Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.26 @ 23:28:39 Player: JuustuToug Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (224) 1120 Value Destroyed (9656) 9656 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (990) 990 TOTAL SCORE: 18426 Bonus ------- High Alert Combat Kills 361 Follower Combat Kills 429 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 425/425 System Corruption 16% Temperature Cool (12) Movement Walking (100) Location -3/Testing Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (5) --- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (10) ----- Small Battery Enhanced Optical Array Advanced Terrain Scan Processor Experimental Core Shielding Hacking Suite System Mapper System Shield > --- WEAPON (4) ------- Heavy Dispersion Rifle Compact Tesla Bomb Launcher > --- INVENTORY (5) ---- Enhanced Biometal Leg Medium Matter Pod (0) Long-range Tractor Beam Compact HERF Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Small Battery Enhanced Optical Array Advanced Terrain Scan Processor Improved Cloaking Device Experimental Core Shielding Layered Medium Armor Plating Experimental Hardlight Generator Hacking Suite System Mapper System Shield > --- WEAPON ----------- Heavy Dispersion Rifle Advanced KE Penetrator Hypervelocity Multirail Compact Tesla Bomb Launcher > --- INVENTORY -------- Enhanced Biometal Leg Medium Matter Pod Long-range Tractor Beam Compact HERF Cannon Hardcell Cannon [Rating: 149] Favorites ----------- Power Constructs Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Subdweller Monowheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Constructs Ballistic Gun Precision Assault Rifle Ballistic Cannon Battle Cannon Launcher Compact Tesla Bomb Launcher Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Slots Evolved 14 | . . . 4 . . 2 . . 4 2 2 . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . . 1 . 1 . Utility 8 | . . . 1 . . 2 . . 2 2 1 . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 174 | 8 9 10 33 28 10 7 16 1 3 13 11 25 Power 19 | 1 1 1 4 4 1 2 1 . . . . 4 Engine 12 | 1 1 1 4 2 1 2 . . . . . . Core 3 | . . . . 2 . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 53 | 2 3 3 12 12 3 1 3 . . 1 4 9 Treads 14 | 2 2 2 5 . . . . . . . 1 2 Leg 31 | . 1 . 5 12 3 1 3 . . . 1 5 Wheel 4 | . . 1 . . . . . . . . 1 2 Hover 2 | . . . 1 . . . . . . 1 . . Flight 2 | . . . 1 . . . . . . . 1 . Utility 50 | 2 3 1 7 3 2 3 3 1 3 9 6 7 Device 29 | 1 1 1 5 2 1 1 1 1 2 7 3 3 Storage 5 | 1 2 . . . 1 . . . . . . 1 Processor 7 | . . . 1 . . 1 2 . 1 . 2 . Hackware 6 | . . . 1 1 . . . . . 2 1 1 Protection 3 | . . . . . . 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 52 | 3 2 5 10 9 4 1 9 . . 3 1 5 Energy Gun 18 | 2 1 . 2 3 3 1 5 . . . . 1 Energy Cannon 3 | . . . 1 . . . 1 . . . . 1 Ballistic Gun 16 | 1 . 3 5 4 . . . . . . 1 2 Ballistic Cannon 4 | . . 2 . . . . 1 . . 1 . . Launcher 9 | . 1 . 1 1 1 . 2 . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . 1 1 8 1 . . 2 8 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 72 | . 2 . 4 11 1 2 4 . 5 19 12 12 Power 13 | . 1 . 1 2 . . 1 . 1 3 1 3 Propulsion 18 | . . . 1 4 . . . . 1 5 4 3 Utility 21 | . 1 . 1 1 . 1 1 . . 5 7 4 Weapon 20 | . . . 1 4 1 1 2 . 3 6 . 2 Highest Loss Streak 9 | . 2 . 4 8 1 1 2 . 2 9 6 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 12 | 1 8 14 14 14 14 14 14 12 12 14 6 4 Power . | . . 1 . . 1 1 . . . . . . Propulsion 1 | . 1 4 2 3 4 3 2 . . . 1 . Utility 6 | . 3 3 5 6 5 4 5 8 10 12 3 1 Weapon 3 | . 3 6 5 3 4 5 5 3 2 1 . 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 47 | . 1 4 10 5 3 2 4 4 2 4 4 4 Power 5 | . . . 2 1 . . 1 1 . . . . Propulsion 11 | . 1 1 1 2 2 . 1 2 . . . 1 Utility 17 | . . 1 1 1 1 1 . . 2 4 4 2 Weapon 14 | . . 2 6 1 . 1 2 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 99 100 98 98 100 98 98 65 57 60 38 69 Engine 5 | . 13 14 8 7 8 7 . 4 4 . . . Core 1 | . . . . . . . 6 2 . 2 . . Treads 6 | . 28 22 11 . . . . 1 . . . 9 Leg 10 | . . . 12 26 27 23 23 5 2 3 1 5 Wheel 1 | . . 5 2 . . . . 2 . . . 1 Device 9 | . 13 14 10 6 9 13 5 6 10 12 8 7 Storage 7 | . 14 14 9 9 9 7 7 7 4 5 1 . Processor 6 | . . . 6 2 . 6 15 8 8 10 14 11 Hackware 6 | . . . . 8 9 7 7 7 5 11 9 13 Energy Gun 8 | . 15 2 1 6 23 23 22 9 2 . . 2 Energy Cannon 1 | . . . 7 . . . . 3 2 3 . 2 Ballistic Gun 8 | . 11 16 24 24 9 3 . . . 1 . 2 Ballistic Cannon 1 | . . 9 . . . . . . 2 4 . . Slashing Weapon 2 | . . . 1 4 2 2 6 2 4 . . . Peak Build Rating 149 | 7 10 17 34 35 38 49 53 59 76 119 77 149 Average Rating 47 | 5 8 14 30 29 35 44 49 45 64 98 36 104 On Entrance 32 | . 7 10 17 28 31 38 43 51 53 67 65 18 Avg Prop Armor Cover (%) 21 | . . 12 16 . . . . . . . 26 27 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 15 30 32 49 43 42 50 46 42 44 66 39 61 Greatest Support 150 | 40 40 40 60 41 51 51 51 55 93 110 36 150 Greatest Overweight (x) 12 | . . 1 7 1 . . . 2 . 12 2 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 14 15 7 5 Most Carried 15 | 3 15 15 15 15 15 15 15 15 14 15 13 5 Average Carried 12 | 1 8 14 14 14 14 14 14 12 12 14 6 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 14 15 14 15 15 15 15 13 13 13 5 5 Scrap Engine Consumption 136 | . . . . . . . . 47 43 46 . . Constructs Created 12 | . . . . . . . . 4 2 4 2 . Constructs Modified 45 | . . . . . . . . 15 11 19 . . Class Distribution -------------------- 22% | Mutant 14% | Construct 11% | Gunner 11% | Scavenger-Gunner 10% | Hacker-Construct 9% | Skirmisher 6% | Scavenger-Skirmisher 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -7/Storage Construct | -7/Recycling Construct | -5/Factory Hacker-Construct | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Matter Collected 4975 | 272 367 333 810 754 328 226 345 82 60 711 113 574 Remotely . | . . . . . . . . . . . . . Salvage Created 10387 | 138 694 119 976 939 685 355 1388 894 936 2208 14 1041 Parts 494 | 9 37 10 48 44 36 23 67 36 37 99 3 45 Haulers Intercepted 14 | . 2 . 2 . 2 . 5 . . 1 . 2 Recyclers Shooed 16 | 1 . . 2 . 1 . . . 1 9 . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Combat Hostiles Destroyed 160 | . 14 3 15 20 12 8 19 11 12 31 . 15 Melee 9 | . . . . . . . . 4 5 . . . Guns 87 | . 11 3 13 18 6 5 19 6 . . . 6 Cannons 28 | . . . 2 . . . . 1 7 18 . . AOE 28 | . 3 . . 2 6 2 . . . 9 . 6 Classes Destroyed 16 | 2 5 1 3 3 . . 1 . . . . 1 Worker 15 | . 2 . 2 . 1 1 2 . . 5 . 2 Builder 7 | . 1 . . . 1 1 2 . . 2 . . Tunneler 5 | 3 . . . . . 1 . . . . 1 . Hauler 14 | . 2 . 2 . 2 . 5 . . 1 . 2 Recycler 14 | 1 1 . 3 . 2 . 1 . 1 5 . . Operator 1 | . . . . . . . 1 . . . . . Watcher 6 | . . . . 1 3 . . . . 2 . . Swarmer 35 | . 3 . 4 6 6 . 3 . . 9 . 4 Grunt 56 | . 11 2 6 5 4 2 8 1 5 5 . 7 Brawler 3 | . . . . 2 . . . 1 . . . . Duelist 5 | . . . 1 4 . . . . . . . . Sentry 23 | . . . 3 4 2 1 7 3 3 . . . Specialist 2 | . . . . . . . . . . . . 2 Hunter 12 | . . . 1 . . 2 . 1 2 6 . . Programmer 20 | . . . . 1 . 3 1 . 2 11 . 2 Subdweller 6 | . . 1 . . . . . 5 . . . . Best Kill Streak 9 | 2 6 2 4 7 6 6 7 3 2 9 1 7 Combat Bots Only 7 | . 5 2 4 7 3 3 5 3 2 6 . 6 Max Kills in Single Turn 4 | 1 2 1 2 2 4 2 2 1 1 3 1 3 Gunslinging 1 | . . . 1 1 . . 1 . . . . . Exploded 3 | . 2 . . 1 2 1 . . . 3 . 2 Melee 1 | . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Hostile Shots Fired 1638 | . 74 14 100 124 38 82 124 81 178 375 161 287 Missed 526 | . 15 1 19 29 10 32 54 22 51 130 58 105 Hits 1112 | . 59 13 81 95 28 50 70 59 127 245 103 182 Melee 27 | . . . 13 9 . . . . 3 . 2 . Projectile 1085 | . 59 13 68 86 28 50 70 59 124 245 101 182 AOE 2 | . . . . . . . 1 . . . 1 . Critical Strikes 39 | . 1 . 3 4 . . . 2 6 16 2 5 Actively Blocked 1 | . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . 2 . . . . . . . . Damage Taken 18778 | . 704 341 1271 1547 387 654 880 687 2797 4313 1876 3321 Core 3140 | . 137 26 115 239 75 84 184 222 257 494 989 318 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 132 | . . . . . . . . . . . . 132 Regen/Repaired (Parts) 2879 | . . . . . . . 110 347 1345 1077 . . Core Remaining (%) 52 | 100 . 34 . . 22 . . 30 74 57 . . Volleys Fired 611 | 12 72 33 47 75 37 27 49 26 43 151 4 35 Largest 4 | 2 2 2 4 4 4 4 3 3 2 1 1 3 Hottest 282 | 70 70 61 153 143 230 282 205 181 174 128 69 179 Shots Fired 1224 | 24 141 49 163 184 119 76 144 49 70 149 4 52 Gun 891 | 24 138 20 124 175 113 68 144 46 2 1 . 36 Cannon 279 | . . 29 39 . . . . 3 68 131 3 6 Launcher 54 | . 3 . . 9 6 8 . . . 17 1 10 Special . | . . . . . . . . . . . . . Kinetic 552 | 12 69 49 117 128 37 3 . . 25 91 . 21 Thermal 589 | 12 69 . 46 47 76 65 144 49 45 18 3 15 Explosive 40 | . 3 . . 4 6 8 . . . 13 1 5 Electromagnetic 43 | . . . . 5 . . . . . 27 . 11 Robot Hit Streak 15 | 5 10 15 12 12 8 11 10 11 12 8 1 10 Robot Miss Streak 6 | 3 4 1 2 6 5 2 2 2 3 5 1 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 11 | . 1 1 2 5 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . Shots Hit Robots 752 | 15 92 9 88 108 58 56 93 46 75 76 1 35 Core Hits 401 | 5 41 5 38 52 31 24 49 21 34 67 1 33 Critical Kills 9 | . . . 1 . . . . . . . . 8 Critical Parts Destroyed 14 | . . . . . 1 . . . . . . 13 Critical Strikes 47 | 1 5 . 1 4 4 2 6 . 2 1 . 21 Burn 21 | 1 5 . . 4 3 2 6 . . . . . Destroy 23 | . . . 1 . 1 . . . . . . 21 Blast 1 | . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . . 2 . . . Melee Attacks 109 | . . . 1 30 . 15 12 11 40 . . . Impact . | . . . . . . . . . . . . . Slashing 109 | . . . 1 30 . 15 12 11 40 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 1 . . 3 3 3 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 23702 | 179 1358 147 1807 2499 1514 1606 2248 1602 2108 6530 50 2054 Guns 10103 | 179 1104 131 1315 1482 1106 1087 2056 945 19 . . 679 Cannons 6101 | . . 16 481 . . . . 54 1172 4138 26 214 Explosions 5253 | . 249 . . 557 408 490 . . . 2382 24 1143 Melee 2186 | . . . . 454 . 29 192 603 908 . . . Ramming 59 | . 5 . 11 6 . . . . 9 10 . 18 Kinetic 7004 | 93 466 147 1191 1101 289 41 . . 554 2704 . 418 Thermal 8262 | 86 638 . 605 381 817 1046 2056 999 637 710 26 261 Explosive 3867 | . 249 . . 236 408 490 . . . 1845 24 615 Electromagnetic 2324 | . . . . 321 . . . . . 1261 . 742 Impact . | . . . . . . . . . . . . . Slashing 2186 | . . . . 454 . 29 192 603 908 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . 2 2 2 3 3 2 21 1 16 Average Corruption 4 | . . . . 1 2 1 2 3 1 13 1 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 144 | . . . . 15 6 6 16 27 4 56 . 14 Message Errors 30 | . . . . 3 1 . 4 6 1 14 . 1 Matter Fused 24 | . . . . . 1 1 2 6 . 12 . 2 Heat Flow Errors 25 | . . . . 4 2 1 2 6 2 7 . 1 Energy Discharges 22 | . . . . 3 1 2 1 4 . 9 . 2 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 19 | . . . . 2 . . 4 1 . 9 . 3 Data Loss (major) 8 | . . . . 1 . 1 1 4 . . . 1 Misfires 3 | . . . . 1 . 1 . . . . . 1 Alerts 5 | . . . . 1 . . . . 1 2 . 1 Misdirections 2 | . . . . . . . . . . 1 . 1 Weapon Failures 5 | . . . . . 1 . 2 . . 2 . . Overload Shots 44 | . . . . . . . 22 22 . . . . Effects 8 | . . . . . . . 4 4 . . . . Energy Bleed 5 | . . . . . . . 3 2 . . . . Heat Surge 3 | . . . . . . . 1 2 . . . . Overflow Damage 445 | . . . . 43 18 19 26 48 7 278 . 6 Projectiles 206 | . . . . . . . . . . 206 . . Explosions 122 | . . . . 7 18 19 . . . 72 . 6 Melee 117 | . . . . 36 . . 26 48 7 . . . Knockbacks 16 | . . 1 . . . . . . 7 8 . . Impact . | . . . . . . . . . . . . . Kinetic 16 | . . 1 . . . . . . 7 8 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . . 49 . 53 . . 3 . . 167 Shots 11 | . . . . 2 . 2 . . . . . 7 Rammed 2 | . 1 . . . . . . . 1 . . . Targets Rammed 16 | . 1 . 5 2 . . . . 3 1 . 4 Kicked 14 | . . . 5 2 . . . . 2 1 . 4 Crushed . | . . . . . . . . . . . . . Highest Temperature 448 | 108 228 . 343 249 375 240 292 448 267 348 . 305 Average Temperature 89 | 55 65 . 103 49 118 80 64 134 107 112 . 73 Received Heat Transfer 3675 | . 384 108 342 396 153 120 279 210 540 146 132 865 Effects 9 | . . . 1 2 1 . 1 3 . 1 . . Energy Bleed 5 | . . . 1 . 1 . 1 1 . 1 . . Interference 2 | . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . 5 . 3 Combat Hostiles 7 | . . . . . . . . . . 4 . 3 Parts Fried 14 | . . . . 1 . . . . . 5 . 8 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 30 | 1 2 . . 1 5 7 5 4 4 1 . . Heat Transferred 15916 | 333 2257 . 816 1090 1813 2072 4030 1514 1151 544 . 296 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Maximum Alert Level 4 | . . . . 4 3 1 1 1 1 2 1 1 Low Security (%) 71 | 100 100 . 100 7 . 41 81 99 83 82 43 80 Level 1 15 | . . . . 32 . 58 18 . 16 13 56 19 Level 2 4 | . . . . 18 21 . . . . 4 . . Level 3 6 | . . . . 17 78 . . . . . . . Level 4 3 | . . . . 24 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1326 | 10 199 . 149 1326 790 346 360 206 264 513 297 249 Initial 646 | . . . . 81 646 346 142 130 264 32 267 39 Average 216 | . 59 . 75 682 715 230 150 48 139 121 203 141 Influence Increases 6823 | 20 475 50 600 1415 453 355 650 320 590 1149 203 543 Destroy 0b10 Robot/C 3340 | . 280 40 300 660 240 160 380 120 240 620 . 300 Destroy 0b10 Robot/NC 335 | 20 30 . 35 10 45 15 55 20 5 75 5 20 Destroy Leader 568 | . 64 10 84 . 50 70 100 . 60 106 . 24 Allied During Kill 82 | . . . . 82 . . . . . . . . Successful Hack 246 | . 21 . 62 46 . 33 6 36 7 . 6 29 Select Force Hacks 170 | . . . . . . . . 120 . . 50 . Disable Machine 405 | . . . 45 15 75 15 75 15 . 120 15 30 Anti-Garrison Action 450 | . . . . 450 . . . . . . . . Destroy Structure 527 | . 20 . 14 92 28 47 19 9 28 168 22 80 Advance Influence 250 | . . . . . . . . . 250 . . . Partial Spotted 45 | . . . . . . . . . . 30 15 . Lose Combat Pursuer 405 | . 60 . 60 60 15 15 15 . . 30 90 60 Influence Decreases 6671 | 20 320 205 475 214 1016 805 627 620 558 708 642 461 Entered New Map 1924 | . . 75 . 44 680 417 171 206 22 36 242 31 Time Decay 3777 | 20 300 130 435 . 286 368 416 414 486 482 130 310 Lost Part 720 | . 20 . 40 110 10 20 40 . 50 190 120 120 Lost Ally 100 | . . . . 60 40 . . . . . . . Purge Threat 150 | . . . . . . . . . . . 150 . Squads Dispatched 33 | . 3 . 3 . 2 4 5 . 6 5 2 3 Investigation 7 | . 2 . 2 . 1 1 . . . . 1 . Extermination 12 | . . . . . . 1 2 . 2 4 1 2 Reinforcement 12 | . 1 . 1 . 1 2 1 . 4 1 . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Distress Signals 17 | . 2 . 4 . 3 . 1 1 . 2 1 3 Communications Jammed 8 | . . . . . . . . . . 8 . . Distress Signals 8 | . . . . . . . . . . 8 . . Times Spotted 282 | . 26 5 30 37 19 16 28 8 20 45 22 26 Peak Tracking Total 11 | . 4 2 7 10 4 5 4 2 5 7 11 8 Tactical Retreats 18 | . 3 . 3 3 1 1 1 . . 2 2 2 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Traps Triggered 15 | . 1 1 2 6 . 1 2 . . 1 1 . Indirectly 1 | . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Machines Disabled 34 | . . . 3 8 5 1 5 1 . 8 1 2 Max in Single Turn 2 | . . . 1 1 1 1 1 1 . 2 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . Garrison Relay 7 | . . . . 7 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Machines Accessed 59 | . 5 . 8 3 2 6 3 12 7 3 4 6 Terminals 35 | . 4 . 7 3 2 4 2 6 1 . 2 4 Fabricators 2 | . . . . . . . . . 1 . 1 . Repair Stations 4 | . 1 . . . . 1 1 . 1 . . . Recycling Units 10 | . . . . . . . . 4 3 3 . . Scanalyzers 3 | . . . . . . . . . 1 . . 2 Garrison Access 3 | . . . 1 . . 1 . . . . 1 . Total Hacks 191 | . 12 . 36 8 6 14 13 44 15 6 17 20 Successful 107 | . 4 . 15 5 1 7 10 36 9 5 8 7 Failed 82 | . 8 . 20 3 5 7 3 8 6 1 9 12 Catastrophic 15 | . 1 . 5 1 1 2 . 1 2 . 1 1 Database Lockouts 2 | . . . 1 . . . . . . . . 1 Manual 102 | . 10 . 31 4 4 9 9 15 1 1 10 8 Terminals 113 | . 10 . 34 8 6 11 9 13 1 . 8 13 Fabricators 9 | . . . . . . . . . 2 . 7 . Repair Stations 15 | . 2 . . . . 2 4 . 7 . . . Recycling Units 13 | . . . . . . . . 4 3 6 . . Scanalyzers 9 | . . . . . . . . . 2 . . 7 Garrison Access 5 | . . . 2 . . 1 . . . . 2 . Terminal Hacks 46 | . . . 6 3 . 3 2 27 . . 3 2 Record 25 | . . . . . . . . 25 . . . . Prototype ID Bank 5 | . . . 2 . . 1 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . 1 . . . . 1 . Emergency Access Points 2 | . . . 1 1 . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . Registered Components 2 | . . . 1 . . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . Security Stations 1 | . . . . 1 . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks 11 | . . . . . . 1 4 . 6 . . . Scan Component 6 | . . . . . . 1 2 . 3 . . . Repair 5 | . . . . . . . 2 . 3 . . . Recycling Unit Hacks 7 | . . . . . . . . . 3 4 . . Retrieve Components 7 | . . . . . . . . . 3 4 . . Scanalyzer 3 | . . . . . . . . . . . . 3 Retrieve Study 3 | . . . . . . . . . . . . 3 Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 37 | . 4 . 8 2 1 2 4 9 . 1 4 2 Terminals 29 | . 4 . 8 2 1 2 4 5 . . 1 2 Botnet 14 | . 1 . 2 2 1 2 2 1 . . 1 2 Skim 15 | . 3 . 6 . . . 2 4 . . . . Fabricators 3 | . . . . . . . . . . . 3 . Liberate 1 | . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 4 . 1 . . Monitor 1 | . . . . . . . . . . 1 . . Tunnel 4 | . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 8 3 2 5 3 6 5 . 3 5 Full Trace Events 5 | . 1 . 1 . 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 3 Parts Repaired 5 | . . . . . . . 2 . 3 . . . Time 178 | . . . . . . . 82 . 96 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 5 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . 26 . . . . . . . . Machine Destruction 26 | . . . . 26 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 10 | . . . . 10 . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Total Allies 10 | . . . . 10 . . . . . . . . Largest Group 6 | . . . . 6 2 . . . . . . . Highest-Rated Group 108 | . . . . 108 36 . . . . . . . Highest-Rated Ally 39 | . . . . 39 18 . . . . . . . Initial Warlord ECA Mod 11 | . . . . . 11 10 10 10 8 7 6 6 Total Orders . | . . . . . . . . . . . . . Ally Attacks 52 | . . . . 49 3 . . . . . . . Total Damage 1161 | . . . . 1161 . . . . . . . . Kills 14 | . . . . 14 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Active Infowar (turns) 7832 | 6 1140 367 1135 415 . 765 226 . 985 1833 274 686 Optics 4734 | . . . 810 415 . . . . 716 1833 274 686 Sensors 1594 | . . . . . . 765 120 . . 694 15 . Terrain 692 | . . 367 325 . . . . . . . . . Structural 494 | . . . . . . . . . 269 125 100 . Seismic 1587 | 6 1140 . 441 . . . . . . . . . T.N.C. 634 | . . . . . . . . . . . 235 399 Machine Analysis 106 | . . . . . . . 106 . . . . . Cloaking 104 | . . . . . . . . . . . . 104 Jamming 689 | . . . . . . . . . . 689 . . ECM 5 | . . . . . . . . . . . 5 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Turns Passed 13885 | 114 1587 717 1180 1777 630 856 1014 1944 1273 1833 274 686 Spaces Moved 7083 | 43 693 412 516 909 341 510 517 720 605 979 348 490 Core 497 | 5 . . . . . . . . . 2 313 177 Treads 1470 | 38 693 216 136 . . . . 153 . 14 . 220 Legs 3660 | . . . 210 909 341 510 517 234 157 667 25 90 Wheels 779 | . . 196 169 . . . . 300 111 . . 3 Hover 660 | . . . 1 . . . . 33 337 289 . . Flight 17 | . . . . . . . . . . 7 10 . Fastest Speed 35 | 50 160 120 120 120 120 130 116 116 82 73 35 50 Average Speed 129 | 147 160 140 163 144 126 130 125 165 105 100 57 102 Slowest Speed 650 | 160 160 160 520 190 130 130 130 260 143 650 250 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 9 | . . 2 . . . 4 . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 91 16 47 94 34 16 71 98 12 26 13 46 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . . . . . 4 . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . Scrap Searched 10 | . . 10 . . . . . . . . . . Spaces Dug 93 | . . 8 2 1 9 28 7 1 10 16 . 11 Terrain Destroyed 361 | . 21 14 11 7 29 78 11 9 14 97 16 54 Melee 27 | . . . . 1 . 13 7 1 5 . . . Projectile 103 | . . 14 11 . . . 4 8 9 55 . 2 AOE 227 | . 21 . . 6 29 65 . . . 42 16 48 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Fac Res Tes Total 10674 | 66 1028 500 759 1206 465 622 756 1438 1109 1684 417 624 Wait 2159 | 1 228 27 71 34 49 35 120 615 399 505 42 33 Move 7073 | 42 692 411 516 908 340 509 516 719 605 978 347 490 Hop . | . . . . . . . . . . . . . Pick Up 153 | 3 16 6 31 18 9 7 11 24 12 10 1 5 Fast Attach 92 | 7 1 3 10 10 2 2 14 . 2 5 10 26 Attach 64 | . 2 . 12 10 1 3 4 4 2 10 3 13 Detach 32 | . 1 . 3 . . . 2 6 . 6 4 10 Swap 106 | 1 9 8 21 20 11 16 8 . 1 11 . . Drop 183 | . 6 12 42 23 16 8 20 33 2 7 6 8 Fire 611 | 12 72 33 47 75 37 27 49 26 43 151 4 35 Melee 109 | . . . 1 30 . 15 12 11 40 . . . Ram 1 | . . . . . . . . . 1 . . . Kick 14 | . . . 5 2 . . . . 2 1 . 4 Crush 1 | . 1 . . . . . . . . . . . Escape Stasis 15 | . . . . 15 . . . . . . . . Rewire 61 | . . . . 61 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 761 | -10/Materials | Discovered new exit (range 11) 1088 | -10/Materials | Discovered new exit (range 7) 1356 | -10/Materials | Discovered new exit (range 4) 1469 | -10/Materials | Core integrity fell below 50% 1673 | -10/Materials | Discovered new exit (range 9) 1702 | -10/Materials | Entered Subcaves 1703 | -10/Subcaves | Approached by a straggling Scientist 1730 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1742 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2091 | -10/Subcaves | Ambushed by Subdweller buried in earth 2281 | -10/Subcaves | Learned location of Zion (-7) 2411 | -10/Subcaves | Discovered new exit (range 5) 2419 | -10/Subcaves | Entered Materials 2419 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2968 | -8/Materials | Discovered new exit (range 19) 3178 | -8/Materials | Build established: Scavenger-Skirmisher 3430 | -8/Materials | Central database locked down 3509 | -8/Materials | Learned location of 1 exit from Extension 3550 | -8/Materials | Lost 4 parts (1p1n1u1w) 3580 | -8/Materials | Learned Factory terminal intel 3599 | -8/Materials | Identified exit to Garrison 3599 | -8/Materials | Entered Garrison 3720 | -8/Garrison | Triggered checkpoint 3756 | -8/Garrison | Garrison Relay disabled 3800 | -8/Garrison | Learned Materials security intel 4005 | -8/Garrison | Triggered checkpoint 4082 | -8/Garrison | Destroyed 7 combat bots 4089 | -8/Garrison | Lost 8 parts (1p3n1u3w) 4257 | -8/Garrison | Discovered new exit (range 8) 4311 | -8/Garrison | Triggered checkpoint 4347 | -8/Garrison | Build established: Scavenger-Gunner 4363 | -8/Garrison | Triggered checkpoint 4378 | -8/Garrison | Garrison Relay disabled 4562 | -8/Garrison | Discovered new exit (range 12) 4629 | -8/Garrison | Triggered checkpoint 4637 | -8/Garrison | Garrison Relay disabled 4749 | -8/Garrison | Triggered checkpoint 4750 | -8/Garrison | Core integrity fell below 50% 4879 | -8/Garrison | P-60 Hacker assimilated allied Rogue 3a 4889 | -8/Garrison | P-60 Hacker assimilated allied Rogue 3d 4928 | -8/Garrison | Garrison Relay disabled 4946 | -8/Garrison | Garrison Relay disabled 5068 | -8/Garrison | Garrison Relay disabled 5151 | -8/Garrison | Triggered checkpoint 5191 | -8/Garrison | Garrison Relay disabled 5356 | -8/Garrison | Discovered new exit (range 9) 5376 | -8/Garrison | Entered Materials 5376 | -8/Materials | Accompanied by 2 allies 5904 | -8/Materials | Discovered new exit (range 10) 5933 | -8/Materials | Build established: Gunner 6006 | -8/Materials | Entered Factory 6006 | -7/Factory | Evolved 2 slots: Utility x2 6007 | -7/Factory | Loaded intel: 26 terminal locations 6291 | -7/Factory | Build established: Skirmisher 6389 | -7/Factory | Identified exit to Storage 6389 | -7/Factory | Identified exit to Lower Caves 6862 | -7/Factory | Entered Storage 6924 | -7/Storage | Repaired Katana 6968 | -7/Storage | Repaired Hvy. Laser 7245 | -7/Storage | Used back door to open Recycling access 7245 | -7/Storage | Discovered new exit (range 5) 7252 | -7/Storage | Identified exit to Recycling 7273 | -7/Storage | Build established: Gunner 7465 | -7/Storage | Discovered new exit (range 5) 7469 | -7/Storage | Identified exit to Factory 7726 | -7/Storage | Found Prototype Launcher 7726 | -7/Storage | Identified Rocket Array 7765 | -7/Storage | Garrison activated, responded to threat 7876 | -7/Storage | Entered Recycling 8183 | -7/Recycling | Found Prototype Device 8188 | -7/Recycling | Identified Scrap Engine 8194 | -7/Recycling | Entered Scraplab 8212 | -7/Recycling | Found SUBCON Basin 8482 | -7/Recycling | Build established: Mutant 8775 | -7/Recycling | Core integrity fell below 50% 9178 | -7/Recycling | Build established: Construct 9793 | -7/Recycling | Discovered new exit (range 8) 9819 | -7/Recycling | Identified exit to Factory 9820 | -7/Recycling | Entered Factory 9820 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 10222 | -5/Factory | Repaired Structural Scanner 10267 | -5/Factory | Repaired Lyr. Light Armor Plating 10293 | -5/Factory | Repaired Lrg. Storage Unit 10301 | -5/Factory | Discovered new exit (range 10) 10522 | -5/Factory | Identified exit to Factory 10780 | -5/Factory | Cargo convoy interrupted 11093 | -5/Factory | Entered another Factory area 11093 | -4/Factory | Evolved 2 slots: Utility x2 11550 | -4/Factory | Build established: Hacker-Construct 11991 | -4/Factory | System corruption reached 10% 12757 | -4/Factory | Lost 9 parts (1p4n1u3w) 12864 | -4/Factory | Discovered new exit (range 10) 12866 | -4/Factory | Lost 7 parts (2p1n1u3w) 12925 | -4/Factory | Identified exit to Research 12926 | -4/Factory | Entered Research 12926 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13035 | -3/Research | Lost 6 parts (1p2n3u) 13041 | -3/Research | Build established: Hacker-Mutant 13065 | -3/Research | Assembled infested ambush trap array 13082 | -3/Research | Found Prototype Device 13082 | -3/Research | Identified Adv. Kinecellerator 13152 | -3/Research | Core integrity fell below 50% 13170 | -3/Research | Identified exit to Testing 13200 | -3/Research | Entered Testing 13258 | -3/Testing | Found Prototype Device 13258 | -3/Testing | Identified Exp. Hardlight Generator 13297 | -3/Testing | Found Prototype Hackware 13297 | -3/Testing | Identified System Mapper 13320 | -3/Testing | Found Prototype Ballistic Gun 13320 | -3/Testing | Identified Hyp. Multirail 13370 | -3/Testing | Core integrity fell below 20% 13399 | -3/Testing | Lost 3 parts (1p2n) 13405 | -3/Testing | Identified exit to Research 13578 | -3/Testing | Spotted Striker 13578 | -3/Testing | Spotted Striker 13625 | -3/Testing | Central database locked down 13794 | -3/Testing | Found Prototype Launcher 13794 | -3/Testing | Identified Com. Tesla Bomb Launcher 13822 | -3/Testing | System corruption reached 10% 13874 | -3/Testing | Lost 6 parts (1p3u2w) 13886 | -3/Testing | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 13827_ G-67 Veteran system terminally corrupted. 13827_ Adv. Heat Sink fried. 13827_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 13828_ Kicked X-77 Beamer out of the way. 13830_ Adv. KE Penetrator destroyed. 13834_ Hyp. Multirail destroyed. 13840_ System corrupted: Component data lost. 13843_ Lyr. Medium Armor Plating destroyed. 13853_ W-44 Eye sends out distress signal. 13854_ Kicked K-01 Serf out of the way. 13858_ Slug penetrates Wall. 13861_ Slug penetrates U-05 Engineer. 13861_ U-05 Engineer destroyed. 13861_ Penetrated by Slug. 13864_ Slug penetrates Wall. 13868_ Penetrated by Slug. 13870_ Slug penetrates Wall. 13883_ Slug penetrates Door. 13883_ Slug penetrates Wall. 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