Cogmind - Beta 12 *** ADVENTURER MODE // 2024.01.11 @ 13:41:05 Player: KoyamiKomachi Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (1739) 1739 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (774) 774 TOTAL SCORE: 4758 Bonus ------- Follower Combat Kills 192 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 146/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Medium Treads > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon Makeshift Hammer > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Angular Momentum Engine Medium Treads Large Matter Pod (150) Improved Terrain Scanner Improved Terrain Scan Processor Launcher Guidance Computer Improved Medium Laser Improved Medium Laser Heavy Beamcaster Heavy Battle Rifle Gauss Cannon Gauss Cannon Proton Bomb Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle Makeshift Hammer > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Angular Momentum Engine Large Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Launcher Guidance Computer Improved Medium Laser Improved Medium Laser Improved Medium Laser Proton Bomb Trap [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 96 | 7 14 14 29 3 14 15 Power 5 | 1 2 1 1 . . . Engine 5 | 1 2 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 40 | 2 7 10 16 1 . 4 Treads 23 | 1 4 5 10 . . 3 Leg . | . . . . . . . Wheel 17 | 1 3 5 6 1 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 1 . 5 . 6 1 Device 8 | 1 . . 2 . 4 1 Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 36 | 2 4 3 7 2 8 10 Energy Gun 7 | 1 . 1 2 . 2 1 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 10 | 1 3 1 3 1 . 1 Ballistic Cannon 2 | . . . . . . 2 Launcher 4 | . . 1 . . . 3 Special Weapon 2 | . . . 2 . . . Impact Weapon 6 | . . . . . 3 3 Slashing Weapon 4 | . . . . 1 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 11 | . . 1 2 1 . 7 Power . | . . . . . . . Propulsion 6 | . . 1 1 . . 4 Utility 3 | . . . 1 . . 2 Weapon 2 | . . . . 1 . 1 Highest Loss Streak 5 | . . 1 2 1 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 99 99 99 Engine 11 | . 14 14 11 11 11 11 Treads 12 | . 16 15 12 11 11 11 Wheel 10 | . 11 12 9 10 11 10 Device 12 | . 14 14 10 11 10 15 Storage 11 | . 14 14 11 11 11 11 Protection 7 | . . . 11 11 11 6 Energy Gun 12 | . 14 13 10 11 16 7 Ballistic Gun 11 | . 11 14 20 16 5 7 Ballistic Cannon 1 | . . . . . . 7 Impact Weapon 2 | . . . . . 3 7 Slashing Weapon 2 | . . . . 5 7 . Naked Turns . | . . . . . . . Heaviest Build 49 | 14 33 33 45 45 46 49 Greatest Support 43 | 20 40 40 43 23 23 10 Greatest Overweight (x) 4 | 2 3 3 4 4 4 4 Average Overweight (x) 3 | 1 1 2 3 1 3 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 14 | 3 11 14 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 Class Distribution -------------------- 78% | Mutant 17% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 2093 | 275 287 323 663 9 126 410 Remotely . | . . . . . . . Salvage Created 2267 | 108 368 206 960 179 . 446 Parts 133 | 7 19 5 64 20 . 18 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . . 16 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 63 | . 7 14 17 10 . 15 Guns 47 | . 6 12 16 8 . 5 Cannons 2 | . 1 . 1 . . . AOE 13 | . . 2 . 2 . 9 Classes Destroyed 13 | 2 4 2 5 . . . Worker 1 | . . . 1 . . . Builder 3 | . . . 3 . . . Tunneler 2 | 2 . . . . . . Hauler 5 | . 2 . 3 . . . Recycler 2 | 1 . . 1 . . . Operator 1 | . . . 1 . . . Watcher 6 | . 3 . 3 . . . Swarmer 26 | . 3 3 6 8 . 6 Grunt 20 | . 4 . 7 1 . 8 Duelist 2 | . . . 1 1 . . Sentry 4 | . . . 3 . . 1 Demolisher 1 | . . 1 . . . . Assembled 10 | . . 10 . . . . Best Kill Streak 13 | 3 3 3 4 6 . 13 Combat Bots Only 13 | . 3 3 4 6 . 13 Max Kills in Single Turn 3 | 1 2 2 2 3 . 3 Gunslinging 1 | . 1 . 1 1 . . Exploded 3 | . . 2 . 2 . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 2738 | . 223 527 374 130 . 1484 Core 569 | . 61 103 65 15 . 325 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . 34 . . . . Volleys Fired 175 | 5 37 36 55 11 . 31 Largest 3 | 2 2 2 3 3 . 3 Hottest 179 | 70 110 73 179 102 . 170 Shots Fired 383 | 10 74 70 141 30 . 58 Gun 330 | 10 64 68 134 30 . 24 Cannon 34 | . 10 . . . . 24 Launcher 12 | . . 2 . . . 10 Special 7 | . . . 7 . . . Kinetic 211 | 5 27 34 93 19 . 33 Thermal 160 | 5 47 34 48 11 . 15 Explosive 12 | . . 2 . . . 10 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 5 6 11 16 4 . 10 Robot Miss Streak 3 | 1 3 3 2 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 12 | . 2 1 2 4 . 3 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 244 | 6 51 46 99 18 . 24 Core Hits 130 | 4 20 22 38 11 . 35 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 15 | 1 4 3 5 1 . 1 Burn 14 | 1 4 2 5 1 . 1 Destroy 1 | . . 1 . . . . Melee Attacks 13 | . . . . . 4 9 Impact 12 | . . . . . 3 9 Slashing 1 | . . . . . 1 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4984 | 69 624 729 1542 375 . 1645 Guns 3326 | 69 464 614 1496 289 . 394 Cannons 160 | . 160 . . . . . Explosions 1452 | . . 115 . 86 . 1251 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1723 | 19 130 302 941 184 . 147 Thermal 1895 | 50 494 312 601 191 . 247 Explosive 1366 | . . 115 . . . 1251 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 24 | . 11 . . 4 . 9 Projectiles 11 | . 11 . . . . . Explosions 13 | . . . . 4 . 9 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 142 | . . . . 34 . 108 Shots 5 | . . . . 1 . 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 437 | 60 237 173 437 78 . 345 Average Temperature 78 | 29 69 56 105 28 . 124 Received Heat Transfer 713 | . 111 89 162 . . 351 Effects 2 | . . . 2 . . . Shutdowns 1 | . . . 1 . . . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 10 | . 4 1 4 . . 1 Heat Transferred 5676 | 222 1628 1073 1752 446 . 555 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 297 | 15 297 130 141 275 . . Initial 25 | . 8 . . 25 . . Average 57 | 3 105 27 39 240 . . Maximum Alert Level 1 | . 1 . . 1 . . Low Security (%) 94 | 100 88 100 100 20 . . Level 1 5 | . 11 . . 79 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 4 | . . 1 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 13 22 30 7 . 20 Peak Tracking Total 13 | . 3 7 4 4 . 13 Tactical Retreats 3 | . 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 6 | . . . . 2 . 4 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 17 | . 9 . 7 . . 1 Terminals 14 | . 7 . 6 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 25 . 21 . . 2 Successful 32 | . 16 . 14 . . 2 Failed 16 | . 9 . 7 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 9 . 10 . 2 . Terminals 43 | . 21 . 20 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 4 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 11 . 9 . . 2 Record 2 | . . . . . . 2 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 6 | . 4 . 2 . . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 6 | . 3 . 3 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . Retrieve Components 3 | . 2 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . 4 . . . Terminals 6 | . 2 . 4 . . . Botnet 5 | . 2 . 3 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 7 . 4 . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 24 | . 15 . 9 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 3 . 4 2 Highest-Rated Group 149 | . . 40 40 . 149 76 Highest-Rated Ally 38 | . . 16 16 . 38 38 Total Orders 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks 40 | . . 5 23 . . 12 Total Damage 715 | . . 53 188 . . 474 Kills 10 | . . 1 5 . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 8563 | 107 946 1079 2065 169 2610 1587 Spaces Moved 5487 | 61 612 690 1198 62 1828 1036 Core 22 | 22 . . . . . . Treads 305 | 5 107 75 67 47 4 . Legs . | . . . . . . . Wheels 5160 | 34 505 615 1131 15 1824 1036 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 125 125 140 140 125 Average Speed 137 | 114 124 131 140 215 140 139 Slowest Speed 240 | 160 160 240 240 240 240 140 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 58 | 3 80 100 55 11 91 68 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 1 1 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 6 | . . 1 . . 4 1 Spaces Dug 70 | . . . 2 . . 68 Terrain Destroyed 134 | . . 15 2 12 . 105 Melee 8 | . . . . . . 8 Projectile 22 | . . . 2 . . 20 AOE 104 | . . 15 . 12 . 77 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 6161 | 86 731 803 1481 77 1874 1109 Wait 283 | 8 40 50 165 1 11 8 Move 5480 | 60 611 689 1197 61 1827 1035 Hop . | . . . . . . . Pick Up 48 | 6 16 5 14 . 2 5 Fast Attach 27 | 6 2 . 4 1 12 2 Attach 11 | 1 . 1 3 1 . 5 Detach 7 | . 1 . 1 1 2 2 Swap 58 | . 12 13 22 1 2 8 Drop 58 | . 12 9 20 . 14 3 Fire 175 | 5 37 36 55 11 . 31 Melee 13 | . . . . . 4 9 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 108 | -11/Junkyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 659 | -10/Materials | Discovered new exit (range 16) 895 | -10/Materials | Discovered new exit (range 5) 958 | -10/Materials | Discovered new exit (range 16) 1054 | -10/Materials | Entered Mines 1061 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1073 | -10/Mines | Met a Derelict bent on vengeance 1084 | -10/Mines | Discovered new exit (range 3) 1164 | -10/Mines | Learned location of Storage (-8) 1165 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1294 | -10/Mines | Discovered new exit (range 14) 1303 | -10/Mines | Assembled infested the area 1420 | -10/Mines | Core integrity fell below 50% 1584 | -10/Mines | Found a hidden stash of uninstalled traps 1674 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2133 | -10/Mines | Entered Materials 2133 | -9/Materials | Accompanied by 3 allies 2133 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2390 | -9/Materials | Identified exit to Mines 2439 | -9/Materials | Build established: Scavenger-Tank 2796 | -9/Materials | Build established: Tank 3979 | -9/Materials | Discovered new exit (range 8) 4198 | -9/Materials | Entered Mines 4351 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4367 | -9/Mines | Entered Zion 4597 | -7/Zion | Build established: Mutant 4662 | -7/Zion | Learned Factory emergency access door positions 5187 | -7/Zion | Loaded intel: 5 derelict terminal locations 5301 | -7/Zion | Imprinted 5304 | -7/Zion | Declared Zion's savior 5445 | -7/Zion | Received a hallucinogenic algorithm 6730 | -7/Zion | Given A8's code to call for help 6747 | -7/Zion | Discovered new exit (range 15) 6977 | -7/Zion | Entered Proximity Caves 6977 | -6/Proximity Caves | Accompanied by 2 allies 6979 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7932 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7948 | -6/Proximity Caves | Core integrity fell below 50% 7990 | -6/Proximity Caves | Destroyed 13 combat bots 7998 | -6/Proximity Caves | Lost 5 parts (3n1u1w) 8497 | -6/Proximity Caves | Spotted B-75 Beast 8560 | -6/Proximity Caves | Crushed by falling debris 8561 | -6/Proximity Caves | Core integrity fell below 20% 8565 | -6/Proximity Caves | Crushed by falling debris 8565 | -6/Proximity Caves | Smashed by cave-in Last Messages --------------- 07976_ Acquired 10 matter. 07978_ Acquired 30 matter. 07979_ Acquired 14 matter. 07982_ Acquired 31 matter. 07983_ Acquired 26 matter. 08000_ Acquired Angular Momentum Engine. 08007_ Acquired 10 matter. 08015_ Storage Shell breached. 08021_ Acquired Gauss Cannon. 08029_ Dropped Imp. Medium Laser. 08030_ Acquired Gauss Cannon. 08298_ Slug penetrates Earth. 08560_ The unstable cave ceiling collapses. 08560_ Crushed by falling debris. 08560_ Wheel destroyed. 08560_ System corrupted by crushing effect (+1). 08560_ Imp. Heat Sink destroyed. 08560_ System corrupted by crushing effect (+2). 08565_ The unstable cave ceiling collapses. 08565_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????# #?????????????????????? | | ??????????????????????????# #????????????????????? | | ???????????????????????????# #???????????????????? | | ????????????????????????????#"##?????######??????? | | ?????????????????????????????# ####### ##?????? | | ????????????????????????????## ####### | | ???????????????????########## | | ???????????????????# @ ; | | ???????????????????########## ##### #### | | ????????????????????????????###???## ###? | | ???????????????????????????????????# ## | | ???????????????????????????????##### # | | ??????????????????????????????## | | ?????????????????????????????## # | | ???????????????????????????### ### | | ??????????????????????????## ## #?? | | ??????????????????????????# ##### #?? | | ??????????????????????????# ##??## ###?? | | ?????????????????????????## ### #???## #####? | | ?????????????????????????# #### ##???##### ## | | ??????????????????????#### #### #"#?????## | | ??????????????????????# " #?#### #????## | | ??????????????????????##### ##????#"####?# | | ?????????????????????????#"####????## ### # | | ????????????????????????# #???????## ## ## | | ???????????????????????# #???????## #### #? | | ???????????????????????##????????# ### ##? | | ?????????????????????????????????# ##?? | | ???????????????????????????????#### ##### | | ??????????????????????????????## ## ### | | ?????????????????????????????## ##" | | ?????????????????????????????# # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 41 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Dynamic Insulation System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed MetafiberNeutrinoShield Manual? 0 Play Time 01:52:48 Cumulative 83.2 hours Start 2024.01.03 @ 20:46:21 End 2024.01.11 @ 13:41:05 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 19 Adventurer 35 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 51 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd126ac1-5593-4e29-af33-e680ed11e9e4