Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 12:59:23 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (90) 450 Value Destroyed (2710) 2710 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 5577 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 436/700 Matter 271/300 Energy 100/100 System Corruption 3% Temperature Cool (25) Movement Treading (220) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Medium Treads > --- UTILITY (5) ------ Huge Storage Unit Machine Analyzer Transport Network Coupler Advanced Targeting Computer System Shield > --- WEAPON (3) ------- Great Axe Great Axe > --- INVENTORY (25) --- Improved Ion Engine Armored Wheel Armored Wheel Armored Wheel Improved Cooling System Coolant Injector High-capacity Storage Unit High-capacity Matter Pod (200) Machine Analyzer Machine Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Transmission Jammer Improved Propulsion Shielding Improved Medium Armor Plating Hardlight Generator Shield Generator Advanced Beam Cannon Plasma Cannon Light Cannon Plasma Cutter Great Axe Great Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Transport Network Coupler Advanced Targeting Computer System Shield > --- WEAPON ----------- Great Axe Great Axe Great Axe > --- INVENTORY -------- Improved Ion Engine Medium Treads Armored Wheel Armored Wheel Armored Wheel Cooling System Coolant Injector High-capacity Storage Unit High-capacity Matter Pod Machine Analyzer Machine Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Transmission Jammer Improved Propulsion Shielding Hardened Light Armor Plating Hardlight Generator Shield Generator Advanced Beam Cannon Advanced Beam Cannon Light Cannon Grenade Launcher Plasma Cutter Great Axe [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Machine Analyzer Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Great Axe Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 51 | 1 1 25 14 10 Power 6 | . . 4 1 1 Engine 5 | . . 3 1 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 15 | . . 6 6 3 Treads 8 | . . . 5 3 Leg 2 | . . 2 . . Wheel 5 | . . 4 1 . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 1 8 5 1 Device 4 | 1 . 3 . . Storage 4 | . 1 1 2 . Processor 3 | . . . 2 1 Hackware 1 | . . . 1 . Protection 4 | . . 4 . . Artifact . | . . . . . Weapon 14 | . . 7 2 5 Energy Gun . | . . . . . Energy Cannon 3 | . . 2 1 . Ballistic Gun 3 | . . 3 . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . 1 . 4 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 18 | . . 6 5 7 Power 3 | . . 2 . 1 Propulsion 9 | . . 2 2 5 Utility 3 | . . 2 1 . Weapon 3 | . . . 2 1 Highest Loss Streak 4 | . . 4 3 4 To Critical Strikes . | . . . . . Average Backups 18 | 6 9 13 19 24 Power . | 1 1 . 1 1 Propulsion 2 | 4 3 2 2 3 Utility 8 | . 2 5 10 13 Weapon 4 | 1 2 5 5 5 Tool/Special . | . . . . . Unused Backups 43 | . 9 14 2 18 Power 4 | . 1 2 . 1 Propulsion 10 | . 4 6 . . Utility 20 | . 2 3 . 15 Weapon 8 | . 2 3 2 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 100 94 99 98 Engine 7 | . 14 5 9 7 Core 1 | . . 3 . . Treads 13 | . . . 18 29 Leg 9 | . 28 19 . . Wheel 12 | . . 21 16 . Device 3 | . 14 4 1 . Storage 9 | . 14 11 9 7 Processor 10 | . . . 14 23 Hackware 3 | . . . 7 7 Protection 2 | . . 5 2 . Energy Gun 2 | . 28 . . . Energy Cannon 5 | . . 9 6 1 Ballistic Gun 5 | . . 10 4 . Ballistic Cannon 2 | . . . 6 1 Slashing Weapon 5 | . . . . 16 Peak Build Rating 47 | 8 8 22 38 47 Average Rating 27 | 6 7 17 32 42 On Entrance 16 | 6 8 8 21 38 Avg Prop Armor Cover (%) 11 | . . . 11 . Naked Turns . | . . . . . Heaviest Build 102 | 12 17 39 95 102 Greatest Support 104 | 20 20 48 104 104 Greatest Overweight (x) 4 | . . 1 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 15 25 25 Average Capacity 18 | 8 9 14 20 25 Most Carried 25 | 8 10 15 25 25 Average Carried 18 | 6 9 13 20 24 Final Capacity 25 | 8 10 15 25 25 Final Carried 25 | 8 10 15 25 24 Class Distribution -------------------- 82% | Mutant 13% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1740 | 210 10 850 475 195 Remotely . | . . . . . Salvage Created 3136 | 115 74 1374 641 932 Parts 199 | 11 5 90 39 54 Haulers Intercepted 6 | . . 3 2 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 66 | . 2 29 17 18 Melee 13 | . . . . 13 Guns 18 | . 2 11 5 . Cannons 21 | . . 9 12 . AOE 14 | . . 9 . 5 Classes Destroyed 13 | 2 1 8 1 1 Worker 5 | . . 4 . 1 Builder 1 | . . . 1 . Tunneler 3 | 3 . . . . Hauler 6 | . . 3 2 1 Recycler 4 | 1 . 1 . 2 Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 3 | . . 2 . 1 Swarmer 17 | . . 7 6 4 Grunt 27 | . 2 13 5 7 Duelist 2 | . . 1 . 1 Sentry 17 | . . 8 6 3 Programmer 3 | . . . . 3 Best Kill Streak 16 | 2 2 16 6 5 Combat Bots Only 9 | . 2 9 4 5 Max Kills in Single Turn 3 | 1 1 3 2 2 Gunslinging . | . . . . . Exploded 3 | . . 3 . 2 Melee 2 | . . . . 2 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 457 | . 10 141 107 199 Missed 138 | . 4 41 26 67 Hits 319 | . 6 100 81 132 Melee 2 | . . . . 2 Projectile 317 | . 6 100 81 130 Critical Strikes 12 | . . 4 6 2 Damage Taken 4193 | . 67 1237 1148 1741 Core 697 | . 32 190 211 264 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 68 | . . . . 68 Core Remaining (%) 75 | 100 87 52 61 . Volleys Fired 176 | 9 5 92 57 13 Largest 2 | 2 2 2 2 2 Hottest 136 | 90 90 136 98 98 Shots Fired 332 | 18 10 176 114 14 Gun 176 | 18 10 94 54 . Cannon 132 | . . 70 60 2 Launcher 24 | . . 12 . 12 Special . | . . . . . Kinetic 183 | . . 94 88 1 Thermal 125 | 18 10 70 26 1 Explosive 24 | . . 12 . 12 Electromagnetic . | . . . . . Robot Hit Streak 25 | 6 5 13 24 25 Robot Miss Streak 5 | 2 1 5 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 257 | 10 8 113 84 42 Core Hits 151 | 5 4 68 34 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | 1 1 . 2 6 Burn 2 | 1 1 . . . Blast 2 | . . . 2 . Sever 6 | . . . . 6 Melee Attacks 64 | . . 1 1 62 Impact . | . . . . . Slashing 64 | . . 1 1 62 Piercing . | . . . . . Sneak Attacks 5 | . . . . 5 Combat Hostiles . | . . . . . Follow-up Attacks 12 | . . . . 12 Damage Inflicted 6957 | 135 95 2728 1524 2475 Guns 1770 | 135 95 895 645 . Cannons 1864 | . . 941 879 44 Explosions 1658 | . . 892 . 766 Melee 1665 | . . . . 1665 Ramming . | . . . . . Kinetic 2089 | . . 895 1172 22 Thermal 1597 | 135 95 941 352 74 Explosive 1606 | . . 892 . 714 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1665 | . . . . 1665 Piercing . | . . . . . Highest Corruption 3 | . 3 . . 3 Average Corruption 2 | . 2 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . 1 . . 2 Message Errors 1 | . 1 . . . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 208 | . . 27 . 181 Projectiles 13 | . . 13 . . Explosions 119 | . . 14 . 105 Melee 76 | . . . . 76 Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 301 | . . 31 . 270 Shots 6 | . . 2 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | 180 96 426 99 26 Average Temperature 61 | 75 42 88 33 10 Received Heat Transfer 1425 | . 36 489 540 360 Effects 3 | . . 3 . . Shutdowns 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 2 9 1 . Heat Transferred 3173 | 421 334 1702 629 87 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 35 | 100 100 26 34 26 Level 1 56 | . . 51 65 72 Level 2 8 | . . 22 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 449 | 10 40 449 363 434 Initial 189 | . . . 189 150 Average 234 | 2 7 292 226 241 Influence Increases 2245 | 20 40 923 510 752 Destroy 0b10 Robot/C 1320 | . 40 580 340 360 Destroy 0b10 Robot/NC 120 | 20 . 60 15 25 Destroy Leader 358 | . . 160 104 94 Successful Hack 47 | . . 23 . 24 Disable Machine 210 | . . 60 15 135 Destroy Structure 130 | . . 40 6 84 Lose Combat Pursuer 60 | . . . 30 30 Influence Decreases 1811 | 20 40 474 628 649 Entered New Map 441 | . . . 260 181 Time Decay 1190 | 20 40 414 318 398 Lost Part 180 | . . 60 50 70 Squads Dispatched 10 | . 1 2 2 5 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 2 1 1 Assault 2 | . . . . 2 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 5 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 6 41 22 29 Peak Tracking Total 7 | . 4 7 4 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 2 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 14 | . . 4 1 9 Max in Single Turn 9 | . . 2 1 9 Garrison Access 3 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 19 | . 2 8 6 3 Terminals 12 | . 2 7 3 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 4 | . . 1 2 1 Garrison Access 2 | . . . 1 1 Total Hacks 41 | . 4 15 14 8 Successful 20 | . 2 6 6 6 Failed 21 | . 2 9 8 2 Catastrophic 6 | . 1 4 1 . Database Lockouts . | . . . . . Manual 15 | . 2 8 5 . Terminals 27 | . 4 13 10 . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 9 | . . 2 3 4 Garrison Access 2 | . . . 1 1 Terminal Hacks 9 | . 2 5 2 . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . . 1 1 . Terminal Index 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . 1 3 3 Retrieve Study 7 | . . 1 3 3 Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 11 | . 2 6 2 1 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 1 2 3 Parts Repaired 1 | . . . . 1 Time 16 | . . . . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2089 | 57 221 153 716 942 Terrain 8 | . . 8 . . Seismic 570 | 57 221 145 147 . T.N.C. 942 | . . . . 942 Machine Analysis 1657 | . . . 715 942 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3135 | 80 221 1176 716 942 Spaces Moved 1702 | 22 154 763 366 397 Core . | . . . . . Treads 584 | . . . 187 397 Legs 494 | 22 154 318 . . Wheels 624 | . . 445 179 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 80 80 162 Average Speed 130 | 120 120 103 130 187 Slowest Speed 490 | 120 120 190 490 222 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 39 73 34 15 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . 1 1 7 Terrain Destroyed 140 | . . 50 1 89 Melee 9 | . . 1 1 7 Projectile . | . . . . . AOE 131 | . . 49 . 82 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2204 | 57 181 971 491 504 Wait 135 | 24 15 46 25 25 Move 1698 | 21 153 762 365 397 Hop . | . . . . . Pick Up 51 | 2 4 21 16 8 Fast Attach 14 | 1 . 7 4 2 Attach 10 | . . 1 6 3 Detach 3 | . . . 3 . Swap 37 | . 1 22 7 7 Drop 35 | . 3 19 7 6 Fire 176 | 9 5 92 57 13 Melee 45 | . . 1 1 43 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 462 | -9/Materials | Discovered new exit (range 13) 668 | -9/Materials | Discovered new exit (range 15) 674 | -9/Materials | Destroyed 9 combat bots 874 | -9/Materials | Lost 4 parts (1p2n1u) 1187 | -9/Materials | Identified exit to Mines 1451 | -9/Materials | Discovered new exit (range 11) 1478 | -9/Materials | Entered another Materials area 1478 | -8/Materials | Evolved 2 slots: Utility x2 1534 | -8/Materials | Garrison activated, responded to threat 1735 | -8/Materials | Lost 3 parts (1n1u1w) 2166 | -8/Materials | Discovered new exit (range 16) 2194 | -8/Materials | Entered Factory 2194 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2254 | -7/Factory | Repaired Arm. Wheel+ 3018 | -7/Factory | Build established: Scavenger-Mutant 3136 | -7/Factory | Self-destructed Last Messages --------------- 03126_ U-05 Engineer lays Concrete. 03127_ K-01 Serf collects debris. 03128_ U-05 Engineer lays Concrete. 03132_ G-47 Trooper destroyed. 03132_ Med. Treads+ destroyed. 03132_ Destroyed Med. Treads+. 03134_ Fusion Modulator explodes. 03134_ Imp. Deuterium Engine destroyed. 03134_ Destroyed Imp. Deuterium Engine. 03134_ Lgt. Treads destroyed. 03134_ Destroyed Lgt. Treads. 03134_ Fusion Modulator explodes. 03134_ Destroyed Imp. Heat Sink. 03134_ Fusion Modulator explodes. 03134_ Assembly Bed disabled. 03134_ Power Conduit explodes. 03134_ Terminal disabled. 03134_ U-05 Engineer lays Concrete. 03134_ Grenade Launcher destroyed. 03135_ U-05 Engineer lays Concrete. 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""?? | | ????? ???? | | ?? """"""""" ???? | | ??# ^ r###########+####????? | | ??# """"""""" #???????????????????? | | ??# #???????????????????? | | ??# """"""""" ! #???????????????????? | | ??+ !! #???????????????????? | | ??# ! u #???????????????????? | | ??# !% | ! #???????????????????? | | ??##########+##### #### u #???????????????????? | | ?????# * ![!| #???????????????????? | | ###### * """ ## #???????????????????? | | # G" ##### #???????????????????? | | # =%= !"!" #???# #???????????????????? | | # == [=%[= #???# #???????????????????? | | # == !""" #???# #???????????????????? | | / """ #??# #???????????????????? | | """ # """ ##??? #???????????????????? | | """ # #???? #???????????????????? | | """ # #???? +???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 32% | -7/Factory Studied --------- Arm. Wheel | -9/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Katana | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Great Axe | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed InsulationHellfireLauncher Manual? 0 Play Time 00:36:29 Cumulative 177.1 hours Start 2026.01.23 @ 12:23:29 End 2026.01.23 @ 12:59:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 291 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8d9c094-96a2-4801-8790-dfc7555e112b