 37 . . . Explosive . | . . . . . Electromagnetic 85 | . . . 6 79 Robot Hit Streak 14 | 6 7 11 13 14 Robot Miss Streak 5 | 1 2 4 5 5 Penetration Max 1 | . . . . 1 Secondary Targets 11 | . 2 3 4 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 360 | 6 47 86 53 168 Core Hits 181 | 1 21 31 33 95 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 11 | . 5 1 2 3 Burn 5 | . 5 . . . Destroy 4 | . . 1 2 1 Corrupt 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5712 | 90 654 1049 859 3060 Guns 3912 | 76 638 1042 808 1348 Cannons 1417 | . . . . 1417 Explosions 225 | . . . . 225 Melee . | . . . . . Ramming 158 | 14 16 7 51 70 Kinetic 4151 | 37 236 1042 761 2075 Thermal 502 | 39 402 . . 61 Explosive 164 | . . . . 164 Electromagnetic 737 | . . . 47 690 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . 1 17 Average Corruption 6 | . . . 1 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 103 | . . . 5 98 Message Errors 28 | . . . 2 26 Matter Fused 20 | . . . . 20 Heat Flow Errors 14 | . . . 1 13 Energy Discharges 14 | . . . 1 13 Parts Rejected 1 | . . . . 1 Parts Fused 2 | . . . . 2 Data Loss (minor) 15 | . . . 1 14 Data Loss (major) 2 | . . . . 2 Misfires 3 | . . . . 3 Alerts 1 | . . . . 1 Misdirections 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 74 | . . . . 74 Projectiles 30 | . . . . 30 Explosions 44 | . . . . 44 Melee . | . . . . . Knockbacks 20 | . . . . 20 Impact 1 | . . . . 1 Kinetic 18 | . . . . 18 Secondary 1 | . . . . 1 Self-Inflicted Damage 148 | . 8 3 20 117 Shots 2 | . . . . 2 Rammed 13 | . 3 1 6 3 Targets Rammed 18 | 2 3 1 8 4 Kicked 2 | 2 . . . . Crushed 3 | . . . 2 1 Highest Temperature 295 | 36 295 52 183 199 Average Temperature 55 | 19 86 14 72 73 Received Heat Transfer 1338 | . 279 387 36 636 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 5 . . . Heat Transferred 1715 | 111 1554 . . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 91 Level 1 4 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 273 | 5 140 144 156 273 Initial 35 | . . 35 23 29 Average 65 | . 68 63 73 63 Influence Increases 2120 | 5 260 455 542 858 Destroy 0b10 Robot/C 1440 | . 220 360 380 480 Destroy 0b10 Robot/NC 60 | 5 . 5 25 25 Destroy Leader 420 | . 40 90 90 200 Disable Machine 135 | . . . 45 90 Destroy Structure 50 | . . . 2 48 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 1935 | 5 176 483 532 739 Entered New Map 119 | . . 49 33 37 Time Decay 1384 | 5 156 285 439 499 Lost Part 313 | . 20 30 60 203 Purge Threat 119 | . . 119 . . Squads Dispatched 17 | . 1 2 1 13 Investigation 2 | . 1 1 . . Extermination 7 | . . . . 7 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 18 28 34 34 Peak Tracking Total 7 | . 5 5 7 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . . 3 6 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 2 1 . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 5 2 . Successful 3 | . . 1 2 . Failed 6 | . 2 4 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 2 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Unreport Threat 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2695 | 28 419 801 1264 183 Terrain 2695 | 28 419 801 1264 183 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5799 | 102 436 801 1264 3196 Spaces Moved 3369 | 62 313 630 927 1437 Core 9 | 8 . . . 1 Treads 1738 | . . . 302 1436 Legs 58 | 54 4 . . . Wheels 1562 | . 309 628 625 . Hover 2 | . . 2 . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 93 160 Average Speed 142 | 118 92 91 115 194 Slowest Speed 1700 | 190 120 250 166 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 5 32 39 49 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 46 | . . . . 46 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 42 | . . . . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3882 | 78 391 745 1034 1634 Wait 17 | . 7 . 2 8 Move 3366 | 62 312 629 926 1437 Hop . | . . . . . Pick Up 64 | 4 14 13 13 20 Fast Attach 15 | 7 . 1 3 4 Attach 34 | . 2 5 8 19 Detach 1 | . . 1 . . Swap 63 | . 6 18 16 23 Drop 48 | . 10 16 15 7 Fire 257 | 4 37 61 43 112 Melee . | . . . . . Ram 9 | . 3 1 5 . Kick 1 | 1 . . . . Crush 7 | . . . 3 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 12) 497 | -10/Materials | Core integrity fell below 50% 518 | -10/Materials | Discovered new exit (range 14) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 777 | -9/Materials | Discovered new exit (range 10) 828 | -9/Materials | Discovered new exit (range 16) 969 | -9/Materials | Lost 3 parts (3n) 1208 | -9/Materials | Discovered new exit (range 11) 1210 | -9/Materials | Build established: Scavenger-Mutant 1340 | -9/Materials | Entered another Materials area 1340 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -8/Materials | Destroyed 7 combat bots 1973 | -8/Materials | Build established: Mutant 2221 | -8/Materials | Lost 3 parts (1u2w) 2266 | -8/Materials | Discovered new exit (range 16) 2604 | -8/Materials | Entered Factory 2604 | -7/Factory | Evolved 2 slots: Utility x2 3254 | -7/Factory | Lost 5 parts (1p2n1u1w) 3506 | -7/Factory | Build established: Scavenger-Mutant 3839 | -7/Factory | Lost 4 parts (2n2w) 4096 | -7/Factory | Build established: Mutant 4455 | -7/Factory | Build established: Scavenger-Mutant 4783 | -7/Factory | Build established: Mutant 4840 | -7/Factory | Discovered new exit (range 5) 4871 | -7/Factory | Identified exit to Lower Caves 4914 | -7/Factory | System corruption reached 10% 4932 | -7/Factory | Garrison activated, responded to threat 5287 | -7/Factory | Garrison activated, responded to threat 5540 | -7/Factory | Core integrity fell below 50% 5565 | -7/Factory | Core integrity fell below 20% 5589 | -7/Factory | Lost 9 parts (1p3n3u2w) 5800 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05596_ Acquired 8 matter. 05599_ K-01 Serf collects debris. 05600_ Acquired 7 matter. 05602_ K-01 Serf collects debris. 05625_ System corrupted: Energy discharge (-27). 05627_ K-01 Serf collects debris. 05642_ GV/#>%G%:W4 KUHSQQHN0B7 05656_ Acquired 3 matter. 05659_ CQ2O%1WTIEYX1LBQ4NZZZ 05660_ Acquired 3 matter. 05677_ System corrupted: IFF burst signal emitted. 05710_ System corrupted: Energy discharge (-34). 05728_ Acquired Deuterium Engine. 05739_ System corrupted: Component data lost. 05760_ 8BLAJ#GZ<&TSV4AZWOPCG/ZDVTH<4K1,P 05788_ Slug penetrates Wall. 05791_ Med. Treads destroyed. 05794_ Slug penetrates Wall. 05797_ Penetrated by Slug. 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"????# ##?????????????????????? | | ???????? ????# @#??????????????????????? | | ????????? ? + ?????????????????????? | | ?????????? # #####????????????????????? | | ??????????????##+##### ##????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftRestorationBlade Manual? 0 Play Time 01:10:48 Cumulative 39.3 hours Start 2025.10.16 @ 18:57:15 End 2025.10.16 @ 22:35:37 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 31 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 987d38fa-84b0-4d00-beea-62361eb04ae1