Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.28 @ 23:51:10 Player: Malaclypse Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1433) 1433 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 5195 Bonus ------- High Alert Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 645/700 Matter 171/300 Energy 199/200 System Corruption 0% Temperature Cool (13) Movement Flying (50) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ Medium Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Power Shielding > --- WEAPON (3) ------- EM Pulse Gun EM Pulse Cannon > --- INVENTORY (8) ---- Light Deuterium Engine Advanced Beam Rifle Advanced Beam Cannon Heavy Assault Rifle High-powered Shotgun Datajack Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Power Shielding Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Shock Bomb Launcher Grenade Launcher > --- INVENTORY -------- EM Pulse Gun Advanced Beam Rifle EM Pulse Cannon Advanced Beam Cannon Heavy Assault Rifle High-powered Shotgun Datajack Datajack [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flying Fortress v7 Wheel Wheel Flight Unit Flying Fortress v7 Utility Medium Storage Unit Storage Medium Storage Unit Processor Enhanced Optical Array Protection Improved Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 28 | 4 8 . 2 . 9 5 Power 5 | 1 2 . . . 2 . Engine 3 | 1 2 . . . . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 6 | 2 1 . 2 . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 5 | 2 1 . 2 . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 7 | . 3 . . . 2 2 Device . | . . . . . . . Storage 2 | . 2 . . . . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection 3 | . 1 . . . 2 . Artifact . | . . . . . . . Weapon 10 | 1 2 . . . 4 3 Energy Gun 3 | . 1 . . . 1 1 Energy Cannon 2 | . . . . . . 2 Ballistic Gun 3 | 1 1 . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 6 | . . . . 2 . 4 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . . . . 1 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 2 | . . . . 2 . 2 Average Slot Usage (%) 80 | . 82 100 99 82 70 72 Engine 5 | . 14 14 14 14 . . Core 9 | . . . . . 16 15 Wheel 11 | . 27 28 27 19 . . Flight 4 | . . . . . 9 7 Storage 10 | . 9 14 14 14 9 7 Processor 1 | . . . . . . 7 Protection 13 | . 6 14 14 14 17 11 Energy Gun 8 | . 9 14 14 5 7 1 Energy Cannon 2 | . . . . . . 9 Ballistic Gun 8 | . 13 14 14 14 7 . Launcher 3 | . . . . . 2 9 Naked Turns . | . . . . . . . Heaviest Build 44 | 6 17 17 17 17 38 44 Greatest Support 72 | 26 26 26 26 26 72 72 Greatest Overweight (x) 5 | . . . 5 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 4 8 8 8 8 8 8 Average Capacity 7 | 4 6 8 8 8 8 8 Most Carried 8 | 4 6 6 8 8 8 8 Average Carried 6 | 2 3 6 7 8 7 7 Final Capacity 8 | 4 8 8 8 8 8 8 Final Carried 8 | 4 6 6 8 8 8 7 Class Distribution -------------------- 80% | Mutant 15% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 788 | 199 144 . . 16 201 228 Remotely . | . . . . . . . Salvage Created 1764 | . 297 . . 54 862 551 Parts 117 | . 25 . . 8 56 28 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 32 | . 7 . . 3 14 8 Guns 8 | . 3 . . 3 2 . Cannons 4 | . . . . . . 4 AOE 19 | . 4 . . . 12 3 Classes Destroyed 9 | . 5 . . . 3 1 Worker 2 | . . . . . . 2 Builder 6 | . . . . . 4 2 Hauler 3 | . 1 . . . 2 . Recycler 1 | . 1 . . . . . Watcher 8 | . 2 . . . 3 3 Swarmer 11 | . 6 . . 3 2 . Grunt 15 | . 1 . . . 6 8 Brawler 2 | . . . . . 2 . Sentry 4 | . . . . . 4 . Best Kill Streak 9 | . 6 . . 3 9 3 Combat Bots Only 3 | . 3 . . 3 3 2 Max Kills in Single Turn 3 | . 3 . . 1 3 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 . . . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 979 | . 121 . . 92 304 462 Core 143 | . 20 . . 6 62 55 Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . . . 89 88 . Volleys Fired 96 | . 23 . . 6 32 35 Largest 3 | . 2 . . 2 2 3 Hottest 178 | . 60 . . 60 66 178 Shots Fired 176 | . 46 . . 7 51 72 Gun 75 | . 46 . . 7 12 10 Cannon 41 | . . . . . . 41 Launcher 60 | . . . . . 39 21 Special . | . . . . . . . Kinetic 35 | . 23 . . 6 6 . Thermal 29 | . . . . . . 29 Explosive 20 | . . . . . 13 7 Electromagnetic 92 | . 23 . . 1 32 36 Robot Hit Streak 15 | . 14 . . 3 8 15 Robot Miss Streak 6 | . 4 . . 2 6 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 110 | . 28 . . 4 29 49 Core Hits 88 | . 15 . . 3 45 25 Critical Hits 1 | . 1 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3862 | . 505 . . 44 1689 1624 Guns 515 | . 308 . . 44 84 79 Cannons 729 | . . . . . . 729 Explosions 2618 | . 197 . . . 1605 816 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 157 | . 100 . . 32 25 . Thermal 1065 | . 197 . . . 216 652 Explosive 735 | . . . . . 505 230 Electromagnetic 1905 | . 208 . . 12 943 742 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 141 | . . . . . 84 57 Projectiles 54 | . . . . . . 54 Explosions 87 | . . . . . 84 3 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 114 | . 11 . . . 23 80 Shots 7 | . 1 . . . 2 4 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 556 | . 79 . . 26 399 556 Average Temperature 165 | . 29 . . 9 176 187 Received Heat Transfer 321 | . . . . . 126 195 Effects 29 | . . . . . 7 22 Shutdowns 13 | . . . . . 4 9 Energy Bleed 2 | . . . . . . 2 Interference 6 | . . . . . 2 4 Matter Decay 2 | . . . . . . 2 Damage (minor) 3 | . . . . . 1 2 Damage (major) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 8 | . 1 . . . 6 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1440 | . 250 . . . 400 790 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 16 | . 3 . . . 9 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 513 | . 246 80 . 80 513 370 Initial 159 | . . 80 . . 26 159 Average 127 | . 98 80 . 49 63 264 Maximum Alert Level 2 | . 1 . . . 2 1 Low Security (%) 71 | 100 74 100 . 100 88 28 Level 1 26 | . 25 . . . 5 71 Level 2 2 | . . . . . 5 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . . 7 Investigation 4 | . 1 . . . . 3 Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 10 . . 5 21 20 Peak Tracking Total 8 | . 4 . . 4 8 5 Tactical Retreats 8 | . 1 . . 1 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 7 | . 2 . . . 1 4 Indirectly 3 | . . . . . . 3 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 15 | . 2 . . . 5 8 Max in Single Turn 3 | . 1 . . . 3 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 11 | . 1 . 5 . 3 2 Terminals 6 | . 1 . . . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 48 | . 1 . 37 . 7 3 Successful 45 | . 1 . 37 . 6 1 Failed 3 | . . . . . 1 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 9 | . . . 1 . 8 . Terminals 11 | . 1 . . . 7 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 45 | . 1 . 37 . 6 1 Record 40 | . . . 36 . 4 . Alert Level 1 | . . . . . 1 . Maintenance Status 1 | . . . . . . 1 Investigation Status 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . . 3 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3567 | 57 388 356 633 45 1237 851 Spaces Moved 3729 | 50 340 396 692 37 839 1375 Core 3 | 2 . . 1 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1512 | 48 340 396 691 37 . . Hover . | . . . . . . . Flight 2214 | . . . . . 839 1375 Fastest Speed 50 | 50 90 90 90 90 50 50 Average Speed 66 | 89 90 90 90 90 50 50 Slowest Speed 300 | 100 100 90 300 90 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . . . 4 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 2 52 74 93 11 47 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 144 | . 12 . . . 81 51 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 144 | . 12 . . . 81 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4649 | 61 378 395 700 42 1605 1468 Wait 769 | . . . 2 . 711 56 Move 3704 | 49 339 395 691 36 830 1364 Hop 9 | . . . . . 4 5 Pick Up 31 | 8 7 . 1 . 12 3 Fast Attach 5 | . 2 . 2 . . 1 Attach 21 | 4 4 . . . 9 4 Detach 1 | . . . . . 1 . Swap 2 | . 2 . . . . . Drop 11 | . 1 . 4 . 6 . Fire 96 | . 23 . . 6 32 35 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Build established: Mutant 446 | -10/Materials | Entered Mines 453 | -10/Mines | Learned location of Storage (-7) 505 | -10/Mines | Met a Derelict bent on vengeance 658 | -10/Mines | Discovered new exit (range 8) 724 | -10/Mines | Discovered new exit (range 9) 778 | -10/Mines | Learned location of Zion (-7) 798 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 798 | -10/Mines | Discovered new exit (range 5) 802 | -10/Mines | Entered Exiles 818 | -10/Exiles | Discovered new exit (range 15) 830 | -10/Exiles | Met 8R-AWN 843 | -10/Exiles | Met EX-HEX 880 | -10/Exiles | Met EX-DEC 947 | -10/Exiles | Met EX-BIN 958 | -10/Exiles | Aligned with FarCom system 959 | -10/Exiles | Given EX-Vault access code 1022 | -10/Exiles | Opened EX-Vault 1030 | -10/Exiles | Found Flying Fortress v7 1066 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1168 | -10/Exiles | Discovered new exit (range 10) 1240 | -10/Exiles | Visited The Gauntlet 1435 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1435 | -10/Exiles | Entered Mines 1435 | -9/Mines | Discovered new exit (range 13) 1480 | -9/Mines | Entered Materials 1480 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2678 | -8/Materials | Discovered new exit (range 10) 2717 | -8/Materials | Entered Factory 2717 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3143 | -7/Factory | Build established: Skirmisher 3546 | -7/Factory | P-60 Hacker assimilated allied 05-QGU(g) 3568 | -7/Factory | Self-destructed Last Messages --------------- 03511_ Hvy. Particle Cannon destroyed. 03511_ Neutrino Reactor explodes. 03511_ Destroyed Welding Torch. 03511_ U-05 Engineer destroyed. 03522_ G-47 Trooper system terminally corrupted. 03522_ Imp. Heat Sink fried. 03525_ Acquired 60 matter. 03528_ K-01 Serf collects debris. 03540_ K-01 Serf cleans the Nuclear Reactor. 03542_ P-60 Hacker fails to hack 05-QGU(g). 03543_ K-01 Serf cleans the Power Conduit. 03543_ K-01 Serf collects debris. 03544_ Chain reaction triggered in Lgt. Nuclear Core. 03544_ G-47 Trooper destroyed. 03544_ K-01 Serf destroyed. 03545_ K-01 Serf collects debris. 03546_ P-60 Hacker hacks 05-QGU(g), assimilated. 03547_ K-01 Serf collects debris. 03554_ R-06 Scavenger collects Aluminum Leg. 03567_ K-01 Serf cleans the Assembly Bed. 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T ###### ! | | ??????????????????????????# ! | | ??????????????????????????? ## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????? / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 60 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed MatterDecoySpear Manual? 0 Play Time 00:44:46 Cumulative 7.2 hours Start 2021.01.27 @ 23:49:21 End 2021.01.28 @ 23:51:10 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 6 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 867fb74f-ac3d-43fb-85c9-6fe298488e4a