Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 17:40:02 Player: luckinvolved Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (41) 205 Value Destroyed (632) 632 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 6673 Bonus ------- Pacifist 200 Follower Combat Kills 96 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 85/100 System Corruption 0% Temperature Cool (6) Movement Hovering (40) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Improved Linear Gravjet > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Terrain Scan Processor Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Long-range Missile Launcher Spear > --- INVENTORY -------- Particle Reactor Advanced Terrain Scan Processor Transmission Jammer Advanced ECM Suite Corruption Screen [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Cooled VTOL Module Leg Advanced Myomer Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Slots Evolved 12 | . . . 2 2 2 2 . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion 5 | . . . 1 1 1 1 . . 1 . . Utility 7 | . . . 1 1 1 1 . . 1 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 59 | . . 2 1 14 12 2 1 11 5 4 7 Power 9 | . . . . 1 1 . . 4 1 1 1 Engine 4 | . . . . 1 . . . 2 . . 1 Core 3 | . . . . . 1 . . 2 . . . Reactor 2 | . . . . . . . . . 1 1 . Propulsion 18 | . . . . 7 5 . 1 2 1 . 2 Treads . | . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover 4 | . . . . 3 . . . . . . 1 Flight 13 | . . . . 4 5 . 1 2 1 . . Utility 25 | . . 2 . 5 4 1 . 4 3 2 4 Device 11 | . . 1 . 3 2 . . 1 2 1 1 Storage . | . . . . . . . . . . . . Processor 7 | . . 1 . . 2 . . 2 . . 2 Hackware 5 | . . . . 1 . . . 1 1 1 1 Protection 2 | . . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 7 | . . . 1 1 2 1 . 1 . 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 1 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 2 . . 1 1 . 1 Parts Lost 28 | . . . 1 2 6 1 . 1 . 12 5 Power 2 | . . . . . 1 1 . . . . . Propulsion 12 | . . . . 1 4 . . 1 . 5 1 Utility 11 | . . . 1 . 1 . . . . 6 3 Weapon 3 | . . . . 1 . . . . . 1 1 Highest Loss Streak 5 | . . . 1 1 3 1 . 1 . 5 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . 3 5 5 4 4 5 5 4 4 4 4 Power . | . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility 3 | . . . 1 . 2 4 4 4 4 3 3 Weapon 1 | . 2 4 4 3 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . . 1 . . 3 . . 1 . . 3 Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 3 | . . . . . . . . . . . 3 Weapon 3 | . . . . . 2 . . 1 . . . Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 72 | . . 18 20 61 89 85 84 91 90 83 17 Core 2 | . . . . . 3 6 . 5 4 . . Hover 1 | . . . . 10 2 . . . . . . Flight 24 | . . . . 12 30 26 31 31 32 33 2 Device 11 | . . 5 2 12 16 13 13 13 11 10 2 Processor 8 | . . 13 11 . 7 13 13 13 10 5 6 Hackware 6 | . . . . 8 7 6 6 6 11 11 2 Protection 3 | . . . . 3 2 5 6 5 3 3 . Launcher 4 | . . . . 4 4 6 6 5 5 3 . Impact Weapon 2 | . . . 7 8 7 1 . . . . . Piercing Weapon 2 | . . . . . . 4 6 6 5 . . Peak Build Rating 89 | . . 5 6 33 46 47 55 73 89 89 28 Average Rating 47 | . . 4 5 23 37 46 53 60 81 80 18 On Entrance 29 | . . . 5 3 26 45 43 55 73 88 18 Avg Prop Armor Cover (%) 9 | . . . . 15 5 . 13 9 7 . . Naked Turns 79 | . 69 9 1 . . . . . . . . Heaviest Build 37 | . . 1 2 12 13 16 10 23 36 37 5 Greatest Support 50 | 3 3 3 3 18 26 22 35 41 48 50 30 Greatest Overweight (x) 1 | . . . . 1 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 5 4 4 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 3 5 5 5 5 4 5 5 Class Distribution -------------------- 27% | Mutant 25% | Hacker-Scout 19% | Scout 10% | Scientist-Scout 7% | Scavenger-Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Waste Scientist-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Matter Collected 894 | 125 . 44 7 196 169 44 10 70 54 146 29 Remotely . | . . . . . . . . . . . . Salvage Created 1521 | . . . 73 290 297 240 214 281 54 53 19 Parts 76 | . . . 5 14 18 5 5 19 2 5 3 Haulers Intercepted 10 | . . . . 2 4 2 . 2 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 12 | . . . 3 5 4 . . . . . . Melee 3 | . . . 2 . 1 . . . . . . AOE 7 | . . . . 4 3 . . . . . . Classes Destroyed 11 | . . . 2 5 2 1 . 1 . . . Worker 3 | . . . . 2 . . . . 1 . . Builder 5 | . . . . . . 2 . 2 . . 1 Tunneler 1 | . . . . 1 . . . . . . . Hauler 10 | . . . . 2 4 2 . 2 . . . Recycler 1 | . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 2 | . . . . . 1 . . . . 1 . Watcher 6 | . . . . 2 1 . . 1 1 1 . Swarmer 10 | . . . 2 5 3 . . . . . . Sentry 1 | . . . 1 . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . Best Kill Streak 9 | . . . 3 9 6 1 . 3 2 1 1 Combat Bots Only 3 | . . . 3 3 3 . . . . . . Max Kills in Single Turn 3 | . . . 1 3 3 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . . . . Melee 1 | . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Hostile Shots Fired 394 | . 3 10 61 48 54 . . 19 . 72 127 Missed 156 | . 3 4 21 13 31 . . 9 . 34 41 Hits 238 | . . 6 40 35 23 . . 10 . 38 86 Melee 1 | . . . . . . . . . . 1 . Projectile 237 | . . 6 40 35 23 . . 10 . 37 86 Critical Strikes 13 | . . . 2 2 1 . . . . 5 3 Damage Taken 4078 | . . 70 468 472 342 197 . 93 . 908 1528 Core 2345 | . . 70 394 122 91 114 . 47 . 355 1152 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 72 1 77 87 . . 81 . 64 . Volleys Fired 5 | . . . . 4 1 . . . . . . Largest 1 | . . . . 1 1 . . . . . . Hottest 30 | . . . . 30 30 . . . . . . Shots Fired 5 | . . . . 4 1 . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . 4 1 . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 5 | . . . . 4 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 1 | . . . . 1 . . . . . . . Robot Miss Streak 1 | . . . . 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 68 | . . . 8 12 12 9 12 8 3 3 1 Core Hits 29 | . . . 1 8 5 3 2 5 1 2 2 Critical Kills 2 | . . . . 1 1 . . . . . . Critical Parts Destroyed 6 | . . . 1 1 4 . . . . . . Critical Strikes 12 | . . . 1 2 5 2 . 1 1 . . Smash 8 | . . . 1 2 5 . . . . . . Impale 4 | . . . . . . 2 . 1 1 . . Melee Attacks 150 | . . . 9 14 38 23 12 23 13 9 9 Impact 62 | . . . 9 14 38 1 . . . . . Slashing 12 | . . . . . . . . . . 3 9 Piercing 76 | . . . . . . 22 12 23 13 6 . Sneak Attacks 24 | . . . . 5 6 4 . 7 1 . 1 Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3978 | . . . 220 975 1015 479 333 514 161 143 138 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 527 | . . . . 351 176 . . . . . . Melee 3415 | . . . 220 624 839 479 333 514 161 143 102 Ramming 36 | . . . . . . . . . . . 36 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 527 | . . . . 351 176 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1756 | . . . 220 624 839 73 . . . . . Slashing 102 | . . . . . . . . . . . 102 Piercing 1557 | . . . . . . 406 333 514 161 143 . Highest Corruption 6 | . . . . 1 6 . . . . 1 . Average Corruption 2 | . . . . 1 3 . . . . 1 . Corruption Purged 4 | . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . 6 . . . . 3 . Message Errors 4 | . . . . . 3 . . . . 1 . Matter Fused 1 | . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1063 | . . . 38 282 400 167 . 106 31 39 . Projectiles . | . . . . . . . . . . . . Explosions 87 | . . . . 32 3 52 . . . . . Melee 976 | . . . 38 250 397 115 . 106 31 39 . Knockbacks 4 | . . . . 3 1 . . . . . . Impact 4 | . . . . 3 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 237 | . . . . 20 . 197 . . . . 20 Shots 3 | . . . . 1 . 2 . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 13 | . . . . . . . . . . . 13 Kicked 11 | . . . . . . . . . . . 11 Crushed . | . . . . . . . . . . . . Highest Temperature 298 | . . . 1 9 188 2 . 30 112 298 . Average Temperature 63 | . . . 1 9 75 2 . 10 43 82 . Received Heat Transfer 630 | . . 39 144 126 9 . . 12 . 219 81 Effects 3 | . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 10 | . . . 1 6 2 1 . . . . . Combat Hostiles 2 | . . . 1 1 . . . . . . . Parts Fried 13 | . . . 1 6 6 . . . . . . Impact Corruptions 23 | . . . 3 8 11 1 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 165 | . 15 15 165 160 135 59 17 63 26 55 37 Initial 67 | . . . 5 67 67 28 17 . 12 . . Average 26 | . 5 2 45 72 76 10 4 10 6 8 5 Influence Increases 1427 | . 19 30 196 223 305 137 . 129 55 237 96 Destroy 0b10 Robot/C 280 | . . . 60 100 80 . . . . 40 . Destroy 0b10 Robot/NC 145 | . . . . 40 30 20 . 30 10 10 5 Destroy Leader 72 | . . . 10 18 30 4 . 6 2 2 . Allied During Kill 14 | . . . . . . . . . . 14 . Successful Hack 124 | . 4 . 6 14 21 34 . 20 25 . . Disable Machine 90 | . . . . 15 15 45 . . . . 15 Destroy Structure 132 | . . . . 21 24 34 . 13 18 6 16 Partial Spotted 165 | . 15 . . . 30 . . 30 . 90 . Lose Combat Pursuer 405 | . . 30 120 15 75 . . 30 . 75 60 Influence Decreases 1390 | . 19 15 51 233 397 146 49 102 82 237 59 Entered New Map 263 | . . . 10 93 83 30 32 . 15 . . Time Decay 899 | . 19 15 31 120 254 106 17 102 67 111 57 Lost Part 139 | . . . . 20 60 10 . . . 47 2 Lost Ally 89 | . . . 10 . . . . . . 79 . Squads Dispatched 21 | . . 1 2 . 3 5 . 7 . 2 1 Investigation 12 | . . 1 1 . 1 3 . 4 . 2 . Extermination 4 | . . . . . 2 . . 2 . . . Reinforcement 5 | . . . 1 . . 2 . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Distress Signals 4 | . . . 1 . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . 3 3 14 13 17 5 . 9 2 26 10 Peak Tracking Total 12 | . 4 2 12 6 4 1 . 3 4 12 7 Tactical Retreats 15 | . . 2 2 1 3 . . 2 . 2 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Traps Triggered 9 | . . . 2 1 2 1 . 1 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Machines Disabled 6 | . . . . 1 1 3 . . . . 1 Max in Single Turn 3 | . . . . 1 1 3 . . . . 1 Garrison Access 4 | . . . . . 2 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Machines Accessed 50 | . 2 1 2 2 12 12 . 11 5 2 1 Terminals 29 | . 1 . 2 2 6 7 . 7 2 2 . Fabricators 6 | . . . . . 2 2 . 1 1 . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units 5 | . 1 . . . 2 . . 1 . . 1 Scanalyzers 4 | . . . . . . 2 . 1 1 . . Garrison Access 4 | . . . . . 2 1 . 1 . . . Total Hacks 132 | . 4 1 7 5 30 31 . 28 16 8 2 Successful 59 | . 3 1 5 4 17 9 . 12 7 1 . Failed 73 | . 1 . 2 1 13 22 . 16 9 7 2 Catastrophic 12 | . . . . . 1 2 . 4 2 3 . Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 2 . 4 1 17 8 . 5 5 3 . Terminals 89 | . 2 . 7 5 20 19 . 20 8 8 . Fabricators 11 | . . . . . 2 4 . 3 2 . . Repair Stations 4 | . . . . . . . . . 4 . . Recycling Units 9 | . 2 . . . 4 . . 1 . . 2 Scanalyzers 9 | . . . . . . 4 . 3 2 . . Garrison Access 9 | . . . . . 4 4 . 1 . . . Terminal Hacks 19 | . . 1 2 3 4 1 . 6 2 . . Record 1 | . . . 1 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 5 | . . . 1 2 . 1 . 1 . . . Open Door 2 | . . 1 . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . Terminal Index 2 | . . . . . 1 . . 1 . . . Dispatch Records 2 | . . . . . 1 . . 1 . . . Hauler Manifests 2 | . . . . . . . . 2 . . . Registered Components 2 | . . . . . 1 . . . 1 . . Registered Prototypes 1 | . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . 2 2 . . 2 . . Network Status 5 | . . . . . 2 2 . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . 1 . . 1 . . . Report Inventory 3 | . 1 . . . 1 . . 1 . . . Scanalyzer 5 | . . . . . . 3 . 1 1 . . Retrieve Study 5 | . . . . . . 3 . 1 1 . . Garrison Access Hacks 4 | . . . . . 2 1 . 1 . . . Seal Access 4 | . . . . . 2 1 . 1 . . . Unauthorized Hacks 21 | . 2 . 3 1 8 2 . 3 1 1 . Terminals 21 | . 2 . 3 1 8 2 . 3 1 1 . Assimilate 2 | . . . 1 . . . . 1 . . . Botnet 6 | . . . . . 2 1 . 1 1 1 . Operators 1 | . 1 . . . . . . . . . . Skim 12 | . 1 . 2 1 6 1 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . Used 2 | . . . . . 1 . . . . 1 . Hacking Detections 39 | . 1 . 2 1 9 9 . 10 4 2 1 Full Trace Events 9 | . . . . . 1 3 . 4 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 128 | . . . . . . . . . 128 . . Total Part Build Rating 16 | . . . . . . . . . 16 . . Part Studies Acquired 5 | . . . . . . 3 . 1 1 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Total Allies 5 | . . . 1 . . . . . . 4 . Largest Group 4 | . . . 1 . . . . . . 4 . Highest-Rated Group 126 | . . . 10 . . . . . . 126 . Highest-Rated Ally 39 | . . . 10 . . . . . . 39 . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . . . . . . . . . 18 . Total Damage 352 | . . . . . . . . . . 352 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Active Infowar (turns) 2605 | . . 51 23 88 509 301 99 582 267 552 133 Optics 1748 | . . . . . 509 301 99 582 257 . . Sensors 2230 | . . . . 88 323 298 . 578 265 545 133 Terrain 74 | . . 51 23 . . . . . . . . Structural 655 | . . . . . . . . 140 267 248 . Jamming 11 | . . . . . . . . . 6 5 . Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Turns Passed 3204 | 9 69 132 136 257 541 301 99 582 267 557 254 Spaces Moved 6078 | 18 128 231 217 399 1241 616 207 1061 636 869 455 Core 870 | 18 128 231 217 62 . . . . . . 214 Treads . | . . . . . . . . . . . . Legs 8 | . . . . . . . . . . . 8 Wheels . | . . . . . . . . . . . . Hover 21 | . . . . 3 . . . . . . 18 Flight 5179 | . . . . 334 1241 616 207 1061 636 869 215 Fastest Speed 21 | 50 50 50 50 32 25 28 26 22 25 21 35 Average Speed 33 | 50 50 50 50 41 29 28 32 33 27 25 43 Slowest Speed 120 | 50 50 50 50 115 34 28 34 106 29 37 120 Overloaded Moves 95 | . . . . . . . . 24 . 71 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 30 | . . . . 2 9 1 . 1 11 6 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 31 70 38 39 42 29 94 42 15 62 14 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 64 | . . . . 1 22 10 . 13 8 3 7 Terrain Destroyed 109 | . . . . 21 24 33 . 13 8 3 7 Melee 64 | . . . . 1 22 10 . 13 8 3 7 Projectile . | . . . . . . . . . . . . AOE 45 | . . . . 20 2 23 . . . . . Terrain Rammed 1 | . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Ext Fac Total 6957 | 17 132 246 227 454 1339 706 219 1244 698 1182 493 Wait 601 | . . 12 . 20 30 65 . 137 42 291 4 Move 6011 | 17 127 230 216 394 1223 614 206 1058 615 856 455 Hop 27 | . . . . 2 8 1 . 1 9 6 . Pick Up 17 | . 5 1 . . 7 . . 1 2 . 1 Fast Attach 41 | . . 2 2 10 7 2 1 8 2 1 6 Attach 11 | . . . . 4 3 . . . 2 1 1 Detach 8 | . . . . 3 1 . . . 1 2 1 Swap 22 | . . . . 2 6 . . 8 3 3 . Drop 24 | . . 1 . 1 7 1 . 8 3 1 2 Fire 5 | . . . . 4 1 . . . . . . Melee 150 | . . . 9 14 38 23 12 23 13 9 9 Ram 3 | . . . . . . . . . . . 3 Kick 11 | . . . . . . . . . . . 11 Crush . | . . . . . . . . . . . . Escape Stasis 14 | . . . . . 8 . . . 6 . . Rewire 12 | . . . . . . . . . . 12 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 16) 79 | -10/Materials | Entered Mines 86 | -10/Mines | Learned location of Storage (-9) 88 | -10/Mines | Met a Derelict shopkeep closing up shop 96 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 98 | -10/Mines | Found Prototype Device 203 | -10/Mines | Discovered new exit (range 14) 210 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 211 | -10/Mines | Entered Materials 211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 286 | -9/Materials | Core integrity fell below 50% 302 | -9/Materials | Core integrity fell below 20% 311 | -9/Materials | Build established: Mutant 339 | -9/Materials | Discovered new exit (range 15) 347 | -9/Materials | Entered another Materials area 347 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 387 | -8/Materials | Identified Exp. Sensor Array 600 | -8/Materials | Discovered new exit (range 4) 604 | -8/Materials | Entered Factory 604 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 854 | -7/Factory | Lost 3 parts (1p1n1u) 1081 | -7/Factory | Discovered new exit (range 4) 1082 | -7/Factory | Identified exit to Lower Caves 1144 | -7/Factory | Discovered new exit (range 4) 1145 | -7/Factory | Identified exit to Factory 1145 | -7/Factory | Entered another Factory area 1145 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1214 | -6/Factory | Discovered new exit (range 3) 1214 | -6/Factory | Identified exit to Factory 1385 | -6/Factory | Build established: Scout 1446 | -6/Factory | Sucked down chute 1446 | -6/Factory | Entered Waste 1446 | -6/Waste | The area was eerily silent 1464 | -6/Waste | Discovered new exit (range 20) 1545 | -6/Waste | Identified exit to Factory 1545 | -6/Waste | Entered Factory 1915 | -6/Factory | Build established: Scientist-Scout 1926 | -6/Factory | Spotted B-75 Beast 1947 | -6/Factory | Discovered new exit (range 6) 1949 | -6/Factory | Identified exit to Lower Caves 2127 | -6/Factory | Entered another Factory area 2127 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -5/Factory | Fabricated Particle Reactor (x2) 2376 | -5/Factory | Build established: Hacker-Scout 2393 | -5/Factory | Discovered new exit (range 6) 2394 | -5/Factory | Identified exit to Extension 2394 | -5/Factory | Entered Extension 2604 | -5/Extension | Warlord forces began an assault 2610 | -5/Extension | Spotted B-75 Beast 2694 | -5/Extension | Lost 3 allies 2871 | -5/Extension | Lost 3 allies 2898 | -5/Extension | Spotted B-75 Beast 2936 | -5/Extension | Lost 5 parts (3n2u) 2946 | -5/Extension | Discovered new exit (range 16) 2947 | -5/Extension | Discovered new exit (range 14) 2951 | -5/Extension | Identified exit to Factory 2951 | -5/Extension | Entered Factory 2951 | -4/Factory | Evolved 2 slots: Utility x2 2979 | -4/Factory | Lost 4 parts (2n2u) 3082 | -4/Factory | Discovered new exit (range 13) 3088 | -4/Factory | Identified exit to Upper Caves 3144 | -4/Factory | Core integrity fell below 50% 3180 | -4/Factory | Core integrity fell below 20% 3205 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03115_ Slammed into O-24 Administrator. 03155_ Corruption Screen destroyed. 03163_ Acquired Prototype Leg. 03163_ Identified Adv. Myomer Leg. 03170_ System Shield destroyed. 03171_ Kicked S-27 Virus. 03172_ Kicked S-27 Virus out of the way. 03173_ Kicked S-27 Virus. 03176_ Kicked S-27 Virus out of the way. 03177_ Kicked S-27 Virus. 03188_ Dropped Adv. Myomer Leg. 03194_ Slammed into Door. 03194_ Adv. Signal Interpreter broken. 03194_ Destabilizing: Short circuit. 03194_ K-01 Serf collects debris. 03197_ Acquired Imp. Linear Gravjet. 03199_ K-01 Serf cleans the Fusion Modulator. 03200_ Acquired 10 matter. 03202_ Penetrated by Slug. 03203_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ??? ??????????????????????????????????????????? | | ??? #??????????????? ???????????????????????? | | ??? #??????????????? #?????????????????????? | | ??? +??????????????# ####??????????????????? | | ??? #?????????????# #?????????????????? | | ??? +?????????????# #?????????????????? | | ??? #????????????? #?????????????????? | | ??# #?????????????# ??????????????????? | | ??# #?????????????# ??????????????????? | | ### #?????????????# ???????????????????? | | #?????????????# ????????????????????? | | #???????+?????# ?????????????????????? | | #??????# ?????# ??????????????????????? | | #??????# ?????# s#??????????????????????? | | #??????# ????## #??????????????????????? | | ### #??????# ????# #??????????????????????? | | # #??????# ????# #??????????????????????? | | # #??????# ##### #??????????????????????? | | %/ #??????# #??????????????????????? | | %%# #??????# k #??????????????????????? | | %# = #??????# """us%[[#??????????????????????? | | # #??????+ """ [[ #??????????????????????? | | # #??????# """su[[ #??????????????????????? | | # ########! #??????????????????????? | | # #??????????????????????? | | # ########+########@#??????????????????????? | | !# #????? ?????# #??????????????????????? | | # #???# """ #????# #??????????????????????? | | ### #???# """ #???? ??????????????????????? | | ??###+###???# """ +???? " ??????????????????????? | | ????????????# #???? #?????????????????????? | | ????????????# #????# ##?????????????????????? | | ????????????########????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ### #????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 6 Corruption Block 8 Armor Coverage 150 Evasion (%) 65 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Particle Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Flight Unit | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Nuclear Pulse Array | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveGhostNukerbomber Manual? 0 Play Time 01:07:55 Cumulative 145.1 hours Start 2026.01.26 @ 16:30:59 End 2026.01.26 @ 17:40:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 171 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73ba8ddc-62c6-4a03-9049-a96f359686a3