Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:57:51 Player: Grewsome Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1436) 1436 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 4050 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Transport Network Coupler Melee Analysis Suite Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Transport Network Coupler Melee Analysis Suite Core Analyzer Weapon Shielding > --- WEAPON ----------- Katana > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Melee Analysis Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Katana Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 63 | 5 4 16 18 20 Power 12 | 1 . 2 6 3 Engine 9 | 1 . 2 4 2 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 24 | 2 3 4 9 6 Treads . | . . . . . Leg 7 | . 2 1 2 2 Wheel 3 | 2 1 . . . Hover . | . . . . . Flight 14 | . . 3 7 4 Utility 14 | . 1 7 2 4 Device 2 | . . . . 2 Storage 1 | . . 1 . . Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 8 | . 1 5 2 . Artifact . | . . . . . Weapon 13 | 2 . 3 1 7 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . 2 . 7 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 26 | . . 1 9 16 Power 2 | . . . 1 1 Propulsion 12 | . . . 5 7 Utility 7 | . . 1 3 3 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . . 1 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 71 | . 80 86 62 65 Engine 6 | . 14 11 5 3 Core 1 | . . . 3 1 Leg 5 | . 9 15 1 . Wheel 1 | . 18 . . . Flight 18 | . . 10 24 22 Device 1 | . . . . 3 Storage 1 | . . 7 . . Processor 10 | . . 3 9 20 Protection 10 | . 9 19 9 4 Ballistic Gun 7 | . 28 13 . 4 Slashing Weapon 5 | . . 5 9 3 Naked Turns . | . . . . . Heaviest Build 24 | 8 11 24 11 17 Greatest Support 36 | 26 26 33 30 36 Greatest Overweight (x) 3 | . . 2 2 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 8 5 5 Average Capacity 5 | 5 5 6 5 5 Most Carried 5 | 2 2 2 5 5 Average Carried 1 | . . . 2 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . . . 4 . Class Distribution -------------------- 43% | Scavenger-Mutant 31% | Scavenger-Sprinter 21% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1088 | 209 33 339 155 352 Remotely . | . . . . . Salvage Created 1831 | . 33 366 791 641 Parts 119 | . 2 36 56 25 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 1 9 17 10 Melee 20 | . . 2 17 1 Guns 17 | . 1 7 . 9 Classes Destroyed 10 | . 1 5 3 1 Worker 3 | . . 1 1 1 Builder 1 | . . . 1 . Hauler 2 | . . . 1 1 Recycler 1 | . . . . 1 Watcher 3 | . . 1 2 . Swarmer 10 | . . 3 7 . Grunt 14 | . 1 1 5 7 Duelist 3 | . . 1 . 2 Sentry 8 | . . 4 4 . Hunter 2 | . . . 1 1 Best Kill Streak 6 | . 1 3 6 6 Combat Bots Only 4 | . 1 3 4 4 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 316 | . 4 51 109 152 Missed 114 | . 1 21 35 57 Damage Taken 3139 | . 34 357 933 1815 Core 1048 | . 10 27 301 710 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . . . 10 44 Core Remaining (%) 83 | 100 96 93 45 . Volleys Fired 70 | . 7 22 . 41 Largest 2 | . 2 2 . 2 Hottest 50 | . 40 46 . 50 Shots Fired 125 | . 14 39 . 72 Gun 125 | . 14 39 . 72 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 125 | . 14 39 . 72 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 3 6 . 15 Robot Miss Streak 5 | . 3 5 . 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . . 4 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 155 | . 6 33 46 70 Core Hits 67 | . 2 17 19 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . . 1 4 3 Destroy 1 | . . . . 1 Sever 7 | . . 1 4 2 Melee Attacks 90 | . . 12 59 19 Impact . | . . . . . Slashing 90 | . . 12 59 19 Piercing . | . . . . . Sneak Attacks 6 | . . . 5 1 Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 3730 | . 60 580 1680 1410 Guns 1302 | . 60 341 . 901 Cannons . | . . . . . Explosions . | . . . . . Melee 2428 | . . 239 1680 509 Ramming . | . . . . . Kinetic 1302 | . 60 341 . 901 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2428 | . . 239 1680 509 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 144 | . . 3 138 3 Projectiles . | . . . . . Explosions . | . . . . . Melee 144 | . . 3 138 3 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 29 | . 12 29 14 26 Average Temperature 9 | . 6 11 7 7 Received Heat Transfer 1119 | . 18 165 342 594 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 497 | . 60 357 497 388 Initial 191 | . . 25 66 191 Average 202 | . 34 167 258 226 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 58 | 100 100 64 42 56 Level 1 34 | . . 35 34 43 Level 2 6 | . . . 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . . 6 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 3 11 29 23 Peak Tracking Total 5 | . 1 3 5 5 Tactical Retreats 7 | . . . 3 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 6 | . . . 6 . Successful 6 | . . . 6 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 2 | . . . 2 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1632 | 35 117 404 493 583 Spaces Moved 1561 | 31 94 250 536 650 Core 46 | 7 . . 2 37 Treads . | . . . . . Legs 164 | . 29 104 15 16 Wheels 89 | 24 65 . . . Hover . | . . . . . Flight 1262 | . . 146 519 597 Fastest Speed 31 | 50 80 34 31 31 Average Speed 52 | 80 93 90 43 39 Slowest Speed 280 | 90 120 200 200 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 21 24 45 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2124 | 40 111 377 712 884 Wait 247 | . . 49 69 129 Move 1551 | 30 93 249 535 644 Hop 3 | . . . . 3 Pick Up 62 | 5 4 16 20 17 Fast Attach . | . . . . . Attach 55 | 5 3 13 14 20 Detach 3 | . . . 3 . Swap 8 | . 1 3 4 . Drop 27 | . 3 13 8 3 Fire 70 | . 7 22 . 41 Melee 90 | . . 12 59 19 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 13) 112 | -10/Materials | Discovered new exit (range 16) 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 486 | -9/Materials | Build established: Scavenger-Mutant 508 | -9/Materials | Discovered new exit (range 11) 557 | -9/Materials | Entered another Materials area 557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 759 | -8/Materials | Lost 3 parts (2n1u) 892 | -8/Materials | Discovered new exit (range 5) 1012 | -8/Materials | Core integrity fell below 50% 1050 | -8/Materials | Entered Factory 1050 | -7/Factory | Evolved 2 slots: Utility x2 1257 | -7/Factory | Garrison activated, responded to threat 1333 | -7/Factory | Lost 4 parts (2n1u1w) 1419 | -7/Factory | Core integrity fell below 50% 1531 | -7/Factory | Lost 6 parts (3n1u2w) 1557 | -7/Factory | Core integrity fell below 20% 1569 | -7/Factory | Lost 3 parts (1p2n) 1584 | -7/Factory | Garrison activated, responded to threat 1624 | -7/Factory | Lost 3 parts (1u2w) 1633 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- support. 01584_ ALERT: Activating Garrison Access F001. 01585_ G-47 Trooper emerges from the garrison. 01587_ R-06 Scavenger destroyed. 01587_ Switching to secondary target: G-47 Trooper. 01588_ R-06 Scavenger collects Particle Gun. 01590_ Imp. Assault Rifle destroyed. 01592_ R-06 Scavenger collects Aluminum Leg. 01593_ Acquired Lgt. Ion Engine. 01593_ Core Analyzer destroyed. 01594_ Acquired 27 matter. 01598_ U-05 Engineer builds a Door. 01603_ Acquired Imp. Carbon-fiber Leg. 01605_ Critical hit (Burn: +37). The Hardlight Generator is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. 01623_ M-28 Smith repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | / ?????????????????? | | ##### """ """ """ ??????????????????? | | #########+#### """ """???????????????????????? | | # # """ ""????????????????????????? | | # | " " " # """ "?????????????????????????? | | # " " " # ???????????????????????? | | # " " " # ???????????????????????? | | +% " " " # ??????????????????????? | | # ! " " " # ???????????????????????? | | # " " " # ???????????????????????? | | # ! 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""????????????????????? | | + """ #? ?????????????????????? | | ############ """ #? ?????????????????????? | | # #??????????# #?###?????????????????????? | | #######??????????# ! #?????????????????????????? | | ?????????????????#######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 63 Melee Accuracy 5 Core Analysis 6 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicMetafieldNanosword Manual? 0 Play Time 00:29:40 Cumulative 5.0 hours Start 2024.04.06 @ 17:29:22 End 2024.04.06 @ 17:57:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e385924a-746f-4cf7-8105-779d28cd73b0