Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.20 @ 20:35:48 Player: whodovoodoo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (1740) 1740 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4655 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Aluminum Leg Compact Matter Pod (0) Improved Sensor Array Improved Sensor Array Seismic Detector Improved EM Pulse Cannon Heavy Particle Cannon Gauss Cannon Mini Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Terrain Scan Processor Armor Integrity Analyzer Core Shielding > --- WEAPON ----------- Pulse Rifle Assault Cannon Assault Cannon Flak Cannon Gauss Cannon > --- INVENTORY -------- Aluminum Leg Heavy Particle Cannon Gauss Cannon Mini Grenade Launcher Mining Claw [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Core Shielding Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Core Shielding Weapon Assault Cannon Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 2 . . Power 1 | . . 1 . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon 3 | . 1 1 . 1 . . Parts Attached 49 | 7 3 1 9 2 . 27 Power 13 | 1 . . 6 . . 6 Engine 5 | 1 . . 1 . . 3 Core 8 | . . . 5 . . 3 Reactor . | . . . . . . . Propulsion 9 | 2 2 . . . . 5 Treads . | . . . . . . . Leg 9 | 2 2 . . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 2 . . 1 1 . 6 Device 2 | . . . 1 . . 1 Storage 2 | 1 . . . . . 1 Processor 3 | 1 . . . . . 2 Hackware . | . . . . . . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 17 | 2 1 1 2 1 . 10 Energy Gun 5 | . 1 1 1 . . 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 4 | 2 . . 1 . . 1 Ballistic Cannon 5 | . . . . . . 5 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . . . 6 14 Power 5 | . . . . . 2 3 Propulsion 4 | . . . . . 1 3 Utility 5 | . . . . . 2 3 Weapon 6 | . . . . . 1 5 Highest Loss Streak 11 | . . . . . 6 11 To Critical Strikes . | . . . . . . . Average Backups 7 | 2 9 9 9 8 6 7 Power . | . 1 1 . . . . Propulsion 1 | . 4 4 3 3 2 . Utility 2 | 1 3 3 2 2 2 1 Weapon 3 | . . 1 3 3 2 4 Tool/Special . | . . . . . . . Unused Backups 18 | . 2 . 1 . 3 12 Power . | . . . . . . . Propulsion 4 | . 2 . . . 1 1 Utility 3 | . . . . . . 3 Weapon 11 | . . . 1 . 2 8 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 100 90 98 98 66 78 Engine 4 | . 12 10 6 . . 3 Core 6 | . . . 9 14 8 7 Leg 18 | . 25 20 24 21 13 16 Device 1 | . . . 7 7 5 . Storage 4 | . 12 10 8 7 4 2 Processor 8 | . 12 10 8 7 5 8 Protection 7 | . . . . 7 7 10 Energy Gun 9 | . 12 20 16 14 8 6 Ballistic Gun 7 | . 25 20 16 14 8 1 Ballistic Cannon 12 | . . . . . . 20 Peak Build Rating 44 | 7 11 13 21 25 25 44 Average Rating 25 | 5 10 13 18 24 15 32 On Entrance 11 | . 7 11 13 21 25 1 Naked Turns . | . . . . . . . Heaviest Build 120 | 17 19 22 33 40 40 120 Greatest Support 48 | 20 26 26 36 36 36 48 Greatest Overweight (x) 26 | 5 . . . 1 1 26 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 25 | 10 10 10 10 10 10 25 Average Capacity 10 | 8 10 10 10 10 7 11 Most Carried 16 | 7 10 10 10 9 8 16 Average Carried 7 | 2 9 9 9 8 6 7 Final Capacity 25 | 10 10 10 10 10 5 25 Final Carried 16 | 7 10 10 10 8 5 16 Class Distribution -------------------- 61% | Hacker-Gunner 26% | Hacker-Tank 12% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1450 | 290 72 58 180 . 30 820 Remotely . | . . . . . . . Salvage Created 1454 | 56 73 201 370 . . 754 Parts 83 | 1 4 13 24 . . 41 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 38 | . 2 4 9 . . 23 Guns 20 | . 2 4 9 . . 5 Cannons 16 | . . . . . . 16 AOE 2 | . . . . . . 2 Classes Destroyed 10 | 1 1 1 2 . . 5 Tunneler 1 | . . . . . . 1 Hauler 1 | . . . . . . 1 Recycler 1 | 1 . . . . . . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Swarmer 7 | . . . 2 . . 5 Grunt 19 | . 2 1 4 . . 12 Duelist 1 | . . . 1 . . . Sentry 8 | . . 3 2 . . 3 Programmer 3 | . . . . . . 3 Best Kill Streak 6 | 1 2 2 2 . . 6 Combat Bots Only 4 | . 2 2 2 . . 4 Max Kills in Single Turn 2 | 1 1 1 1 . . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 362 | . 14 9 27 . 9 303 Missed 136 | . 3 2 13 . 3 115 Hits 226 | . 11 7 14 . 6 188 Melee 7 | . . . 1 . 6 . Projectile 219 | . 11 7 13 . . 188 Critical Strikes 12 | . 1 . . . 4 7 Actively Blocked 3 | . . . . . 2 1 Damage Taken 2636 | . 94 63 142 . 142 2195 Core 763 | . 26 27 . . 57 653 Absorbed by Shields . | . . . . . . . Redirected to Shielding 101 | . . . . . 13 88 Ignored by Resistances 1435 | . 59 41 86 . 79 1170 Core Remaining (%) 95 | 100 89 93 100 . . . Volleys Fired 85 | 5 7 8 15 . 2 48 Largest 5 | 2 3 4 4 . 5 5 Hottest 227 | 40 90 146 149 . 212 227 Shots Fired 304 | 10 21 32 60 . 9 172 Gun 181 | 10 21 32 60 . 7 51 Cannon 121 | . . . . . 2 119 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 195 | 10 14 16 30 . 3 122 Thermal 100 | . 7 16 30 . 4 43 Explosive 2 | . . . . . . 2 Electromagnetic 7 | . . . . . 2 5 Robot Hit Streak 27 | 8 16 27 22 . 15 18 Robot Miss Streak 5 | 1 1 1 2 . . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 200 | 9 17 25 42 . 9 98 Core Hits 100 | 2 5 8 22 . 2 61 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . 1 2 . 1 5 Burn 4 | . . 1 2 . 1 . Blast 4 | . . . . . . 4 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3968 | 110 210 319 619 . 98 2612 Guns 1994 | 105 210 319 619 . 94 647 Cannons 1755 | . . . . . 4 1751 Explosions 189 | . . . . . . 189 Melee . | . . . . . . . Ramming 30 | 5 . . . . . 25 Kinetic 2452 | 105 136 118 286 . 40 1767 Thermal 1313 | . 74 201 333 . 54 651 Explosive 76 | . . . . . . 76 Electromagnetic 97 | . . . . . 4 93 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 3 | . . . . . . 3 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 27 | . . . . . . 27 Projectiles 27 | . . . . . . 27 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . . . 10 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 62 | . . . . . . 62 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 5 | 3 . . . . . 2 Kicked 5 | 3 . . . . . 2 Crushed . | . . . . . . . Highest Temperature 771 | . 184 304 404 . 217 771 Average Temperature 158 | . 76 123 137 . 118 180 Received Heat Transfer 900 | . 108 36 63 . . 693 Effects 52 | . . . 2 . . 50 Shutdowns 14 | . . . 2 . . 12 Energy Bleed 4 | . . . . . . 4 Interference 12 | . . . . . . 12 Matter Decay 6 | . . . . . . 6 Damage (major) 15 | . . . . . . 15 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . . 6 4 . . 3 Heat Transferred 3306 | . 222 629 1073 . 222 1160 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 194 | 5 51 67 59 . . 194 Initial 6 | . . . 6 . . . Average 25 | . 6 22 15 . . 35 Influence Increases 1215 | 5 55 127 242 . . 786 Destroy 0b10 Robot/C 760 | . 40 80 180 . . 460 Destroy 0b10 Robot/NC 25 | 5 . . . . . 20 Destroy Leader 222 | . 10 40 50 . . 122 Successful Hack 38 | . 4 7 7 . . 20 Disable Machine 24 | . . . 4 . . 20 Destroy Structure 56 | . 1 . 1 . . 54 Lose Combat Pursuer 90 | . . . . . . 90 Influence Decreases 1215 | 5 55 105 264 . . 786 Entered New Map 16 | . . . 16 . . . Time Decay 1149 | 5 55 105 248 . . 736 Lost Part 50 | . . . . . . 50 Squads Dispatched 15 | . . 1 2 . . 12 Investigation 3 | . . . . . . 3 Extermination 3 | . . . . . . 3 Reinforcement 7 | . . 1 2 . . 4 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 2 3 17 . 6 41 Peak Tracking Total 6 | . 2 2 5 . 6 6 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . . 1 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 6 | . . . 1 . . 5 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 10 | . 2 2 1 . . 5 Terminals 10 | . 2 2 1 . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 6 5 3 . . 11 Successful 13 | . 2 5 2 . . 4 Failed 12 | . 4 . 1 . . 7 Catastrophic 4 | . 2 . . . . 2 Database Lockouts . | . . . . . . . Manual 13 | . 5 1 3 . . 4 Terminals 25 | . 6 5 3 . . 11 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 2 5 2 . . 4 Open DSF 1 | . . . . . . 1 Level Access Points 2 | . . 1 1 . . . Alert Level 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Zone Layout 8 | . 2 2 1 . . 3 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 1 1 . . 4 Full Trace Events 3 | . 1 . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 639 | . . . 456 58 110 15 Sensors 15 | . . . . . . 15 Seismic 624 | . . . 456 58 110 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3289 | 123 251 242 471 58 151 1993 Spaces Moved 2060 | 71 177 173 321 30 143 1145 Core 224 | 25 . . . . 82 117 Treads . | . . . . . . . Legs 1836 | 46 177 173 321 30 61 1028 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 50 50 Average Speed 137 | 124 120 120 120 190 100 152 Slowest Speed 1350 | 300 120 120 120 190 190 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 30 | 6 33 20 34 1 94 26 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 71 | . . . . . . 71 Melee . | . . . . . . . Projectile 12 | . . . . . . 12 AOE 59 | . . . . . . 59 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2311 | 92 200 187 374 32 144 1282 Wait 58 | . 8 5 17 . . 28 Move 2055 | 70 176 172 320 30 142 1145 Hop . | . . . . . . . Pick Up 32 | 7 4 1 4 . . 16 Fast Attach 20 | 7 . . . . . 13 Attach 14 | . 1 1 3 2 . 7 Detach 1 | . . . . . . 1 Swap 21 | . 2 . 7 . . 12 Drop 20 | . 2 . 8 . . 10 Fire 85 | 5 7 8 15 . 2 48 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | 3 . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Evolved 1 slot: Weapon x1 307 | -10/Materials | Build established: Hacker-Gunner 359 | -10/Materials | Identified exit to Materials 359 | -10/Materials | Discovered exit to Materials (range 7) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 528 | -9/Materials | Identified exit to Materials 617 | -9/Materials | Entered another Materials area 617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1053 | -8/Materials | Identified exit to Factory 1088 | -8/Materials | Entered Factory 1088 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1146 | -7/Factory | Sucked down chute 1146 | -7/Factory | Entered Waste 1188 | -7/Waste | Spotted C-40 Crusher 1215 | -7/Waste | Spotted C-40 Crusher 1227 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1230 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1231 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1231 | -7/Waste | Spotted C-40 Crusher 1233 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1252 | -7/Waste | Spotted C-40 Crusher 1256 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1258 | -7/Waste | Spotted C-40 Crusher 1259 | -7/Waste | Crushed by Compactor (1 part destroyed) 1274 | -7/Waste | Spotted C-40 Crusher 1290 | -7/Waste | Lost 6 parts (2p1n2u1w) 1291 | -7/Waste | Identified exit to Factory 1291 | -7/Waste | Discovered exit to Factory (range 12) 1297 | -7/Waste | Entered Factory 1306 | -7/Factory | Identified exit to Lower Caves 1306 | -7/Factory | Discovered exit to Lower Caves (range 16) 1542 | -7/Factory | Build established: Hacker-Mutant 1940 | -7/Factory | Build established: Hacker-Tank 2387 | -7/Factory | Garrison activated, responded to threat 2394 | -7/Factory | Crushed by falling debris 2476 | -7/Factory | Cargo convoy interrupted 2787 | -7/Factory | Build established: Hacker-Gunner 3270 | -7/Factory | Core integrity fell below 50% 3280 | -7/Factory | Core integrity fell below 20% 3290 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-47 Trooper misfires. Knocked back. Deuterium Engine destroyed. Critical hit (Burn: +37). Pulse Rifle destroyed. Knocked back. Acquired 3 matter. G-47 Trooper IFF system glitched. G-47 Trooper destroyed. Mic. Nuclear Core destroyed. Penetrated by Slug. VSS Leg destroyed. Core Shielding destroyed. Slug penetrates Wall. Penetrated by Slug. Knocked back. U-05 Engineer builds a Wall. G-47 Trooper IFF system glitched. Acquired 3 matter. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?????????????????# ########## | | #?????????????????# # # | | #?????????????????# # # | | #?????????????????# # # | | #?????????????????# # # | | #?????????????????# + # | | #?????????????????# # """""" # | | #?????????????????# # """""" # | | #?????????????????# # """""" ? | | ??????????????????# # """"""?? | | ??????????????????# ######???? | | ??????????????????# #????????? | | ??????????????????# #????????? | | +??????????????????# #????????? | | ???????????????????# #????????? | | ?????? ######### ###??????? | | ?????? ?? ???? | | ?????? ? ???? | | ?????? ???# | | ?????? # """""" # | | ?????? % # """""" # | | ???????############# # """""" # | | ???????????????????# s # """""" # | | ???????????????????# %s # # | | ???????????????????# % #% # | | ???????????????????# % u@ # | | ?????????????!! a ; # | | ??????????# !!! # # # | | ??????????? !!!????# # ! "" # | | ???????????????????# g # """# | | ???????????????????# g # T"# | | ???????????????????# H*=# """# | | ???????????????????# !*%# "" # | | ???????????????????# =%=# # | | ???????????????????# %%*########## | | ???????????????????# ! #????????? | | ???????????????????# % #????????? | | ???????????????????# #????????? | | ???????????????????# % #????????? | | ???????????????????# #????????? | | ???????????????????+ ?????????? | | ???????????????????# ?????????? | | ????????????????????? ?????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 5 Armor Integrity Analysis 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronHeartPendant Manual? 0 Play Time 00:40:43 Cumulative 26.4 hours Start 2025.09.18 @ 19:21:26 End 2025.09.20 @ 20:35:48 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue 0 Adventurer 0 Explorer 22 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50c5adfd-9097-4d60-a09a-583ee200e51b