Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.15 @ 21:50:29 // Halloween2020/ForbiddenLore Player: Cipherpunk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (620) 620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1620 Bonus ------- None Cogmind --------- Core Integrity 225/400 Matter 290/300 Energy 90/100 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Ion Cannon Plasma Cutter > --- INVENTORY (16) --- Light Ion Engine Light Ion Engine Aluminum Leg Improved Heat Sink Medium Storage Unit Structural Scanner Medium Armor Plating System Shield System Shield System Shield System Shield Particle Gun Ion Cannon Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Structural Scanner > --- WEAPON ----------- Ion Cannon Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Medium Storage Unit Medium Armor Plating System Shield System Shield System Shield System Shield Small Laser Spread Laser Ion Cannon Ion Cannon Ion Cannon Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 2 5 14 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 7 | . 2 5 Treads 2 | . . 2 Leg 3 | . 2 1 Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 1 . Storage 2 | . 1 1 Processor 1 | 1 . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | . 1 6 Energy Gun 2 | . . 2 Energy Cannon 2 | . . 2 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 5 | . 1 4 Highest Loss Streak 9 | . 1 9 Average Slot Usage (%) 87 | . 100 80 Engine 9 | . 14 6 Treads 4 | . . 7 Leg 19 | . 28 14 Wheel 4 | . . 6 Device 9 | . 14 6 Storage 14 | . 1 21 Processor 4 | . 12 . Protection 1 | . . 2 Energy Gun 2 | . 3 1 Energy Cannon 4 | . . 7 Ballistic Gun 8 | . 14 5 Launcher 3 | . 10 . Naked Turns . | . . . Heaviest Build 48 | 11 25 48 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 13 | . 1 13 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 16 | 6 10 16 Average Capacity 11 | 5 4 15 Most Carried 16 | 6 6 16 Average Carried 9 | 5 4 13 Final Capacity 16 | 4 10 16 Final Carried 15 | 4 6 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 540 | 220 35 285 Remotely . | . . . Salvage Created 655 | 11 45 599 Parts 37 | 3 4 30 Haulers Intercepted . | . . . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 18 | . 2 16 Melee 6 | . . 6 Guns 2 | . . 2 Cannons 8 | . . 8 AOE 2 | . 2 . Classes Destroyed 6 | 1 2 3 Worker 1 | . 1 . Tunneler 1 | 1 . . Swarmer 3 | . . 3 Grunt 10 | . 2 8 Brawler 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 6 | 1 3 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1662 | . 305 1357 Core 236 | . 61 175 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 75 . Volleys Fired 55 | 4 7 44 Largest 2 | 2 2 2 Hottest 85 | 70 50 85 Shots Fired 85 | 8 11 66 Gun 60 | 8 7 45 Cannon 21 | . . 21 Launcher 4 | . 4 . Special . | . . . Kinetic 34 | 4 7 23 Thermal 47 | 4 . 43 Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 19 | 1 5 19 Robot Miss Streak 3 | 3 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | 3 7 48 Core Hits 30 | 1 8 21 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1162 | 26 320 816 Guns 374 | 26 48 300 Cannons 436 | . . 436 Explosions 272 | . 272 . Melee . | . . . Ramming 80 | . . 80 Kinetic 175 | . 48 127 Thermal 635 | 26 . 609 Explosive 272 | . 272 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 9 4 Average Corruption 4 | . 7 3 Corruption Purged . | . . . Effects 8 | . 3 5 Matter Fused 4 | . 2 2 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Misfires 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 19 | . 19 . Projectiles . | . . . Explosions 19 | . 19 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 27 | . 27 . Shots 1 | . 1 . Rammed 23 | . . 23 Targets Rammed 29 | . . 29 Kicked . | . . . Crushed 6 | . . 6 Highest Temperature 259 | 27 8 259 Average Temperature 97 | 14 4 108 Received Heat Transfer 612 | . 153 459 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1107 | 74 . 1033 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 190 | 5 133 190 Initial 3 | . 3 . Average 51 | 3 56 52 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 9 19 Peak Tracking Total 6 | . 6 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 6 | . 5 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 2 3 Successful 5 | . 2 3 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Sabotage 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . . 3 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1008 | 63 335 610 Spaces Moved 561 | 26 233 302 Core 2 | . . 2 Treads 84 | . . 84 Legs 266 | 26 233 7 Wheels 209 | . . 209 Hover . | . . . Flight . | . . . Fastest Speed 110 | 120 120 110 Average Speed 130 | 120 123 136 Slowest Speed 700 | 120 150 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 38 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . 28 1 Melee . | . . . Projectile 1 | . . 1 AOE 28 | . 28 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 735 | 51 271 413 Wait 42 | 14 20 8 Move 559 | 25 232 302 Hop . | . . . Pick Up 20 | 3 2 15 Fast Attach 7 | . 3 4 Attach 9 | 1 . 8 Detach 2 | . 1 1 Swap 5 | 1 2 2 Drop 7 | 3 4 . Fire 55 | 4 7 44 Melee . | . . . Ram 2 | . . 2 Kick . | . . . Crush 27 | . . 27 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 64 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 399 | -10/Materials | Entered another Materials area 399 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -9/Materials | Discovered new exit (range 5) 814 | -9/Materials | Lost 9 parts (1p4n4w) 1009 | -9/Materials | Self-destructed Last Messages --------------- 00972_ Slammed into G-34 Mercenary. 00974_ K-01 Serf collects debris. 00975_ Slammed into G-34 Mercenary. 00982_ Crushed G-34 Mercenary. 00982_ G-34 Mercenary destroyed. 00982_ R-06 Scavenger collects Aluminum Leg. 00983_ Slammed into G-34 Mercenary. 00985_ Crushed G-34 Mercenary. 00985_ G-34 Mercenary destroyed. 00986_ K-01 Serf collects debris. 00986_ R-06 Scavenger collects Ion Engine. 00988_ Crushed G-34 Mercenary. 00988_ G-34 Mercenary destroyed. 00991_ K-01 Serf collects debris. 00993_ System corrupted: Matter fused (-10). 00993_ Acquired 4 matter. 00993_ Acquired 2 matter. 00994_ Acquired 4 matter. 00995_ K-01 Serf collects debris. 01007_ Acquired Plasma Cutter. Map ----- +----------------------------------------------------+ | ##### #????????????????????????????????????? | | ##???###+###????????????????????????????????????? | | #???????????????????????????????????????????????? | | ######??????????????????????????????????????????? | | +??????????????????????????????????????????? | | ######??????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ####+################????????????????????????????? | | + % =[ +???????????????????????? | | ####%#######????#???????????????????????? | | #?##%#????? ?? #???????????????????????? | | #?#% #????? """ #???????????????????????? | | ####%##### "R" #???????????????????????? | | + %% %+ " " #???????????????????????? | | #### ##### #???????????????????????? | | #?## ####?? #???????????????????????? | | ############ #?##+#########??????????????????? | | ????# ! # ###=%!# #??????????????????? | | ????# + % %%%%+ "" #??????????????????? | | ????# """ # ###[ %# """ #??????????????????? | | ????# """ # #?## ## S" #??????????????????? | | ????# """ ### ###??#%## @ #??????????????????? | | ????# #?# #????#%## #??????????????????? | | ????########?# #????#*#########??????????????????? | | ???##### ##### #????#=#??????????????????????????? | | ???# # #????#%#??????????????????????????? | | ???# # ###??#%#??????????????????????????? | | ???# # #??#%#??????????????????????????? | | ???# """ """ + #??#%#??????????????????????????? | | ???# """ """ # #??#%#??????????????????????????? | | ???# """ """ # #??#%#??????????????????????????? | | ???# # #??#%#??????????????????????????? | | ???# # #??#%#??????????????????????????? | | ???########### #??# #??????????????????????????? | | ?????????????# #??# #??????????????????????????? | | ?????????????# #??# #??????????????????????????? | | ?????????????# #??# #??????????????????????????? | | ?????????????# ####/#??????????????????????????? | | ?????????????# # #??????????????????????????? | | ?????????????# # #??????????????????????????? | | ????????????## # #??????????????????????????? | | ????????##### ""#??????????????????????????? | | ? ""#??????????????????????????? | | ? # T"#??????????????????????????? | | ? "" # ""#??????????????????????????? | | ? ? ? "Y ""#??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicReflectiveSuite Manual? 0 Play Time 00:19:47 Cumulative 109.5 hours Start 2020.11.09 @ 21:21:09 End 2020.11.15 @ 21:50:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: 8e91cd23-efed-403a-8069-67083fa6fd0d