Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 12:26:11 // Winter2019/RPGLIKE Player: daniels1231 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1115) 1115 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 4914 Bonus ------- Registered with UFD 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/1000 Matter 60/300 Energy 149/150 System Corruption 0% Temperature Hot (296) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Triangulator Target Analyzer > --- WEAPON (3) ------- Beam Rifle Hypervelocity Gauss Rifle Heavy Flak Cannon > --- INVENTORY (2) ---- Faulty Guided EMP Blaster Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Triangulator Target Analyzer Shield Generator > --- WEAPON ----------- Hypervelocity Gauss Rifle Guided EMP Blaster > --- INVENTORY -------- Beam Rifle Heavy Flak Cannon [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Shield Generator Device Shield Generator Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 6 | 4 . . 1 . . 1 Power 1 | 1 . . . . . . Propulsion 1 | 1 . . . . . . Utility 2 | 1 . . . . . 1 Weapon 2 | 1 . . 1 . . . Parts Attached 30 | 6 . 1 1 6 7 9 Power 4 | 2 . . . . 1 1 Engine 3 | 2 . . . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 6 | 2 . . . . . 4 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 2 | 2 . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 8 | . . . 1 4 2 1 Device 4 | . . . . 2 2 . Storage . | . . . . . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 12 | 2 . 1 . 2 4 3 Energy Gun 5 | 2 . . . . 3 . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . 1 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 4 | . . . . . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Highest Loss Streak 3 | . . . . . . 3 To Critical Strikes . | . . . . . . . Average Backups 1 | . . 1 . . . 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . 1 . . . 1 Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . 2 1 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 75 75 78 91 99 88 Engine 20 | . 25 25 24 22 21 17 Leg 4 | . . . . . . 13 Wheel 15 | . 25 25 24 22 22 2 Hover 1 | . . . . . . 3 Device 11 | . . . . 6 14 19 Processor 2 | . . . . 1 . 5 Protection 3 | . . . 6 8 7 . Energy Gun 8 | . 25 12 11 1 5 9 Energy Cannon 3 | . . . . 9 7 . Ballistic Gun 2 | . . . . . . 6 Launcher 11 | . . 11 11 20 18 5 Peak Build Rating 44 | 6 6 6 10 13 22 44 Average Rating 19 | 4 6 6 8 12 14 35 On Entrance 8 | . 6 6 6 10 13 19 Avg Prop Armor Cover (%) 3 | . . . . . . 3 Naked Turns . | . . . . . . . Heaviest Build 37 | 11 11 13 30 37 26 35 Greatest Support 32 | 32 32 32 32 32 32 32 Greatest Overweight (x) 7 | . . . . 1 . 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 1 2 Average Capacity 1 | 1 1 1 1 1 1 1 Most Carried 2 | . 1 1 1 1 1 2 Average Carried 1 | . . 1 . . . 1 Final Capacity 2 | 1 1 1 1 1 1 2 Final Carried 2 | . 1 1 1 1 1 2 Class Distribution -------------------- 51% | Mutant 40% | Bomber 6% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Bomber | -9/Recycling Bomber | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 800 | 224 111 100 107 105 13 140 Remotely . | . . . . . . . Salvage Created 494 | . 169 18 79 56 . 172 Parts 69 | . 19 5 10 4 . 31 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 31 | . 8 5 6 1 . 11 Guns 21 | . 7 3 2 1 . 8 Cannons 2 | . . . . . . 2 AOE 8 | . 1 2 4 . . 1 Classes Destroyed 12 | . 3 3 2 1 . 3 Worker 3 | . 1 1 . . . 1 Tunneler 1 | . . 1 . . . . Turret 2 | . . . 2 . . . Swarmer 11 | . 4 3 4 . . . Grunt 9 | . 4 . . . . 5 Brawler 2 | . . . . . . 2 Sentry 1 | . . . . 1 . . Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . . . 2 Programmer 2 | . . . . . . 2 Subdweller 2 | . . . 2 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 4 | . 4 3 4 1 . 3 Combat Bots Only 4 | . 3 3 4 1 . 3 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 218 | . 43 16 61 6 . 92 Missed 58 | . 7 3 28 1 . 19 Hits 160 | . 36 13 33 5 . 73 Projectile 160 | . 36 13 33 5 . 73 AOE 6 | . . 6 . . . . Critical Strikes 3 | . 1 . . 1 . 1 Damage Taken 2368 | . 406 396 280 79 . 1207 Core 1837 | . 323 334 148 42 . 990 Absorbed by Shields 180 | . . . . 7 . 173 Redirected to Core 1340 | . 275 211 105 28 . 721 Ignored by Resistances 177 | . 16 8 20 11 . 122 Core Remaining (%) 66 | 100 . . . . 33 . Volleys Fired 115 | . 32 18 22 3 . 40 Largest 3 | . 2 2 2 2 . 3 Hottest 133 | . 80 70 70 70 . 133 Shots Fired 193 | . 62 26 35 6 . 64 Gun 155 | . 62 18 22 3 . 50 Cannon 14 | . . . . . . 14 Launcher 24 | . . 8 13 3 . . Special . | . . . . . . . Kinetic 47 | . . . . . . 47 Thermal 76 | . 30 4 22 3 . 17 Explosive 24 | . . 8 13 3 . . Electromagnetic 46 | . 32 14 . . . . Robot Hit Streak 22 | . 12 4 7 6 . 22 Robot Miss Streak 5 | . 5 2 3 . . 3 Penetration Max 2 | . . . . . . 2 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 126 | . 35 11 23 5 . 52 Core Hits 103 | . 15 20 16 3 . 49 Critical Kills 5 | . . . . . . 5 Critical Parts Destroyed 9 | . . . . . . 9 Critical Strikes 19 | . 1 1 . . . 17 Burn 3 | . . . . . . 3 Destroy 14 | . . . . . . 14 Corrupt 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2654 | . 576 440 641 116 . 881 Guns 1097 | . 434 91 138 32 . 402 Cannons 334 | . . . . . . 334 Explosions 1132 | . 141 348 503 40 . 100 Melee . | . . . . . . . Ramming 91 | . 1 1 . 44 . 45 Kinetic 562 | . . . . . . 562 Thermal 692 | . 294 54 138 32 . 174 Explosive 937 | . . 294 503 40 . 100 Electromagnetic 372 | . 281 91 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 . Average Corruption 2 | . . . . 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . 5 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 2 | . . . . 2 . . Data Loss (minor) 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 16 | . 8 . 8 . . . Projectiles . | . . . . . . . Explosions 16 | . 8 . 8 . . . Melee . | . . . . . . . Knockbacks 11 | . . . . . . 11 Impact 1 | . . . . . . 1 Kinetic 10 | . . . . . . 10 Secondary . | . . . . . . . Self-Inflicted Damage 275 | . 60 71 . 21 . 123 Shots 5 | . 2 2 . . . 1 Rammed 20 | . 1 1 . 6 . 12 Targets Rammed 24 | . 1 1 . 6 . 16 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 651 | . 497 120 1 130 . 651 Average Temperature 187 | . 180 45 1 51 . 273 Received Heat Transfer 630 | . 138 . 126 36 . 330 Effects 39 | . 5 . . . . 34 Shutdowns 11 | . 2 . . . . 9 Energy Bleed 5 | . 2 . . . . 3 Interference 3 | . . . . . . 3 Matter Decay 4 | . 1 . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 12 | . . . . . . 12 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1641 | . 500 100 300 75 . 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 157 | . 157 110 . 105 . 139 Initial 105 | . . 41 . 105 . . Average 31 | . 86 60 . 26 . 15 Influence Increases 1014 | . 237 171 270 30 . 306 Destroy 0b10 Robot/C 600 | . 160 80 120 20 . 220 Destroy 0b10 Robot/NC 20 | . 5 10 . . . 5 Destroy Leader 100 | . 30 20 . . . 50 Disable Machine 15 | . . . . . . 15 Destroy Structure 84 | . 12 46 . 10 . 16 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 180 | . 15 15 150 . . . Influence Decreases 893 | . 130 246 82 250 . 185 Entered New Map 198 | . . 66 17 115 . . Time Decay 665 | . 130 180 65 135 . 155 Lost Part 30 | . . . . . . 30 Squads Dispatched 7 | . 3 . . . . 4 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . . 2 Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 13 12 9 1 . 17 Peak Tracking Total 7 | . 6 7 4 1 . 7 Tactical Retreats 5 | . 1 1 3 . . . Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 4 | . . . 3 . . 1 Max in Single Turn 3 | . . . 3 . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 2 | . . . . 1 . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 3 | . . . . 2 . 1 Successful 3 | . . . . 2 . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 1514 | . . . . . 248 1266 Triangulation 1316 | . . . . . 50 1266 Cloaking 199 | . . . . . 199 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 3794 | 77 283 371 258 670 833 1302 Spaces Moved 2863 | 71 174 318 189 618 811 682 Core 6 | 5 . . . . . 1 Treads . | . . . . . . . Legs 387 | . . . . . . 387 Wheels 2331 | 66 174 318 189 618 811 155 Hover 139 | . . . . . . 139 Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 90 Average Speed 115 | 96 100 100 100 103 100 164 Slowest Speed 400 | 100 100 100 100 115 100 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 5 29 64 14 72 60 10 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 125 | . 11 51 24 19 . 20 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 124 | . 11 51 24 19 . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 3141 | 76 221 344 222 644 833 801 Wait 18 | . 7 . 4 . . 7 Move 2857 | 70 173 317 188 617 810 682 Hop . | . . . . . . . Pick Up 19 | . 1 . 1 5 5 7 Fast Attach 23 | 6 . . 1 3 5 8 Attach 5 | . . . . 3 . 2 Detach . | . . . . . . . Swap 7 | . . 2 1 . 3 1 Drop 31 | . . . 1 6 10 14 Fire 115 | . 32 18 22 3 . 40 Melee . | . . . . . . . Ram 20 | . 1 1 . 6 . 12 Kick 4 | . . . . . . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 42 | . 7 6 4 1 . 24 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 362 | -10/Mines | Assembled infested the area 367 | -10/Mines | Assisted by a Guerilla fighting off Assembled 412 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 441 | -10/Mines | Reached level 2 615 | -10/Mines | Core integrity fell below 50% 717 | -10/Mines | Discovered new exit (range 6) 732 | -10/Mines | Entered Subcaves 875 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 891 | -10/Subcaves | Reached level 3 907 | -10/Subcaves | Upgraded with Weapon slot (x1) 962 | -10/Subcaves | Discovered new exit (range 11) 990 | -10/Subcaves | Entered Recycling 991 | -9/Recycling | Met a Zionite searching for Scraptown 992 | -9/Recycling | Reached level 4 1409 | -9/Recycling | Build established: Bomber 1629 | -9/Recycling | Scanned before Scraplab entrance 1644 | -9/Recycling | Entered Scraplab 1657 | -9/Recycling | Discovered new exit (range 3) 1660 | -9/Recycling | Entered Scraptown 1670 | -9/Scraptown | System corruption cleaned by C-Scrubber 1875 | -9/Scraptown | Discovered new exit (range 11) 2066 | -9/Scraptown | Visited Comm Corps 2126 | -9/Scraptown | Visited Shadow of the Wyrm 2165 | -9/Scraptown | Visited UFD Registry 2165 | -9/Scraptown | Registered with UFD as "Gausswalker" 2194 | -9/Scraptown | Visited Spacefarers 2230 | -9/Scraptown | Visited Junk Repository 2343 | -9/Scraptown | Visited Supply Room 2428 | -9/Scraptown | Visited Infowarlord's Domain 2487 | -9/Scraptown | Discovered new exit (range 3) 2493 | -9/Scraptown | Entered Factory 2494 | -6/Factory | Core integrity fell below 50% 2495 | -6/Factory | Reached level 5 2499 | -6/Factory | Upgraded with Utility slot (x1) 3051 | -6/Factory | Build established: Mutant 3239 | -6/Factory | Core integrity fell below 20% 3680 | -6/Factory | Reached level 6 3795 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03784_ U-05 Engineer lays Concrete. 03785_ Overheating: System interference. 03785_ Target Analyzer temporarily disabled. 03785_ Beam Rifle temporarily disabled. 03785_ Deuterium Engine destroyed. 03785_ U-05 Engineer lays Concrete. 03786_ U-05 Engineer builds a Wall. 03786_ Slammed into G-50 Soldier. 03787_ U-05 Engineer builds a Door. 03788_ Slammed into G-50 Soldier. 03792_ U-05 Engineer lays Concrete. 03793_ Slammed into G-50 Soldier. 03794_ U-05 Engineer lays Concrete. 03794_ Gravmag System destroyed. 03795_ U-05 Engineer builds a Wall. 03795_ Triggered Tesla Bomb Trap. 03795_ A bubble of electromagnetic force engulfs the area. 03795_ G-50 Soldier destroyed. 03795_ Subcomponent Replicator disabled. 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T#?????? ? | | ????????????# # #### #???????+? | | ????????????# # #????????? | | ????????????############## #????????? | | ????????????????????????# ^ +????????? | | ????????????????????????# ^ ^^ #????????? | | ????????????????????????# "" #????????? | | ????????????????????????# " """ """#????????? | | ????????????????????????# A """ F"#????????? | | ????????????????????????# * """ """#????????? | | ????????????????????????#@% ^ "" "" #????????? | | ???????????############## ! "" #????????? | | ???????? #????????? | | ???????? ! = #????????? | | ???????? % %ut * #????????? | | ??????????############# #######u### ##????????? | | ??????????????????????# #??# [ = ##????????? | | ??????????????????????# #??# # #????????? | | ????????????????????? + #??# #????????? | | ???????????????????? # gT??# #????????? | | ??????????????????? #g ??# #????????? | | ????????????????? ?# t##?# """ ###????????? | | ????????????????? ??#g #??# G" ##?????????? | | ?????????????????##???# #??# = """ #??????????? | | ??????????????????????# #??# #??????????? | | ??????????????????????# #??##########??????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 6 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 800 Resistance: KI 20 Resistance: TH 5 Evasion (%) 57 Target Analysis 5 Salvage Targeting 1 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Sprinter Survival Of The Most Covered You May Approach The Wall Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Levels Raised 5 | . . 1 1 1 . 2 XP Earned 11225 | 3000 950 1000 1600 1100 650 2925 XP Spent 9205 | 2975 . 1500 1510 1450 . 1770 Upgrades 28 | 10 . 3 6 2 . 7 Power Slot 1 | 1 . . . . . . Propulsion Slot 1 | 1 . . . . . . Utility Slot 2 | 1 . . . . . 1 Weapon Slot 2 | 1 . . 1 . . . Core Integrity 8 | . . . 4 . . 4 Inventory Capacity 2 | 1 . . . . . 1 Sensor Range 3 | 3 . . . . . . Ranged Accuracy 4 | . . 3 . 1 . . KI Resistance % 4 | 2 . . 1 1 . . TH Resistance % 1 | . . . . . . 1 Protomatter Created 545 | . 96 43 38 . . 368 Integrity Restored 836 | . 140 117 54 . . 525 Core 836 | . 140 117 54 . . 525 Protomatter Decayed 77 | . 12 . . . . 65 Game ------ Seed WeightLinkedSplitter Manual? 0 Play Time 00:36:25 Cumulative 7.3 hours Start 2025.11.16 @ 11:30:13 End 2025.11.16 @ 12:26:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 13 Rogue 9 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7d607a4-bb05-46cd-9d6e-840f6c35076e