Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.05 @ 20:28:12 Player: Fenrir Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (1134) 1134 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2316 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 160/400 Matter 159/300 Energy 47/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Structural Scanner Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- High-capacity Battery (250) Large Matter Pod (150) Sensor Array Signal Interpreter Targeting Computer Propulsion Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- High-capacity Battery Large Matter Pod Weight Redist. System Structural Scanner Signal Interpreter Propulsion Shielding Light Armor Plating Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 34 | 6 16 12 Power 6 | 1 2 3 Engine 5 | 1 1 3 Core 1 | . 1 . Reactor . | . . . Propulsion 10 | 2 6 2 Treads 9 | 2 6 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | . . 2 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 9 | . 6 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . 1 5 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 93 | . 94 93 Engine 5 | . 3 10 Core 5 | . 8 . Treads 24 | . 27 18 Device 3 | . . 12 Storage 13 | . 14 11 Processor 11 | . 12 11 Protection 2 | . . 8 Ballistic Gun 24 | . 25 19 Naked Turns . | . . . Heaviest Build 35 | 12 31 35 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 9 | . 9 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 11 | 4 11 9 Average Carried 6 | 1 6 7 Final Capacity 15 | 8 15 15 Final Carried 9 | 1 9 6 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1465 | 214 701 550 Remotely . | . . . Salvage Created 1513 | . 673 840 Parts 106 | . 42 64 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 14 18 Guns 32 | . 14 18 Classes Destroyed 10 | . 6 4 Worker 3 | . 2 1 Builder 1 | . . 1 Tunneler 1 | . . 1 Hauler 1 | . 1 . Recycler 2 | . . 2 Operator 2 | . 2 . Watcher 8 | . 3 5 Swarmer 11 | . 3 8 Grunt 19 | . 11 8 Sentry 2 | . . 2 Best Kill Streak 9 | . 4 9 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1783 | . 473 1310 Core 361 | . 121 240 Absorbed by Shields . | . . . Regen/Repaired (Parts) 40 | . 40 . Core Remaining (%) 75 | 100 51 . Volleys Fired 136 | . 61 75 Largest 2 | . 2 2 Hottest 53 | . 46 53 Shots Fired 254 | . 116 138 Gun 253 | . 116 137 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 253 | . 116 137 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 8 Robot Miss Streak 7 | . 7 4 Penetration Max . | . . . Secondary Targets 9 | . 3 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 152 | . 68 84 Core Hits 70 | . 30 40 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2395 | . 1123 1272 Guns 2294 | . 1112 1182 Cannons . | . . . Explosions 90 | . . 90 Melee . | . . . Ramming 11 | . 11 . Kinetic 2294 | . 1112 1182 Thermal 56 | . . 56 Explosive 34 | . . 34 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles . | . . . Explosions 7 | . . 7 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 139 | . . 139 Shots 3 | . . 3 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 49 | . 46 49 Average Temperature 12 | . 14 10 Received Heat Transfer 678 | . 198 480 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 620 | . 208 620 Initial 15 | . . 15 Average 107 | . 49 265 Maximum Alert Level 2 | . 1 2 Low Security (%) 81 | 100 96 42 Level 1 12 | . 3 36 Level 2 5 | . . 20 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 3 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 19 33 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 2 | . 2 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . 1 5 Max in Single Turn 3 | . 1 3 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 8 4 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 20 6 Successful 17 | . 14 3 Failed 9 | . 6 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 22 | . 18 4 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 12 2 Record 5 | . 5 . Branch Access Points 1 | . 1 . Alert Level 3 | . 3 . Unreport Threat 1 | . 1 . Locate Traps 1 | . . 1 Disarm Traps 1 | . 1 . Assault Status 1 | . . 1 Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 7 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2306 | 115 1544 647 Spaces Moved 1123 | 69 798 256 Core 15 | 7 5 3 Treads 1091 | 62 793 236 Legs . | . . . Wheels 17 | . . 17 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 95 Average Speed 159 | 148 161 157 Slowest Speed 500 | 160 500 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 6 97 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 97 | . . 97 Melee . | . . . Projectile . | . . . AOE 97 | . . 97 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1435 | 81 965 389 Wait 80 | . 51 29 Move 1121 | 68 797 256 Hop . | . . . Pick Up 42 | 7 25 10 Fast Attach . | . . . Attach 25 | 6 12 7 Detach 2 | . 2 . Swap 9 | . 4 5 Drop 18 | . 11 7 Fire 136 | . 61 75 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 17) 610 | -10/Materials | Discovered new exit (range 17) 879 | -10/Materials | Repaired Autogun 1042 | -10/Materials | Discovered new exit (range 17) 1056 | -10/Materials | Identified exit to Mines 1624 | -10/Materials | Discovered new exit (range 3) 1660 | -10/Materials | Entered another Materials area 1660 | -9/Materials | Evolved 2 slots: Utility x2 2196 | -9/Materials | Lost 5 parts (2n1u2w) 2223 | -9/Materials | Destroyed 7 combat bots 2276 | -9/Materials | Core integrity fell below 50% 2297 | -9/Materials | Lost 3 parts (1p2w) 2307 | -9/Materials | Self-destructed Last Messages --------------- 02260_ Critical hit (Burn: +37). 02261_ R-06 Scavenger collects Sml. Laser. 02261_ G-34 Mercenary destroyed. 02262_ U-05 Engineer builds a Wall. 02264_ R-06 Scavenger collects Aluminum Leg. 02264_ K-01 Serf collects debris. 02266_ Autogun destroyed. 02267_ U-05 Engineer builds a Wall. 02267_ K-01 Serf collects debris. 02271_ R-06 Scavenger collects Sml. Laser. 02271_ K-01 Serf collects debris. 02271_ U-05 Engineer lays Concrete. 02273_ Acquired 10 matter. 02274_ K-01 Serf collects debris. 02274_ U-05 Engineer lays Concrete. 02275_ R-06 Scavenger collects Heat Sink. 02275_ U-05 Engineer lays Concrete. 02276_ Acquired 18 matter. 02278_ U-05 Engineer builds a Wall. 02296_ K-01 Serf collects debris. 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