Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 22:42:56 Player: Luna Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (100) 500 Value Destroyed (2945) 2945 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 6729 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/850 Matter 127/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Shield Generator System Restoration Module Shock Rifle Minigun Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Particle Cannon Gauss Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Fusion Compressor Improved Trap Scanner Transmission Jammer Shield Generator System Restoration Module Recalibrator Shock Rifle Minigun Improved Proton Missile Launcher [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . . . 1 . . Parts Attached 76 | 5 14 20 1 16 11 9 Power 11 | 1 2 2 . 2 1 3 Engine 8 | 1 2 2 . 2 1 . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 23 | 2 4 7 . 4 4 2 Treads 21 | 2 2 7 . 4 4 2 Leg . | . . . . . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 2 5 . 5 3 2 Device 8 | . . 1 . 3 2 2 Storage 1 | . 1 . . . . . Processor 4 | . . 2 . 1 1 . Hackware 1 | . 1 . . . . . Protection 3 | . . 2 . 1 . . Artifact . | . . . . . . . Weapon 25 | 2 6 6 1 5 3 2 Energy Gun 6 | 2 2 . . 1 1 . Energy Cannon 6 | . 1 2 . 3 . . Ballistic Gun 5 | . 2 2 . . 1 . Ballistic Cannon 3 | . 1 . . 1 1 . Launcher 3 | . . . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 22 | . 1 2 . 3 1 15 Power 2 | . . . . . . 2 Propulsion 6 | . . . . . 1 5 Utility 7 | . . 1 . 2 . 4 Weapon 7 | . 1 1 . 1 . 4 Highest Loss Streak 10 | . 1 2 . 3 1 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 97 93 100 96 99 92 Engine 10 | . 14 11 11 9 15 4 Core 1 | . . . . . . 7 Treads 25 | . 23 29 33 26 22 22 Device 9 | . . 2 . 7 15 19 Storage 8 | . 13 11 11 9 7 5 Processor 11 | . . 13 11 12 15 12 Hackware 1 | . 13 1 . . . . Protection 2 | . . 3 11 6 . . Energy Gun 3 | . 13 . . 1 6 . Energy Cannon 6 | . . 11 . 10 7 5 Ballistic Gun 4 | . 7 5 11 9 . 1 Ballistic Cannon 4 | . 6 . . 3 6 5 Launcher 1 | . . . 11 . . 3 Naked Turns . | . . . . . . . Heaviest Build 48 | 8 22 30 30 36 42 48 Greatest Support 90 | 40 40 66 60 60 60 90 Greatest Overweight (x) 1 | 1 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 9 | 2 6 9 9 9 9 9 Final Capacity 10 | 5 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 5 Class Distribution -------------------- 45% | Scavenger-Skirmisher 23% | Mutant 18% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1910 | 243 164 317 166 412 264 344 Remotely . | . . . . . . . Salvage Created 3074 | . 521 795 220 582 394 562 Parts 200 | . 44 59 13 46 13 25 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | . 3 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 73 | . 11 19 9 12 10 12 Melee 2 | . . . . . . 2 Guns 19 | . 5 3 . 7 4 . Cannons 37 | . 5 14 . 5 6 7 AOE 12 | . 1 . 9 . . 2 Classes Destroyed 13 | . 7 2 2 . 2 . Worker 5 | . 2 1 . 2 . . Builder 5 | . 2 . . 2 . 1 Tunneler 3 | . . . 2 . . 1 Hauler 1 | . . 1 . . . . Recycler 4 | . 2 . 1 1 . . Operator 1 | . 1 . . . . . Watcher 8 | . 2 3 . 3 . . Swarmer 21 | . 6 5 3 3 . 4 Grunt 33 | . 5 8 5 6 6 3 Duelist 2 | . . . 1 1 . . Sentry 10 | . . 6 . 2 . 2 Hunter 1 | . . . . . 1 . Programmer 6 | . . . . . 3 3 Best Kill Streak 7 | . 6 6 6 7 3 6 Combat Bots Only 5 | . 4 5 3 5 3 5 Max Kills in Single Turn 3 | . 2 1 2 2 1 3 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 1 . 2 . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 540 | . 81 83 8 96 38 234 Missed 140 | . 27 24 2 24 9 54 Damage Taken 5538 | . 672 687 117 888 661 2513 Core 1437 | . 175 144 . 135 128 855 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 171 | . 171 . . . . . Core Remaining (%) 70 | 100 30 . 64 75 81 . Volleys Fired 214 | . 56 50 12 43 28 25 Largest 3 | . 2 2 1 3 3 3 Hottest 192 | . 80 85 33 153 192 159 Shots Fired 434 | . 103 73 12 108 72 66 Gun 193 | . 89 23 . 45 30 6 Cannon 213 | . 14 50 . 62 42 45 Launcher 28 | . . . 12 1 . 15 Special . | . . . . . . . Kinetic 170 | . 32 23 . 55 30 30 Thermal 181 | . 24 50 . 44 42 21 Explosive 13 | . . . 12 1 . . Electromagnetic 70 | . 47 . . 8 . 15 Robot Hit Streak 10 | . 7 5 4 9 10 7 Robot Miss Streak 12 | . 4 6 1 12 6 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 254 | . 60 42 6 60 53 33 Core Hits 173 | . 27 24 21 44 37 20 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 5 | . . 2 . 1 . 2 Destroy 1 | . . . . 1 . . Blast 2 | . . . . . . 2 Smash 2 | . . 2 . . . . Melee Attacks 10 | . . 10 . . . . Impact 9 | . . 9 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6629 | . 1132 1089 796 1283 1140 1189 Guns 1797 | . 588 158 . 514 491 46 Cannons 2802 | . 194 596 . 762 649 601 Explosions 1663 | . 346 . 796 7 . 514 Melee 335 | . . 335 . . . . Ramming 32 | . 4 . . . . 28 Kinetic 2032 | . 288 158 . 737 435 414 Thermal 2286 | . 278 596 . 474 705 233 Explosive 983 | . 180 . 796 7 . . Electromagnetic 961 | . 382 . . 65 . 514 Impact 335 | . . 335 . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 . . . 3 4 Average Corruption 1 | . 1 . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . 1 . . . 11 12 Message Errors 6 | . . . . . . 6 Matter Fused 6 | . . . . . 3 3 Heat Flow Errors 4 | . . . . . 3 1 Energy Discharges 2 | . . . . . 1 1 Parts Fused 1 | . 1 . . . . . Data Loss (minor) 4 | . . . . . 3 1 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 235 | . . 210 6 4 . 15 Projectiles 25 | . . 16 . 4 . 5 Explosions 16 | . . . 6 . . 10 Melee 194 | . . 194 . . . . Knockbacks 16 | . 1 4 . 6 4 1 Impact 4 | . . 4 . . . . Kinetic 12 | . 1 . . 6 4 1 Secondary . | . . . . . . . Self-Inflicted Damage 215 | . 107 . 58 28 . 22 Shots 6 | . 2 . 2 1 . 1 Rammed 12 | . 1 . . . . 11 Targets Rammed 14 | . 1 . . . . 13 Kicked . | . . . . . . . Crushed 2 | . . . . . . 2 Highest Temperature 515 | . 515 142 6 478 405 181 Average Temperature 133 | . 172 47 4 183 143 66 Received Heat Transfer 1560 | . 210 267 15 288 171 609 Effects 12 | . 4 . . 8 . . Shutdowns 5 | . 2 . . 3 . . Energy Bleed 1 | . . . . 1 . . Interference 3 | . 2 . . 1 . . Damage (major) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . 1 . . . 1 Impact Corruptions 7 | . . 7 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 1 . . 3 . Heat Transferred 4162 | . 550 999 . 814 1392 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 3 . . . . 2 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 587 | . 244 587 486 373 186 191 Initial 172 | . . 102 172 111 156 51 Average 174 | . 127 339 401 252 68 86 Maximum Alert Level 2 | . 1 2 2 1 . 1 Low Security (%) 68 | 100 78 20 11 31 100 99 Level 1 21 | . 21 47 26 68 . . Level 2 10 | . . 32 61 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 3 2 . 3 7 5 Investigation 9 | . 2 2 . 2 2 1 Extermination 6 | . . . . . 3 3 Reinforcement 4 | . 1 . . 1 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 16 25 8 18 11 18 Peak Tracking Total 6 | . 4 6 3 6 4 5 Tactical Retreats 5 | . 1 3 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 5 | . 1 1 . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 9 | . 4 1 . 2 . 2 Max in Single Turn 3 | . 3 1 . 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 20 | . 2 7 . 3 6 2 Terminals 12 | . 1 4 . 2 4 1 Fabricators 2 | . . . . . 2 . Repair Stations 2 | . 1 1 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 3 | . . 2 . . . 1 Garrison Access . | . . . . . . . Total Hacks 65 | . 11 30 . 6 15 3 Successful 42 | . 10 20 . 3 8 1 Failed 23 | . 1 10 . 3 7 2 Catastrophic 7 | . 1 3 . 2 1 . Database Lockouts . | . . . . . . . Manual 11 | . 3 4 . 3 1 . Terminals 36 | . 3 17 . 5 10 1 Fabricators 5 | . . . . . 5 . Repair Stations 11 | . 8 3 . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 12 | . . 10 . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 17 | . 2 8 . 2 4 1 Record 1 | . . 1 . . . . Open DSF 1 | . . . . . . 1 Emergency Access Points 3 | . . 2 . . 1 . Alert Level 3 | . . 2 . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Disarm Traps 1 | . . 1 . . . . Reprogram Traps 1 | . . 1 . . . . Surveillance Status 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks 4 | . . . . . 4 . Load Schematic 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks 10 | . 8 2 . . . . Scan Component 6 | . 4 2 . . . . Repair 4 | . 4 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 10 | . . 10 . . . . Insert Component 5 | . . 5 . . . . Analyze 5 | . . 5 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 7 . 2 3 1 Full Trace Events 10 | . 2 4 . 2 2 . Feedback Events 1 | . . 1 . . . . Hackware Fried 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Built 4 | . . . . . 4 . Authchips . | . . . . . . . Time 102 | . . . . . 102 . Total Part Build Rating 4 | . . . . . 4 . Parts Repaired 4 | . 4 . . . . . Time 104 | . 104 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . Part Schematics Acquired 4 | . . 4 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat 1 | . . 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . no_distress 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 5369 | 84 598 909 439 661 1370 1308 Spaces Moved 2378 | 49 267 428 257 302 730 345 Core 9 | 9 . . . . . . Treads 2313 | 40 211 428 257 302 730 345 Legs . | . . . . . . . Wheels 56 | . 56 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 160 Average Speed 158 | 145 145 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 45 34 64 28 16 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 164 | . 29 4 118 1 . 12 Melee 1 | . . 1 . . . . Projectile 12 | . . 3 . 1 . 8 AOE 151 | . 29 . 118 . . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3597 | 62 373 575 273 393 879 1042 Wait 749 | . 17 16 2 4 80 630 Move 2372 | 48 266 427 256 301 729 345 Hop . | . . . . . . . Pick Up 100 | 9 16 28 1 18 17 11 Fast Attach . | . . . . . . . Attach 31 | 5 3 8 . 7 4 4 Detach . | . . . . . . . Swap 45 | . 11 12 1 9 7 5 Drop 62 | . 3 24 1 11 14 9 Fire 214 | . 56 50 12 43 28 25 Melee 10 | . . 10 . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 13 | . . . . . . 13 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 370 | -10/Materials | Core integrity fell below 50% 425 | -10/Materials | Repaired Lgt. Treads 426 | -10/Materials | Repaired Lgt. Treads 452 | -10/Materials | Repaired Lgt. Treads 487 | -10/Materials | Repaired Lgt. Treads 623 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 685 | -9/Materials | Discovered new exit (range 16) 809 | -9/Materials | Hacking Suite fried by hacking feedback 942 | -9/Materials | Discovered new exit (range 6) 1592 | -9/Materials | Entered Mines 1620 | -9/Mines | Build established: Scavenger-Mutant 1637 | -9/Mines | Learned location of 1 exit from Materials 1671 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1757 | -9/Mines | Discovered new exit (range 7) 1788 | -9/Mines | Discovered new exit (range 17) 2031 | -9/Mines | Entered Materials 2031 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2032 | -8/Materials | Identified exit to Factory 2295 | -8/Materials | Lost 3 parts (2u1w) 2692 | -8/Materials | Entered Factory 2692 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2968 | -7/Factory | Build established: Scavenger-Skirmisher 3131 | -7/Factory | Discovered new exit (range 10) 3145 | -7/Factory | Identified exit to Factory 3227 | -7/Factory | Fabricated Lgt. Treads? 3694 | -7/Factory | Build established: Skirmisher 3830 | -7/Factory | Discovered exit to Factory (range 15) 3971 | -7/Factory | Fabricated Lgt. Treads (x2) 4035 | -7/Factory | Garrison activated, responded to threat 4062 | -7/Factory | Entered another Factory area 4062 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4369 | -6/Factory | Build established: Scavenger-Skirmisher 5266 | -6/Factory | Lost 4 parts (2n2w) 5351 | -6/Factory | Core integrity fell below 50% 5365 | -6/Factory | Core integrity fell below 20% 5370 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05330_ Imp. Heat Sink destroyed. 05330_ U-05 Engineer lays Concrete. 05331_ Wall collapses. 05331_ U-05 Engineer lays Concrete. 05335_ Penetrated by Slug. 05336_ U-05 Engineer lays Concrete. 05339_ U-05 Engineer builds a Wall. 05339_ U-05 Engineer lays Concrete. 05345_ DB>6R#0|9VPEDUJSBV3D=/V4U>OT: U:LT PL: 05347_ Critical hit (Burn: +37). 05347_ Slug penetrates Wall. 05351_ Targeting Computer destroyed. 05351_ Med. Storage Unit destroyed. 05353_ Slug penetrates Wall. 05356_ Critical hit (Burn: +37). 05365_ R-10 Processor collects Imp. Trap Scanner. 05365_ Slug penetrates Wall. 05369_ R-10 Processor collects Transmission Jammer. 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Treads | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -7/Factory Lgt. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Just What I Needed Challenges ------------ None Game ------ Seed LinearRiotKit Manual? 0 Play Time 01:37:30 Cumulative 5.7 hours Start 2024.04.11 @ 19:28:38 End 2024.04.11 @ 22:42:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b132777-17e4-46c5-bb4c-bc6781e0a8ad