Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.20 @ 17:26:43 Player: sideriver81 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (189) 189 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2494 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Cesium-ion Thruster Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Cesium-ion Thruster Improved Heat Sink Plasma Cutter [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 26 | . 4 7 . 2 13 Power 3 | . . 1 . . 2 Engine 2 | . . . . . 2 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | . . 5 . . 8 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . . 5 . . 8 Utility 4 | . 2 . . 2 . Device 2 | . 1 . . 1 . Storage . | . . . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 6 | . 2 1 . . 3 Energy Gun 3 | . 2 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . . . . 20 Power 2 | . . . . . 2 Propulsion 12 | . . . . . 12 Utility 1 | . . . . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 20 | . . . . . 20 Average Slot Usage (%) 88 | . 97 100 100 98 64 Engine 8 | . 14 9 . . 4 Core 1 | . . 2 11 9 1 Leg 11 | . 28 . . . . Flight 18 | . . 44 44 36 23 Device 6 | . 11 . . 7 4 Storage 11 | . 14 11 11 9 9 Processor 9 | . . 11 11 18 18 Energy Gun 11 | . 12 22 22 18 2 Ballistic Gun 6 | . 15 . . . . Naked Turns . | . . . . . . Heaviest Build 16 | 11 16 15 15 16 16 Greatest Support 20 | 20 20 16 16 16 16 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 6 Average Capacity 6 | . 6 6 6 6 6 Most Carried 6 | . 6 6 6 6 6 Average Carried 5 | . 5 5 6 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | 6 6 6 6 6 6 Class Distribution -------------------- 53% | Mutant 22% | Scavenger-Scout 18% | Scavenger-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 394 | 200 54 70 . . 70 Remotely . | . . . . . . Salvage Created 363 | . 53 270 . . 40 Parts 34 | . 7 23 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 10 | . 3 5 . . 2 Guns 8 | . 3 4 . . 1 Cannons 1 | . . . . . 1 AOE 1 | . . 1 . . . Classes Destroyed 4 | . 1 3 . . . Recycler 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 8 | . 3 3 . . 2 Grunt 2 | . . 2 . . . Best Kill Streak 8 | . 3 8 . . 2 Combat Bots Only 5 | . 3 5 . . 2 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 1522 | . 62 127 . 38 1295 Core 609 | . 10 48 . 14 537 Absorbed by Shields 174 | . . . . . 174 Core Remaining (%) 94 | 100 96 . 88 . . Volleys Fired 37 | . 7 12 . . 18 Largest 2 | . 2 2 . . 2 Hottest 90 | . 40 90 . . 90 Shots Fired 57 | . 14 20 . . 23 Gun 53 | . 14 20 . . 19 Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic 20 | . 14 . . . 6 Thermal 4 | . . . . . 4 Explosive . | . . . . . . Electromagnetic 33 | . . 20 . . 13 Robot Hit Streak 6 | . 6 6 . . 6 Robot Miss Streak 3 | . 2 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 36 | . 9 13 . . 14 Core Hits 18 | . 4 9 . . 5 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 562 | . 65 359 . . 138 Guns 389 | . 65 208 . . 116 Cannons . | . . . . . . Explosions 151 | . . 151 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 113 | . 65 . . . 48 Thermal 173 | . . 151 . . 22 Explosive . | . . . . . . Electromagnetic 276 | . . 208 . . 68 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles 4 | . . . . . 4 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . 20 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 191 | . . 191 . . 132 Average Temperature 79 | . . 91 . . 61 Received Heat Transfer 348 | . . 54 . . 294 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 274 | . . 200 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 178 | . 70 162 53 77 178 Average Influence 74 | . 54 93 53 40 105 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . 1 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 3 6 2 7 23 Peak Tracking Total 10 | . 2 5 2 7 10 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 5 | . . . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 3 | . 1 1 . 1 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 6 | . 1 4 . 1 . Successful 4 | . . 3 . 1 . Failed 2 | . 1 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 5 | . 1 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . 3 . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 688 | . 292 110 20 60 206 Spaces Moved 718 | 1 210 99 64 147 197 Core 6 | . . . . . 6 Treads . | . . . . . . Legs 211 | 1 210 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 501 | . . 99 64 147 191 Fastest Speed 31 | 120 120 31 31 31 31 Average Speed 58 | 120 120 31 31 31 37 Slowest Speed 120 | 120 120 31 31 31 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 13 | . . 3 3 3 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 2 34 14 33 22 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . 3 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . 3 . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 911 | . 242 157 60 158 294 Wait 60 | . 5 27 . 10 18 Move 689 | . 209 93 58 141 188 Hop 10 | . . 2 2 3 3 Pick Up 22 | . 7 8 . 2 5 Fast Attach 11 | . 4 1 . . 6 Attach 12 | . . 4 . 2 6 Detach . | . . . . . . Swap 3 | . . 2 . . 1 Drop 18 | . 10 8 . . . Fire 37 | . 7 12 . . 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 49 | . . . . . 49 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 5) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Propulsion x2 371 | -9/Materials | Discovered new exit (range 6) 403 | -9/Materials | Entered Mines 404 | -9/Mines | Assembled infested the area 409 | -9/Mines | Assisted by a Guerilla fighting off Assembled 419 | -9/Mines | Discovered new exit (range 12) 423 | -9/Mines | Entered Materials 423 | -8/Materials | Evolved 2 slots: Utility x2 423 | -8/Materials | Discovered new exit (range 13) 429 | -8/Materials | Identified exit to Storage 483 | -8/Materials | Identified exit to Garrison 483 | -8/Materials | Entered Garrison 597 | -8/Garrison | Triggered checkpoint 618 | -8/Garrison | Triggered checkpoint 625 | -8/Garrison | Discovered new exit (range 11) 628 | -8/Garrison | Identified exit to Factory 629 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 640 | -8/Garrison | Core integrity fell below 50% 668 | -8/Garrison | Triggered checkpoint 679 | -8/Garrison | Core integrity fell below 20% 689 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00673_ Field strength at 70. 00674_ Field strength at 65. 00674_ Flight Unit destroyed. 00675_ Field strength at 56. 00676_ Field strength at 46. 00677_ Field strength at 36. 00678_ Field strength at 28. 00679_ Field strength at 15. 00680_ Field strength at 4. 00680_ Stasis field depleted. 00681_ Triggered Stasis Trap. 00681_ A bubble of rippling energy engulfs the area. 00681_ Field strength at 94. 00682_ Field strength at 86. 00683_ Field strength at 71. 00684_ Field strength at 63. 00685_ Field strength at 46. 00686_ Field strength at 40. 00687_ Field strength at 29. 00688_ Field strength at 23. 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