Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 09:51:53 Player: Cereal Killer Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (5465) 5465 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 11863 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 411 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -217 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 97/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Targeting Computer Graphene Brace > --- WEAPON (4) ------- Hyp. Kinetic Mass Construct/C > --- INVENTORY (5) ---- Coolant Injector Gravity Neutralizer Gravity Neutralizer Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Peak State ------------ > --- POWER ------------ Neutrino-Angular Core > --- PROPULSION ------- Hovering Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Active Sensor Spoofer Improved Reaction Control System Reflective Plating Graphene Brace > --- WEAPON ----------- Heavy Linear Accelerator Kinetic Gauss Construct/G Hyp. Kinetic Mass Construct/C > --- INVENTORY -------- Improved Thermal Generator Coolant Injector Coolant Injector High-capacity Matter Pod Power Sword [Rating: 82] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Constructs Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Autogun Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Slots Evolved 10 | . . . . 6 . 2 . . . 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . . . 1 Utility 5 | . . . . 3 . 1 . . . 1 Weapon 2 | . . . . 2 . . . . . . Parts Attached 64 | 6 5 7 10 10 9 4 . . 4 9 Power 3 | 1 . 2 . . . . . . . . Engine 3 | 1 . 2 . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 8 | 2 . 1 5 . . . . . . . Treads . | . . . . . . . . . . . Leg 5 | 2 . . 3 . . . . . . . Wheel 3 | . . 1 2 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 31 | 1 1 . 3 7 4 4 . . 4 7 Device 23 | . 1 . 1 5 3 2 . . 4 7 Storage 2 | 1 . . 1 . . . . . . . Processor 2 | . . . . 1 . 1 . . . . Hackware 1 | . . . . 1 . . . . . . Protection 3 | . . . 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 22 | 2 4 4 2 3 5 . . . . 2 Energy Gun 3 | 2 . . . . 1 . . . . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 9 | . 3 2 2 2 . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 3 | . 1 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 1 . . . 1 Parts Lost 44 | . . 1 4 4 9 . . . 9 17 Power 2 | . . . . . . . . . 1 1 Propulsion 12 | . . 1 2 2 . . . . 3 4 Utility 13 | . . . 1 1 2 . . . 2 7 Weapon 17 | . . . 1 1 7 . . . 3 5 Highest Loss Streak 8 | . . 1 2 3 3 . . . 5 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 69 | . 94 99 77 71 56 52 66 66 59 56 Engine 7 | . 14 14 13 7 5 6 6 6 4 . Treads 1 | . . . . 6 1 . 2 6 4 1 Leg 10 | . 28 25 19 5 4 5 4 . . . Wheel 2 | . . 2 6 . . . . . . . Device 17 | . 8 14 4 20 21 21 20 20 22 25 Storage 4 | . 14 14 10 . . . . . . . Processor 2 | . . . . 2 . . 6 6 6 5 Protection 2 | . . . 5 . 2 6 6 6 . . Energy Gun 2 | . 6 . . 2 3 1 6 6 3 3 Ballistic Gun 12 | . 21 27 14 21 4 . 6 . 8 7 Ballistic Cannon 1 | . . . . . 2 7 6 6 1 3 Peak Build Rating 82 | 6 11 13 33 55 73 82 82 78 79 79 Average Rating 42 | 3 9 12 13 45 54 71 80 78 63 66 On Entrance 43 | . 6 11 13 33 55 63 82 78 78 60 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 11 16 19 18 27 57 58 57 57 57 39 Greatest Support 67 | 20 20 20 25 46 57 67 67 52 52 25 Greatest Overweight (x) 12 | 1 . . 1 2 1 . 1 1 10 12 Average Overweight (x) . | . . . . . . . . 1 2 2 Largest Inventory Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 5 5 5 Most Carried 10 | 4 7 8 10 5 5 5 5 5 5 5 Average Carried 5 | 1 5 7 7 4 3 4 5 5 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | 1 7 6 5 5 4 5 5 5 5 5 Scrap Engine Consumption 157 | . . . 23 41 33 16 4 . 12 28 Constructs Created 18 | . . . 2 2 2 2 . . 3 7 Constructs Modified 37 | . . . 3 7 17 3 4 . 1 2 Class Distribution -------------------- 33% | Mutant 31% | Construct 14% | Commander-Mutant 6% | Gunner 5% | Tank 4% | Infiltrator-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Tank | -7/Factory Construct | -7/Garrison Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Gunner | -5/Factory Resources | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Matter Collected 3253 | 231 . 327 472 714 458 343 39 . 344 325 Remotely . | . . . . . . . . . . . Salvage Created 3824 | . 19 308 577 1023 693 160 . . 468 576 Parts 206 | . 2 19 24 76 32 4 . . 25 24 Haulers Intercepted 4 | . . . . 2 . 1 . . . 1 Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . 8 . . . . . . 17 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Combat Hostiles Destroyed 73 | . . 10 10 13 15 3 . . 13 9 Melee 2 | . . . . . 1 . . . . 1 Guns 49 | . . 7 10 12 11 1 . . 5 3 Cannons 16 | . . . . 1 2 2 . . 8 3 AOE 4 | . . 3 . . . . . . . 1 Classes Destroyed 21 | . 1 4 5 5 3 . . . 2 1 Worker 3 | . . . . 2 . . . . . 1 Builder 3 | . . . . . . . . . . 3 Tunneler 1 | . 1 . . . . . . . . . Hauler 4 | . . . . 2 . 1 . . . 1 Recycler 2 | . . . . 2 . . . . . . Drone 1 | . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . Swarmer 15 | . . 4 . 3 4 . . . 4 . Grunt 26 | . . 2 3 5 6 1 . . 4 5 Brawler 3 | . . . . . 1 1 . . . 1 Duelist 1 | . . . . . 1 . . . . . Protector 1 | . . . 1 . . . . . . . Sentry 6 | . . . 1 2 1 1 . . 1 . Specialist 2 | . . . . 2 . . . . . . Hunter 4 | . . . . . 2 . . . 2 . Programmer 4 | . . . 2 . . . . . . 2 Heavy 2 | . . . . 1 . . . . . 1 Behemoth 1 | . . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . . Scientist 2 | . . . 2 . . . . . . . Scrapper 3 | . . . 3 . . . . . . . Savage 1 | . . . . . 1 . . . . . Best Kill Streak 8 | . 1 6 4 7 4 3 . . 8 5 Combat Bots Only 8 | . . 4 4 6 4 2 . . 8 5 Max Kills in Single Turn 3 | . 1 1 2 3 1 1 . . 1 1 Gunslinging 2 | . . . . 2 . . . . . . Exploded 1 | . . 1 . . . . . . . 1 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Hostile Shots Fired 808 | . . 100 53 120 178 47 . . 141 169 Missed 242 | . . 29 12 37 55 25 . . 27 57 Damage Taken 9368 | . . 596 667 1175 1919 275 9 . 1938 2789 Core 1851 | . . 115 93 138 231 88 . . 180 1006 Absorbed by Shields 503 | . . 240 127 136 . . . . . . Ignored by Resistances 36 | . . . . . . 25 . . 11 . Regen/Repaired (Parts) 1765 | . . . 98 243 942 161 101 . 153 67 Core Remaining (%) 57 | 100 . . 16 . 47 . . . 68 . Volleys Fired 257 | . 2 40 41 43 66 12 . . 27 26 Largest 4 | . 1 2 2 4 4 2 . . 4 4 Hottest 205 | . 33 68 60 128 144 139 . . 205 174 Shots Fired 575 | . 2 69 60 139 122 20 . . 79 84 Gun 432 | . . 59 50 127 93 5 . . 38 60 Cannon 131 | . . 1 10 12 28 15 . . 41 24 Launcher 12 | . 2 9 . . 1 . . . . . Special . | . . . . . . . . . . . Kinetic 474 | . . 59 60 117 87 20 . . 70 61 Thermal 89 | . . 1 . 22 34 . . . 9 23 Explosive 12 | . 2 9 . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . . 13 5 12 7 6 . . 9 12 Robot Miss Streak 5 | . . 2 3 3 5 4 . . 3 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . . 1 . 3 1 . . . . . Max Gunslinging Chain 2 | . . 1 . 2 1 . . . . . Shots Hit Robots 353 | . . 47 41 83 66 11 . . 56 49 Core Hits 157 | . 1 22 20 34 31 5 . . 22 22 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 10 | . . 2 . . 5 1 . . 1 1 Meltdown 1 | . . . . . . . . . . 1 Destroy 3 | . . 2 . . 1 . . . . . Blast 4 | . . . . . 2 1 . . 1 . Smash 2 | . . . . . 2 . . . . . Melee Attacks 22 | . . . . . 16 . . . . 6 Impact 16 | . . . . . 16 . . . . . Slashing 6 | . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10196 | . 47 1049 700 1567 2026 718 . . 2097 1992 Guns 5130 | . . 609 580 1394 1177 24 . . 682 664 Cannons 3441 | . . . 120 173 542 694 . . 1415 497 Explosions 1231 | . 47 440 . . 65 . . . . 679 Melee 394 | . . . . . 242 . . . . 152 Ramming . | . . . . . . . . . . . Kinetic 7528 | . . 609 700 1253 1421 718 . . 1895 932 Thermal 1722 | . . . . 314 298 . . . 202 908 Explosive 552 | . 47 440 . . 65 . . . . . Electromagnetic . | . . . . . . . . . . . Impact 242 | . . . . . 242 . . . . . Slashing 152 | . . . . . . . . . . 152 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 2 . 3 . 1 1 1 5 Average Corruption 1 | . . . 1 . 2 . 1 1 1 3 Corruption Purged 3 | . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . Effects 43 | . . . 16 . 9 . 2 1 7 8 Message Errors 12 | . . . 6 . 3 . 1 . 1 1 Matter Fused 9 | . . . . . 3 . 1 . 2 3 Heat Flow Errors 8 | . . . 3 . 2 . . 1 2 . Energy Discharges 4 | . . . 3 . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . 2 . . . . . 1 1 Data Loss (major) 3 | . . . . . 1 . . . 1 1 Misfires 1 | . . . 1 . . . . . . . Alerts 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 353 | . . 19 . . 105 13 . . 94 122 Projectiles 163 | . . . . . 56 13 . . 94 . Explosions 150 | . . 19 . . 9 . . . . 122 Melee 40 | . . . . . 40 . . . . . Knockbacks 15 | . . . 1 . 3 2 . . 5 4 Impact 1 | . . . . . 1 . . . . . Kinetic 14 | . . . 1 . 2 2 . . 5 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . 26 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 367 | . . . 248 326 194 258 . 138 367 142 Average Temperature 90 | . . . 59 141 33 96 . 75 147 45 Received Heat Transfer 1472 | . . 190 258 178 249 90 . . 120 387 Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 3 | . . 1 . 1 . . . . . 1 Heat Transferred 1876 | . . . . 400 410 . . . 296 770 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Peak Influence 1456 | . 11 . 119 319 1456 961 . . . 687 Initial 764 | . . . 52 108 223 764 . . . 625 Average 321 | . 2 . 29 130 641 859 . . . 505 Maximum Alert Level 4 | . . . . 1 4 3 . . . 2 Low Security (%) 50 | 100 100 . 100 90 . . . . . . Level 1 12 | . . . . 9 26 . . . . 30 Level 2 22 | . . . . . 37 . . . . 69 Level 3 11 | . . . . . 24 100 . . . . Level 4 2 | . . . . . 12 . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . . 4 . 1 . . . 4 Investigation 2 | . . . . 1 . . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 5 | . . . . 2 . 1 . . . 2 Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Distress Signals . | . . . . . . . . . . . Communications Jammed 3 | . . . . . . . . . . 3 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 121 | . . 13 9 13 26 6 . . 18 36 Peak Tracking Total 10 | . . 6 5 3 5 4 . . 7 10 Tactical Retreats 11 | . . . 1 . 1 . . . 2 7 Traps | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Traps Triggered 4 | . . . . . 2 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . 2 . . . . 1 . 2 . Machines | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Machines Disabled 25 | . . 3 2 . 14 . . . . 6 Max in Single Turn 6 | . . 1 1 . 2 . . . . 6 Garrison Access 1 | . . . . . . 1 . . . . Garrison Relay 8 | . . . . . 8 . . . . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Machines Accessed 20 | . . 1 7 3 2 1 . 4 . 2 Terminals 9 | . . . 5 1 2 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 74 | . . 4 17 8 5 1 . 26 . 13 Successful 56 | . . 4 10 5 1 1 . 26 . 9 Failed 18 | . . . 7 3 4 . . . . 4 Catastrophic 4 | . . . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . 4 4 . . . . . 3 Terminals 20 | . . . 9 4 5 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . 11 Garrison Access 2 | . . . . 1 . 1 . . . . Terminal Hacks 43 | . . 4 10 2 1 . . 26 . . Record 21 | . . 4 6 . . . . 11 . . Part Schematic 10 | . . . 1 . . . . 9 . . Robot Schematic 3 | . . . . . . . . 3 . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . Locate Traps 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . Release Object 2 | . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 7 Insert Component 4 | . . . . . . . . . . 4 Analyze 3 | . . . . . . . . . . 3 Garrison Access Hacks 2 | . . . . 1 . 1 . . . . Unlock Access 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 4 | . . . . 2 . . . . . 2 Terminals 3 | . . . . 2 . . . . . 1 Botnet 2 | . . . . 1 . . . . . 1 Disrupt 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Extract 1 | . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . 4 3 2 . . . . 2 Full Trace Events 4 | . . . 2 1 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . . 9 . 9 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 4 Part Schematics Acquired 3 | . . . . . . . . . . 3 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 33 | . . . . . 33 . . . . . Machine Destruction 33 | . . . . . 33 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 15 | . . . 15 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Total Allies 19 | . . . 15 . 4 . . . . . Largest Group 15 | . . . 15 1 4 1 1 1 1 . Highest-Rated Group 220 | . . . 220 10 220 80 80 80 80 . Highest-Rated Ally 95 | . . . 27 10 95 80 80 80 80 . Total Orders 2 | . . . 2 . . . . . . . PICKUP 2 | . . . 2 . . . . . . . Ally Attacks 58 | . . . 16 . 24 9 1 . 8 . Total Damage 2394 | . . . 279 . 1264 415 20 . 416 . Kills 15 | . . . 2 . 10 2 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Turns Passed 6093 | 67 147 648 1472 706 838 328 182 77 603 1025 Spaces Moved 3792 | 43 104 450 842 377 466 398 256 78 337 441 Core 147 | 10 . . . . . . . . 38 99 Treads 982 | . . . . 202 93 10 84 78 299 216 Legs 2205 | 33 104 348 574 175 335 388 172 . . 76 Wheels 404 | . . 102 268 . 34 . . . . . Hover 50 | . . . . . . . . . . 50 Flight 4 | . . . . . 4 . . . . . Fastest Speed 50 | 50 120 110 90 120 66 66 66 98 98 50 Average Speed 124 | 126 120 117 116 147 121 66 67 98 148 199 Slowest Speed 650 | 190 120 120 190 260 145 66 98 98 550 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 4 15 32 99 8 76 10 34 68 56 15 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 1 2 . Known Exits Taken 2 | . . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . 2 . 2 . Spaces Dug 20 | . . 18 . . 1 . . . . 1 Terrain Destroyed 246 | . 10 32 . . 140 8 . . 13 43 Melee 1 | . . . . . . . . . . 1 Projectile 34 | . . . . . 10 8 . . 13 3 AOE 211 | . 10 32 . . 130 . . . . 39 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Gar Fac Low Dat Pro Fac Total 4692 | 55 123 510 1290 455 590 436 265 78 370 520 Wait 282 | . . 8 182 16 24 11 7 1 2 31 Move 3782 | 42 103 449 841 376 465 397 255 77 336 441 Hop . | . . . . . . . . . . . Pick Up 45 | 7 10 3 6 4 5 6 1 . 1 2 Fast Attach 23 | . . . 5 6 1 2 . . 1 8 Attach 22 | 6 1 1 4 3 6 . . . 1 . Detach 5 | . . . 3 1 1 . . . . . Swap 19 | . 4 6 1 1 2 2 . . 2 1 Drop 34 | . 3 3 8 5 3 6 1 . . 5 Fire 257 | . 2 40 41 43 66 12 . . 27 26 Melee 22 | . . . . . 16 . . . . 6 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . Rewire 200 | . . . 199 . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 10) 215 | -10/Materials | Entered Subcaves 251 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 282 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 298 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 305 | -10/Subcaves | Build established: Mutant 432 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 633 | -10/Subcaves | Visited Clippyterm 637 | -10/Subcaves | Identified exit to Recycling 863 | -10/Subcaves | Entered Recycling 1071 | -9/Recycling | Core integrity fell below 50% 1470 | -9/Recycling | Build established: Commander-Mutant 1898 | -9/Recycling | Discovered new exit (range 14) 1967 | -9/Recycling | Scanned before Scraplab entrance 1985 | -9/Recycling | Entered Scraplab 2007 | -9/Recycling | Angered Scraplab inhabitants 2009 | -9/Recycling | Found Prototype Device 2009 | -9/Recycling | Identified Scrap Engine 2056 | -9/Recycling | Lost 9 allies 2303 | -9/Recycling | Core integrity fell below 20% 2335 | -9/Recycling | Entered Factory 2335 | -7/Factory | Accompanied by 1 ally 2335 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 2733 | -7/Factory | Discovered new exit (range 7) 2825 | -7/Factory | Lost 3 parts (1n1u1w) 2966 | -7/Factory | Garrison activated, responded to threat 3035 | -7/Factory | Identified exit to Garrison 3041 | -7/Factory | Entered Garrison 3070 | -7/Garrison | Discovered new exit (range 52) 3070 | -7/Garrison | Discovered new exit (range 32) 3070 | -7/Garrison | Discovered new exit (range 50) 3075 | -7/Garrison | Triggered checkpoint 3178 | -7/Garrison | Garrison Relay disabled 3270 | -7/Garrison | Lost 3 parts (3w) 3287 | -7/Garrison | Build established: Construct 3301 | -7/Garrison | Triggered checkpoint 3341 | -7/Garrison | Triggered checkpoint 3367 | -7/Garrison | Garrison Relay disabled 3397 | -7/Garrison | Triggered checkpoint 3478 | -7/Garrison | Found embedded Infiltrators 3512 | -7/Garrison | Garrison Relay disabled 3583 | -7/Garrison | Rescued a captive Derelict 3585 | -7/Garrison | Rescued a captive Derelict 3639 | -7/Garrison | Phase Generator disabled 3721 | -7/Garrison | Triggered checkpoint 3761 | -7/Garrison | Triggered checkpoint 3766 | -7/Garrison | Core integrity fell below 50% 3774 | -7/Garrison | Garrison Relay disabled 3830 | -7/Garrison | Garrison Relay disabled 3834 | -7/Garrison | Garrison Relay disabled 3837 | -7/Garrison | Garrison Relay disabled 3841 | -7/Garrison | Garrison Relay disabled 3879 | -7/Garrison | Entered Factory 3879 | -6/Factory | Accompanied by 1 ally 3879 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4173 | -6/Factory | Discovered new exit (range 14) 4197 | -6/Factory | Found Prototype Processor 4197 | -6/Factory | Identified Exp. Targeting Computer 4207 | -6/Factory | Entered Lower Caves 4207 | -6/Lower Caves | Accompanied by 1 ally 4376 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4389 | -6/Lower Caves | Entered Data Miner 4389 | -6/Data Miner | Accompanied by 1 ally 4389 | -6/Data Miner | Discovered new exit (range 6) 4408 | -6/Data Miner | Met Data Miner 4426 | -6/Data Miner | Learned location of Section 7 (-3) 4426 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4440 | -6/Data Miner | Received God Mode back door access code from Data Miner 4466 | -6/Data Miner | Entered Proximity Caves 4466 | -5/Proximity Caves | Accompanied by 1 ally 4502 | -5/Proximity Caves | Spotted B-75 Beast 4519 | -5/Proximity Caves | Destroyed B-75 Beast 4585 | -5/Proximity Caves | Spotter reported a threat 4587 | -5/Proximity Caves | Spotter reported a threat 4613 | -5/Proximity Caves | Destroyed 8 combat bots 4621 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 4640 | -5/Proximity Caves | Spotter reported a threat 4810 | -5/Proximity Caves | Learned location of Armory (-4) 4847 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4933 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 5015 | -5/Proximity Caves | Discovered new exit (range 11) 5016 | -5/Proximity Caves | Spotter reported a threat 5069 | -5/Proximity Caves | Entered Factory 5069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5369 | -5/Factory | Search patrols dispatched 5924 | -5/Factory | Lost 5 parts (1p1n3w) 5969 | -5/Factory | Search patrols dispatched 5985 | -5/Factory | Core integrity fell below 50% 6053 | -5/Factory | Core integrity fell below 20% 6094 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- S-27 Virus destroyed. Scrap Engine constructs Hovering Antigrav Exoskeleton. Scrap Engine consumes Lgt. Nuclear Core. System Restoration Module purges 1% system corruption (4%). Seismic Detector destroyed. System Restoration Module purges 1% system corruption (4%). System corrupted: Matter fused (-7). Hovering Antigrav Exoskeleton destroyed. Scrap Engine damaged due to network destabilization (-7). Scrap Engine constructs Hyp. Kinetic Mass Construct/C. System Restoration Module destroyed. HV Slug penetrates Wall. HV Slug penetrates P-70 Sage. P-70 Sage knocked back. Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###?? ?????????????????????????????????? | | ?????????? # ?????????????????????????????????? | | ?????????"" # ????????????????????????????????? | | ????????""" + ????????????????????????????????? | | ?????????"" # ????????????????????????????????? | | ????????? # ?????????????????? ?????????????? | | #?????????" # ??????????"??" ?????????????? | | #?????????" #== """"""""" """" ????????????? | | #?????????? #= """"""""" """" ?????????????? | | ##????????? # """"""""" ????????????? | | "#?????????#/# """"""""" ????????????? | | "##????????# # """"""""" ???????????? | | ##???????# # ???????????? | | #???????# # ???????????? | | "######### ### ####p#######??????????????????? | | T## # !#????????????????????? | | ## # l@ #????????????????????? | | ### #g #????????????????????? | | #?# # #????????????????????? | | """######## %#?# # ]]] #????????????????????? | | " ##??????# ### #g ]]] #????????????????????? | | ###???????# # ]]] #????????????????????? | | #?????????# x #????????????????????? | | #?????????# # #????????????????????? | | #?????????# ##########+####????????????????????? | | ########### #??????????????????????????????????? | | #??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ############ "??????????????????????????????????? | | #?????# "??????????????????????????????????? | | #?????# ""?????????????????????????????????? | | #?????# "??????????????????????????????????? | | #?????# ??????????????????????????????????? | | " +????? ???????????????????????????????????? | | " #????? ???????????????????????????????????? | | " #?????? ???????????????????????????????????? | | +???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 377 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 150 Resistance: TH 10 Utility Shielding 33 Evasion (%) 71 Targeting Accuracy 12 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- Shotgun | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free 0b10 Decoder Chip [Scout] | -5/Factory | Scanalyzed Coolant Injector | -5/Factory | Scanalyzed Adv. Signal Interpreter | -5/Factory | Scanalyzed Adv. Terrain Scanner | -5/Factory | Extracted Imp. Thermal Shield | -5/Factory | Extracted Recoil Stabilizer | -5/Factory | Extracted Imp. Titanium Leg | -5/Factory | Extracted Enh. Fission Core | -5/Factory | Extracted Linear Gravjet | -5/Factory | Extracted Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed BiomechanicalControlShovel Manual? 0 Play Time 01:18:54 Cumulative 170.8 hours Start 2024.08.20 @ 08:36:12 End 2024.08.20 @ 09:51:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 143 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 53576d65-f5b4-42cc-93cc-bd40baa1257d