Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.08 @ 19:20:43 Player: Blaj Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (2428) 2428 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1395) 1395 TOTAL SCORE: 8383 Bonus ------- High Alert Combat Kills 638 Follower Combat Kills 956 Aligned with FarCom 300 Friendly Fire -499 Cogmind --------- Core Integrity 0/850 Matter 255/300 Energy 480/480 System Corruption 6% Temperature Cool (9) Movement Rolling (95) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine Neutrino Core > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (7) ------ Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Targeting Computer Weapon Cycler Medium Insulated Plating Improved Trap Extractor (4/6 Dirty Bomb) > --- WEAPON (2) ------- Gauss Rifle Battle Cannon > --- INVENTORY (10) --- Wheel Armored Huge Wheel Improved Utility Shielding High-powered Tractor Beam Plasma Cutter Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Army-in-a-Box > --- WEAPON ----------- Beamcaster Rocket Launcher > --- INVENTORY -------- Armored Wheel Improved Heat Sink Improved Heat Sink Hacking Suite [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Wheel Armored Wheel Utility Heat Sink Device Heat Sink Storage Cargo Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . Utility 5 | . . . . . 4 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 138 | 7 21 3 2 4 21 18 47 12 3 Power 17 | 1 2 . . . 3 2 7 2 . Engine 12 | 1 2 . . . 3 2 3 1 . Core 1 | . . . . . . . . 1 . Reactor 4 | . . . . . . . 4 . . Propulsion 21 | 2 3 . . . 2 4 10 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 21 | 2 3 . . . 2 4 10 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 47 | 2 10 . 2 1 10 6 11 4 1 Device 25 | 1 7 . 1 1 4 5 3 2 1 Storage 9 | 1 3 . 1 . 1 . 3 . . Processor 6 | . . . . . 1 . 4 1 . Hackware . | . . . . . . . . . . Protection 7 | . . . . . 4 1 1 1 . Artifact . | . . . . . . . . . . Weapon 53 | 2 6 3 . 3 6 6 19 6 2 Energy Gun 12 | 1 . 1 . 1 . . 9 . . Energy Cannon 9 | . 4 1 . 1 1 . 2 . . Ballistic Gun 4 | 1 . . . . . . 1 1 1 Ballistic Cannon 11 | . . . . . 4 5 . 1 1 Launcher 3 | . . . . 1 1 1 . . . Special Weapon 7 | . 2 1 . . . . 1 3 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 7 | . . . . . . . 6 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 4 . 2 . . Corrupted Parts 3 | . . . . . . 2 1 . . System Corruption 23 | . . . . . . 17 6 . . Parts Lost 30 | . 1 . . 1 . 10 17 1 . Power 4 | . . . . 1 . . 3 . . Propulsion 9 | . . . . . . 4 5 . . Utility 9 | . 1 . . . . 4 3 1 . Weapon 8 | . . . . . . 2 6 . . Highest Loss Streak 17 | . 1 . . 1 . 8 17 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 97 97 77 87 57 96 97 Engine 9 | . 13 14 14 12 9 6 3 8 6 Wheel 22 | . 28 28 28 28 18 27 15 26 26 Device 13 | . 13 14 11 14 15 14 2 12 17 Storage 8 | . 14 14 14 14 6 6 4 6 6 Processor 6 | . . . . . 4 6 13 19 13 Protection 4 | . . . . . 7 6 . 5 6 Energy Gun 1 | . . 5 . 3 1 . 2 . . Energy Cannon 6 | . 24 22 14 23 . . 1 . . Ballistic Cannon 7 | . . . . . 13 14 . 1 2 Launcher 1 | . . . . 2 2 . . . . Special Weapon 1 | . 1 . 14 . . . 1 3 4 Naked Turns 17 | . . . . . . 17 . . . Heaviest Build 180 | 13 32 34 30 34 177 180 63 44 50 Greatest Support 58 | 26 26 24 24 24 24 56 58 58 58 Greatest Overweight (x) 13 | . 1 1 1 1 7 13 6 . . Average Overweight (x) 2 | . . 1 1 1 5 2 . . . Largest Inventory Capacity 30 | 8 15 15 15 15 30 30 15 10 10 Average Capacity 18 | 7 11 15 15 15 21 29 11 10 10 Most Carried 30 | 4 15 15 15 15 20 30 15 10 8 Average Carried 13 | 1 10 14 14 14 12 22 7 9 7 Final Capacity 30 | 8 15 15 15 15 30 5 10 10 10 Final Carried 19 | 4 14 15 15 15 19 5 7 8 7 Class Distribution -------------------- 45% | Mutant 38% | Hauler-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 3066 | 312 231 20 . 53 1192 561 533 164 . Remotely . | . . . . . . . . . . Salvage Created 3629 | 119 669 55 . 52 898 391 1180 265 . Parts 197 | 9 53 6 . 5 37 22 41 24 . Haulers Intercepted 9 | . 2 . . . 5 . 2 . . Recyclers Shooed 4 | . . . . 1 . 1 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 51 | . 12 . . 5 19 10 5 . . Guns 5 | . 2 . . . . . 3 . . Cannons 38 | . 10 . . 1 16 10 1 . . AOE 7 | . . . . 4 3 . . . . Classes Destroyed 21 | 2 6 . . 3 3 3 1 3 . Worker 9 | . . . . 2 2 2 3 . . Builder 3 | . 1 . . . . 1 1 . . Tunneler 2 | 2 . . . . . . . . . Hauler 9 | . 2 . . . 5 . 2 . . Recycler 9 | 1 1 . . . 2 1 4 . . Minesweeper 1 | . . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . 2 . . . . . . . . Watcher 3 | . 1 . . . 1 . 1 . . Swarmer 4 | . 3 . . . . . 1 . . Grunt 33 | . 9 . . . 13 8 3 . . Brawler 2 | . . . . . 2 . . . . Protector 1 | . . . . . 1 . . . . Sentry 3 | . . . . . 3 . . . . Demolisher 1 | . . . . 1 . . . . . Specialist 1 | . . . . . . 1 . . . Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . 1 . . . Decomposer 3 | . . . . . . . . 3 . Samaritan 2 | . . . . . . . . 2 . Assembled 4 | . . . . 4 . . . . . Thug 1 | . . 1 . . . . . . . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 6 | 2 3 . . 6 4 5 4 1 . Combat Bots Only 4 | . 3 . . 4 3 4 2 . . Max Kills in Single Turn 3 | 1 1 1 . 3 3 2 2 1 . Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . . . . 1 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Damage Taken 7156 | 7 478 . . 375 925 2421 2719 157 74 Core 1741 | . 114 . . 67 67 640 782 53 18 Absorbed by Shields 527 | . . . . . 228 299 . . . Regen/Repaired (Parts) 321 | . . . . . 202 119 . . . Core Remaining (%) 55 | 100 . . . 27 87 8 . . . Volleys Fired 256 | 14 49 9 6 12 82 43 29 12 . Largest 2 | 2 2 2 1 2 2 2 2 1 . Hottest 165 | 70 160 160 60 120 96 96 165 20 . Shots Fired 445 | 28 98 16 6 18 136 85 46 12 . Gun 81 | 28 14 . . . 11 . 28 . . Cannon 321 | . 80 11 6 12 123 83 6 . . Launcher 10 | . . . . 6 2 2 . . . Special 33 | . 4 5 . . . . 12 12 . Kinetic 220 | 14 7 . . . 116 83 . . . Thermal 207 | 14 91 16 6 12 18 . 38 12 . Explosive 10 | . . . . 6 2 2 . . . Electromagnetic 8 | . . . . . . . 8 . . Robot Hit Streak 12 | 3 9 3 . 6 12 8 6 10 . Robot Miss Streak 4 | 3 4 3 . 1 3 2 3 2 . Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 293 | 13 60 4 . 9 97 54 39 17 . Core Hits 128 | 5 21 3 . 11 39 23 19 7 . Critical Kills 2 | . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 30 | 1 . . . . 16 9 4 . . Burn 1 | 1 . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . Destroy 1 | . . . . . . . 1 . . Blast 25 | . . . . . 16 9 . . . Sever 1 | . . . . . . . 1 . . Impale 1 | . . . . . . . 1 . . Melee Attacks 31 | . . . . . . . 23 8 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 31 | . . . . . . . 23 8 . Sneak Attacks 15 | . . . . . . . 8 7 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8878 | 187 1019 69 . 535 3238 1909 1346 575 . Guns 972 | 173 111 . . . 203 . 485 . . Cannons 5422 | . 884 69 . 140 2525 1672 132 . . Explosions 1127 | . . . . 392 510 225 . . . Melee 1071 | . . . . . . . 602 469 . Ramming 47 | 14 . . . 3 . 12 18 . . Kinetic 4175 | 50 62 . . . 2391 1672 . . . Thermal 2325 | 123 957 69 . 140 337 . 593 106 . Explosive 1127 | . . . . 392 510 225 . . . Electromagnetic 133 | . . . . . . . 133 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 1071 | . . . . . . . 602 469 . Highest Corruption 27 | . . . . . . 27 6 6 6 Average Corruption 6 | . . . . . . 6 6 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 65 | . . . . . . 18 23 21 3 Message Errors 23 | . . . . . . 5 8 9 1 Matter Fused 15 | . . . . . . 4 4 5 2 Heat Flow Errors 6 | . . . . . . 2 1 3 . Energy Discharges 4 | . . . . . . 1 2 1 . Parts Rejected 2 | . . . . . . 1 1 . . Data Loss (minor) 5 | . . . . . . 2 3 . . Data Loss (major) 5 | . . . . . . 2 1 2 . Alerts 3 | . . . . . . . 2 1 . Misdirections 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 392 | . 30 . . . 54 58 79 171 . Projectiles 142 | . 30 . . . 54 58 . . . Explosions . | . . . . . . . . . . Melee 250 | . . . . . . . 79 171 . Knockbacks 47 | . . . . . 24 22 1 . . Impact 1 | . . . . . . . 1 . . Kinetic 44 | . . . . . 22 22 . . . Secondary 2 | . . . . . 2 . . . . Self-Inflicted Damage 40 | 7 . . . 1 . 23 9 . . Shots 1 | . . . . . . 1 . . . Rammed 7 | 3 . . . 1 . 1 2 . . Targets Rammed 7 | 3 . . . 1 . 1 2 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 327 | 72 327 200 40 72 84 249 222 196 . Average Temperature 48 | 29 60 101 18 34 27 29 74 81 . Received Heat Transfer 1489 | . 153 . . 40 430 422 396 12 36 Effects 3 | . . . . . . . 3 . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 7 | . 4 . . . 1 . 2 . . Heat Transferred 4984 | 444 2048 148 . 296 555 . 1123 370 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 1345 | 15 361 51 . 147 1345 760 357 . . Initial 595 | . 9 51 . . 57 595 291 . . Average 593 | 5 191 34 . 25 966 595 248 . . Maximum Alert Level 4 | . 1 . . . 4 3 1 . . Low Security (%) 25 | 100 59 100 . 100 1 . 32 . . Level 1 13 | . 40 . . . . . 67 . . Level 2 23 | . . . . . 12 98 . . . Level 3 26 | . . . . . 58 1 . . . Level 4 12 | . . . . . 27 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 23 | . 3 . . . 9 6 5 . . Investigation 5 | . 1 . . . 2 1 1 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 10 | . 2 . . . 3 4 1 . . Assault 3 | . . . . . 3 . . . . Garrison 4 | . . . . . 1 . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 8 | . 2 . . . 6 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 24 . . 8 71 28 18 2 4 Peak Tracking Total 12 | . 4 . 9 4 5 12 9 1 3 Tactical Retreats 9 | . 1 . . . 3 1 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 2 | . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 3 | . . . . . . . . 2 1 Traps Extracted . | . . . . . . . . . . Installed 3 | . . . . . . . . 2 1 Triggered 5 | . . . . . . 2 . 2 1 Most Traps Carried 7 | . . . . . . . . 7 5 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 18 | . . . 5 . 11 2 . . . Max in Single Turn 1 | . . . 1 . 1 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 28 | . 5 . 4 . 12 5 2 . . Terminals 15 | . 5 . . . 7 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 3 | . . . . . 2 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 80 | . 15 . 10 . 40 11 4 . . Successful 50 | . 7 . 10 . 25 6 2 . . Failed 30 | . 8 . . . 15 5 2 . . Catastrophic 6 | . 1 . . . 2 1 2 . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 10 . 1 . 15 . . . . Terminals 45 | . 15 . . . 25 3 2 . . Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . . . 4 5 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 12 | . . . . . 9 3 . . . Garrison Access 3 | . . . . . 1 . 2 . . Terminal Hacks 29 | . 6 . 10 . 10 2 1 . . Record 10 | . . . 10 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . Branch Access Points 2 | . . . . . 1 . 1 . . Terminal Index 1 | . . . . . 1 . . . . Alert Level 3 | . . . . . 3 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . Patrol Status 2 | . 1 . . . 1 . . . . Hauler Manifests 2 | . . . . . 1 1 . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 2 | . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . . . . 9 2 . . . Insert Component 5 | . . . . . 4 1 . . . Analyze 6 | . . . . . 5 1 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Seal Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 4 | . 1 . . . 3 . . . . Terminals 3 | . 1 . . . 2 . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 20 | . 5 . . . 9 4 2 . . Full Trace Events 5 | . 1 . . . 2 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . Time 63 | . . . . . 19 44 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 1 . . . Part Schematics Acquired 5 | . . . . . 4 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total Allies 1 | . 1 . . . . . . . . Largest Group 1 | . 1 . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . Total Orders 3 | . . . . . 3 . . . . RETURN 3 | . . . . . 3 . . . . Ally Attacks 157 | . . . . . 157 . . . . Total Damage 4430 | . . . . . 4430 . . . . Kills 51 | . . . . . 51 . . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 . Drone Launches 46 | . . . . . 46 . . . . Drone Recoveries 16 | . . . . . 16 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 7859 | 105 858 605 576 137 2858 1132 710 819 59 Spaces Moved 5066 | 52 610 486 525 95 1359 630 534 743 32 Core 200 | 3 . . . . . 36 161 . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 4866 | 49 610 486 525 95 1359 594 373 743 32 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 105 90 50 50 95 95 Average Speed 121 | 88 95 105 105 105 173 133 81 95 95 Slowest Speed 285 | 100 105 105 105 105 195 285 170 95 95 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 50 | 4 94 96 72 28 93 14 15 85 4 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 7 | . . 2 . 1 . . . 4 . Spaces Dug 51 | . 3 4 . 33 1 2 7 1 . Terrain Destroyed 127 | . 3 5 . 46 37 27 8 1 . Melee 8 | . . . . . . . 7 1 . Projectile 59 | . 3 5 . . 31 19 1 . . AOE 60 | . . . . 46 6 8 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total 6204 | 79 783 557 546 113 1719 841 692 815 59 Wait 522 | . 72 53 5 . 210 109 22 28 23 Move 5057 | 52 609 485 524 94 1358 628 533 742 32 Hop . | . . . . . . . . . . Pick Up 91 | 4 16 3 1 1 27 20 16 3 . Fast Attach 53 | 7 2 1 2 . 11 2 23 5 . Attach 37 | . 1 . . 1 5 11 18 . 1 Detach 13 | . 2 1 . . 2 2 5 1 . Swap 48 | . 18 2 . 3 5 5 6 7 2 Drop 72 | . 14 3 8 1 17 15 7 7 . Fire 256 | 14 49 9 6 12 82 43 29 12 . Melee 31 | . . . . . . . 23 8 . Ram 6 | 2 . . . 1 . 1 2 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . . 1 8 . . Rewire 6 | . . . . . 2 4 . . . Trap 3 | . . . . . . . . 2 1 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 11) 441 | -10/Materials | Discovered new exit (range 7) 568 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Discovered new exit (range 16) 964 | -10/Materials | Entered Mines 969 | -10/Mines | Met a Derelict bent on vengeance 1002 | -10/Mines | Learned Materials emergency access door positions 1135 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1135 | -10/Mines | Discovered new exit (range 5) 1229 | -10/Mines | Discovered new exit (range 12) 1524 | -10/Mines | Discovered new exit (range 7) 1569 | -10/Mines | Entered Exiles 1595 | -10/Exiles | Met 8R-AWN 1614 | -10/Exiles | Met EX-HEX 1655 | -10/Exiles | Met EX-DEC 1661 | -10/Exiles | Learned location of Zion (-7) 1680 | -10/Exiles | Met EX-BIN 1694 | -10/Exiles | Aligned with FarCom system 1695 | -10/Exiles | Given EX-Vault access code 1720 | -10/Exiles | Opened EX-Vault 1725 | -10/Exiles | Found Prototype Storage 1725 | -10/Exiles | Identified Superbattery 1778 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1836 | -10/Exiles | Found Prototype Device 2065 | -10/Exiles | Discovered new exit (range 14) 2118 | -10/Exiles | Attacked by the Exiles 2145 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2145 | -10/Exiles | Entered Mines 2214 | -9/Mines | Assembled infested the area 2219 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2233 | -9/Mines | Discovered new exit (range 11) 2261 | -9/Mines | Core integrity fell below 50% 2282 | -9/Mines | Entered Materials 2282 | -8/Materials | Evolved 4 slots: Utility x4 2285 | -8/Materials | Identified Army-in-a-Box 2310 | -8/Materials | Garrison activated, responded to threat 2550 | -8/Materials | Discovered new exit (range 11) 2682 | -8/Materials | First assault squad dispatched 2948 | -8/Materials | Discovered new exit (range 7) 3170 | -8/Materials | Discovered new exit (range 7) 3503 | -8/Materials | Build established: Hauler-Mutant 5009 | -8/Materials | Sterilization system engaged 5009 | -8/Materials | Non-combat units ordered to evacuate 5053 | -8/Materials | Repaired Hrd. Medium Armor Plating 5109 | -8/Materials | Combat units ordered to evacuate 5140 | -8/Materials | Entered Factory 5140 | -7/Factory | Evolved 2 slots: Propulsion x2 5639 | -7/Factory | Repaired Gauss Cannon 5895 | -7/Factory | Cargo convoy interrupted 6024 | -7/Factory | Found Corrupted Prototype Device 6069 | -7/Factory | Crushed by falling debris 6070 | -7/Factory | System corruption reached 10% 6073 | -7/Factory | Found Prototype Device 6076 | -7/Factory | Found Corrupted Prototype Device 6137 | -7/Factory | Identified Exp. ECM Suite (x3) 6231 | -7/Factory | Core integrity fell below 50% 6255 | -7/Factory | Released all parts (6) 6256 | -7/Factory | Core integrity fell below 20% 6262 | -7/Factory | Discovered new exit (range 15) 6272 | -7/Factory | Entered another Factory area 6272 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6274 | -6/Factory | Lost 8 parts (2n4u2w) 6706 | -6/Factory | Identified exit to Lower Caves 6727 | -6/Factory | Garrison activated, responded to threat 6771 | -6/Factory | Core integrity fell below 50% 6811 | -6/Factory | Lost 17 parts (3p5n3u6w) 6821 | -6/Factory | Core integrity fell below 20% 6966 | -6/Factory | Discovered new exit (range 12) 6982 | -6/Factory | Entered Lower Caves 7042 | -6/Lower Caves | Encountered a Warlord checkpoint 7169 | -6/Lower Caves | Build established: Scavenger-Mutant 7354 | -6/Lower Caves | Spotted B-75 Beast 7456 | -6/Lower Caves | Learned Factory stockpile data 7619 | -6/Lower Caves | Discovered new exit (range 8) 7638 | -6/Lower Caves | Identified exit to Lower Caves 7801 | -6/Lower Caves | Entered another Lower Caves area 7860 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07721_ Dropped Fire Trap. 07723_ Acquired Fire Trap. 07726_ Dropped Fire Trap. 07727_ Installed Fire Trap. 07729_ Dropped Fire Trap. 07729_ Installed Fire Trap. 07756_ Imp. Signal Interpreter destroyed. 07756_ Critical hit (Blast). 07764_ System corrupted: Matter fused (-7). 07782_ Acquired 7 matter. LOCATION=LOWER CAVES GOAL=ESCAPE 07809_ System corrupted: Matter fused (-6). 07824_ PA-54J(S) heat damages Com. Battery, Com. Battery. 07828_ Imp. Trap Extractor dropped Dirty Bomb Trap. 07828_ Installed Dirty Bomb Trap. 07829_ PA-54J(S) destroyed. 07833_ System corrupted: Matter fused (-9). 07855_ CIKQJOYAMN VMSSNMJB/8P7SPPBW 07855_ G-50 Soldier misfires. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????####??#####???????????????????? | | ?????????????????# #### ##??????????????????? | | ????????????????## ;; ####???????????????? | | ????????????????# @ #???????????????? | | ???????????????## g #???????????????? | | ??????????????## g ##???????????????? | | ??????????????# ;; b #????????????????? | | ??????????????## % ;;## ###??????????????? | | ???????????????## ;;###?# #??????????????? | | ????????????????## ##????# ##??????????????? | | ?????????????????# % ?????## ###???????????????? | | ???????????????? ??????###?????????????????? | | ??????????????? ?????????????????????????? | | ????????????? ## ?????????????????????????? | | ???????????? #?# ?????????????????????????? | | ??????????? #??# ????????????????????????? | | ????????? ??? ????????????????????????? | | ????????? ##???? ????????????????????????? | | ????????? #?????? ???????????????????????? | | ????????? ???????## ???????????????????????? | | ????????# ??????????# ??????????????????????? | | ????????#????????????# ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Authchip Count 6 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed AdvancedSignalTearclaws Manual? 0 Play Time 01:40:38 Cumulative 137.2 hours Start 2023.02.05 @ 18:15:56 End 2023.02.08 @ 19:20:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c9865355-17d8-4204-a99b-7ff041d68ec9