Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 12:09:18 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (928) 928 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 4391 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 662/850 Matter 43/300 Energy 364/460 System Corruption 0% Temperature Critical (768) Movement Walking (105) Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (4) --- VSS Leg VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- Thermic Laser Improved EM Pulse Cannon Precision Assault Rifle Heavy Rocket Launcher > --- INVENTORY (10) --- Q-thruster Q-thruster Cryofiber Web Improved Reaction Control System Hardened Light Armor Plating Drone Bay (2/2) Advanced Beam Rifle Improved EM Pulse Cannon Plasma Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Precision Assault Rifle Heavy Rocket Launcher Power Maul > --- INVENTORY -------- VSS Leg Q-thruster Cryofiber Web Improved Reaction Control System Hardened Light Armor Plating Long-range Tractor Beam Advanced Beam Rifle Improved EM Pulse Cannon Plasma Cannon Improved Grenade Launcher [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Treads Advanced Treads Leg VSS Leg Wheel Compact Wheel Flight Unit Q-thruster Utility Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 1 1 Utility 3 | . . 2 . 1 . Weapon 2 | . . . 2 . . Parts Attached 66 | 7 7 15 20 9 8 Power 9 | 1 1 2 3 1 1 Engine 8 | 1 . 2 3 1 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 2 5 2 4 Treads 1 | . . . . . 1 Leg 8 | 2 . . 2 2 2 Wheel 6 | . 2 2 2 . . Hover . | . . . . . . Flight 2 | . . . 1 . 1 Utility 17 | 1 2 6 4 2 2 Device 3 | . . 1 1 . 1 Storage 2 | 1 . 1 . . . Processor 8 | . 1 4 1 1 1 Hackware 1 | . . . 1 . . Protection 3 | . 1 . 1 1 . Artifact . | . . . . . . Weapon 23 | 3 2 5 8 4 1 Energy Gun 7 | 1 . 4 . 1 1 Energy Cannon 2 | . . . 2 . . Ballistic Gun 10 | 2 2 . 5 1 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 3 1 . Parts Lost 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . 2 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 92 96 98 97 Engine 7 | . 7 . 9 7 10 Core 2 | . 6 10 . . . Leg 14 | . 18 . 7 23 23 Wheel 7 | . 9 20 10 . . Device 3 | . . 6 6 . 2 Storage 9 | . 14 11 9 7 6 Processor 11 | . 2 21 11 15 13 Hackware 4 | . . . 6 7 3 Protection 5 | . 11 . 2 7 6 Energy Gun 4 | . 8 8 . 4 3 Energy Cannon 4 | . . . 5 7 6 Ballistic Gun 12 | . 19 3 18 7 6 Launcher 6 | . . 10 9 5 6 Impact Weapon 1 | . . . . 2 2 Naked Turns . | . . . . . . Heaviest Build 52 | 13 14 23 38 42 52 Greatest Support 62 | 20 32 32 32 42 62 Greatest Overweight (x) 2 | 2 . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 Most Carried 10 | 4 8 10 10 10 10 Average Carried 8 | 2 5 7 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 4 7 9 10 10 10 Class Distribution -------------------- 36% | Gunner 28% | Mutant 20% | Skirmisher 10% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1101 | 217 239 221 370 54 . Remotely . | . . . . . . Salvage Created 1429 | . 533 306 504 57 29 Parts 85 | . 24 22 37 1 1 Haulers Intercepted 4 | . . 2 2 . . Recyclers Shooed 5 | . 5 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 31 | . 6 9 14 1 1 Guns 16 | . 6 4 5 . 1 Cannons 2 | . . . 2 . . AOE 13 | . . 5 7 1 . Classes Destroyed 9 | . 5 4 . . . Worker 4 | . . 1 2 . 1 Builder 2 | . . 1 1 . . Hauler 4 | . . 2 2 . . Recycler 5 | . 4 . 1 . . Operator 1 | . 1 . . . . Watcher 5 | . 2 1 2 . . Swarmer 18 | . 3 4 11 . . Grunt 7 | . 3 2 1 . 1 Sentry 6 | . . 3 2 1 . Best Kill Streak 12 | . 6 5 12 1 2 Combat Bots Only 5 | . 3 4 5 1 1 Max Kills in Single Turn 4 | . 2 4 4 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 145 | . 34 29 28 24 30 Missed 50 | . 12 9 11 8 10 Damage Taken 1462 | . 211 347 240 111 553 Core 425 | . 76 130 20 11 188 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . 13 . . . . Core Remaining (%) 86 | 100 69 67 96 98 . Volleys Fired 108 | . 41 33 26 2 6 Largest 4 | . 2 2 4 4 4 Hottest 221 | . 60 95 148 186 221 Shots Fired 223 | . 82 43 68 8 22 Gun 169 | . 82 33 38 4 12 Cannon 33 | . . . 25 2 6 Launcher 21 | . . 10 5 2 4 Special . | . . . . . . Kinetic 104 | . 52 6 38 2 6 Thermal 65 | . 30 27 . 2 6 Explosive 21 | . . 10 5 2 4 Electromagnetic 33 | . . . 25 2 6 Robot Hit Streak 14 | . 9 14 10 3 5 Robot Miss Streak 3 | . 3 2 3 1 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 139 | . 52 31 37 6 13 Core Hits 88 | . 25 21 26 4 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Corrupt 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3711 | . 597 880 1290 116 828 Guns 1515 | . 597 365 351 29 173 Cannons 516 | . . . 354 48 114 Explosions 1669 | . . 515 585 39 530 Melee . | . . . . . . Ramming 11 | . . . . . 11 Kinetic 960 | . 423 38 351 29 119 Thermal 555 | . 174 327 . . 54 Explosive 1669 | . . 515 585 39 530 Electromagnetic 516 | . . . 354 48 114 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . . . Average Corruption 4 | . . 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 70 | . . 22 44 . 4 Projectiles 41 | . . . 41 . . Explosions 29 | . . 22 3 . 4 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . . 88 30 . 5 Shots 5 | . . 3 1 . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 768 | . 18 42 306 228 768 Average Temperature 92 | . 9 11 104 116 410 Received Heat Transfer 406 | . 48 81 54 30 193 Effects 12 | . . . . . 12 Shutdowns 3 | . . . . . 3 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 6 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1401 | . 400 851 . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 531 | . 232 380 531 187 72 Initial 160 | . . 15 160 126 7 Average 166 | . 83 238 321 117 12 Maximum Alert Level 2 | . 1 1 2 . . Low Security (%) 64 | 100 95 31 12 100 100 Level 1 27 | . 4 68 62 . . Level 2 7 | . . . 25 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 12 10 15 2 4 Peak Tracking Total 5 | . 4 5 5 1 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 3 3 3 3 2 Terminals 11 | . 3 3 2 2 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 38 | . 8 9 8 8 5 Successful 20 | . 4 7 7 1 1 Failed 18 | . 4 2 1 7 4 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . 8 9 5 6 2 Fabricators 3 | . . . . . 3 Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 4 7 4 1 . Part Schematic 1 | . . . . 1 . Prototype ID Bank 2 | . . 1 1 . . Emergency Access Points 1 | . . . 1 . . Recycling Unit Index 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 3 | . 1 2 . . . Registered Components 1 | . . 1 . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 2 2 3 2 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 64 | . . . . . 64 Total Part Build Rating 16 | . . . . . 16 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2726 | 58 523 329 814 550 452 Spaces Moved 1892 | 42 322 224 491 486 327 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 1162 | 31 185 . 133 486 327 Wheels 719 | . 137 224 358 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 Average Speed 109 | 108 111 100 126 100 104 Slowest Speed 185 | 150 120 100 185 100 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 44 20 37 10 9 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 174 | . . 88 40 . 46 Melee . | . . . . . . Projectile . | . . . . . . AOE 174 | . . 88 40 . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2351 | 51 409 285 637 546 423 Wait 164 | . 22 1 38 33 70 Move 1887 | 41 321 223 490 485 327 Hop . | . . . . . . Pick Up 58 | 3 9 5 28 8 5 Fast Attach 31 | 6 4 6 9 4 2 Attach 14 | . 1 2 5 3 3 Detach 1 | . . . 1 . . Swap 21 | 1 2 7 6 2 3 Drop 66 | . 9 8 34 9 6 Fire 108 | . 41 33 26 2 6 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 13) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Utility x2 813 | -9/Materials | Discovered new exit (range 13) 910 | -9/Materials | Identified exit to Materials 911 | -9/Materials | Entered another Materials area 911 | -8/Materials | Evolved 2 slots: Weapon x2 1174 | -8/Materials | Discovered new exit (range 3) 1175 | -8/Materials | Identified exit to Factory 1376 | -8/Materials | Build established: Skirmisher 1725 | -8/Materials | Entered Factory 1725 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1888 | -7/Factory | Discovered new exit (range 15) 1908 | -7/Factory | Identified exit to Factory 2015 | -7/Factory | Build established: Gunner 2275 | -7/Factory | Entered another Factory area 2275 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2387 | -6/Factory | Fabricated Q-thruster (x2) 2727 | -6/Factory | Self-destructed Last Messages --------------- 02717_ G-50 Soldier destroyed. 02719_ Power failure, Cld. Ion Engine shutdown. 02719_ Critical hit (Burn: +50). 02720_ The unstable cave ceiling collapses. 02721_ Overheating: Core damaged (-170). 02722_ Overheating: Cld. Ion Engine damaged (-42). 02723_ Overheating: Matter decay (-6). 02724_ Overheating: Imp. Carbon-fiber Leg damaged (-34). 02725_ Power failure, Cld. Ion Engine shutdown. 02725_ Overheating: System interference. 02725_ Prc. Assault Rifle temporarily disabled. 02726_ Overheating: Imp. Light Armor Plating damaged (-43). 02726_ Overheating: Flexi-carbon Leg damaged (-23). 02727_ Power failure, Cld. Ion Engine shutdown. 02727_ Overheating: VSS Leg damaged (-30). 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""""""""" "" | | ??????????????????????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Antigrav System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorReactionPrototype Manual? 0 Play Time 00:41:28 Cumulative 42.5 hours Start 2024.04.24 @ 18:23:42 End 2024.04.25 @ 12:09:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 53 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab830281-d3a8-4346-9f12-8598a060c7b8