Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 21:22:41 Player: mecharm Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2537) 2537 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 5532 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 195 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (5) ------ Improved Targeting Computer Melee Analysis Suite Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Katana > --- INVENTORY (5) ---- Compact Matter Pod (120) Hardened Medium Armor Plating Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Improved Titanium Leg Improved Heat Sink Compact Matter Pod Hardened Light Armor Plating Hardened Heavy Armor Plating Improved Light Armor Plating Field Laser Advanced Beam Rifle [Rating: 35] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 87 | 6 7 6 20 6 22 20 Power 8 | 1 1 . 2 . 2 2 Engine 7 | 1 1 . 2 . 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 29 | 2 2 2 9 1 9 4 Treads . | . . . . . . . Leg 29 | 2 2 2 9 1 9 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 1 3 2 5 8 Device 6 | . 1 1 1 2 1 . Storage 4 | 1 1 . 1 . . 1 Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection 9 | . . . . . 3 6 Artifact . | . . . . . . . Weapon 28 | 2 2 3 6 3 6 6 Energy Gun 11 | 2 . 1 4 1 2 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | . 1 1 1 1 1 1 Ballistic Cannon 4 | . . . . 1 . 3 Launcher 1 | . . . 1 . . . Special Weapon 2 | . 1 1 . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . Parts Lost 26 | . 5 4 1 1 . 15 Power 4 | . . 1 . . . 3 Propulsion 9 | . 2 2 . 1 . 4 Utility 5 | . . 1 . . . 4 Weapon 8 | . 3 . 1 . . 4 Highest Loss Streak 10 | . 2 5 1 1 . 10 To Critical Strikes . | . . . . . . . Average Backups 7 | . 2 5 9 9 9 8 Power . | . . . . 1 1 . Propulsion . | . 1 . . . 1 . Utility 4 | . 1 2 4 6 5 5 Weapon 1 | . . 2 3 1 1 1 Tool/Special . | . . . . . . . Unused Backups 23 | . 1 1 7 2 8 4 Power 1 | . . . 1 . . . Propulsion 1 | . . . . . 1 . Utility 12 | . 1 . . 2 5 4 Weapon 9 | . . 1 6 . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 80 85 97 99 99 94 Engine 10 | . 14 12 11 11 9 7 Leg 27 | . 27 23 31 32 26 24 Device 9 | . 2 9 12 11 9 8 Storage 10 | . 14 14 11 11 9 8 Processor 11 | . . . 8 11 17 18 Protection 4 | . . . . . 8 9 Energy Gun 9 | . 18 9 16 2 6 . Energy Cannon 1 | . . . . . 3 2 Ballistic Gun 4 | . 2 12 3 9 2 3 Ballistic Cannon 2 | . . . . 8 2 7 Peak Build Rating 35 | 6 6 13 20 20 35 35 Average Rating 20 | 5 5 9 17 18 29 31 On Entrance 13 | . 6 5 13 17 20 35 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 38 | 14 14 15 27 29 35 38 Greatest Support 60 | 20 20 25 35 33 60 60 Greatest Overweight (x) 7 | . . 1 . . 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 8 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 9 Most Carried 10 | 5 7 8 10 10 10 10 Average Carried 7 | . 2 5 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | . 4 8 10 10 10 3 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1804 | 194 92 195 248 213 285 577 Remotely . | . . . . . . . Salvage Created 2907 | . 129 53 638 240 614 1233 Parts 163 | . 11 2 42 12 25 71 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 74 | . 6 1 16 12 9 30 Melee 6 | . . . . . 1 5 Guns 38 | . 4 1 12 8 6 7 Cannons 20 | . 1 . . 1 1 17 AOE 8 | . 1 . 4 3 . . Classes Destroyed 10 | . 2 1 2 3 2 . Tunneler 1 | . . . 1 . . . Hauler 1 | . . . . . 1 . Recycler 4 | . . . . 1 2 1 Watcher 5 | . 1 . 4 . . . Swarmer 20 | . 6 . 3 5 . 6 Grunt 30 | . . 1 9 2 5 13 Sentry 18 | . . . 4 . 3 11 Demolisher 1 | . . . . 1 . . Hunter 1 | . . . . . 1 . Assembled 4 | . . . . 4 . . Best Kill Streak 9 | . 4 1 5 9 3 9 Combat Bots Only 9 | . 3 1 3 8 2 9 Max Kills in Single Turn 3 | . 1 1 2 3 1 2 Gunslinging 1 | . . . . 1 . 1 Exploded 3 | . 1 . 2 3 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 649 | . 108 78 53 45 91 274 Missed 189 | . 36 35 12 11 19 76 Hits 460 | . 72 43 41 34 72 198 Melee 7 | . . . . 7 . . Projectile 453 | . 72 43 41 27 72 198 Critical Strikes 18 | . 2 1 1 1 3 10 Damage Taken 6113 | . 721 372 519 478 1090 2933 Core 952 | . 152 60 100 78 202 360 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 164 | . . . . . 164 . Core Remaining (%) 56 | 100 . 15 . 55 . . Volleys Fired 209 | . 34 5 43 32 30 65 Largest 2 | . 2 1 2 2 2 2 Hottest 140 | . 80 20 140 79 138 100 Shots Fired 316 | . 47 5 48 43 55 118 Gun 194 | . 41 5 45 33 34 36 Cannon 110 | . . . . 7 21 82 Launcher 6 | . . . 3 3 . . Special 6 | . 6 . . . . . Kinetic 154 | . 14 5 . 29 10 96 Thermal 129 | . 6 . 45 11 45 22 Explosive 6 | . . . 3 3 . . Electromagnetic 27 | . 27 . . . . . Robot Hit Streak 16 | . 3 3 8 11 16 12 Robot Miss Streak 5 | . 5 1 2 3 2 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . . 2 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 233 | . 19 4 36 28 53 93 Core Hits 114 | . 8 2 25 19 18 42 Critical Kills 4 | . . . . 2 1 1 Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 17 | . . . 4 5 3 5 Burn 8 | . . . 4 2 2 . Meltdown 1 | . . . . . . 1 Destroy 3 | . . . . 3 . . Blast 3 | . . . . . . 3 Smash 1 | . . . . . 1 . Sever 1 | . . . . . . 1 Melee Attacks 32 | . . . . . 11 21 Impact 11 | . . . . . 11 . Slashing 21 | . . . . . . 21 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5740 | . 259 31 1100 822 1204 2324 Guns 2159 | . 209 31 641 391 468 419 Cannons 1990 | . . . . 153 419 1418 Explosions 766 | . 47 . 443 276 . . Melee 794 | . . . . . 313 481 Ramming 29 | . 1 . 16 2 4 6 Kinetic 2129 | . 51 31 . 426 159 1462 Thermal 1911 | . 49 . 641 118 728 375 Explosive 719 | . . . 443 276 . . Electromagnetic 158 | . 158 . . . . . Impact 313 | . . . . . 313 . Slashing 481 | . . . . . . 481 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 92 | . 6 . . 5 81 . Projectiles 11 | . . . . . 11 . Explosions 11 | . 6 . . 5 . . Melee 70 | . . . . . 70 . Knockbacks 8 | . . . . 2 1 5 Impact 2 | . . . . . 1 1 Kinetic 5 | . . . . 2 . 3 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 18 | . . . . 18 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 10 | . 1 . 3 3 1 2 Kicked 10 | . 1 . 3 3 1 2 Crushed . | . . . . . . . Highest Temperature 210 | . 108 . 75 . 210 119 Average Temperature 43 | . 35 . 20 . 70 32 Received Heat Transfer 2418 | . 291 24 219 84 549 1251 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . 1 . . . 1 . Impact Corruptions 3 | . . . . . 3 . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 9 | . . . 1 1 4 3 Heat Transferred 4293 | . 75 . 1628 444 1554 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 2 | . . . 1 . . 2 Low Security (%) 90 | 100 100 100 98 100 100 36 Level 1 8 | . . . 1 . . 55 Level 2 1 | . . . . . . 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 451 | . 57 79 204 191 166 451 Initial 67 | . . . . 67 10 61 Average 73 | . 15 18 61 121 43 219 Influence Increases 2526 | . 184 155 699 217 420 851 Destroy 0b10 Robot/C 1580 | . 120 100 420 160 180 600 Destroy 0b10 Robot/NC 55 | . 5 . 25 5 15 5 Destroy Leader 452 | . 22 20 138 30 62 180 Allied During Kill 25 | . . 5 20 . . . Successful Hack 49 | . 4 . 13 . 23 9 Disable Machine 30 | . . 30 . . . . Destroy Structure 65 | . 3 . 23 22 5 12 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 255 | . 30 . 60 . 120 45 Influence Decreases 2276 | . 184 155 525 363 303 746 Entered New Map 209 | . . . . 107 18 84 Time Decay 1592 | . 144 135 420 246 285 362 Lost Part 200 | . 40 . . 10 . 150 Lost Ally 80 | . . 20 60 . . . Purge Threat 195 | . . . 45 . . 150 Squads Dispatched 19 | . 1 . 6 1 6 5 Investigation 8 | . . . 3 . 5 . Extermination . | . . . . . . . Reinforcement 8 | . 1 . 3 1 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 8 | . 1 . 2 . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 17 5 32 17 21 38 Peak Tracking Total 8 | . 5 3 4 6 4 8 Tactical Retreats 10 | . 1 . 2 . 6 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 2 | . . . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 2 | . . 2 . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 24 | . 3 . 5 . 13 3 Terminals 19 | . 3 . 3 . 10 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . . 2 . 1 . Garrison Access . | . . . . . . . Total Hacks 81 | . 6 . 22 . 46 7 Successful 54 | . 3 . 17 . 29 5 Failed 25 | . 3 . 4 . 16 2 Catastrophic 2 | . 1 . . . 1 . Database Lockouts 2 | . . . 1 . 1 . Manual . | . . . . . . . Terminals 51 | . 6 . 9 . 29 7 Fabricators . | . . . . . . . Repair Stations 8 | . . . . . 8 . Recycling Units 6 | . . . . . 6 . Scanalyzers 16 | . . . 13 . 3 . Garrison Access . | . . . . . . . Terminal Hacks 32 | . 3 . 7 . 17 5 Record 13 | . 1 . 2 . 9 1 Prototype ID Bank 3 | . . . 1 . 2 . Emergency Access Points 4 | . 1 . 1 . 2 . Terminal Index 1 | . . . . . 1 . Alert Level 3 | . 1 . . . 1 1 Unreport Threat 3 | . . . 2 . . 1 Locate Traps 3 | . . . . . 1 2 Dispatch Records 1 | . . . . . 1 . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . . 6 . Scan Component 3 | . . . . . 3 . Repair 3 | . . . . . 3 . Recycling Unit Hacks 4 | . . . . . 4 . Process 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer 12 | . . . 10 . 2 . Insert Component 4 | . . . 3 . 1 . Analyze 4 | . . . 3 . 1 . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 2 . 3 . 10 3 Full Trace Events 8 | . 1 . 1 . 6 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired 3 | . . . . . 3 . Time 102 | . . . . . 102 . Parts Recycled . | . . . . . . . Recycled Matter 20 | . . . . . 20 . Retrieved Matter 20 | . . . . . 20 . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . Part Schematics Acquired 4 | . . . 3 . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 4 | . . 4 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 31 | . . 31 16 . . . Total Orders . | . . . . . . . Ally Attacks 59 | . . 16 43 . . . Total Damage 644 | . . 232 412 . . . Kills 9 | . . 4 5 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 5677 | 229 615 630 1247 535 1588 833 Spaces Moved 3635 | 91 417 451 928 398 937 413 Core 33 | 17 . . . . . 16 Treads . | . . . . . . . Legs 3602 | 74 417 451 928 398 937 397 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 105 110 110 50 Average Speed 121 | 106 120 127 108 110 133 130 Slowest Speed 400 | 120 120 190 120 110 182 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 7 64 85 52 83 75 66 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 75 | . 2 . 31 28 4 10 Melee . | . . . . . . . Projectile 17 | . . . . 3 4 10 AOE 58 | . 2 . 31 25 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 4576 | 222 485 501 1136 454 1206 572 Wait 442 | 121 14 23 99 5 155 25 Move 3629 | 90 416 450 927 397 936 413 Hop . | . . . . . . . Pick Up 76 | 5 10 13 15 5 14 14 Fast Attach 16 | 1 . . 4 1 9 1 Attach 37 | 5 5 7 2 2 4 12 Detach . | . . . . . . . Swap 48 | . 3 . 16 4 16 9 Drop 77 | . 2 3 27 5 30 10 Fire 209 | . 34 5 43 32 30 65 Melee 32 | . . . . . 11 21 Ram . | . . . . . . . Kick 10 | . 1 . 3 3 1 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 12) 807 | -10/Materials | Core integrity fell below 50% 833 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Entered Mines 894 | -10/Mines | Received a Mining Laser from a helpful Derelict 899 | -10/Mines | Core integrity fell below 20% 910 | -10/Mines | Lost 5 parts (1p3n1u) 1147 | -10/Mines | Discovered new exit (range 6) 1179 | -10/Mines | Found DCF Scrap (14 items) 1325 | -10/Mines | Build established: Scavenger-Mutant 1327 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1376 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1469 | -10/Mines | Discovered new exit (range 4) 1475 | -10/Mines | Entered Materials 1475 | -9/Materials | Accompanied by 3 allies 1475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1745 | -9/Materials | Central database locked down 1774 | -9/Materials | Discovered new exit (range 15) 2279 | -9/Materials | Discovered new exit (range 16) 2722 | -9/Materials | Entered Mines 2723 | -9/Mines | Assembled infested the area 2768 | -9/Mines | Met a Derelict bent on vengeance 2781 | -9/Mines | Discovered new exit (range 13) 2789 | -9/Mines | Destroyed 8 combat bots 2821 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2881 | -9/Mines | Discovered new exit (range 10) 3059 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3064 | -9/Mines | Found Prototype Device 3138 | -9/Mines | Learned Materials terminal intel 3257 | -9/Mines | Entered Materials 3257 | -8/Materials | Evolved 2 slots: Utility x2 3258 | -8/Materials | Loaded intel: 12 terminal locations 3808 | -8/Materials | Repaired Beam Rifle 3841 | -8/Materials | Repaired Hrd. Light Armor Plating 3867 | -8/Materials | Build established: Mutant 3880 | -8/Materials | Repaired Imp. Light Armor Plating 3929 | -8/Materials | Discovered new exit (range 9) 4040 | -8/Materials | Met 7R-MNS 4120 | -8/Materials | Central database locked down 4218 | -8/Materials | Discovered new exit (range 3) 4828 | -8/Materials | Discovered new exit (range 7) 4845 | -8/Materials | Entered Storage 5100 | -8/Storage | Core integrity fell below 50% 5331 | -8/Storage | Garrison activated, responded to threat 5366 | -8/Storage | Discovered new exit (range 16) 5367 | -8/Storage | Lost 4 parts (1p1n1u1w) 5371 | -8/Storage | Destroyed 9 combat bots 5436 | -8/Storage | Learned location of Armory (-4) 5578 | -8/Storage | Core integrity fell below 20% 5655 | -8/Storage | Lost 10 parts (2p3n3u2w) 5678 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05601_ Aluminum Leg+ destroyed. 05602_ Acquired 15 matter. 05614_ Assault Cannon destroyed. 05617_ Lgt. Nuclear Core destroyed. 05622_ K-01 Serf cleans the Transfer Shaft. 05624_ Med. Storage Unit destroyed. 05624_ Critical hit (Burn: +37). 05635_ G-50 Soldier Lgt. Angular Momentum Engine severed. 05640_ G-50 Soldier destroyed. 05640_ K-01 Serf collects debris. 05650_ Acquired Carbon-fiber Leg. 05657_ K-01 Serf collects debris. 05660_ K-01 Serf cleans the Transfer Shaft. 05661_ Acquired Hrd. Medium Armor Plating. 05665_ Critical hit (Burn: +37). 05666_ K-01 Serf cleans the Transfer Shaft. 05669_ Y-45 Defender destroyed. 05674_ Acquired Adv. Beam Rifle. 05677_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #?????????????????????# # %[ #??? | | #?????????????????????# # ! #??? | | #?????????????????????# # """#??? | | #?????????????????????# # """#??? | | #?????????????????????# + """#??? | | #??######?????????????# # ! """#??? | | #### ]]#?????????????### # """#??? | | ##T# =] #???????????????# # #??? | | # " [#???????????????# # #??? | | / [[#???????????????# ##########??? | | # " [[#???????????????# #???????????? | | %# # [[#???????????????# #???????????? | | #########???????????????# #???????????? | | #???????????????????????? #???????????? | | #???????????????????????? +???????????? | | ##### #????????????????????#????????????? | | ? ??????????????????????????????????? | | """""???????????????????????????????????? | | """""??????????????????????#####????????? | | """""??????????????????????#"""#????????? | | ? ?????????????????????#"R"#????????? | | ?? #?????????????????####" "###??????? | | "T???##?????????????????# #??????? | | ?"???????##+###?????????# """ #??????? | | ######### #####+#+###k""" #??????? | | ^ #@""" #??????? | | %+!Y *% #??????? | | [#!""" #??????? | | ####+#### ######### # """ #??????? | | # #?????????????# # """ #??????? | | # #?????????????#=# #??????? | | # #####?????????#*### ######??????? | | # ## #?????####%#####???????????? | | # ## #?????# =%![* #????????????? | | # ## *#?????# %###+####?????????? | | # #? #?????# # #?????????? | | # ! #? !#?????# / #?????????? | | # / #?? ####### ### * #?????????? | | # ! #??]!# #?# ! #?????????? | | # #??#+# #?# #?????????? | | ###/#####??# #?# = #?????????? | | ??# #??????# ######?########?????????? | | ??# ######## #???????????????????????? | | ??# #???????????????????????? | | #?# #???????????????????????? | | T## #???????????????????????? | | + / """???????????????????? | | ############### ??????????????????? | | #?????????????? = =#????????????????? | | ##???????????????##T###????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 11 Melee Accuracy 5 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 65% | -8/Materials Hrd. Light Armor Plating | 55% | -8/Materials Imp. Light Armor Plating | 68% | -8/Materials Studied --------- Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumDamperWeb Manual? 0 Play Time 01:38:05 Cumulative 12.7 hours Start 2025.10.23 @ 17:30:14 End 2025.10.23 @ 21:22:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b39012a7-832b-49a9-84f1-23bf3b8459b5