Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 02:13:51 Player: faqq Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (3516) 3516 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 10494 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 442 Met Data Miner 300 Friendly Fire -73 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 100/100 System Corruption 3% Temperature Cool (21) Movement Treading (240) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Treads Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (20) --- Light Fission Core Improved Cooling System Compact Battery (200) Improved Trap Scanner Advanced Sensor Array Advanced Sensor Array Recoil Stabilizer Precision Matter Filter Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Antigrav System Antigrav System > --- UTILITY ---------- Thermal Generator High-capacity Storage Unit Improved Energy Well Advanced Signal Interpreter Advanced Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Heavy Gatling Laser Power Sword > --- INVENTORY -------- Angular Momentum Engine Fission Core Antimatter Reactor Improved Cooling System Advanced Cooling System Compact Battery Compact Battery Advanced Energy Well Improved Trap Scanner Advanced Sensor Array Advanced Sensor Array Precision Matter Filter Improved Heavy Armor Plating Focal Shield Variable Charge Gun Heavy Beamcaster Heavy Plasma Cannon Neutron Cannon Bore Cannon [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . 2 . 2 2 . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . 1 . . . 1 . . . . 1 . Utility 4 | . . 1 . 1 1 . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 186 | 8 7 26 11 28 2 6 2 17 6 14 1 11 26 21 Power 29 | 1 1 5 . 4 1 2 . 5 . 2 . 4 2 2 Engine 18 | 1 . 4 . 3 1 . . 4 . 2 . 3 . . Core 9 | . 1 1 . 1 . 1 . 1 . . . 1 1 2 Reactor 2 | . . . . . . 1 . . . . . . 1 . Propulsion 60 | 3 2 10 7 8 . . . 4 2 5 . 1 12 6 Treads 3 | 1 . 1 . . . . . . . . . . . 1 Leg 45 | 2 2 8 7 8 . . . 4 2 5 . 1 3 3 Wheel 10 | . . 1 . . . . . . . . . . 7 2 Hover 2 | . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . Utility 50 | 1 2 3 1 6 1 2 2 8 2 5 1 4 7 5 Device 30 | . 2 1 . 3 1 1 1 6 1 3 . 2 5 4 Storage 6 | 1 . 1 1 1 . . 1 . . . . . 1 . Processor 5 | . . 1 . 1 . . . 1 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 9 | . . . . 1 . 1 . 1 . 2 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 47 | 3 2 8 3 10 . 2 . . 2 2 . 2 5 8 Energy Gun 22 | 3 1 6 2 4 . 1 . . . . . 1 1 3 Energy Cannon 5 | . . . . 1 . . . . 1 . . . 2 1 Ballistic Gun 10 | . . 2 . 1 . 1 . . 1 1 . 1 1 2 Ballistic Cannon 3 | . 1 . . 1 . . . . . . . . . 1 Launcher 4 | . . . 1 3 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 . 1 . . . 2 . . . . 4 . Parts Lost 64 | . 1 6 . 5 . . . . . 11 . 6 8 27 Power 10 | . . 1 . 1 . . . . . 2 . 2 1 3 Propulsion 23 | . . 2 . 2 . . . . . 5 . 3 4 7 Utility 15 | . . 1 . 1 . . . . . 3 . 1 2 7 Weapon 16 | . 1 2 . 1 . . . . . 1 . . 1 10 Highest Loss Streak 26 | . 1 2 . 2 . . . . . 11 . 5 5 26 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 94 99 97 100 100 100 98 99 95 100 92 80 84 Engine 8 | . 10 3 11 6 7 7 7 10 13 12 13 8 3 . Core 2 | . 3 7 . 2 7 7 7 1 . . . 1 4 4 Leg 28 | . 26 25 32 34 30 30 30 32 32 29 33 29 14 10 Device 15 | . 13 10 11 11 15 15 15 19 20 17 20 18 13 9 Storage 8 | . 14 11 11 9 7 7 7 6 6 6 6 6 8 11 Processor 7 | . . 10 11 9 7 7 7 6 6 6 6 6 6 10 Protection 4 | . . . . 5 7 7 7 6 6 7 6 6 3 . Energy Gun 7 | . 18 17 11 10 7 7 7 6 2 . . 4 6 2 Energy Cannon 1 | . . . . . . . . . 4 6 6 3 1 3 Ballistic Gun 3 | . . 1 9 . . 3 7 6 4 2 6 3 4 4 Ballistic Cannon 1 | . 8 3 . 6 7 3 . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 101 | 14 16 22 22 41 51 59 79 85 88 92 90 101 97 93 Greatest Support 94 | 20 20 30 43 58 55 55 64 85 94 94 80 80 52 52 Greatest Overweight (x) 29 | . . 2 . 1 . 1 1 1 1 2 1 2 29 6 Average Overweight (x) . | . . . . . . . 1 . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 10 10 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 8 9 10 14 15 15 19 20 20 20 20 20 20 20 Most Carried 20 | 4 8 10 10 15 15 15 16 20 20 20 15 17 20 20 Average Carried 14 | 2 6 9 9 13 14 14 15 18 19 15 14 14 19 17 Final Capacity 20 | 8 8 10 10 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 10 10 15 15 15 16 20 20 14 15 16 19 8 Class Distribution -------------------- 55% | Mutant 37% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Skirmisher | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Matter Collected 2732 | 263 196 303 247 641 . 40 15 110 169 99 . 139 299 211 Remotely 127 | . . . . . . . . . . . . . 127 . Salvage Created 4101 | . 437 960 394 967 . . . . . 233 . 458 412 240 Parts 184 | . 26 35 22 46 . . . . 1 3 . 16 22 13 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 4 7 . 15 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 78 | . 8 17 12 20 . . . . 1 4 . 7 5 4 Melee 4 | . . . . . . . . . . 3 . . . 1 Guns 39 | . 3 11 8 7 . . . . . . . 4 4 2 Cannons 25 | . 5 4 . 9 . . . . 1 1 . 3 1 1 AOE 9 | . . 1 4 4 . . . . . . . . . . Classes Destroyed 16 | . 5 3 . 3 . . . . 1 . . 1 2 1 Worker 3 | . 1 . . 1 . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 10 | . 3 2 2 2 . . . . . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . Watcher 2 | . . 1 . 1 . . . . . . . . . . Swarmer 9 | . 3 . 6 . . . . . . . . . . . Grunt 44 | . 5 12 5 11 . . . . . 4 . 6 1 . Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 2 | . . 1 1 . . . . . . . . . . . Sentry 11 | . . 4 . 6 . . . . . . . . . 1 Hunter 6 | . . . . 2 . . . . . . . . 2 2 Programmer 2 | . . . . . . . . . . . . . 2 . Heavy 1 | . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 Thief 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 7 4 4 5 . . . . 1 3 . 4 3 2 Combat Bots Only 4 | . 4 4 3 4 . . . . 1 3 . 4 2 2 Max Kills in Single Turn 3 | . 1 1 3 1 . . . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 1 2 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 742 | . 37 107 31 93 . . . 3 3 147 . 56 89 176 Missed 187 | . 9 27 7 30 . . . 1 1 44 . 8 14 46 Damage Taken 9943 | . 361 1148 393 1064 . . . 21 103 1723 . 678 1108 3344 Core 1681 | . 92 192 29 138 . . . . 21 131 . 45 156 877 Absorbed by Shields 587 | . . . . . . . . 8 41 60 . 248 230 . Ignored by Resistances 199 | . . . . . . . . . . . . . . 199 Regen/Repaired (Parts) 221 | . 64 . . 80 . . . 77 . . . . . . Core Remaining (%) 76 | 100 63 . 44 74 . . 100 . . . . 76 . . Volleys Fired 265 | 1 35 67 27 58 . . . 1 6 6 . 23 18 23 Largest 3 | 1 2 2 2 2 . . . 2 2 2 . 2 3 3 Hottest 223 | 40 90 110 78 115 . . . 114 171 123 . 171 223 177 Shots Fired 540 | 1 66 134 55 116 . . . 2 12 12 . 46 41 55 Gun 373 | 1 34 116 51 54 . . . 2 6 6 . 36 35 32 Cannon 154 | . 32 18 . 53 . . . . 6 6 . 10 6 23 Launcher 13 | . . . 4 9 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 198 | . 32 20 27 49 . . . 1 4 6 . 13 13 33 Thermal 317 | . 34 103 24 58 . . . 1 8 6 . 33 28 22 Explosive 13 | . . . 4 9 . . . . . . . . . . Electromagnetic 12 | 1 . 11 . . . . . . . . . . . . Robot Hit Streak 15 | . 9 13 8 14 . . . 4 2 3 . 9 8 15 Robot Miss Streak 8 | 1 3 8 2 6 . . . 1 4 3 . 4 6 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . 1 . Shots Hit Robots 368 | . 41 86 35 73 . . . 1 4 20 . 30 28 50 Core Hits 162 | . 22 29 20 41 . . . . 2 6 . 14 16 12 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . 3 Critical Strikes 19 | . . 3 . 1 . . . . . 5 . 3 . 7 Burn 7 | . . 2 . 1 . . . . . . . 3 . 1 Destroy 5 | . . . . . . . . . . . . . . 5 Blast 1 | . . 1 . . . . . . . . . . . . Sever 6 | . . . . . . . . . . 5 . . . 1 Melee Attacks 24 | . . . . . . . . . . 19 . . 1 4 Impact . | . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . . 19 . . 1 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9257 | . 635 1491 887 2233 . . . 30 154 793 . 758 987 1289 Guns 4770 | . 258 1255 534 622 . . . 23 58 58 . 565 743 654 Cannons 2464 | . 376 187 . 813 . . . . 96 161 . 193 148 490 Explosions 1198 | . . 49 353 796 . . . . . . . . . . Melee 815 | . . . . . . . . . . 574 . . 96 145 Ramming 10 | . 1 . . 2 . . . 7 . . . . . . Kinetic 2534 | . 376 204 258 769 . . . . 35 58 . 217 82 535 Thermal 4660 | . 258 1198 276 666 . . . 23 119 161 . 541 809 609 Explosive 1149 | . . . 353 796 . . . . . . . . . . Electromagnetic 89 | . . 89 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 815 | . . . . . . . . . . 574 . . 96 145 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . 4 4 2 . . . . . . . . 3 3 Average Corruption 2 | . . 1 4 2 . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 52 | . . 11 12 13 . . . . . . . . 7 9 Message Errors 15 | . . 4 5 4 . . . . . . . . 1 1 Matter Fused 11 | . . 2 1 3 . . . . . . . . 3 2 Heat Flow Errors 7 | . . . 2 2 . . . . . . . . 1 2 Energy Discharges 7 | . . 1 1 2 . . . . . . . . 1 2 Parts Rejected 1 | . . . 1 . . . . . . . . . . . Data Loss (minor) 7 | . . 2 1 2 . . . . . . . . 1 1 Misfires 2 | . . 1 1 . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 80 | . . . 4 60 . . . . . 16 . . . . Projectiles 38 | . . . . 38 . . . . . . . . . . Explosions 26 | . . . 4 22 . . . . . . . . . . Melee 16 | . . . . . . . . . . 16 . . . . Knockbacks 18 | . 6 1 . 10 . . . 1 . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . Kinetic 17 | . 6 1 . 10 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . 49 99 9 . . . . . . . . . . Shots 7 | . . 1 5 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . 1 . . . 1 . . . . . . Kicked 3 | . 1 . . 1 . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 555 | . 27 308 83 215 . . . . 306 40 . 159 555 548 Average Temperature 119 | . 12 59 27 59 . . . . 140 20 . 56 205 225 Received Heat Transfer 2518 | . 123 540 111 405 . . . . . 585 . 319 54 381 Effects 18 | . . 1 . . . . . . 1 . . . 9 7 Shutdowns 5 | . . . . . . . . . . . . . 5 . Energy Bleed 3 | . . 1 . . . . . . 1 . . . . 1 Interference 5 | . . . . . . . . . . . . . 2 3 Matter Decay 1 | . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . 1 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 7 | . . 3 2 . . . . . . 1 . 1 . . Heat Transferred 8628 | . 753 2584 555 1395 . . . 37 187 250 . 1077 1009 781 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Peak Influence 502 | . 277 351 502 486 170 59 87 291 . . . . 88 52 Initial 170 | . . 117 136 117 170 59 . 42 . . . . . . Average 163 | . 117 240 391 289 170 50 32 125 . . . . 13 12 Maximum Alert Level 2 | . 1 1 2 2 . . . 1 . . . . . . Low Security (%) 59 | 100 70 25 . 32 100 100 100 69 . . . . 100 100 Level 1 32 | . 29 74 42 51 . . . 30 . . . . . . Level 2 7 | . . . 57 16 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 2 1 3 . . . 3 . 1 . . 4 . Investigation 5 | . . 2 1 1 . . . . . 1 . . . . Extermination 5 | . . . . . . . . 2 . . . . 3 . Reinforcement 5 | . 1 . . 2 . . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Distress Signals 7 | . 1 1 . 2 . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 116 | . 11 26 12 25 . . 1 8 3 7 . 7 7 9 Peak Tracking Total 7 | . 4 6 3 4 . . 1 3 3 7 . 4 2 6 Tactical Retreats 8 | . 2 4 . 2 . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Traps Triggered 3 | . 1 . . 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Machines Disabled 10 | . . 3 1 2 . . . . 3 1 . . . . Max in Single Turn 1 | . . 1 1 1 . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Machines Accessed 29 | . 2 5 1 7 . . 2 3 1 1 4 . 3 . Terminals 13 | . . 4 . 5 . . 1 1 1 1 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations 4 | . 1 . . 1 . . 1 1 . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . Scanalyzers 3 | . . 1 . 1 . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 112 | . 4 20 1 23 . . 3 9 1 3 31 . 17 . Successful 82 | . 3 11 1 12 . . 1 7 1 3 31 . 12 . Failed 30 | . 1 9 . 11 . . 2 2 . . . . 5 . Catastrophic 7 | . . 1 . 4 . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . . 6 . 12 . . . 3 . . 2 . . . Terminals 36 | . . 11 . 17 . . 2 2 1 3 . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . Repair Stations 10 | . 3 . . 4 . . 1 2 . . . . . . Recycling Units 6 | . 1 . . . . . . 5 . . . . . . Scanalyzers 24 | . . 9 . 2 . . . . . . . . 13 . Garrison Access 2 | . . . . . . . . . . . . . 2 . Terminal Hacks 48 | . . 3 1 7 . . 1 1 1 3 31 . . . Record 15 | . . . . . . . . . 1 3 11 . . . Part Schematic 13 | . . . . . . . 1 . . . 12 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . Robot Analysis 3 | . . . . 3 . . . . . . . . . . Prototype ID Bank 6 | . . 1 . 2 . . . . . . 3 . . . Open Door 1 | . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . 2 . . 3 . . . 2 . . . . . . Scan Component 4 | . 1 . . 2 . . . 1 . . . . . . Repair 3 | . 1 . . 1 . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer 20 | . . 8 . 2 . . . . . . . . 10 . Insert Component 9 | . . 3 . 1 . . . . . . . . 5 . Analyze 11 | . . 5 . 1 . . . . . . . . 5 . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . . 2 . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 5 . 7 . . 2 1 . 1 . . 2 . Full Trace Events 4 | . . 2 . 1 . . . . . 1 . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 3 . 1 . . 1 . . . 12 . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 . . . 1 . . . . . . Time 141 | . 26 . . 76 . . . 39 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . Parts Scanalyzed 8 | . . 3 . 1 . . . . . . . . 4 . Part Schematics Acquired 8 | . . 3 . 1 . . . . . . . . 4 . Parts Damaged 1 | . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Total Allies 21 | . . . . . . 20 . . . . . 1 . . Largest Group 20 | . . . . . . 20 20 13 8 2 . 1 1 . Highest-Rated Group 548 | . . . . . . 548 548 351 219 70 . 96 96 . Highest-Rated Ally 96 | . . . . . . 35 35 35 35 35 . 96 96 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . 20 49 7 2 . . 3 . Total Damage 2382 | . . . . . . . 369 1265 533 42 . . 173 . Kills 20 | . . . . . . . 4 13 2 . . . 1 . Allies Corrupted 6 | . . . . . . . . 3 3 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Robot Analysis Total 2 | . . . . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Turns Passed 9545 | 75 383 1060 438 1299 52 466 225 1100 1041 533 194 1423 985 271 Spaces Moved 5360 | 49 183 536 269 776 39 291 116 639 762 247 102 824 398 129 Core 5 | 3 . . . . . . . . . . . . 2 . Treads 13 | 3 . 9 . . . . . . . . . . . 1 Legs 5080 | 43 183 520 269 776 39 291 116 639 762 247 102 824 262 7 Wheels 259 | . . 7 . . . . . . . . . . 131 121 Hover 3 | . . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 115 120 122 122 122 192 122 122 122 122 122 105 105 Average Speed 146 | 118 120 136 121 122 122 151 192 155 131 182 189 158 189 112 Slowest Speed 1500 | 160 120 260 123 195 122 192 192 192 192 260 192 260 1500 320 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 35 36 48 54 2 96 2 14 82 27 75 89 11 20 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . Known Exits Taken 10 | . . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 7 | . . . 1 . . . . . 2 . . 4 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 92 | . . 4 33 44 . . . . 2 . . 4 3 2 Melee . | . . . . . . . . . . . . . . . Projectile 18 | . . . . 7 . . . . 2 . . 4 3 2 AOE 74 | . . 4 33 37 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Ext Total 6500 | 61 277 733 331 1014 44 321 119 747 790 285 103 891 580 204 Wait 486 | . 49 76 10 117 1 1 . 58 5 . . 28 120 21 Move 5347 | 48 182 535 268 775 39 290 115 638 761 246 101 823 397 129 Hop . | . . . . . . . . . . . . . . . Pick Up 74 | 3 2 10 4 16 2 9 1 12 1 . . 4 7 3 Fast Attach 62 | 7 3 12 1 5 . 2 . 4 1 5 . 2 15 5 Attach 40 | . . 5 . 7 2 . . . . 6 . 4 4 12 Detach 9 | 1 . . . 3 . . . . . . 1 1 3 . Swap 84 | 1 4 9 10 16 . 4 2 13 5 3 1 5 7 4 Drop 90 | . 1 19 11 16 . 13 1 16 1 . . 1 8 3 Fire 265 | 1 35 67 27 58 . . . 1 6 6 . 23 18 23 Melee 24 | . . . . . . . . . . 19 . . 1 4 Ram . | . . . . . . . . . . . . . . . Kick 3 | . 1 . . 1 . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 16 | . . . . . . 2 . 4 10 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / Upp / *Ext x2) -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 443 | -10/Materials | Repaired Aluminum Leg 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 661 | -9/Materials | Build established: Scavenger-Mutant 1234 | -9/Materials | Discovered new exit (range 16) 1317 | -9/Materials | Identified exit to Mines 1519 | -9/Materials | Entered Mines 1559 | -9/Mines | Core integrity fell below 50% 1681 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1681 | -9/Mines | Discovered new exit (range 11) 1790 | -9/Mines | Met a Derelict shopkeep closing up shop 1928 | -9/Mines | Identified exit to Materials 1957 | -9/Mines | Entered Materials 1957 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2171 | -8/Materials | Discovered new exit (range 11) 2358 | -8/Materials | Repaired Broken Hvy. Particle Gun 3255 | -8/Materials | Identified exit to Factory 3256 | -8/Materials | Entered Factory 3256 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3308 | -7/Factory | Sucked down chute 3308 | -7/Factory | Entered Waste 3309 | -7/Waste | Joined by Warlord forces that had cleared the area 3674 | -7/Waste | Discovered new exit (range 15) 3772 | -7/Waste | Identified exit to Factory 3774 | -7/Waste | Entered Factory 3774 | -7/Factory | Accompanied by 20 allies 3839 | -7/Factory | Discovered new exit (range 6) 3857 | -7/Factory | Identified exit to Factory 3939 | -7/Factory | Lost 7 allies 3999 | -7/Factory | Entered another Factory area 3999 | -6/Factory | Accompanied by 13 allies 3999 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4073 | -6/Factory | Repaired Broken Adv. Cooling System 4472 | -6/Factory | Build established: Mutant 4953 | -6/Factory | Discovered new exit (range 7) 4996 | -6/Factory | Discovered new exit (range 4) 5000 | -6/Factory | Identified exit to Lower Caves 5099 | -6/Factory | Entered Lower Caves 5099 | -6/Lower Caves | Accompanied by 8 allies 5130 | -6/Lower Caves | Encountered a Warlord checkpoint 5142 | -6/Lower Caves | Lost 5 allies 5587 | -6/Lower Caves | Learned location of 1 exit from Factory 5944 | -6/Lower Caves | Discovered new exit (range 13) 6132 | -6/Lower Caves | Identified exit to Lower Caves 6140 | -6/Lower Caves | Entered another Lower Caves area 6140 | -6/Lower Caves | Accompanied by 2 allies 6145 | -6/Lower Caves | Spotted B-75 Beast 6180 | -6/Lower Caves | Attracted the attention of an 0b10 base 6272 | -6/Lower Caves | Lost 11 parts (2p5n3u1w) 6459 | -6/Lower Caves | Discovered new exit (range 14) 6518 | -6/Lower Caves | Identified exit to Data Miner 6673 | -6/Lower Caves | Entered Data Miner 6673 | -6/Data Miner | Discovered new exit (range 6) 6687 | -6/Data Miner | Identified exit to Proximity Caves 6716 | -6/Data Miner | Met Data Miner 6775 | -6/Data Miner | Learned location of Section 7 (-3) 6775 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6812 | -6/Data Miner | Received God Mode back door access code from Data Miner 6867 | -6/Data Miner | Entered Proximity Caves 7182 | -5/Proximity Caves | Learned 12 Factory zone layouts 7401 | -5/Proximity Caves | Spotted B-75 Beast 7478 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 7969 | -5/Proximity Caves | Escorted by Enhanced Grunt 7998 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 8013 | -5/Proximity Caves | Discovered new exit (range 15) 8288 | -5/Proximity Caves | Identified exit to Factory 8290 | -5/Proximity Caves | Entered Factory 8290 | -5/Factory | Accompanied by 1 ally 8290 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8291 | -5/Factory | Identified exit to Upper Caves 8292 | -5/Factory | Identified exit to Extension 8293 | -5/Factory | Identified exit to Factory 8974 | -5/Factory | Lost 5 parts (1p2n2u) 9066 | -5/Factory | Lost 3 parts (2n1w) 9275 | -5/Factory | Entered Extension 9339 | -5/Extension | Build established: Scavenger-Skirmisher 9434 | -5/Extension | Spotted B-75 Beast 9467 | -5/Extension | Spotted B-75 Beast 9479 | -5/Extension | Core integrity fell below 50% 9513 | -5/Extension | Core integrity fell below 20% 9533 | -5/Extension | Destroyed B-75 Beast 9546 | -5/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 09519_ Focal Shield destroyed. 09519_ Knocked back. 09519_ Wheel destroyed. 09522_ Knocked back. 09524_ Acquired 3 matter. 09526_ Acquired Wheel. 09533_ B-75 Beast destroyed. 09533_ Penetrated by Slug. 09535_ Knocked back. 09536_ Acquired 16 matter. 09538_ Acquired Imp. Treads. 09539_ U-05 Engineer builds a Wall. 09540_ Imp. Heavy Armor Plating destroyed. 09540_ Critical hit (Blast). 09543_ B-75 Beast Rnf. Deuterium Engine severed. 09543_ Penetrated by Slug. 09546_ U-05 Engineer builds a Wall. 09546_ Slug penetrates B-75 Beast. 09546_ Imp. Energy Well destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????## ##????????????????????? | | ??????????###???????##??# % ###?????? ????????? | | ##########################*####### ???????? | | !! %!u@BB % ???????? | | **[hYBB! ???????? | | ! %[% %% u %% ???????? | | % % % ???????? | | %w ????????? | | #####################;;########### ????????? | | ????????????????????###??????????#? ?????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 34 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 1 Matter Filtering 50 Item Schematics ----------------- Hvy. Particle Gun | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Field Propulsion Drive | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Carbon-fiber Leg | -5/Factory | Scanalyzed Antimatter Reactor | -5/Factory | Scanalyzed Imp. Heavy Armor Plating | -5/Factory | Scanalyzed Thermal Generator | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Just Browsing Knowing Is Half The Battle We Are Legion Challenges ------------ None Game ------ Seed TransportRainbowFrame Manual? 0 Play Time 01:36:45 Cumulative 14.9 hours Start 2024.06.03 @ 00:38:59 End 2024.06.03 @ 02:13:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 9 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29072896-2a74-43da-849a-ef129bc152ac