Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 00:37:18 Player: ChromeKnight Result: Destroyed by 23-D4L(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (17) 85 Value Destroyed (470) 470 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (5777) 5777 TOTAL SCORE: 15292 Bonus ------- Pacifist 834 High Alert Combat Kills 43 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 35/170 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Spectral Analyzer Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Makeshift Light Armor Plating Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Targeting Computer Makeshift System Shield Makeshift System Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Spectral Analyzer Experimental Signal Interpreter 0b10 Decoder Chip [Generic] Makeshift Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Experimental Targeting Computer Makeshift System Shield Makeshift System Shield Guided Missile Launcher [Rating: 66] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Enhanced Optical Array Device Improved Sensor Array Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Guided Missile Launcher Energy Gun Heavy Laser Ballistic Gun Autogun Launcher Guided Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 4 | . . 2 1 1 . . . . . . . . . Utility 3 | . . . 1 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 49 | . . . 2 7 . 1 . 3 13 10 1 12 . Power 5 | . . . . . . . . . 2 2 . 1 . Engine 3 | . . . . . . . . . 1 1 . 1 . Core 2 | . . . . . . . . . 1 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 11 | . . . 1 3 . . . 2 2 1 . 2 . Treads . | . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . 1 . . 2 . Wheel 1 | . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . 1 3 . . . 2 . 1 . . . Utility 24 | . . . . 4 . . . 1 7 5 . 7 . Device 4 | . . . . . . . . . 3 1 . . . Storage . | . . . . . . . . . . . . . . Processor 14 | . . . . 4 . . . 1 3 2 . 4 . Hackware 4 | . . . . . . . . . 1 1 . 2 . Protection 2 | . . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 9 | . . . 1 . . 1 . . 2 2 1 2 . Energy Gun 2 | . . . . . . 1 . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . 2 . Parts Lost 29 | . . . . 2 1 . 1 3 5 9 3 . 5 Power 3 | . . . . . . . . . . 2 . . 1 Propulsion 11 | . . . . 1 . . 1 1 3 2 1 . 2 Utility 9 | . . . . 1 . . . 1 2 3 2 . . Weapon 6 | . . . . . 1 . . 1 . 2 . . 2 Highest Loss Streak 9 | . . . . 2 1 . 1 2 5 9 3 . 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 2 | . . . . . . . . . 1 3 4 3 3 Power . | . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 2 2 2 3 Weapon . | . . . . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . . . . . 1 3 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . 1 3 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 48 | . . . 9 35 50 49 53 41 48 58 44 55 63 Engine 4 | . . . . . . . . . 2 4 . 7 12 Leg 4 | . . . . . . . . . 3 3 . 9 11 Flight 4 | . . . 5 9 23 23 23 13 4 1 5 . . Device 1 | . . . . . . . . . 3 6 5 . . Processor 18 | . . . . 17 23 23 23 21 18 18 20 20 20 Hackware 2 | . . . . . . . . . . . 5 4 6 Protection 2 | . . . . . . . . . . 2 . 4 6 Energy Gun 1 | . . . . . . 3 7 5 2 4 . . . Launcher 1 | . . . . . . . . . . . . 4 4 Piercing Weapon 1 | . . . . . . . . . 4 4 . . . Peak Build Rating 66 | . . . 5 25 25 26 26 22 51 51 28 66 66 Average Rating 34 | . . . 3 14 23 24 25 18 31 38 26 46 57 On Entrance 19 | . . . . 5 25 22 26 22 15 49 26 16 66 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 10 6 . . . Naked Turns 103 | . 54 42 7 . . . . . . . . . . Heaviest Build 28 | . . . 2 2 2 2 2 2 23 28 7 23 23 Greatest Support 35 | 3 3 3 4 17 17 17 17 14 28 28 4 35 35 Greatest Overweight (x) 4 | . . . . . . . . . 1 . 1 4 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . . . . 4 5 5 5 5 Average Carried 3 | . . . . . . . . . 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . . . 1 5 5 5 3 Class Distribution -------------------- 55% | Mutant 33% | Derelict-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 629 | . . . . 99 . 64 . 35 176 151 24 80 . Remotely . | . . . . . . . . . . . . . . Salvage Created 518 | . . . . . . . . 35 233 221 . . 29 Parts 38 | . . . . . . . . 5 15 18 . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 2 . 16 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 16 | . . . . . . . . 2 5 8 . . 1 Melee 11 | . . . . . . . . . 5 6 . . . Guns 4 | . . . . . . . . 2 . 2 . . . Classes Destroyed 6 | . . . . . . . . 2 3 1 . . . Tunneler 1 | . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . 1 . . . . . Swarmer 11 | . . . . . . . . 1 3 7 . . . Grunt 1 | . . . . . . . . . 1 . . . . Sentry 1 | . . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 5 | . . . . . . . . 1 3 5 . . 1 Combat Bots Only 5 | . . . . . . . . 1 3 5 . . 1 Max Kills in Single Turn 1 | . . . . . . . . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 413 | . 2 20 12 100 15 . 6 36 79 90 6 . 47 Missed 185 | . . 9 9 61 8 . 3 18 39 19 2 . 17 Hits 228 | . 2 11 3 39 7 . 3 18 40 71 4 . 30 Melee 2 | . . . 2 . . . . . . . . . . Projectile 226 | . 2 11 1 39 7 . 3 18 40 71 4 . 30 Critical Strikes 4 | . . . 1 . . . . . 1 2 . . . Part Disruptions 1 | . . . . . . . 1 . . . . . . Damage Taken 3874 | . 38 132 47 490 64 . 142 251 593 1072 96 . 949 Core 1706 | . 38 132 47 396 35 . 47 147 361 318 35 . 150 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 84 67 91 . . . . 10 . . . . . Volleys Fired 32 | . . . . . . . 1 7 . 9 2 2 11 Largest 2 | . . . . . . . 1 1 . 2 1 1 1 Hottest 69 | . . . . . . . 50 50 . 69 23 . 39 Shots Fired 35 | . . . . . . . 1 7 . 12 2 2 11 Gun 22 | . . . . . . . 1 7 . 12 2 . . Cannon . | . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . 7 Special 6 | . . . . . . . . . . . . 2 4 Kinetic 12 | . . . . . . . . . . 10 2 . . Thermal 10 | . . . . . . . 1 7 . 2 . . . Explosive 7 | . . . . . . . . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 9 | . . . . . . . . 1 . 3 . . 9 Robot Miss Streak 3 | . . . . . . . 1 3 . 2 . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 38 | . . . . . . . . 2 11 17 . . 8 Core Hits 29 | . 3 . . . . . . 2 6 10 . . 8 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . 1 1 . . . . Burn 1 | . . . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . 1 . . . . Melee Attacks 37 | . . . . . . . . . 19 17 1 . . Impact 1 | . . . . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . 19 17 . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1379 | . 35 . . 4 . . . 36 454 501 4 . 345 Guns 124 | . . . . . . . . 36 . 88 . . . Cannons . | . . . . . . . . . . . . . . Explosions 345 | . . . . . . . . . . . . . 345 Melee 867 | . . . . . . . . . 454 413 . . . Ramming 43 | . 35 . . 4 . . . . . . 4 . . Kinetic 88 | . . . . . . . . . . 88 . . . Thermal 36 | . . . . . . . . 36 . . . . . Explosive 345 | . . . . . . . . . . . . . 345 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 867 | . . . . . . . . . 454 413 . . . Highest Corruption 1 | . . . . . . . . . . 1 1 1 . Average Corruption 1 | . . . . . . . . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . 1 . . . . Effects 5 | . . . . . . . . . . 1 3 1 . Message Errors 1 | . . . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 83 | . . . . . . . . . 83 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 83 | . . . . . . . . . 83 . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 20 | . 16 . . 2 . . . . . . 2 . . Shots . | . . . . . . . . . . . . . . Rammed 8 | . 5 . . 1 . . . . . . 2 . . Targets Rammed 8 | . 5 . . 1 . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 123 | . . . . . . . . . . 50 . . 123 Average Temperature 61 | . . . . . . . . . . 31 . . 67 Received Heat Transfer 645 | . 12 75 27 48 15 . . 60 102 . 36 . 270 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . . Heat Transferred 148 | . . . . . . . . 148 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . . . . . 2 . . . . Low Security (%) 54 | 100 100 100 100 100 . . . . . . . . . Level 1 . | . . . . . . . . . . . . . . Level 2 45 | . . . . . . . . . 100 . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 586 | . . . . 90 . . . . 586 . . . . Initial 459 | . . . . . . . . . 459 . . . . Average 251 | . . . . 41 . . . . 521 . . . . Influence Increases 1162 | . . . . 150 60 . . 40 732 180 . . . Destroy 0b10 Robot/C 280 | . . . . . . . . 20 100 160 . . . Destroy 0b10 Robot/NC 10 | . . . . . . . . 5 5 . . . . Destroy Leader 50 | . . . . . . . . . 30 20 . . . Successful Hack 12 | . . . . . . . . . 12 . . . . Advance Influence 450 | . . . . . . . . . 450 . . . . Lose Combat Pursuer 360 | . . . . 150 60 . . 15 135 . . . . Influence Decreases 1162 | . . . . 80 66 63 1 25 206 471 218 32 . Entered New Map 327 | . . . . . 26 13 1 . 6 201 48 32 . Time Decay 625 | . . . . 60 30 50 . 15 150 180 140 . . Lost Part 210 | . . . . 20 10 . . 10 50 90 30 . . Squads Dispatched 10 | . 1 1 2 3 . . . . 3 . . . . Investigation 3 | . . 1 . 1 . . . . 1 . . . . Extermination 2 | . . . . 1 . . . . 1 . . . . Reinforcement 5 | . 1 . 2 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 2 | . . . 1 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 85 | . 4 5 13 13 5 . 5 7 20 9 1 . 3 Peak Tracking Total 15 | . 3 5 15 7 5 . 4 5 8 4 1 . 3 Tactical Retreats 10 | . . . . 4 1 . . 1 4 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 3 | . . 1 . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 7 | . . . . 1 . . 4 . 2 . . . . Terminals 2 | . . . . 1 . . . . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 36 | . . . . 4 . . 26 . 6 . . . . Successful 29 | . . . . . . . 26 . 3 . . . . Failed 7 | . . . . 4 . . . . 3 . . . . Catastrophic 3 | . . . . 2 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 . . Terminals 7 | . . . . 4 . . . . 3 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 28 | . . . . . . . 26 . 2 . . . . Record 11 | . . . . . . . 11 . . . . . . Part Schematic 9 | . . . . . . . 8 . 1 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . . . . 2 . . . . Full Trace Events 2 | . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 8 . 1 . . 13 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . . 4 . Highest-Rated Group 154 | . . . . . . . . . . . . 154 . Highest-Rated Ally 40 | . . . . . . . . . . . . 40 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 2184 | . . . . . . . . 108 304 376 293 886 217 Optics 2184 | . . . . . . . . 108 304 376 293 886 217 Sensors 588 | . . . . . . . . . 1 311 276 . . IFF 88 | . . . . . . . . . 88 . . . . Decoding 1406 | . . . . . . . . . . 10 293 886 217 Machine Analysis 1272 | . . . . . . . . . 102 376 293 501 . Robot Analysis Total 154 | . . . . . . . 154 . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 2777 | 9 54 42 41 215 79 108 36 117 304 376 293 886 217 Spaces Moved 3798 | 18 98 84 103 539 247 332 105 274 335 343 472 714 134 Core 543 | 18 98 84 13 20 . . . . 26 1 40 241 2 Treads . | . . . . . . . . . . . . . . Legs 620 | . . . . . . . . . 15 . . 473 132 Wheels 285 | . . . . . . . . . 96 189 . . . Hover . | . . . . . . . . . . . . . . Flight 2350 | . . . 90 519 247 332 105 274 198 153 432 . . Fastest Speed 30 | 50 50 50 35 32 32 32 32 30 30 35 35 50 130 Average Speed 58 | 50 50 50 36 34 32 32 32 35 58 70 36 108 132 Slowest Speed 250 | 50 50 50 50 50 32 32 34 40 190 100 115 250 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . 3 5 . . 2 . 4 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 30 12 17 24 56 48 77 51 10 60 56 89 32 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 33 | . . . . . . 1 29 . . . . 3 . Known Exits Taken 3 | . . . . . . . . . 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 10 | . . . . . . 1 . . . 5 2 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 44 | . . . . . . . . . . . . . 44 Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 44 | . . . . . . . . . . . . . 44 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 4213 | 17 102 83 101 556 246 332 103 284 394 428 589 817 161 Wait 265 | . . . . . . . . . 27 43 106 79 10 Move 3757 | 17 97 83 96 529 246 331 101 273 326 340 471 713 134 Hop 13 | . . . 3 4 . . 1 . 4 1 . . . Pick Up 14 | . . . . . . . . . 4 3 2 4 1 Fast Attach 37 | . . . 2 7 . 1 . 3 9 6 . 9 . Attach 12 | . . . . . . . . . 3 3 1 2 3 Detach 4 | . . . . . . . . . . 3 . . 1 Swap 5 | . . . . . . . . . 1 2 . 2 . Drop 14 | . . . . . . . . 1 1 1 4 6 1 Fire 32 | . . . . . . . 1 7 . 9 2 2 11 Melee 37 | . . . . . . . . . 19 17 1 . . Ram 8 | . 5 . . 1 . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . 15 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 7) 64 | -10/Materials | Entered another Materials area 64 | -9/Materials | Evolved 2 slots: Propulsion x2 99 | -9/Materials | Discovered new exit (range 15) 106 | -9/Materials | Entered another Materials area 106 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 145 | -8/Materials | Discovered new exit (range 5) 147 | -8/Materials | Entered Factory 147 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 310 | -7/Factory | Build established: Mutant 316 | -7/Factory | Core integrity fell below 50% 357 | -7/Factory | Discovered new exit (range 15) 362 | -7/Factory | Entered Lower Caves 405 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 419 | -7/Lower Caves | Learned 8 Factory zone layouts 437 | -7/Lower Caves | Discovered new exit (range 15) 441 | -7/Lower Caves | Entered another Lower Caves area 529 | -7/Lower Caves | Discovered new exit (range 15) 549 | -7/Lower Caves | Entered Data Miner 549 | -7/Data Miner | Discovered new exit (range 6) 556 | -7/Data Miner | Met Data Miner 564 | -7/Data Miner | Learned location of Section 7 (-2) 564 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 566 | -7/Data Miner | Received God Mode back door access code from Data Miner 576 | -7/Data Miner | Interfaced with the Data Conduit 585 | -7/Data Miner | Entered Proximity Caves 589 | -6/Proximity Caves | Spotter reported a threat 589 | -6/Proximity Caves | Spotter reported a threat 615 | -6/Proximity Caves | Spotted B-75 Beast 620 | -6/Proximity Caves | Core integrity fell below 20% 645 | -6/Proximity Caves | Spotter reported a threat 662 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 696 | -6/Proximity Caves | Discovered new exit (range 15) 702 | -6/Proximity Caves | Entered Factory 702 | -6/Factory | Evolved 2 slots: Utility x2 703 | -6/Factory | Identified exit to Factory 703 | -6/Factory | Identified exit to Lower Caves 704 | -6/Factory | Loaded intel: 268 machine locations 766 | -6/Factory | Discovered exit to Factory (range 16) 851 | -6/Factory | Lost 5 parts (3n2u) 1006 | -6/Factory | Entered Lower Caves 1148 | -6/Lower Caves | Core integrity fell below 50% 1294 | -6/Lower Caves | Lost 9 parts (2p2n3u2w) 1308 | -6/Lower Caves | Learned Factory terminal intel 1363 | -6/Lower Caves | Discovered new exit (range 6) 1382 | -6/Lower Caves | Entered another Lower Caves area 1412 | -6/Lower Caves | Spotted B-75 Beast 1535 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 1542 | -6/Lower Caves | Found Prototype Special Weapon 1552 | -6/Lower Caves | Encountered a Warlord checkpoint 1655 | -6/Lower Caves | Core integrity fell below 20% 1667 | -6/Lower Caves | Identified exit to Zion 1675 | -6/Lower Caves | Entered Zion 1689 | -6/Zion | Lost 3 parts (1n2u) 1728 | -6/Zion | System corruption cleaned by Quarantine Array 1746 | -6/Zion | Learned 4 Factory zone layouts 1789 | -6/Zion | Found Prototype Launcher 1789 | -6/Zion | Identified Gui. Missile Launcher 2092 | -6/Zion | Learned Factory trap positions 2130 | -6/Zion | Build established: Derelict-Mutant 2173 | -6/Zion | Found Spectral Analyzer 2176 | -6/Zion | Found Exp. Signal Interpreter 2184 | -6/Zion | Found Exp. Targeting Computer 2313 | -6/Zion | Met Imprinter 2337 | -6/Zion | Imprinted 2339 | -6/Zion | Declared Zion's savior 2485 | -6/Zion | Identified Molecular Deconstructor 2531 | -6/Zion | Discovered new exit (range 6) 2541 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 2544 | -6/Zion | Identified exit to Deep Caves 2561 | -6/Zion | Entered Deep Caves 2561 | -6/Deep Caves | Accompanied by 4 allies 2735 | -6/Deep Caves | Attacked by Z-Imprinter 2766 | -6/Deep Caves | Destroyed Z-Imprinter 2778 | -6/Deep Caves | Destroyed by 23-D4L(z) with Zionite Laser-S Last Messages --------------- Z-Imprinter core. 02763_ Entropy package works its way towards SD-7ZN(z) core. 02765_ SD-7ZN(z) core destabilizing. 02766_ Z-Imprinter core entropy levels peaking. 02766_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 02766_ Z-Imprinter destroyed. 02767_ SD-7ZN(z) core destabilizing. 02769_ SD-7ZN(z) core entropy levels peaking. 02769_ SD-7ZN(z) destroyed. 02769_ Entropy package works its way towards 23-D4L(z) core. 02770_ N3-Q9D(o) is busy at the terminal. 02775_ 23-D4L(z) core entropy levels peaking. 02776_ Entropy package works its way towards 23-D4L(z) core. 02776_ Molecular Deconstructor destroyed. 02778_ 23-D4L(z) core destabilizing. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????##??????????????????????????????????? | | ##?### ##?????######?????????????????##### | | ## # #???### ##???????????????## | | ##### #???????????????# | | #???????????????# | | #??????????????## | | #??????????????## | | #?????######??## | | """" ##???# #### | | """" #### # # | | """" | | """" | | " | | """" " # ###### | | """" "#" #???## | | """" %z%##??????????###### | | """" ! #??????????# | | " " ##????????# # | | o @ #????????# ## | | #????????# ### | | #???????# ##?# | | ##??????# #???# | | "" ##?????# #????# | | """"o #?????# ##?????# | | #?????# #???????# | | """ ##?????## ????????# | | """" ;#???????# ??????#### | | """"" ;#???????# ???#### | | """"" ##??????## ???## | | ?"""" #???????##???## | | ??"" #????????????# | | ?"" ##??????####### ### | | #???????# #?# | | """" ##??????# ### #?# | | "" #?????# #?# ##?## | | ##???# #?# ###???# | | #???# #?# #?????# | | ? ##?# #?# ##????? | | ? #?# #?# #????? | | ? #?# #?# #????? | | ? #?## #?# ##????? | | ?? ##### #??## #?####?????? | | ??? ###????### #### #???# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Containment 8 Corruption Block 8 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 15 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hvy. Flak Cannon | -6/Factory | Hacked Adv. Heat Sink | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed ZipIonLaser Manual? 0 Play Time 00:26:38 Cumulative 477.6 hours Start 2025.10.23 @ 20:22:34 End 2025.10.24 @ 00:37:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 806 Rogue 651 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 65 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9910826a-7629-4651-b781-87b55b4ea176