Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 10:46:43

Player: arkn

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (23)      115
Value Destroyed (330)      330
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-7)                 -7
              TOTAL SCORE: 838

 Bonus
-------
Friendly Fire              -7

 Cogmind 
---------
Core Integrity             0/250
Matter                     299/300
Energy                     80/100
System Corruption          0%
Temperature                Warm (174)
Movement                   Core (800) Ox15
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Tractor Beam
>               --- WEAPON (2) -------
                Particle Cannon
          Light Assault Rifle
>               --- INVENTORY (20) ---
                Ion Engine
                Wheel
                Wheel
                Wheel
                Wheel
                Wheel
                Wheel
                Visual Processing Unit
                Signal Interpreter
       Improved Terrain Scanner
                Seismic Detector
                Particle Cannon
                Particle Cannon
                Particle Cannon
                Grenade Launcher
                Flail
                Flail
                Flail
                Flail

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
                Wheel
                Wheel
>               --- UTILITY ----------
  High-capacity Storage Unit
                Seismic Detector
>               --- WEAPON -----------
          Light Assault Rifle
                Flail
>               --- INVENTORY --------
                Ion Engine
                Wheel
                Wheel
                Wheel
                Wheel
                Wheel
                Visual Processing Unit
                Signal Interpreter
       Improved Terrain Scanner
                Seismic Detector
                Tractor Beam
                Particle Cannon
                Particle Cannon
                Particle Cannon
                Particle Cannon
          Light Assault Rifle
                Grenade Launcher
                Flail
                Flail
                Flail
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
Weapon                     Light Assault Rifle
  Energy Cannon            Particle Cannon
  Ballistic Gun            Light Assault Rifle
  Impact Weapon            Flail

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             26   | 4   19  3   
  Power                    5    | .   5   .   
    Engine                 5    | .   5   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 3   4   .   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  7    | 3   4   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 1   5   2   
    Device                 6    | 1   3   2   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | .   5   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          1    | .   1   .   
    Ballistic Gun          3    | .   2   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          2    | .   2   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   4   3   
  Power                    2    | .   1   1   
  Propulsion               3    | .   1   2   
  Utility                  1    | .   1   .   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      3    | .   2   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  97  
  Engine                   13   | .   13  12  
  Wheel                    27   | .   27  26  
  Device                   13   | .   13  14  
  Storage                  14   | .   14  14  
  Energy Cannon            8    | .   7   14  
  Ballistic Gun            15   | .   17  6   
  Impact Weapon            4    | .   3   7   
Naked Turns                .    | .   .   .   
Heaviest Build             51   | 11  51  50  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  4    | 3   4   2   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         17   | 8   17  20  
  Most Carried             20   | 8   20  19  
  Average Carried          16   | 7   16  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            19   | 8   19  19  

 Class Distribution 
--------------------
 78% | Mutant
 21% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           566  | 268 260 38  
  Remotely                 136  | .   98  38  
Salvage Created            592  | 229 326 37  
  Parts                    48   | 19  25  4   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  12   | .   10  2   
  Guns                     6    | .   5   1   
  Cannons                  6    | .   5   1   
Classes Destroyed          7    | 3   4   .   
  Worker                   2    | 2   .   .   
  Tunneler                 5    | 5   .   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  8    | .   6   2   
  Grunt                    4    | .   4   .   
Best Kill Streak           3    | 2   3   2   
  Combat Bots Only         3    | .   3   2   
Max Kills in Single Turn   2    | 1   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Hostile Shots Fired        97   | .   71  26  
  Missed                   22   | .   18  4   
Damage Taken               948  | .   704 244 
  Core                     253  | .   175 78  
  Absorbed by Shields      .    | .   .   .   
  Regen/Repaired (Parts)   7    | .   7   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              83   | 14  59  10  
  Largest                  2    | 2   2   2   
  Hottest                  88   | 40  88  88  
Shots Fired                162  | 28  114 20  
  Gun                      124  | 28  86  10  
  Cannon                   38   | .   28  10  
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  124  | 28  86  10  
  Thermal                  38   | .   28  10  
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Robot Hit Streak         15   | 10  15  6   
  Robot Miss Streak        4    | 2   4   1   
  Penetration Max          .    | .   .   .   
  Secondary Targets        3    | .   3   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           106  | 23  68  15  
  Core Hits                42   | 14  25  3   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              11   | .   11  .   
  Impact                   11   | .   11  .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            1    | .   1   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1267 | 185 823 259 
  Guns                     663  | 185 424 54  
  Cannons                  492  | .   287 205 
  Explosions               .    | .   .   .   
  Melee                    82   | .   82  .   
  Ramming                  30   | .   30  .   
  Kinetic                  663  | 185 424 54  
  Thermal                  492  | .   287 205 
  Explosive                .    | .   .   .   
  Electromagnetic          .    | .   .   .   
  Impact                   82   | .   82  .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            73   | .   72  1   
  Projectiles              1    | .   .   1   
  Explosions               .    | .   .   .   
  Melee                    72   | .   72  .   
Knockbacks                 1    | .   1   .   
  Impact                   1    | .   1   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      15   | .   15  .   
  Shots                    .    | .   .   .   
  Rammed                   1    | .   1   .   
Targets Rammed             1    | .   1   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        308  | .   308 184 
  Average Temperature      93   | .   95  85  
  Received Heat Transfer   222  | .   126 96  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              1    | .   1   .   
  Impact Corruptions       3    | .   3   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         888  | .   518 370 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             189  | 40  189 80  
  Initial                  26   | .   26  .   
  Average                  58   | 19  68  19  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              30   | .   22  8   
  Peak Tracking Total      5    | .   4   5   
  Tactical Retreats        5    | .   2   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          6    | .   6   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                20   | .   20  .   
  Successful               13   | .   13  .   
  Failed                   7    | .   7   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   17   | .   17  .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   4   .   
  Branch Access Points     1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Patrol Status            1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         7    | .   7   .   
  Terminals                7    | .   7   .   
    Track                  1    | .   1   .   
    Assimilate             1    | .   1   .   
    Botnet                 4    | .   4   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         5    | .   5   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               1    | .   1   .   
  Largest Group            1    | .   1   .   
  Highest-Rated Group      10   | .   10  .   
  Highest-Rated Ally       10   | .   10  .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1612 | 121  1261 230  
Spaces Moved               1111 | 54   913  144  
  Core                     2    | 2    .    .    
  Treads                   .    | .    .    .    
  Legs                     12   | 12   .    .    
  Wheels                   1097 | 40   913  144  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            80   | 80   80   110  
  Average Speed            103  | 93   102  110  
  Slowest Speed            200  | 200  140  110  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       44   | 3    99   32   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 7    | .    7    .    
Terrain Destroyed          7    | .    7    .    
  Melee                    7    | .    7    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1426 | 106  1122 198  
  Wait                     155  | 20   94   41   
  Move                     1109 | 53   912  144  
  Hop                      .    | .    .    .    
  Pick Up                  24   | 7    17   .    
  Fast Attach              6    | 3    3    .    
  Attach                   4    | .    4    .    
  Detach                   .    | .    .    .    
  Swap                     16   | 1    12   3    
  Drop                     17   | 8    9    .    
  Fire                     83   | 14   59   10   
  Melee                    11   | .    11   .    
  Ram                      1    | .    1    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 3)
  122 | -11/Scrapyard | Entered Materials
  221 | -10/Materials | Discovered new exit (range 3)
  310 | -10/Materials | Build established: Mutant
  382 | -10/Materials | Identified exit to Mines
  719 | -10/Materials | Core integrity fell below 50%
  720 | -10/Materials | Repaired Seismic Detector?
  745 | -10/Materials | Discovered new exit (range 11)
  978 | -10/Materials | Discovered new exit (range 10)
 1061 | -10/Materials | Discovered new exit (range 7)
 1383 | -10/Materials | Entered Mines
 1394 | -10/Mines     | Learned location of Storage (-7)
 1470 | -10/Mines     | Assembled infested the area
 1531 | -10/Mines     | Discovered new exit (range 6)
 1602 | -10/Mines     | Core integrity fell below 20%
 1613 | -10/Mines     | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
LOCATION=MINES
GOAL=ESCAPE
Something is scanning the area.
01394_ Acquired derelict log, extracted data.
World map updated: -7/Storage.
01468_ K-01 Serf collects debris.
01470_ ALERT: Infestation in the mines, dispatching Demolisher response squad.
01472_ K-01 Serf collects debris. <x*>
01531_ EXIT=FOUND
01541_ Destroyed Flight Unit.
01544_ S-10 Pest destroyed.
01545_ Acquired 20 matter.
01550_ S-10 Pest destroyed.
01551_ Acquired 14 matter.
01588_ T-07 Excavator is excavating.
01599_ Lgt. Ion Engine destroyed.
01603_ T-07 Excavator destroyed.
01604_ Acquired 1 matter. <x2>
01605_ Wheel destroyed. <x2>
01608_ Acquired 1 matter. <x2>

 Map 
-----
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AngularAlertDriver
  Manual?         0
Play Time         00:20:00
  Cumulative      173.3 hours
  Start           2024.05.19 @ 10:26:12
  End             2024.05.19 @ 10:46:43
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          143
  Rogue           137
  Adventurer      0
  Explorer        6
Win Type          -
  Total           4
  Types           4/0/0/0/0/0/0/0/0
Lore%             44
Gallery%          59
Achievement%      48
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          113x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 51ffc6ad-7bb1-49bb-83de-d2da94208e23