Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 07:42:26 Player: shapeshifter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (165) 825 Value Destroyed (4726) 4726 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 8993 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 148/150 System Corruption 5% Temperature Cool (9) Movement Rolling (140) Ox4 Location -7/Recycling Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Improved Airjet Improved Airjet > --- UTILITY (6) ------ Huge Storage Unit Core Analyzer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (25) --- Hybrid Deuterium Engine Cooled Airjet Cooled Airjet Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Heat Sink High-capacity Storage Unit Improved Weapon Cycler Improved Weapon Cycler Microactuators Microactuators Improved Weapon Shielding Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Authchip [Weapon] Improved Trap Extractor (0/6) Improved EM Pulse Cannon Improved EM Pulse Cannon Precision Assault Rifle Precision Grenade Launcher Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Improved Airjet Improved Airjet > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Launcher Guidance Computer Core Analyzer Armor Integrity Analyzer Improved Weapon Cycler > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Cooled Airjet Cooled Airjet Improved VTOL Module Cooled VTOL Module Cooled VTOL Module High-capacity Storage Unit Improved Weapon Cycler Microactuators Microactuators Improved Weapon Shielding Improved Weapon Shielding Hacking Suite Hacking Suite Hacking Suite System Shield Improved Trap Extractor Improved EM Pulse Cannon Improved EM Pulse Cannon Precision Assault Rifle Proton Missile Launcher Precision Grenade Launcher Rocket Array Remote Datajack [Rating: 57] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 4 | . . . 1 . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 139 | 7 6 11 26 4 11 26 44 4 Power 14 | 1 1 2 3 1 . 1 5 . Engine 7 | 1 1 1 1 . . 1 2 . Core 7 | . . 1 2 1 . . 3 . Reactor . | . . . . . . . . . Propulsion 44 | 2 2 2 9 . 3 9 17 . Treads 26 | 2 2 2 9 . 3 4 4 . Leg . | . . . . . . . . . Wheel 11 | . . . . . . 3 8 . Hover 5 | . . . . . . 2 3 . Flight 2 | . . . . . . . 2 . Utility 45 | 2 2 4 6 1 4 10 12 4 Device 15 | 1 1 . 2 . 1 3 7 . Storage 5 | 1 1 . 3 . . . . . Processor 10 | . . 1 . . 2 4 3 . Hackware 5 | . . . . . . . 1 4 Protection 10 | . . 3 1 1 1 3 1 . Artifact . | . . . . . . . . . Weapon 36 | 2 1 3 8 2 4 6 10 . Energy Gun 20 | 1 1 2 3 1 2 5 5 . Energy Cannon 5 | . . . 3 . . . 2 . Ballistic Gun 5 | 1 . 1 2 . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . 1 1 1 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 16 | . . . 3 . 1 5 7 . Parts Lost 46 | . 2 4 . 4 4 5 26 1 Power 6 | . 1 1 . 1 . . 3 . Propulsion 17 | . . 1 . . 2 1 13 . Utility 14 | . . 1 . 1 1 3 7 1 Weapon 9 | . 1 1 . 2 1 1 3 . Highest Loss Streak 10 | . 1 1 . 3 2 2 10 1 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 2 7 6 18 16 16 19 23 23 Power 1 | . . . 2 1 1 . . 1 Propulsion 1 | . 1 1 . 3 . 2 2 5 Utility 10 | . 5 4 11 11 10 12 13 11 Weapon 3 | . . . 2 1 4 4 5 5 Tool/Special . | . . . . . . . . . Unused Backups 49 | . 2 1 9 . 6 8 7 16 Power 3 | . . . 2 . . . 1 . Propulsion 1 | . . . . . . . . 1 Utility 26 | . 1 1 3 . 3 7 1 10 Weapon 18 | . 1 . 4 . 3 1 5 4 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 93 98 99 99 96 93 82 98 Engine 4 | . 11 13 . . . 5 4 . Core 4 | . . . 10 11 9 1 2 7 Treads 25 | . 28 27 32 33 34 23 8 . Wheel 2 | . . . . . . 2 10 15 Device 10 | . 14 . 10 11 9 11 15 . Storage 9 | . 14 14 11 11 9 7 7 7 Processor 6 | . . . . . 8 17 8 8 Hackware 1 | . . . . . . . 3 27 Protection 6 | . . 13 11 10 9 5 2 . Energy Gun 11 | . 10 14 12 8 13 13 10 . Energy Cannon 4 | . . . 8 13 1 . 4 15 Ballistic Gun 2 | . 14 13 . . . . . . Peak Build Rating 57 | 7 10 12 25 24 32 50 57 57 Average Rating 28 | 5 8 10 23 23 30 38 42 52 On Entrance 23 | . 7 10 11 24 23 27 50 57 Avg Prop Armor Cover (%) 13 | . . . . . . 15 12 11 Naked Turns . | . . . . . . . . . Heaviest Build 118 | 11 16 22 97 60 63 118 118 102 Greatest Support 89 | 40 46 46 69 63 89 83 42 20 Greatest Overweight (x) 33 | . . . 1 . 1 4 33 5 Average Overweight (x) 1 | . . . . . . 1 4 4 Largest Inventory Capacity 25 | 8 10 10 25 20 20 25 25 25 Average Capacity 19 | 7 8 10 20 20 20 21 25 25 Most Carried 25 | 5 10 10 24 20 20 25 25 25 Average Carried 17 | 2 7 9 19 16 18 20 23 23 Final Capacity 25 | 8 10 10 20 20 20 25 25 25 Final Carried 25 | 4 9 8 20 16 17 25 24 24 Class Distribution -------------------- 72% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Matter Collected 1946 | 265 116 167 314 77 170 404 433 . Remotely . | . . . . . . . . . Salvage Created 6514 | 64 314 307 1478 353 725 1195 1913 165 Parts 330 | 12 29 17 84 6 42 51 89 . Haulers Intercepted 11 | . . . 5 . 1 2 3 . Recyclers Shooed 3 | . . . 1 . 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Combat Hostiles Destroyed 132 | . 10 9 25 22 15 17 31 3 Melee 4 | . . 1 . . 3 . . . Guns 84 | . 10 8 13 3 8 16 26 . Cannons 34 | . . . 12 14 1 . 4 3 AOE 8 | . . . . 5 3 . . . Classes Destroyed 15 | 1 4 . 3 2 2 1 2 . Worker 18 | . 1 . 3 . 2 6 6 . Builder 3 | . . . . . . . 3 . Tunneler 4 | 4 . . . . . . . . Hauler 11 | . . . 5 . 1 2 3 . Recycler 7 | . . . 1 . 2 2 2 . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . . . 1 . Watcher 7 | . 3 . 3 . . . 1 . Swarmer 26 | . 6 3 3 . 8 2 4 . Grunt 53 | . 4 6 13 2 5 9 12 2 Brawler 3 | . . . . 1 . . 1 1 Sentry 18 | . . . 9 . 1 . 8 . Hunter 7 | . . . . . 1 4 2 . Programmer 6 | . . . . . . 2 4 . Assembled 19 | . . . . 19 . . . . Best Kill Streak 8 | 3 2 3 7 8 6 5 6 3 Combat Bots Only 8 | . 2 3 4 8 5 3 5 3 Max Kills in Single Turn 4 | 1 1 1 2 4 3 2 2 1 Gunslinging 1 | . . . . . 1 1 . . Exploded 4 | . . . . 4 2 . . . Melee 1 | . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Hostile Shots Fired 1073 | . 72 78 72 66 113 110 539 23 Missed 340 | . 21 8 18 18 28 34 205 8 Hits 733 | . 51 70 54 48 85 76 334 15 Melee 12 | . . . . 7 . . 4 1 Projectile 721 | . 51 70 54 41 85 76 330 14 AOE 1 | . . . . . . . 1 . Critical Strikes 16 | . 1 1 1 1 6 1 5 . Part Disruptions 5 | . . . . 4 . . 1 . Damage Taken 8952 | . 481 881 682 739 1177 1134 3599 259 Core 1210 | . 109 105 80 20 187 63 545 101 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 262 | . . . 54 51 127 30 . . Regen/Repaired (Parts) 376 | . . . 137 . 239 . . . Core Remaining (%) 63 | 100 . 14 . 75 66 . . . Volleys Fired 527 | 12 65 40 64 43 35 94 165 9 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 136 | 60 60 65 136 136 124 122 126 60 Shots Fired 944 | 24 84 75 128 78 57 173 307 18 Gun 757 | 24 84 75 74 16 50 172 262 . Cannon 179 | . . . 54 60 2 . 45 18 Launcher 8 | . . . . 2 5 1 . . Special . | . . . . . . . . . Kinetic 116 | 12 65 35 4 . . . . . Thermal 820 | 12 19 40 124 76 52 172 307 18 Explosive 3 | . . . . 2 . 1 . . Electromagnetic 5 | . . . . . 5 . . . Robot Hit Streak 18 | 8 7 9 17 5 7 10 18 10 Robot Miss Streak 5 | 3 5 3 3 4 3 3 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 2 1 . 1 2 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 . Shots Hit Robots 593 | 14 49 54 79 41 42 100 202 12 Core Hits 293 | 6 27 21 50 29 27 46 84 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 22 | . . . 1 2 4 8 7 . Burn 20 | . . . 1 2 2 8 7 . Sever 2 | . . . . . 2 . . . Melee Attacks 11 | . . . . . 11 . . . Impact . | . . . . . . . . . Slashing 11 | . . . . . 11 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11741 | 135 455 554 1469 1063 1501 2076 4138 350 Guns 8223 | 135 455 547 857 222 585 2076 3346 . Cannons 2350 | . . . 612 576 20 . 792 350 Explosions 695 | . . . . 265 430 . . . Melee 466 | . . . . . 466 . . . Ramming 7 | . . 7 . . . . . . Kinetic 585 | 57 306 198 24 . . . . . Thermal 10157 | 78 149 349 1445 798 774 2076 4138 350 Explosive 265 | . . . . 265 . . . . Electromagnetic 261 | . . . . . 261 . . . Impact . | . . . . . . . . . Slashing 466 | . . . . . 466 . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 2 . 5 5 Average Corruption 2 | . . . . . 1 . 2 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . . . 24 6 Message Errors 8 | . . . . . . . 5 3 Matter Fused 4 | . . . . . . . 4 . Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 4 | . . . . . . . 3 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 3 1 Data Loss (major) 2 | . . . . . . . 2 . Misfires 2 | . . . . . . . 2 . Alerts 2 | . . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 104 | . . . . 10 31 . 14 49 Projectiles 66 | . . . . 3 . . 14 49 Explosions 35 | . . . . 7 28 . . . Melee 3 | . . . . . 3 . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 219 | . . . . 86 133 . . . Shots 8 | . . . . 2 6 . . . Rammed 3 | . . 3 . . . . . . Targets Rammed 3 | . . 3 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 486 | 40 40 400 288 392 111 486 198 239 Average Temperature 90 | 20 15 111 68 172 46 122 72 64 Received Heat Transfer 3579 | . 126 405 327 486 657 333 1119 126 Effects 7 | . . 2 . 4 . 1 . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . Interference 4 | . . 2 . 2 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 43 | 1 . 1 4 1 1 9 26 . Heat Transferred 20973 | 175 325 811 3084 1665 1593 4477 8362 481 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Maximum Alert Level 2 | . . . 2 . 1 . 1 . Low Security (%) 85 | 100 100 100 58 100 96 100 62 100 Level 1 14 | . . . 38 . 3 . 37 . Level 2 . | . . . 3 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 424 | 10 147 80 424 162 228 121 260 94 Initial 162 | . . 30 . 162 . 93 53 94 Average 85 | . 59 18 156 26 66 38 163 54 Influence Increases 3615 | 20 357 235 774 87 513 548 1011 70 Destroy 0b10 Robot/C 2260 | . 200 180 500 60 300 340 620 60 Destroy 0b10 Robot/NC 260 | 20 20 . 60 . 30 50 80 . Destroy Leader 596 | . 46 40 156 10 62 84 198 . Successful Hack 78 | . 31 . 24 . 10 . 7 6 Disable Machine 105 | . . . . . 30 15 60 . Destroy Structure 106 | . . . 4 17 51 14 16 4 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 195 | . 60 15 30 . 30 30 30 . Influence Decreases 3551 | 20 278 314 357 504 306 637 887 248 Entered New Map 631 | . . 49 . 255 . 114 65 148 Time Decay 2446 | 20 258 230 357 170 266 493 562 90 Lost Part 434 | . 20 35 . 39 40 30 260 10 Lost Ally 40 | . . . . 40 . . . . Squads Dispatched 21 | . 1 . 1 . 3 7 9 . Investigation 5 | . 1 . 1 . 1 1 1 . Extermination 6 | . . . . . . 2 4 . Reinforcement 8 | . . . . . 1 3 4 . Assault . | . . . . . . . . . Garrison 2 | . . . . . 1 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced 3 | . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Distress Signals 10 | . 2 . 4 1 1 . 2 . Communications Jammed 2 | . . . . . . . 2 . Distress Signals 2 | . . . . . . . 2 . Times Spotted 187 | . 20 10 35 22 29 27 40 4 Peak Tracking Total 7 | . 6 3 4 4 6 4 7 4 Tactical Retreats 7 | . 1 1 1 . 1 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Traps Triggered 7 | . 1 . 1 . 2 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Machines Disabled 8 | . . . 1 . 2 1 4 . Max in Single Turn 2 | . . . 1 . 2 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Machines Accessed 36 | . 7 . 10 . 8 4 5 2 Terminals 28 | . 7 . 8 . 6 1 4 2 Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . 1 . 1 . 1 . Recycling Units 3 | . . . . . 1 2 . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 86 | . 19 . 26 . 23 7 6 5 Successful 47 | . 12 . 13 . 14 2 3 3 Failed 38 | . 7 . 12 . 9 5 3 2 Catastrophic 7 | . 1 . 2 . 2 1 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 62 | . 19 . 22 . 13 . 3 5 Terminals 64 | . 19 . 22 . 12 1 5 5 Fabricators 2 | . . . . . . 2 . . Repair Stations 12 | . . . 2 . 9 . 1 . Recycling Units 6 | . . . . . 2 4 . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 5 . 2 . . . 3 . Open Door 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . 1 . . . . . Registered Components 2 | . 1 . . . . . 1 . Zone Layout 5 | . 3 . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 7 | . . . 2 . 5 . . . Scan Component 4 | . . . 1 . 3 . . . Repair 3 | . . . 1 . 2 . . . Recycling Unit Hacks 3 | . . . . . 2 1 . . Retrieve Components 3 | . . . . . 2 1 . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 25 | . 7 . 8 . 7 . . 3 Terminals 25 | . 7 . 8 . 7 . . 3 Botnet 7 | . 2 . 2 . 2 . . 1 Skim 18 | . 5 . 6 . 5 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 4 . 8 . 6 4 4 2 Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 3 | . . . 1 . 2 . . . Time 90 | . . . 32 . 58 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 43 | . . . . 43 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . Total Damage 40 | . . . . 40 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Active Infowar (turns) 3297 | 12 921 12 . . 1013 1159 180 . Optics 2063 | . . 2 . . 1013 1048 . . Terrain 2 | . 2 . . . . . . . Seismic 941 | 12 919 10 . . . . . . T.N.C. 111 | . . . . . . 111 . . Jamming 180 | . . . . . . . 180 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Turns Passed 8891 | 145 921 751 1603 896 1014 1692 1671 198 Spaces Moved 4090 | 71 437 374 743 468 485 778 620 114 Core 21 | 17 . . . . . . 4 . Treads 3083 | 54 437 374 743 468 485 506 16 . Legs . | . . . . . . . . . Wheels 982 | . . . . . . 272 596 114 Hover 4 | . . . . . . . 4 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 123 140 Average Speed 163 | 133 160 160 171 160 160 166 169 140 Slowest Speed 1700 | 160 160 160 240 160 220 240 1700 155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 5 80 64 73 92 42 23 66 25 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 6 | . 1 . 3 1 1 . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 47 | . . . . 11 36 . . . Terrain Destroyed 94 | . . . . 18 48 11 13 4 Melee . | . . . . . . . . . Projectile 17 | . . . . . . . 13 4 AOE 77 | . . . . 18 48 11 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Total 5410 | 100 590 458 955 536 644 1027 964 136 Wait 285 | . 66 11 44 19 63 13 69 . Move 4082 | 70 436 373 742 467 484 777 619 114 Hop . | . . . . . . . . . Pick Up 170 | 11 10 9 36 . 18 46 35 5 Fast Attach 28 | . . 1 10 . 1 5 11 . Attach 83 | 7 3 4 5 4 11 20 27 2 Detach 8 | . . . . . 2 3 3 . Swap 66 | . 4 8 15 3 7 12 15 2 Drop 123 | . 6 9 39 . 12 33 20 4 Fire 527 | 12 65 40 64 43 35 94 165 9 Melee 11 | . . . . . 11 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . 3 . . . . . . Escape Stasis 24 | . . . . . . 24 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Sto / Low) -7/Storage -7/Recycling History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 14) 491 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Discovered new exit (range 11) 645 | -10/Materials | Identified exit to Materials 711 | -10/Materials | Learned location of Subcaves (-10) 766 | -10/Materials | Loaded intel: 1 repair station location 813 | -10/Materials | Identified exit to Subcaves 852 | -10/Materials | Learned location of 1 exit from Storage 960 | -10/Materials | Learned 2 Materials zone layouts 1067 | -10/Materials | Entered Mines 1098 | -10/Mines | Core integrity fell below 50% 1145 | -10/Mines | Learned 4 Materials zone layouts 1209 | -10/Mines | Found a hidden stash of uninstalled traps 1659 | -10/Mines | Core integrity fell below 20% 1797 | -10/Mines | Discovered exit to Materials (range 6) 1818 | -10/Mines | Entered Materials 1818 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1819 | -9/Materials | Identified exit to Mines 2330 | -9/Materials | Repaired Imp. Treads 2563 | -9/Materials | Discovered new exit (range 15) 2882 | -9/Materials | Discovered new exit (range 16) 3052 | -9/Materials | Central database locked down 3237 | -9/Materials | Identified exit to Materials 3271 | -9/Materials | Learned 2 Materials zone layouts 3293 | -9/Materials | Learned Storage trap positions 3306 | -9/Materials | Learned Storage trap positions 3308 | -9/Materials | Learned Storage emergency access door positions 3335 | -9/Materials | Learned Storage emergency access door positions 3421 | -9/Materials | Entered Mines 3429 | -9/Mines | Learned 2 Materials zone layouts 3437 | -9/Mines | Assembled infested the area 3442 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3644 | -9/Mines | Destroyed 8 combat bots 3652 | -9/Mines | Lost 3 parts (1p1u1w) 3657 | -9/Mines | Discovered exit to Materials (range 10) 3777 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4299 | -9/Mines | Discovered exit to Materials (range 8) 4300 | -9/Mines | Learned location of Storage (-7) 4317 | -9/Mines | Entered Materials 4317 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4318 | -8/Materials | Identified exit to Factory 4720 | -8/Materials | Discovered exit to Factory (range 19) 4788 | -8/Materials | Repaired Imp. Treads+ 5056 | -8/Materials | Learned Storage terminal intel 5126 | -8/Materials | Learned location of Lower Caves (-6) 5185 | -8/Materials | Learned 4 Factory zone layouts 5232 | -8/Materials | Repaired Lgt. Treads 5233 | -8/Materials | Learned 4 Recycling zone layouts 5280 | -8/Materials | Garrison activated, responded to threat 5305 | -8/Materials | Learned location of 3 exits from Factory 5331 | -8/Materials | Entered Factory 5331 | -7/Factory | Evolved 2 slots: Utility x2 5332 | -7/Factory | Identified exit to Storage 5333 | -7/Factory | Identified exit to Lower Caves 5333 | -7/Factory | Identified exit to Factory 5974 | -7/Factory | Garrison activated, responded to threat 6315 | -7/Factory | Build established: Scavenger-Mutant 6970 | -7/Factory | Cargo convoy interrupted 7023 | -7/Factory | Entered Storage 7024 | -7/Storage | Identified exit to Recycling 7025 | -7/Storage | Loaded intel: 19 trap records 7027 | -7/Storage | Loaded intel: 14 terminal locations 7353 | -7/Storage | Lost 5 parts (1p2n2u) 7823 | -7/Storage | Lost 3 parts (1p2n) 8065 | -7/Storage | Found Prototype Launcher 8066 | -7/Storage | Identified Rocket Array 8075 | -7/Storage | Found Rocket Array 8087 | -7/Storage | Core integrity fell below 50% 8254 | -7/Storage | Core integrity fell below 20% 8290 | -7/Storage | Lost 10 parts (1p3n4u2w) 8596 | -7/Storage | Used back door to open Recycling access 8694 | -7/Storage | Entered Recycling 8892 | -7/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Testing... Terminal linked with 1 system. Please expand to 3 more systems! 08853_ System corrupted: Energy discharge (-45). 08857_ G-47 Trooper springs to life. 08858_ B-48 Gladiator springs to life. 08858_ G-47 Trooper springs to life. 08865_ U-05 Engineer builds a Wall. 08869_ Destroyed Lgt. Nuclear Core. 08869_ Destroyed Aluminum Leg. 08872_ U-05 Engineer builds a Wall. 08875_ Knocked back. 08875_ B-48 Gladiator destroyed. 08878_ System Shield destroyed. 08878_ G-47 Trooper destroyed. 08881_ Destroyed Lgt. Nuclear Core. 08882_ U-05 Engineer builds a Wall. 08883_ Q/PPKX69/T#7 AZWKU G|VJ4T>IIT8T7C1DIHLJQ 08886_ Destroyed Aluminum Leg. 08889_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #?????????????########??????? | | ???????# #????????????? #??????? | | ???????# #?##########?? #??????? | | ???????# #?#! ! #?? #??????? | | ??##???# #?# #?? #??###?? | | ??# ??# #?# ! #?? #??# ### | | ??# ??# #?# ! %#?? #??# | | ??# ?# #?#! #??#+######??# | | ??# ?# #?# ! #?? ######## | | ??# # #?# +? + | | ??# # #?# % ?? ###### | | ??# + #?# ??? #????# | | ??# # r#####+###### #????# | | ??# # u % % ###### | | ??# ?# % g r + | | ??# ?# ############# | | ??# ??# @ r #??###??????# | | ?? ??# #### ######## | | ?###???# ## | | ???????# ## | | ???????# + | | ?????### r ##### | | ?????#"" #???# | | ?????#T #???##+##+##+### | | ?????### #### ####????# | | ???????# #??# #???????# ###+ | | ???????########+###+########## # | | ???????????# + + | | ???????????# ### ###### | | ???????????# #?# #????# | | ???????????# #?# #????# | | ???????????# #?# #????# | | ???????????# ### #????# | | ??????????# + #????# | | ??????????## #####????# | | ???????????# #????????# | | ???????????# #????????# | | ???????????#################????????#### | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 50 Launcher Accuracy 20 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 11% | -9/Materials Imp. Treads | 18% | -8/Materials Lgt. Treads | 19% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronBladeMediator Manual? 0 Play Time 00:56:55 Cumulative 626.9 hours Start 2025.12.20 @ 06:04:49 End 2025.12.20 @ 07:42:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 794 Rogue 794 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/1/3/3/2/0/2/2/0/0 Lore% 96 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32c30780-9bfa-421c-82b6-169e7fae58a4