Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 17:17:34 Player: doki Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1884) 1884 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 4092 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 383/550 Matter 286/300 Energy 280/280 System Corruption 3% Temperature Cool (16) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Laser Heavy Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Advanced Heat Sink Cooling System Machine Analyzer Targeting Computer Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer Armor Integrity Analyzer Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Improved Heat Sink Advanced Heat Sink Cooling System Machine Analyzer Improved Terrain Scanner Terrain Scan Processor Hardened Medium Armor Plating Beam Rifle Heavy Assault Rifle Grenade Launcher Datajack [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 48 | 7 7 16 1 17 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 5 . 5 Treads 4 | . . 4 . . Leg 10 | 2 2 1 . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 1 5 . 7 Device 4 | 1 . 3 . . Storage 2 | 1 1 . . . Processor 5 | . . 2 . 3 Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 15 | 2 3 5 1 4 Energy Gun 6 | 2 1 2 . 1 Energy Cannon 2 | . . 2 . . Ballistic Gun 4 | . . 1 . 3 Ballistic Cannon 2 | . 1 . 1 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 11 | . 1 1 . 9 Power . | . . . . . Propulsion 5 | . 1 . . 4 Utility 4 | . . 1 . 3 Weapon 2 | . . . . 2 Highest Loss Streak 2 | . 1 1 . 2 To Critical Strikes . | . . . . . Average Backups 10 | . 6 11 13 12 Power 1 | . . 1 2 2 Propulsion 1 | . . 2 2 1 Utility 4 | . 2 3 4 5 Weapon 2 | . 1 2 4 2 Tool/Special . | . . . . . Unused Backups 10 | . . 1 . 9 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 7 | . . . . 7 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 100 99 98 97 Engine 10 | . 14 10 11 9 Treads 12 | . . 31 31 1 Leg 16 | . 28 . . 24 Device 9 | . 14 19 . 1 Storage 10 | . 14 11 11 9 Processor 11 | . . 1 22 23 Protection 4 | . . . . 10 Energy Gun 6 | . 24 5 . . Energy Cannon 5 | . . 15 9 . Ballistic Gun 4 | . . 1 11 8 Ballistic Cannon 4 | . 3 . 1 8 Peak Build Rating 32 | 7 8 20 19 32 Average Rating 19 | 5 7 17 17 29 On Entrance 10 | . 7 8 18 19 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 48 | 15 31 39 37 48 Greatest Support 69 | 20 20 69 66 46 Greatest Overweight (x) 12 | 4 1 1 1 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 2 10 13 14 15 Average Carried 10 | . 6 11 13 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 2 8 13 14 9 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1593 | 245 137 248 22 941 Remotely . | . . . . . Salvage Created 2028 | 94 204 618 48 1064 Parts 126 | 6 15 39 4 62 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 47 | . 8 12 3 24 Guns 21 | . 5 3 2 11 Cannons 22 | . 2 8 1 11 AOE 3 | . 1 . . 2 Classes Destroyed 13 | 2 2 5 . 4 Worker 4 | . . 2 . 2 Builder 3 | . . 1 . 2 Tunneler 2 | 2 . . . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 4 | . . 2 . 2 Swarmer 11 | . 3 2 3 3 Grunt 26 | . 5 6 . 15 Brawler 1 | . . . . 1 Sentry 8 | . . 4 . 4 Hunter 1 | . . . . 1 Zionite 1 | . . . . 1 Best Kill Streak 6 | 3 5 5 3 6 Combat Bots Only 5 | . 5 2 3 5 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 1 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 271 | . 50 52 11 158 Missed 68 | . 13 15 3 37 Hits 203 | . 37 37 8 121 Melee 1 | . . . . 1 Projectile 202 | . 37 37 8 120 Critical Strikes 6 | . . 2 . 4 Damage Taken 2984 | . 425 533 117 1909 Core 291 | . 81 36 7 167 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 67 . 89 . Volleys Fired 161 | 6 31 30 4 90 Largest 2 | 2 2 2 2 2 Hottest 136 | 100 100 136 91 92 Shots Fired 294 | 12 58 60 8 156 Gun 155 | 12 41 14 4 84 Cannon 134 | . 15 46 4 69 Launcher 5 | . 2 . . 3 Special . | . . . . . Kinetic 173 | . 15 7 4 147 Thermal 108 | 12 33 53 4 6 Explosive 5 | . 2 . . 3 Electromagnetic 8 | . 8 . . . Robot Hit Streak 15 | 5 6 11 4 15 Robot Miss Streak 4 | 1 3 3 3 4 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 193 | 9 35 36 4 109 Core Hits 90 | 4 13 18 3 52 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . 1 . 2 Critical Strikes 8 | 1 . 2 . 5 Burn 1 | 1 . . . . Meltdown 1 | . . 1 . . Destroy 3 | . . 1 . 2 Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4088 | 111 568 809 84 2516 Guns 1562 | 111 320 103 24 1004 Cannons 2119 | . 174 677 60 1208 Explosions 312 | . 65 . . 247 Melee . | . . . . . Ramming 95 | . 9 29 . 57 Kinetic 2427 | . 174 74 24 2155 Thermal 1198 | 111 264 706 60 57 Explosive 260 | . 65 . . 195 Electromagnetic 108 | . 56 . . 52 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 4 3 Average Corruption 2 | . . 2 4 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . 9 2 23 Message Errors 7 | . . 1 1 5 Matter Fused 9 | . . 2 1 6 Heat Flow Errors 5 | . . 3 . 2 Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 3 | . . . . 3 Alerts 5 | . . 1 . 4 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles 17 | . . . . 17 Explosions . | . . . . . Melee . | . . . . . Knockbacks 23 | . 4 . . 19 Impact . | . . . . . Kinetic 23 | . 4 . . 19 Secondary . | . . . . . Self-Inflicted Damage 55 | . . . . 55 Shots 2 | . . . . 2 Rammed 5 | . . 5 . . Targets Rammed 23 | . 6 6 . 11 Kicked 17 | . 6 . . 11 Crushed 1 | . . 1 . . Highest Temperature 414 | 180 414 311 55 279 Average Temperature 79 | 82 143 58 29 54 Received Heat Transfer 1338 | . 180 222 . 936 Effects 5 | . 5 . . . Energy Bleed 1 | . 1 . . . Interference 3 | . 3 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | 2 1 . 1 . Heat Transferred 2701 | 407 777 1295 111 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 91 Level 1 3 | . . . . 8 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 373 | 10 169 153 112 373 Initial 57 | . . 57 52 12 Average 56 | 2 31 49 68 77 Influence Increases 1541 | 15 251 376 70 829 Destroy 0b10 Robot/C 940 | . 160 240 60 480 Destroy 0b10 Robot/NC 80 | 15 . 30 . 35 Destroy Leader 240 | . 30 74 10 126 Allied During Kill 2 | . . . . 2 Successful Hack 16 | . . . . 16 Disable Machine 90 | . 30 . . 60 Destroy Structure 68 | . 16 2 . 50 Lose Combat Pursuer 105 | . 15 30 . 60 Influence Decreases 1192 | 15 114 378 173 512 Entered New Map 183 | . . 80 83 20 Time Decay 929 | 15 104 298 90 422 Lost Part 80 | . 10 . . 70 Squads Dispatched 10 | . 1 3 . 6 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 7 | . . 2 . 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . 1 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 13 29 4 39 Peak Tracking Total 9 | . 4 5 3 9 Tactical Retreats 5 | . 1 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 2 . . 4 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 2 4 1 5 Terminals 7 | . 1 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 28 | . 5 12 1 10 Successful 12 | . 3 5 1 3 Failed 14 | . 2 6 . 6 Catastrophic 2 | . . . . 2 Database Lockouts 2 | . . 1 . 1 Manual 4 | . 2 2 . . Terminals 17 | . 2 8 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 3 . . 1 Scanalyzers 6 | . . 4 . 2 Garrison Access . | . . . . . Terminal Hacks 8 | . 1 4 1 2 Prototype ID Bank 2 | . 1 1 . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . . . 1 Investigation Status 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Registered Prototypes 1 | . . . . 1 Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 1 . 1 Retrieve Study 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 10 | . 3 4 . 3 Full Trace Events 3 | . . 2 . 1 Feedback Events 2 | . . 1 . 1 Corruption 2 | . . 1 . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 56 | . . . 56 56 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 5 | . . . . 5 Total Damage 88 | . . . . 88 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1568 | 14 508 828 . 218 Sensors 464 | . . 464 . . Terrain 419 | . . 201 . 218 Seismic 886 | 14 508 364 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3270 | 86 672 1003 197 1312 Spaces Moved 1609 | 43 388 519 111 548 Core 8 | 7 . . . 1 Treads 665 | . . 508 111 46 Legs 936 | 36 388 11 . 501 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 120 Average Speed 158 | 130 135 160 160 175 Slowest Speed 650 | 250 190 240 240 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 4 65 44 25 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . 16 . . 50 Melee . | . . . . . Projectile 20 | . . . . 20 AOE 46 | . 16 . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2010 | 57 473 625 121 734 Wait 86 | . 27 28 3 28 Move 1605 | 42 387 518 110 548 Hop . | . . . . . Pick Up 26 | 2 8 6 1 9 Fast Attach 32 | 7 2 12 2 9 Attach 15 | . 1 5 . 9 Detach 17 | . 2 10 . 5 Swap 16 | . 5 3 . 8 Drop 29 | . 4 7 1 17 Fire 161 | 6 31 30 4 90 Melee . | . . . . . Ram . | . . . . . Kick 17 | . 6 . . 11 Crush 6 | . . 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Discovered new exit (range 10) 759 | -10/Materials | Entered another Materials area 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -9/Materials | Central database locked down 1238 | -9/Materials | Discovered new exit (range 16) 1754 | -9/Materials | Discovered new exit (range 6) 1762 | -9/Materials | Entered Mines 1876 | -9/Mines | Assembled infested the area 1881 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1909 | -9/Mines | Discovered new exit (range 8) 1918 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1959 | -9/Mines | Entered Materials 1959 | -8/Materials | Accompanied by 2 allies 1959 | -8/Materials | Evolved 2 slots: Utility x2 1964 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2126 | -8/Materials | Lost 3 allies 2187 | -8/Materials | Central database locked down 2367 | -8/Materials | Build established: Scavenger-Mutant 3271 | -8/Materials | Self-destructed Last Messages --------------- 6QVQVIU8/CE OMH6&N>OZMQ QTIQCRP:LDTCL S-10 Pest destroyed. Neutrino Reactor explodes. K-01 Serf destroyed. Chain reaction triggered in Corrupted Lgt. Ion Engine. Neutrino Reactor explodes. Kicked K-01 Serf. K-01 Serf cleans the Material Processor. Carbon-fiber Leg destroyed. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. K-01 Serf cleans the Material Processor. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf cleans the Material Processor. System corrupted: IFF burst signal emitted. K-01 Serf cleans the Material Processor. Critical hit (Burn: +37). Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????# ?????????????? | | ?????????????????????????? #??# #????????????? | | ?????????????????? ????? #??# +????????????? | | ?????????????????# ???? #??# #????????????? | | ?????????????????# ???" #### #????????????? | | ?????????????????# ??""" #????????????? | | ?????????????????# """"" #????????????? | | ?????????????????# """"" #?????#??????? | | ?????????????????# """ #???? #??????? | | ?????????????????# k aw##### #######? | | ?????????????????# | | ????????????????## ? | | ????????????????# ???? | | ????????????##### g g ###?????? | | ?????????? 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""# | | ????????????????????????????# #!*% # | | ????????????????????????????################ ##### | | ????????????????????????????????????????????##???? | | ???????????????????????????????????????##########? | | ???????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 11 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunHeartJets Manual? 0 Play Time 00:44:57 Cumulative 7.3 hours Start 2025.12.30 @ 16:35:43 End 2025.12.30 @ 17:17:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 38c8a885-66a4-4fb2-a0ad-c89bab06cf87