Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 11:30:28 Player: Dull Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1512) 1512 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (593) 593 TOTAL SCORE: 5870 Bonus ------- Follower Combat Kills 405 Met Imprinter 300 Was Imprinted 300 Friendly Fire -412 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 97/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Heavy Machine Gun Rocket Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Improved Light Armor Plating Makeshift Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Light Treads Light Treads Armored Treads Armored Huge Wheel Energy Well Machine Analyzer Tactical Coordination Suite Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Heavy Armor Plating Insulated Plating Force Field Beamcaster Heavy Beamcaster Heavy Machine Gun Bore Cannon Bore Cannon Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Phasing Sabre [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Heavy Riot Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . . 2 . . . 1 Weapon 2 | . . . . . . . 2 Parts Attached 57 | . 19 2 6 5 2 3 20 Power 7 | . 3 1 . . . 1 2 Engine 6 | . 3 1 . . . . 2 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 17 | . 6 . 2 . . 1 8 Treads 15 | . 6 . 2 . . 1 6 Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 16 | . 4 1 2 2 1 . 6 Device 3 | . 2 . 1 . . . . Storage 2 | . 1 . . . 1 . . Processor . | . . . . . . . . Hackware 2 | . . . . . . . 2 Protection 9 | . 1 1 1 2 . . 4 Artifact . | . . . . . . . . Weapon 17 | . 6 . 2 3 1 1 4 Energy Gun 2 | . . . . . 1 . 1 Energy Cannon 2 | . 1 . . 1 . . . Ballistic Gun 7 | . 5 . 2 . . . . Ballistic Cannon 3 | . . . . . . 1 2 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 Parts Lost 29 | . 2 1 . . . . 26 Power 2 | . . . . . . . 2 Propulsion 8 | . . . . . . . 8 Utility 13 | . 1 1 . . . . 11 Weapon 6 | . 1 . . . . . 5 Highest Loss Streak 26 | . 1 1 . . . . 26 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 98 100 100 100 99 100 75 Engine 9 | . 14 14 11 11 11 . 5 Core 2 | . . . . . . 10 5 Treads 23 | . 26 28 22 22 22 22 23 Device 9 | . 9 . 11 11 11 11 5 Storage 11 | . 14 14 11 11 11 11 6 Protection 17 | . 3 14 22 22 22 22 12 Energy Gun 4 | . 4 . . . 10 3 5 Energy Cannon 3 | . 3 14 11 7 . . . Ballistic Gun 4 | . 19 14 11 . . . . Ballistic Cannon 1 | . . . . . . 7 . Launcher 6 | . . . . 11 11 11 . Peak Build Rating 63 | . 15 15 18 19 24 30 63 Average Rating 23 | . 11 14 17 17 23 28 55 On Entrance 16 | 6 6 15 15 17 19 24 30 Naked Turns 2 | . . . . . . . 2 Heaviest Build 119 | 11 97 99 107 108 102 107 119 Greatest Support 96 | 20 40 40 40 40 40 48 96 Greatest Overweight (x) 28 | . 2 2 2 2 2 2 28 Average Overweight (x) 1 | . 1 2 2 2 2 2 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 Average Capacity 24 | . 22 25 25 25 25 25 24 Most Carried 25 | . 25 25 25 25 25 25 25 Average Carried 23 | . 16 24 23 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 6 25 24 24 25 25 25 5 Class Distribution -------------------- 73% | Mutant 19% | Scavenger-Mutant 7% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Bomber | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1201 | 168 366 83 . 239 20 79 246 Remotely . | . . . . . . . . Salvage Created 2424 | . 581 111 130 110 . 49 1443 Parts 110 | . 38 9 4 5 . 1 53 Haulers Intercepted 5 | . 2 . . . . . 3 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 17 | . . . . . 2 15 . Prevented 5 | . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 41 | . 12 3 1 11 . 1 13 Melee 1 | . . . . . . . 1 Guns 22 | . 12 2 . . . . 8 Cannons 8 | . . 1 1 2 . 1 3 AOE 9 | . . . . 9 . . . Classes Destroyed 16 | . 6 1 . 3 . . 6 Worker 3 | . . . . 1 . . 2 Builder 5 | . . . . . . . 5 Tunneler 1 | . . 1 . . . . . Hauler 4 | . 2 . . . . . 2 Recycler 3 | . 1 . 1 . . . 1 Operator 3 | . 2 . . . . . 1 Watcher 2 | . 1 . . . . . 1 Swarmer 9 | . 6 . . 2 . . 1 Saboteur 1 | . . . . . . . 1 Grunt 11 | . 6 2 1 1 . 1 . Brawler 3 | . . . . 1 . . 2 Specialist 2 | . . . . . . . 2 Hunter 4 | . . . . . . . 4 Programmer 3 | . . . . . . . 3 Z-Courier 1 | . . . . . . . 1 Assembled 7 | . . . . 7 . . . Mutant 2 | . . . . . . . 2 Best Kill Streak 15 | . 3 2 2 2 . 1 15 Combat Bots Only 6 | . 3 2 1 2 . 1 6 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 448 | . 91 22 7 7 . 3 318 Missed 94 | . 23 3 3 3 . 1 61 Damage Taken 5299 | . 665 429 60 94 . 69 3982 Core 1010 | . 86 60 14 . . . 850 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 41 . . . 96 . Volleys Fired 166 | . 80 11 4 20 . 10 41 Largest 2 | . 2 1 2 2 . 1 2 Hottest 250 | . 68 68 91 101 . 60 250 Shots Fired 235 | . 131 11 6 21 . 10 56 Gun 157 | . 126 3 2 . . 3 23 Cannon 67 | . 5 8 4 10 . 7 33 Launcher 11 | . . . . 11 . . . Special . | . . . . . . . . Kinetic 128 | . 83 3 2 . . 7 33 Thermal 93 | . 48 8 4 10 . . 23 Explosive 11 | . . . . 11 . . . Electromagnetic 3 | . . . . . . 3 . Robot Hit Streak 13 | . 10 13 2 5 . 2 11 Robot Miss Streak 14 | . 3 1 1 2 . 2 14 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 160 | . 94 10 3 9 . 2 42 Core Hits 119 | . 33 5 3 17 . 2 59 Critical Kills 6 | . . . . . . 1 5 Critical Parts Destroyed 8 | . . . . . . . 8 Critical Strikes 14 | . . . . . . 1 13 Destroy 14 | . . . . . . 1 13 Melee Attacks 19 | . . . . 14 . . 5 Impact 14 | . . . . 14 . . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4821 | . 1072 187 68 735 . 51 2708 Guns 3165 | . 991 43 28 . . 13 2090 Cannons 842 | . 81 144 40 144 . 12 421 Explosions 610 | . . . . 591 . 19 . Melee 197 | . . . . . . . 197 Ramming 7 | . . . . . . 7 . Kinetic 1154 | . 650 43 28 . . 12 421 Thermal 2859 | . 422 144 40 144 . 19 2090 Explosive 591 | . . . . 591 . . . Electromagnetic 13 | . . . . . . 13 . Impact . | . . . . . . . . Slashing 197 | . . . . . . . 197 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 88 | . . . . 1 . . 87 Projectiles 3 | . . . . 1 . . 2 Explosions . | . . . . . . . . Melee 85 | . . . . . . . 85 Knockbacks 13 | . . . . . . . 13 Impact . | . . . . . . . . Kinetic 8 | . . . . . . . 8 Secondary 5 | . . . . . . . 5 Self-Inflicted Damage 51 | . . . . 51 . . . Shots 2 | . . . . 2 . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 350 | . 87 168 45 42 . 32 350 Average Temperature 95 | . 36 75 23 18 . 13 135 Received Heat Transfer 471 | . 201 78 18 12 . 18 144 Effects 4 | . . . . . . . 4 Energy Bleed 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 15 | . . . . . . . 15 Heat Transferred 4570 | . 923 259 74 259 . 80 2975 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 155 | . 115 50 155 137 . . 125 Initial . | . . . . . . . . Average 27 | . 36 7 34 30 . . 29 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 100 100 . . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 4 . 1 . . . 5 Investigation 3 | . 1 . 1 . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 3 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 6 | . 3 . . 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 37 3 5 13 . 10 25 Peak Tracking Total 10 | . 4 2 2 4 . 5 10 Tactical Retreats 3 | . 1 . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 12 | . . . 1 5 . 4 2 Max in Single Turn 4 | . . . . 2 . 4 . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 13 | . 6 . 1 . 1 . 5 Terminals 6 | . 4 . 1 . . . 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 3 | . 2 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 33 | . 14 . 3 . 4 . 12 Successful 18 | . 7 . 1 . 4 . 6 Failed 15 | . 7 . 2 . . . 6 Catastrophic 3 | . 3 . . . . . . Database Lockouts . | . . . . . . . . Manual 29 | . 12 . . . 3 . 14 Terminals 16 | . 9 . 3 . . . 4 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . . . 1 Recycling Units 9 | . 5 . . . . . 4 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 9 | . 3 . 1 . 4 . 1 Part Schematic 6 | . 2 . . . 4 . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 6 | . 4 . . . . . 2 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 6 | . 4 . . . . . 2 Reject 3 | . 2 . . . . . 1 Mask 3 | . 2 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . 1 . . . 3 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . 2 . . . 4 . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 51 | . . . . . . . 51 Total Part Build Rating 1 | . . . . . . . 1 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 13 | . . 1 . 5 4 . 3 Largest Group 8 | . . 1 1 6 8 8 4 Highest-Rated Group 224 | . . 31 31 113 224 224 135 Highest-Rated Ally 51 | . . 31 31 31 41 41 51 Zionite Dispatches 2 | . . . . . . . 2 Hacker 1 | . . . . . . . 1 Defense Resupply 1 | . . . . . . . 1 Total Orders 2 | . . . . . . . 2 DROP 1 | . . . . . . . 1 PICKUP 1 | . . . . . . . 1 Ally Attacks 87 | . . . 7 18 . 46 16 Total Damage 1512 | . . . 84 188 . 707 533 Kills 22 | . . . 4 3 . 10 5 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 2 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 Guard Positions 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 17248 | . 2828 1844 479 2334 4905 3448 1410 Spaces Moved 5261 | 1 924 562 144 553 1525 1065 487 Core 9 | . . . . . . . 9 Treads 5133 | . 810 562 144 553 1525 1065 474 Legs 115 | 1 114 . . . . . . Wheels 4 | . . . . . . . 4 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 320 320 320 320 320 50 Average Speed 305 | 120 275 320 320 320 320 320 243 Slowest Speed 1450 | 120 320 320 320 320 320 320 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 64 | 1 99 97 19 99 90 98 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . 1 2 4 . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 69 | . . . . 44 . 14 11 Melee 1 | . . . . 1 . . . Projectile 12 | . . . . 1 . . 11 AOE 56 | . . . . 42 . 14 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 6186 | . 1091 599 158 1076 1556 1097 609 Wait 578 | . 27 23 2 474 12 11 29 Move 5254 | . 923 561 143 552 1524 1064 487 Hop . | . . . . . . . . Pick Up 54 | . 25 1 1 5 7 3 12 Fast Attach 5 | . 3 . . . 1 . 1 Attach 18 | . 1 1 2 . . . 14 Detach 4 | . 1 . . . . . 3 Swap 34 | . 15 1 4 5 1 3 5 Drop 53 | . 16 1 2 6 11 5 12 Fire 166 | . 80 11 4 20 . 10 41 Melee 19 | . . . . 14 . . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 8) 1132 | -10/Materials | Discovered new exit (range 16) 1944 | -10/Materials | Discovered new exit (range 14) 2829 | -10/Materials | Entered Mines 2839 | -10/Mines | Learned Materials stockpile data 3487 | -10/Mines | Discovered new exit (range 5) 3978 | -10/Mines | Core integrity fell below 50% 3983 | -10/Mines | Destroyed YI-UF0 4034 | -10/Mines | Escorted by a lone wolf Derelict 4049 | -10/Mines | Discovered new exit (range 11) 4673 | -10/Mines | Entered Materials 4673 | -9/Materials | Accompanied by 1 ally 4673 | -9/Materials | Evolved 2 slots: Utility x2 4792 | -9/Materials | Identified exit to Mines 4792 | -9/Materials | Identified exit to Storage 5001 | -9/Materials | Discovered new exit (range 11) 5152 | -9/Materials | Entered Mines 5152 | -9/Mines | Accompanied by 1 ally 5153 | -9/Mines | Assembled infested the area 5158 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6015 | -9/Mines | Learned 2 Materials zone layouts 6044 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6698 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6698 | -9/Mines | Discovered new exit (range 5) 6749 | -9/Mines | Discovered new exit (range 6) 6983 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7111 | -9/Mines | Discovered new exit (range 2) 7217 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7486 | -9/Mines | Entered Zion 7486 | -7/Zion | Accompanied by 6 allies 7536 | -7/Zion | Led the pair of lost Derelicts to a safe place 7675 | -7/Zion | Discovered new exit (range 13) 8669 | -7/Zion | Found Prototype Energy Gun 8883 | -7/Zion | Learned Factory terminal intel 9603 | -7/Zion | Learned location of 1 exit from Factory 10371 | -7/Zion | Received a visual enhancement algorithm 11283 | -7/Zion | Met Imprinter 11347 | -7/Zion | Imprinted 11350 | -7/Zion | Declared Zion's savior 12391 | -7/Zion | Entered Proximity Caves 12391 | -6/Proximity Caves | Accompanied by 8 allies 12847 | -6/Proximity Caves | Build established: Scavenger-Mutant 13696 | -6/Proximity Caves | Learned Factory non-interactive machine intel 13732 | -6/Proximity Caves | Learned Factory interactive machine intel 13847 | -6/Proximity Caves | Discovered new exit (range 15) 13957 | -6/Proximity Caves | Attracted the attention of an 0b10 base 15839 | -6/Proximity Caves | Entered Factory 15839 | -6/Factory | Accompanied by 4 allies 15839 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 15840 | -6/Factory | Identified exit to Lower Caves 15841 | -6/Factory | Loaded intel: 201 non-interactive machine locations 15842 | -6/Factory | Loaded intel: 51 interactive machine locations 15843 | -6/Factory | Loaded intel: 25 terminal locations 15845 | -6/Factory | Identified Storm Laser 15966 | -6/Factory | Identified exit to DSF 16059 | -6/Factory | Lost 4 allies 16141 | -6/Factory | Build established: Scavenger-Bomber 16349 | -6/Factory | Retrieved Zion intel report: Guard Positions 16539 | -6/Factory | Zion Hacker squad teleported in 16662 | -6/Factory | Zion Defense Resupply teleported in 16941 | -6/Factory | Fabricated Lrg. Storage Unit? 17023 | -6/Factory | P-60 Hacker assimilated allied Z6-19Q(A) 17076 | -6/Factory | Cargo convoy interrupted 17198 | -6/Factory | Terminal network hard line cut 17219 | -6/Factory | Core integrity fell below 50% 17238 | -6/Factory | Core integrity fell below 20% 17249 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 17218_ K-01 Serf destroyed. 17221_ Penetrated by Slug. 17223_ Imp. Light Armor Plating destroyed. 17225_ Penetrated by Slug. 17229_ U-05 Engineer builds a Wall. 17237_ Slug penetrates Wall. 17242_ Dropped Huge Storage Unit. 17242_ Force Field crushed and broken. 17242_ Corrupted Arm. Treads crushed and broken. 17242_ Med. Armor Plating crushed and broken. 17242_ Rocket Launcher crushed and broken. 17242_ Tactical Coordination Suite crushed and broken. 17242_ Insulated Plating crushed and broken. 17242_ Hvy. Beamcaster crushed and broken. 17242_ Rocket Launcher crushed and broken. 17242_ Energy Well crushed and broken. 17243_ Wall collapses. 17244_ U-05 Engineer builds a Wall. 17246_ Acquired 146 matter. 17247_ Dropped Beamcaster. 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"????????????????? | | ???????????????????"""""????????"????????????????? | | ????????????????????????????????"????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonImpactPenetrator Manual? 0 Play Time 01:05:26 Cumulative 67.4 hours Start 2024.09.13 @ 10:13:36 End 2024.09.13 @ 11:30:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b787c0ca-5cc7-4706-88fc-84a8229e8b2f