Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 12:17:59 Player: qooose Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (989) 989 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2329 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 124/125 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Armor Plating > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Terrain Scan Processor Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Targeting Computer > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 37 | 6 13 1 17 Power 8 | 2 1 1 4 Engine 6 | 2 . 1 3 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads 1 | . . . 1 Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 7 | . 6 . 1 Device 3 | . 3 . . Storage 1 | . 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 4 . 8 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 10 | 1 2 . 7 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 6 3 10 Power 4 | . 1 1 2 Propulsion 7 | . 2 1 4 Utility 5 | . 3 1 1 Weapon 3 | . . . 3 Highest Loss Streak 6 | . 4 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 87 93 58 Engine 6 | . 5 4 8 Core 5 | . 8 8 1 Treads 2 | . . . 6 Leg 12 | . 20 22 1 Flight 1 | . . . 3 Device 4 | . 10 . . Processor 13 | . 13 28 9 Energy Gun 8 | . 19 . . Ballistic Gun 18 | . 8 28 24 Peak Build Rating 10 | 5 9 9 10 Average Rating 7 | 3 7 7 7 On Entrance 4 | . 5 9 5 Naked Turns 1 | . . . 1 Heaviest Build 15 | 6 10 9 15 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . 2 . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 4 5 Average Carried 2 | . 2 1 3 Final Capacity 5 | 5 5 5 5 Final Carried 3 | 1 1 3 1 Class Distribution -------------------- 73% | Mutant 18% | Gunner 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 906 | 259 173 113 361 Remotely . | . . . . Salvage Created 1329 | 41 473 76 739 Parts 68 | . 21 8 39 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | . 2 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 36 | 1 10 5 20 Guns 33 | 1 10 5 17 Classes Destroyed 7 | 1 1 1 4 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 16 | . . 5 11 Grunt 15 | 1 10 . 4 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 9 | 1 4 3 9 Combat Bots Only 8 | 1 3 3 8 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 315 | 2 82 47 184 Missed 87 | . 15 14 58 Damage Taken 2469 | 23 860 263 1323 Core 636 | . 169 58 409 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 . 9 . Volleys Fired 107 | 2 54 16 35 Largest 3 | 2 2 2 3 Hottest 100 | 60 100 40 66 Shots Fired 240 | 4 106 32 98 Gun 240 | 4 106 32 98 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 163 | 2 31 32 98 Thermal 77 | 2 75 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | 2 14 2 7 Robot Miss Streak 6 | 1 5 3 6 Penetration Max . | . . . . Secondary Targets 6 | . 1 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 154 | 2 74 11 67 Core Hits 60 | 2 25 5 28 Critical Kills 1 | . 1 . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 5 | . 3 . 2 Burn 2 | . 2 . . Destroy 1 | . 1 . . Smash 2 | . . . 2 Melee Attacks 12 | . . . 12 Impact 12 | . . . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2214 | 21 877 165 1151 Guns 1847 | 21 875 165 786 Cannons . | . . . . Explosions . | . . . . Melee 364 | . . . 364 Ramming 3 | . 2 . 1 Kinetic 1202 | 11 240 165 786 Thermal 645 | 10 635 . . Explosive . | . . . . Electromagnetic . | . . . . Impact 364 | . . . 364 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 145 | . . . 145 Projectiles . | . . . . Explosions . | . . . . Melee 145 | . . . 145 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . 1 . 1 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 312 | 12 312 . 43 Average Temperature 75 | 11 86 . 12 Received Heat Transfer 789 | 12 495 . 282 Siege Activations . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Fried 4 | . . . 4 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 7 . . Heat Transferred 1859 | 25 1834 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 376 | 20 165 130 376 Initial 46 | . 13 . 46 Average 94 | 2 68 69 139 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 74 Level 1 10 | . . . 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 6 | . 3 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | 1 17 11 26 Peak Tracking Total 8 | 1 5 3 8 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 14 . 2 Successful 12 | . 11 . 1 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 10 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 . 1 Record 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Alert Level 3 | . 2 . 1 Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 9 | . 9 . . Retrieved Matter 9 | . 9 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1962 | 84 826 267 785 Spaces Moved 1237 | 65 528 180 464 Core 93 | 17 15 . 61 Treads 259 | . . . 259 Legs 778 | 48 513 180 37 Wheels . | . . . . Hover . | . . . . Flight 107 | . . . 107 Fastest Speed 34 | 50 100 120 34 Average Speed 124 | 101 120 120 132 Slowest Speed 220 | 120 150 120 220 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 6 60 54 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1440 | 79 613 199 549 Wait . | . . . . Move 1234 | 64 527 179 464 Hop . | . . . . Pick Up 32 | 6 13 3 10 Fast Attach 2 | . . . 2 Attach 35 | 6 13 1 15 Detach 5 | 1 . . 4 Swap . | . . . . Drop 11 | . 5 . 6 Fire 107 | 2 54 16 35 Melee 12 | . . . 12 Ram . | . . . . Kick 1 | . 1 . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 445 | -10/Materials | Lost 4 parts (1p2n1u) 746 | -10/Materials | Core integrity fell below 50% 911 | -10/Materials | Entered Mines 913 | -10/Mines | Met a Derelict bent on vengeance 1060 | -10/Mines | Discovered new exit (range 11) 1071 | -10/Mines | Core integrity fell below 20% 1178 | -10/Mines | Entered Materials 1178 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1487 | -9/Materials | Build established: Gunner 1547 | -9/Materials | Destroyed 8 combat bots 1815 | -9/Materials | Core integrity fell below 50% 1859 | -9/Materials | Core integrity fell below 20% 1926 | -9/Materials | Lost 6 parts (1p2n1u2w) 1963 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- S-10 Pest destroyed. R-06 Scavenger collects Hvy. Mace. Lgt. Assault Rifle destroyed. S-10 Pest destroyed. R-06 Scavenger collects Beam Rifle. Acquired 18 matter. Acquired 17 matter. Acquired 9 matter. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. Acquired Med. Armor Plating. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Flight Unit. K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????#######?????#######?????????????????? | | ??????#### ####### ########??????????? | | ?????##! #??????????? | | ?????#! +??????????? | | ?????#! g #??????????? | | ?????#! ###+### @ ########??????????? | | ?????#! ## ### ####/##?????????????????? | | ?????#????# #?# #?? ??????????????????? | | ??????????# #?# #?? ??????????????????? | | ??????????# #?# #? ?????????????????? | | ??????????# #?# #? ?????????????????? | | ??????????# #?# !!!########????????????????? | | ###########% #?# !!!#???????????????????????? | | ### !!!#???????????????????????? | | +% #???????????????????????? | | %% ##### ##???????????????????????? | | ###+######### #???###????????????????????????? | | #?????#%#??????????????????????????????? | | #?????#/#??????????????????????????????? | | #?????? ??????????????????????????????? | | ! !! #?????? ??????????????????????????????? | | !! #?????? 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"?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Crack Shot Everything Is Under Control Challenges ------------ None Game ------ Seed WeightSensorShredder Manual? 0 Play Time 00:36:05 Cumulative 1.8 hours Start 2025.02.08 @ 17:13:13 End 2025.02.18 @ 12:17:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e22cf4c4-2e04-4644-9f2f-01e39d2ce9af