Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 04:12:59 Player: Millea Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (324) 1620 Value Destroyed (13686) 13686 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (10888) 10888 TOTAL SCORE: 36434 Bonus ------- High Alert Combat Kills 2373 Follower Combat Kills 432 Entered Garrisons 400 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -2017 Cogmind --------- Core Integrity 766/1600 Matter 254/300 Energy 58/100 System Corruption 6% Temperature Cool (6) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Gamma Rifle Disintegrator Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Spectral Analyzer Seismic Detector Advanced Targeting Computer Graphene Brace System Mapper > --- WEAPON ----------- Hypervelocity Multirail Compact Linear Accelerator Vibroblade Kinetic Spear > --- INVENTORY -------- Improved Terrain Scanner Advanced Target Analyzer Quantum Capacitor Improved Propulsion Shielding Mini Drone Bay Dimensional Node Initializer Tesla Rifle Gamma Rifle Compact HERF Cannon Cooled Nova Cannon Disintegrator Railgun Portable AFG [Rating: 186] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Machine Analyzer Hackware System Mapper Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Slots Evolved 18 | . . . 2 2 . . 2 . . . 2 . 2 . . . . 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . . 1 . . 1 . . . . . 2 . . . . . . 2 . . 2 Utility 7 | . . . . 1 . . 1 . . . 2 . . . . . . 2 . . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 384 | 6 . 3 14 38 5 7 13 4 1 7 6 10 53 2 . 13 2 4 11 37 43 67 38 Power 34 | 1 . . 2 2 . . . . . 2 . 1 4 . . 1 . . 1 1 7 10 2 Engine 8 | 1 . . 1 2 . . . . . 2 . 1 1 . . . . . . . . . . Core 6 | . . . 1 . . . . . . . . . 3 . . 1 . . . . . 1 . Reactor 20 | . . . . . . . . . . . . . . . . . . . 1 1 7 9 2 Propulsion 111 | 2 . . 3 15 2 7 2 . . 1 1 4 17 . . 2 . . . 8 12 18 17 Treads 34 | 2 . . 3 11 . 3 2 . . 1 1 3 8 . . . . . . . . . . Leg 13 | . . . . 4 2 4 . . . . . 1 1 . . . . . . . . 1 . Wheel 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Hover 54 | . . . . . . . . . . . . . 5 . . 2 . . . 6 10 17 14 Flight 7 | . . . . . . . . . . . . . . . . . . . . 2 2 . 3 Utility 126 | 1 . 1 2 9 . . 5 4 1 . 5 3 20 1 . 2 1 3 8 18 19 14 9 Device 68 | . . . . 3 . . 2 4 1 . 3 2 8 1 . 2 1 2 2 10 13 7 7 Storage 8 | 1 . . 1 . . . . . . . . . 1 . . . . . . . 1 3 1 Processor 14 | . . . . 2 . . . . . . . . 3 . . . . 1 . 3 3 2 . Hackware 15 | . . . . . . . 3 . . . 1 . 4 . . . . . 1 3 1 2 . Protection 21 | . . 1 1 4 . . . . . . 1 1 4 . . . . . 5 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 113 | 2 . 2 7 12 3 . 6 . . 4 . 2 12 1 . 8 1 1 2 10 5 25 10 Energy Gun 21 | . . . 3 2 1 . 4 . . . . . 1 . . 2 . . 1 . . 7 . Energy Cannon 6 | . . . . . . . . . . . . . 2 . . . . . . . . 4 . Ballistic Gun 32 | 2 . 2 4 8 1 . 1 . . 3 . . 5 . . 1 . . 1 . . 2 2 Ballistic Cannon 14 | . . . . 2 1 . . . . 1 . . . . . . . . . 4 1 2 3 Launcher 16 | . . . . . . . 1 . . . . 1 2 1 . . 1 1 . 1 2 4 2 Special Weapon 5 | . . . . . . . . . . . . . . . . 1 . . . 3 . 1 . Impact Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . Slashing Weapon 9 | . . . . . . . . . . . . . 1 . . 3 . . . . 1 3 1 Piercing Weapon 6 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 1 1 . . 3 . 1 . . . 5 . . 2 . . . 2 10 13 4 Corrupted Parts 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . 4 . . . . . . . . 2 . Parts Lost 134 | . . . . 11 4 1 2 . . 7 . 13 13 . 1 . 1 . 1 13 4 40 23 Power 14 | . . . . . . . . . . 2 . 1 1 . . . . . . 1 . 7 2 Propulsion 56 | . . . . 5 1 1 1 . . 2 . 5 7 . . . 1 . . 6 1 16 10 Utility 31 | . . . . 2 . . . . . . . 3 3 . 1 . . . . 4 2 8 8 Weapon 33 | . . . . 4 3 . 1 . . 3 . 4 2 . . . . . 1 2 1 9 3 Highest Loss Streak 18 | . . . . 9 2 1 1 . . 2 . 8 4 . 1 . 1 . 1 5 2 14 18 To Critical Strikes 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 94 96 97 89 88 95 100 97 90 100 83 79 99 94 87 97 87 84 74 84 77 83 Engine 3 | . 14 14 9 5 9 9 7 7 7 6 6 4 . . . . . . . . . . . Core 1 | . . . 1 3 . . . . . . . . 3 5 5 5 5 5 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 7 6 6 Treads 12 | . 28 28 22 24 . 2 30 30 30 28 26 21 10 11 11 . . . . . . . . Leg 2 | . . . . . 26 23 . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . 11 23 23 24 33 26 26 20 22 20 30 Device 11 | . . . . 5 9 9 13 21 20 15 26 19 5 9 5 11 14 18 14 10 24 15 15 Storage 6 | . 14 14 11 9 9 9 7 7 7 7 6 5 2 5 5 5 5 5 5 4 4 5 5 Processor 5 | . . . . 4 9 9 6 . . . . . 6 17 17 17 13 12 6 2 3 6 7 Hackware 2 | . . . . . . . 2 1 . . . . 11 1 . . . . . 3 2 3 3 Protection 3 | . . 9 11 7 . . . . . . 6 5 3 . . . . . 6 8 . 2 . Energy Gun 5 | . . . 8 4 4 9 15 23 23 11 . . . 5 5 2 8 5 3 . . . . Ballistic Gun 10 | . 28 28 31 26 14 9 5 7 7 17 20 15 6 . . . . . . 1 . 1 2 Ballistic Cannon 2 | . . . . 5 6 9 3 . . 1 6 3 . . . . . . . . 3 1 4 Slashing Weapon 2 | . . . . . . . . . . . . . . 5 5 13 11 10 8 3 3 3 2 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 106 | 12 12 19 42 51 54 54 57 57 81 79 59 58 74 45 45 52 53 58 70 66 106 106 98 Greatest Support 144 | 40 40 40 40 60 30 84 112 104 104 104 88 88 47 47 47 70 70 58 58 69 110 107 144 Greatest Overweight (x) 16 | . . . 1 13 2 2 . . . 1 . 16 7 . . 1 . . 1 2 3 2 . Average Overweight (x) . | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 15 15 15 15 15 15 15 15 14 9 15 15 15 15 15 15 15 15 14 14 Most Carried 15 | 6 6 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 6 7 8 13 14 14 14 13 13 14 11 14 7 14 15 14 14 14 14 14 14 13 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 6 8 10 15 15 15 15 13 15 14 11 5 15 15 15 15 15 15 15 14 15 15 4 Class Distribution -------------------- 32% | Scavenger-Mutant 27% | Scavenger-Gunner 21% | Scavenger-Tank 6% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Matter Collected 9967 | 190 . 114 608 1824 400 402 434 . 77 417 . 176 1122 185 13 232 27 88 160 315 1243 1087 853 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13502 | . . 116 998 2368 598 889 995 . . 380 . 444 1695 105 209 46 181 . 408 480 617 1540 1433 Parts 710 | . . 6 64 137 44 32 51 . . 13 . 18 81 10 12 2 10 . 33 35 23 79 60 Haulers Intercepted 20 | . . . 2 4 . 1 3 . . . . . 2 . . . . . 1 1 2 1 3 Recyclers Shooed 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 10 . . . 6 5 . 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 248 | . . 2 19 46 19 15 14 . . 7 . 16 23 7 7 1 8 . 10 10 6 25 13 Melee 7 | . . . . . . . . . . . . 2 2 . . . . . . . . 1 2 Guns 110 | . . 2 19 32 11 1 11 . . 7 . 1 11 . . 1 3 . 1 . . 5 5 Cannons 65 | . . . . 14 8 13 3 . . . . 1 8 . . . . . . 5 2 10 1 AOE 65 | . . . . . . 1 . . . . . 12 2 7 7 . 5 . 9 5 4 8 5 Classes Destroyed 23 | . . 1 7 5 1 2 . . . . . . 1 . . . . . 1 . 2 3 . Worker 19 | . . . 1 3 . . 4 . . . . . 2 . . . . . . . 2 4 3 Builder 8 | . . . . 1 . 1 2 . . . . . 2 . . . . . . . . 1 1 Tunneler 4 | . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 Hauler 20 | . . . 2 4 . 1 3 . . . . . 2 . . . . . 1 1 2 1 3 Recycler 5 | . . . 1 . . 2 . . . . . . . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 7 | . . . 1 2 . 2 . . . . . . . . . . . . . . . 2 . Drone 7 | . . . . . . . . . . . . . . . . . . . . . . 3 4 Watcher 12 | . . . 2 3 . . 1 . . . . . 2 . . . . . . . . 1 3 Swarmer 52 | . . . 3 . 7 . 4 . . . . 7 . 7 4 . 5 . 5 5 . 4 1 Cutter 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 Grunt 101 | . . . 9 30 4 10 6 . . 6 . 6 15 . 3 1 2 . . 1 3 3 2 Brawler 5 | . . . . 2 1 . 1 . . . . . . . . . . . . . 1 . . Duelist 7 | . . . . . 2 1 . . . . . 3 1 . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 37 | . . 2 7 9 5 3 3 . . 1 . . 3 . . . . . 1 1 . . 2 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Specialist 8 | . . . . 4 . . . . . . . . . . . . . . 2 . . 2 . Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . 6 1 Programmer 17 | . . . . . . . . . . . . . 4 . . . 1 . . 3 1 7 1 Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Wasp 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 12 | . . 2 3 12 5 4 8 . . 3 . 10 8 4 4 1 5 . 7 6 4 7 6 Combat Bots Only 10 | . . 2 3 5 5 3 4 . . 3 . 10 7 4 4 1 5 . 7 6 3 7 5 Max Kills in Single Turn 6 | . . 1 2 2 2 3 4 . . 1 . 6 2 4 4 1 3 . 5 3 5 3 4 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 1 . . . . . 6 1 4 4 . 3 . 5 3 1 3 3 Melee 1 | . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Hostile Shots Fired 1664 | . . 12 73 202 45 24 130 . . 96 . 188 146 34 8 . 24 . 31 98 33 334 186 Missed 552 | . . 1 22 62 8 8 67 . . 35 . 70 29 23 3 . 11 . 15 33 17 104 44 Damage Taken 23906 | . . 167 624 2690 526 355 721 . . 938 . 1744 2585 212 191 . 288 . 1037 1898 399 5860 3671 Core 4162 | . . . 71 283 65 58 11 . . 47 . 364 201 50 . . 81 . 574 381 51 1091 834 Absorbed by Shields 170 | . . . . . . . . . . . . 170 . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 Ignored by Resistances 18 | . . . . . . . . . . . . 18 . . . . . . . . . . . Regen/Repaired (Parts) 391 | . . . . 244 . . . . . . . . . . . 29 . 118 . . . . . Core Remaining (%) 64 | 100 . 100 82 . . 26 . . . 91 . 57 . . . . 66 . 50 70 . 21 47 Volleys Fired 628 | 2 . 5 55 117 28 29 39 . . 18 . 20 79 2 2 23 16 . 15 10 24 99 45 Largest 4 | 2 . 2 4 4 4 3 4 . . 4 . 4 4 1 1 1 2 . 1 1 1 3 3 Hottest 200 | 40 . 40 134 180 148 148 190 . . 133 . 132 198 45 45 40 120 . 81 66 66 200 190 Shots Fired 1514 | 4 . 10 185 439 85 84 121 . . 67 . 41 205 3 4 23 19 . 15 10 24 121 54 Gun 1131 | 4 . 10 185 368 70 55 102 . . 64 . 29 132 1 1 23 16 . 11 1 . 37 22 Cannon 336 | . . . . 71 15 29 19 . . 3 . 6 70 . . . . . . 3 15 75 30 Launcher 43 | . . . . . . . . . . . . 6 3 2 3 . 3 . 4 2 9 9 2 Special 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Kinetic 1107 | 4 . 10 160 424 78 58 54 . . 48 . 35 123 . . . . . . 4 15 42 52 Thermal 290 | . . . 25 15 7 26 67 . . 19 . . 70 . . . . . 11 . . 50 . Explosive 45 | . . . . . . . . . . . . 6 3 2 3 . 3 . 4 6 9 9 . Electromagnetic 28 | . . . . . . . . . . . . . 9 1 1 . 4 . . . . 11 2 Entropic 44 | . . . . . . . . . . . . . . . . 23 12 . . . . 9 . Robot Hit Streak 24 | 1 . 5 16 24 10 7 10 . . 12 . 6 15 2 3 3 4 . 8 4 8 15 12 Robot Miss Streak 7 | 1 . 3 5 6 5 3 3 . . 3 . 6 7 4 1 2 4 . 5 1 2 5 3 Penetration Max 2 | . . . . . . 1 . . . . . . 1 . . . . . . . 2 1 2 Secondary Targets 14 | . . . 2 6 . . 3 . . 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . 1 . . . . . . . . . . . . . Capacitor 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . Shots Hit Robots 1070 | 2 . 6 118 322 53 51 81 . . 49 . 31 133 2 1 12 10 . 12 14 10 93 70 Core Hits 691 | 1 . 6 48 156 27 30 41 . . 33 . 54 66 11 18 1 17 . 27 24 35 53 43 Critical Kills 23 | . . . . 3 . . . . . . . . 3 . . . . . . 3 6 1 7 Critical Parts Destroyed 31 | . . . 3 3 1 . . . . . . . 3 . . . . . . . 5 1 15 Critical Strikes 75 | . . . 4 6 3 4 2 . . . . . 6 . . . . . . 6 11 7 26 Burn 4 | . . . 1 . . 2 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 53 | . . . 3 6 2 . . . . . . . 6 . . . . . . 2 11 1 22 Blast 8 | . . . . . 1 2 1 . . . . . . . . . . . . . . 2 2 Smash 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . 3 . 2 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 121 | . . . . . . . . . . . . 3 13 3 . . . . 2 19 . 23 58 Impact 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Slashing 49 | . . . . . . . . . . . . . . 2 . . . . 2 18 . 9 18 Piercing 70 | . . . . . . . . . . . . 3 13 . . . . . . . . 14 40 Sneak Attacks 20 | . . . . . . . . . . . . . 1 . . . . . 1 4 . 3 11 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Damage Inflicted 37935 | 36 . 57 1788 5627 1282 2012 2332 . . 898 . 1646 4733 388 432 631 965 . 896 1490 3124 6234 3364 Guns 14832 | 36 . 57 1772 4576 733 447 1303 . . 853 . 335 2281 . . 631 419 . 193 . . 900 296 Cannons 8107 | . . . . 1038 549 1114 651 . . 45 . 97 1546 . . . . . . 50 241 2242 534 Explosions 10798 | . . . . . . 451 373 . . . . 1151 570 388 432 . 546 . 631 767 2883 2207 399 Melee 3936 | . . . . . . . . . . . . 56 336 . . . . . 72 452 . 885 2135 Ramming 52 | . . . 16 13 . . 5 . . . . 7 . . . . . . . 11 . . . Kinetic 16131 | 36 . 57 1474 5425 1235 1331 1141 . . 677 . 432 2197 . . . . . . 50 241 1005 830 Thermal 6552 | . . . 298 189 47 681 1186 . . 221 . . 1740 . . . . . 193 . . 1820 177 Explosive 9218 | . . . . . . . . . . . . 1151 376 388 432 . 546 . 631 767 2883 2044 . Electromagnetic 488 | . . . . . . . . . . . . . 84 . . . 53 . . . . 129 222 Impact 110 | . . . . . . . . . . . . . . . . . . . . 110 . . . Slashing 1990 | . . . . . . . . . . . . . . . . . . . 72 552 . 447 919 Piercing 2046 | . . . . . . . . . . . . 56 336 . . . . . . . . 438 1216 Entropic 1348 | . . . . . . . . . . . . . . . . 631 366 . . . . 351 . Highest Corruption 25 | . . . . . . . 6 6 6 . . . 9 9 9 9 . . . 5 . 25 6 Average Corruption 6 | . . . . . . . 2 6 6 . . . 3 9 9 8 . . . 1 . 11 2 Corruption Purged 3 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Corruption Blocked 23 | . . . . . . . . . . . . . . . . . . . . . 23 . . Effects 101 | . . . . . . . 6 3 1 . . . 12 24 9 . . . . 2 . 33 11 Message Errors 20 | . . . . . . . 2 1 . . . . 2 4 2 . . . . 1 . 4 4 Matter Fused 29 | . . . . . . . 2 1 1 . . . 4 6 2 . . . . . . 11 2 Heat Flow Errors 6 | . . . . . . . . . . . . . . 4 . . . . . . . 2 . Energy Discharges 10 | . . . . . . . . . . . . . 1 5 1 . . . . 1 . 1 1 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 13 | . . . . . . . 2 1 . . . . 1 3 1 . . . . . . 3 2 Data Loss (major) 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . Misfires 10 | . . . . . . . . . . . . . . 1 2 . . . . . . 6 1 Alerts 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . Effects 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Overflow Damage 1402 | . . . . 6 . 157 179 . . . . . 127 10 . . 20 . 3 57 47 442 354 Projectiles 331 | . . . . 6 . 42 18 . . . . . 69 . . . . . . . . 193 3 Explosions 594 | . . . . . . 115 161 . . . . . 58 10 . . 20 . 3 23 47 68 89 Melee 477 | . . . . . . . . . . . . . . . . . . . . 34 . 181 262 Knockbacks 37 | . . . . 21 2 2 1 . . . . 2 . . . . . . . . . 4 5 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . 20 1 2 1 . . . . 2 . . . . . . . . . 4 5 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1147 | . . . . . . 55 85 . . . . 182 147 87 95 . 44 . 84 155 . 180 33 Shots 36 | . . . . . . 1 1 . . . . 8 3 4 6 . 2 . 4 3 . 3 1 Rammed 11 | . . . 1 4 . . 1 . . . . 4 . . . . . . . 1 . . . Targets Rammed 12 | . . . 2 4 . . 1 . . . . 4 . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 2040 | . . 52 368 350 91 105 156 . . 261 . 10 388 275 38 214 198 8 2040 248 216 297 334 Average Temperature 97 | . . 35 109 96 24 40 36 . . 83 . 6 109 121 16 71 78 7 237 104 57 82 99 Received Heat Transfer 4111 | . . 90 339 1062 243 126 99 . . 369 . 481 600 . 36 . 87 . 66 54 18 252 189 Effects 33 | . . . 2 3 . . . . . . . . 7 . . 2 . . 13 . 3 . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 23 | . . . . 3 . . . . . . . . 7 . . 2 . . 6 . 3 . 2 Short Circuit 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Damage (core) 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 13 | . . . 2 . . 1 1 . . . . . 1 . . . . . 1 . . 7 . Heat Transferred 8015 | . . . 617 407 111 996 2063 . . 444 . . 1691 . . . . . 296 . . 1290 100 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Peak Influence 1510 | . . 55 264 759 1251 1206 745 . . . 12 407 405 . . . . 145 421 643 897 1217 1510 Initial 717 | . . . 21 70 452 609 425 . . . 12 18 186 . . . . 88 105 236 337 408 717 Average 485 | . . 48 115 286 920 768 573 . . . 12 183 236 . . . . 114 331 549 485 831 1153 Maximum Alert Level 4 | . . . 1 3 4 4 3 . . . . 2 2 . . . . . 2 2 3 4 4 Low Security (%) 28 | 100 100 100 89 43 . . . . . . 100 59 43 . . . . 100 15 . 4 . . Level 1 19 | . . . 10 36 . . . . . . . 23 54 . . . . . 67 4 37 . . Level 2 23 | . . . . 12 24 41 87 . . . . 16 2 . . . . . 17 95 14 25 . Level 3 19 | . . . . 6 46 53 12 . . . . . . . . . . . . . 43 58 30 Level 4 8 | . . . . . 28 5 . . . . . . . . . . . . . . . 16 69 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 59 | . . . 3 9 . 4 3 . . . . . 6 . . . . . 2 9 3 9 11 Investigation 10 | . . . 2 . . . . . . . . . 1 . . . . . . 1 1 1 4 Extermination 9 | . . . . . . . 1 . . . . . 3 . . . . . . 2 . 2 1 Reinforcement 25 | . . . 1 5 . 2 2 . . . . . 1 . . . . . 2 2 2 5 3 Assault 9 | . . . . 1 . 1 . . . . . . . . . . . . . 3 . 1 3 Garrison 6 | . . . . 3 . 1 . . . . . . 1 . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Distress Signals 17 | . . . 2 3 . 1 . . . . . . 1 . . . . . . 1 6 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 465 | . . 2 31 62 25 20 21 . . 10 . 25 32 8 9 11 14 . 13 29 25 69 59 Peak Tracking Total 18 | . . 2 3 5 4 5 5 . . 3 . 7 5 5 9 6 5 . 5 14 8 11 18 Tactical Retreats 40 | . . . 4 1 . 1 1 . . 1 . 1 1 1 . . 3 . 3 3 3 8 9 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Traps Triggered 20 | . . . 1 . 9 . 2 . . . . 2 2 . . . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 1 . . . . . 7 . . . . . . . Fabricated Traps 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Machines Disabled 39 | . . . 1 3 2 3 6 . . . . 2 4 1 . . . . . 3 2 11 1 Max in Single Turn 6 | . . . 1 1 1 2 6 . . . . 1 1 1 . . . . . 2 1 1 1 Garrison Access 5 | . . . . . . 1 1 . . . . . 1 . . . . . . 1 . 1 . Garrison Relay 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Machines Accessed 65 | . . . 7 9 2 4 2 . . 1 1 . 3 2 . 7 . 4 . 4 2 11 6 Terminals 42 | . . . 7 7 2 4 1 . . 1 . . 2 1 . . . 1 . 2 1 9 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Garrison Access 5 | . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . 1 . Total Hacks 152 | . . . 20 27 5 8 4 . . 1 2 . 5 2 . 11 . 8 . 8 8 28 15 Successful 75 | . . . 4 16 1 3 2 . . 1 1 . 4 2 . 11 . 7 . 2 2 14 5 Failed 75 | . . . 15 10 4 5 2 . . . 1 . 1 . . . . 1 . 6 6 14 10 Catastrophic 21 | . . . 3 4 1 3 2 . . . . . . . . . . . . 2 1 3 2 Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Manual 55 | . . . 10 12 . 3 2 . . . . . . . . . . 2 . 2 4 12 8 Terminals 103 | . . . 20 18 5 8 3 . . 1 . . 4 1 . . . 1 . 4 4 25 9 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Repair Stations 9 | . . . . 7 . . . . . . . . . . . . . 2 . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 Scanalyzers 11 | . . . . . . . . . . . . . . . . . . 2 . . 4 2 3 Garrison Access 7 | . . . . 2 . . 1 . . . 2 . 1 . . . . . . . . 1 . Terminal Hacks 46 | . . . 4 8 1 3 1 . . 1 . . 3 2 . 11 . 1 . . 1 9 1 Record 13 | . . . . . . 1 . . . 1 . . . 2 . 9 . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Unreport Threat 9 | . . . 1 1 . 1 . . . . . . 2 . . . . . . . 1 3 . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . 5 . . . . . . . . . . . . . 2 . . . . . Scan Component 4 | . . . . 3 . . . . . . . . . . . . . 1 . . . . . Repair 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . 2 . . 1 1 1 Insert Component 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . 1 . . 1 . . . 1 . 1 . . . . . . . . 1 . Unlock Access 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks 10 | . . . . 2 . . . . . . . . . . . . . 2 . . . 3 3 Terminals 7 | . . . . 2 . . . . . . . . . . . . . . . . . 3 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 6 | . . . . 2 . . . . . . . . . . . . . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Reject 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . Used 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . Hacking Detections 47 | . . . 7 7 2 4 1 . . . 1 . 2 1 . . . 2 . 2 2 10 6 Full Trace Events 9 | . . . 2 . 1 . . . . . . . . . . . . . . 1 1 1 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . . . 1 . . . 11 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Time 53 | . . . . . . . . . . . . . . . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . Parts Repaired 3 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . Time 128 | . . . . 58 . . . . . . . . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . 8 3 . . . . . 5 . . . . . . . 2 . . . Machine Destruction 18 | . . . . . 8 3 . . . . . 5 . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Total Allies 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . 2 2 . . . . . . . . . . . . . . . 2 . Highest-Rated Group 148 | . . . . . 59 58 . . . . . . . . . . . . . . . 148 . Highest-Rated Ally 113 | . . . . . 39 39 . . . . . . . . . . . . . . . 113 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . 43 15 . . . . . . . . . . . . . . . 14 . Total Damage 1523 | . . . . . 537 221 . . . . . . . . . . . . . . . 765 . Kills 18 | . . . . . 7 6 . . . . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Robot Analysis Total 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . 1 2 . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Turns Passed 17502 | 106 29 143 1328 2041 860 814 1094 225 898 971 38 503 1631 734 278 825 567 222 342 755 1074 1130 894 Spaces Moved 12974 | 56 19 74 591 775 370 325 568 135 552 457 19 241 1005 740 287 963 713 118 279 668 1581 1275 1163 Core 148 | 3 . . . 2 . . . . . . . 12 99 . . . . . . . 1 . 31 Treads 3506 | 53 19 74 591 745 . 24 568 135 552 457 19 229 40 . . . . . . . . . . Legs 699 | . . . . 28 370 301 . . . . . . . . . . . . . . . . . Wheels 466 | . . . . . . . . . . . . . 466 . . . . . . . . . . Hover 8060 | . . . . . . . . . . . . . 400 740 287 963 713 118 279 668 1580 1275 1037 Flight 95 | . . . . . . . . . . . . . . . . . . . . . . . 95 Fastest Speed 25 | 50 160 160 160 160 190 160 160 162 162 162 162 50 50 95 95 45 45 50 50 46 30 31 25 Average Speed 97 | 154 160 160 163 166 190 197 160 162 162 173 162 166 123 95 95 71 46 50 63 56 39 48 38 Slowest Speed 850 | 160 160 160 240 700 260 260 162 162 162 243 162 850 191 95 95 112 50 50 108 146 200 216 67 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 6 18 53 72 68 40 22 26 77 66 1 44 24 91 49 94 67 4 90 19 33 94 28 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Known Exits Taken 11 | . . 1 . 1 . . . . . 1 1 . 1 1 1 1 . 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 . 1 . . 1 1 1 1 . . . . . . . 1 . . 1 . . . Scrap Searched 9 | . . . . . . . . . 4 3 . . . 1 1 . . . . . . . . Spaces Dug 247 | . . . . . . . . . . . . . 5 . 73 . 31 . 21 20 81 1 15 Terrain Destroyed 1370 | . . . . . 3 43 12 . . . . 22 179 79 107 4 85 . 47 83 272 391 43 Melee 15 | . . . . . . . . . . . . . 1 . . . . . . 10 . 1 3 Projectile 123 | . . . . . 3 11 7 . . . . . 61 . . 4 4 . . . . 18 15 AOE 1230 | . . . . . . 32 5 . . . . 22 117 79 107 . 81 . 47 73 272 372 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Zio Pro Fac Gar Fac Upp Upp War Pro Fac DSF Res Res Tes Acc Total 16502 | 70 18 93 830 1247 458 426 656 141 556 591 26 295 1210 761 288 1079 924 280 437 1018 1999 1627 1472 Wait 1903 | . . . 140 259 5 48 17 1 . 101 . 2 27 9 . 53 192 152 109 254 299 90 145 Move 12944 | 55 18 73 590 774 367 324 567 134 551 456 19 240 1004 739 286 962 712 117 278 668 1580 1274 1156 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 188 | 7 . 6 10 27 4 7 10 . 2 4 . 8 13 4 . 9 2 3 11 4 17 29 11 Fast Attach 208 | 5 . 1 5 11 3 3 5 1 1 1 . 4 40 . . 8 . 3 4 22 29 41 21 Attach 96 | 1 . . 1 10 1 1 4 1 . 5 5 3 8 1 . 3 1 . 2 14 5 21 9 Detach 36 | . . . . . . . . . . . 1 2 8 . . 3 . . . 11 3 7 1 Swap 81 | . . 2 8 17 1 3 4 2 . 1 1 3 5 1 . 2 1 1 5 1 9 6 8 Drop 237 | . . 6 19 28 4 11 9 2 2 1 . 6 13 2 . 16 . 4 12 16 33 33 20 Fire 628 | 2 . 5 55 117 28 29 39 . . 18 . 20 79 2 2 23 16 . 15 10 24 99 45 Melee 114 | . . . . . . . . . . . . 3 13 3 . . . . 1 18 . 23 53 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . 2 4 . . 1 . . . . 4 . . . . . . . . . . . Escape Stasis 45 | . . . . . 45 . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Trap 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Arm / DSF) -4/DSF -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 136 | -10/Materials | Entered Mines 254 | -10/Mines | Identified exit to Materials 263 | -10/Mines | Discovered exit to Materials (range 10) 279 | -10/Mines | Entered Materials 279 | -9/Materials | Evolved 2 slots: Weapon x2 371 | -9/Materials | Central database locked down 884 | -9/Materials | Build established: Scavenger-Tank 1270 | -9/Materials | Identified exit to Mines 1588 | -9/Materials | Discovered new exit (range 7) 1607 | -9/Materials | Entered another Materials area 1607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1874 | -8/Materials | Repaired Hrd. Light Armor Plating 1895 | -8/Materials | Build established: Scavenger-Gunner 1901 | -8/Materials | Repaired Lgt. Treads 2031 | -8/Materials | Discovered new exit (range 16) 2166 | -8/Materials | Discovered new exit (range 16) 2191 | -8/Materials | Identified exit to Storage 2664 | -8/Materials | Central database locked down 2734 | -8/Materials | Build established: Scavenger-Tank 2975 | -8/Materials | Discovered new exit (range 15) 3244 | -8/Materials | Garrison activated, responded to threat 3435 | -8/Materials | Discovered new exit (range 4) 3484 | -8/Materials | Core integrity fell below 50% 3520 | -8/Materials | Lost 9 parts (4n2u3w) 3607 | -8/Materials | First assault squad dispatched 3643 | -8/Materials | Identified exit to Garrison 3648 | -8/Materials | Entered Garrison 3732 | -8/Garrison | Rescued a captive Derelict 3733 | -8/Garrison | Rescued a captive Derelict 3797 | -8/Garrison | Build established: Scavenger-Gunner 3942 | -8/Garrison | Triggered checkpoint 3973 | -8/Garrison | Garrison Relay disabled 4059 | -8/Garrison | Discovered new exit (range 8) 4072 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4136 | -8/Garrison | Triggered checkpoint 4254 | -8/Garrison | Triggered checkpoint 4302 | -8/Garrison | Triggered checkpoint 4315 | -8/Garrison | Discovered new exit (range 10) 4332 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4483 | -8/Garrison | Discovered new exit (range 12) 4508 | -8/Garrison | Entered Materials 4508 | -8/Materials | Accompanied by 2 allies 4944 | -8/Materials | Discovered exit to Storage (range 5) 5155 | -8/Materials | Garrison activated, responded to threat 5294 | -8/Materials | Discovered new exit (range 4) 5322 | -8/Materials | Entered Factory 5322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5383 | -7/Factory | Found Prototype Launcher 5384 | -7/Factory | Identified Rocket Array 5391 | -7/Factory | Found Rocket Array 5394 | -7/Factory | Found Rocket Array 5399 | -7/Factory | Found Rocket Array 5943 | -7/Factory | Discovered new exit (range 5) 6276 | -7/Factory | Identified exit to Factory 6416 | -7/Factory | Entered Lower Caves 6422 | -7/Lower Caves | Met a Warlord Commander 6423 | -7/Lower Caves | Learned location of Warlord (-5) 6424 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6426 | -7/Lower Caves | Found Encrypted Comm Array 6632 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6641 | -7/Lower Caves | Entered Zion 6722 | -7/Zion | System corruption cleaned by Quarantine Array 7082 | -7/Zion | Found CR-A16's Pointy Stick 7214 | -7/Zion | Learned Factory trap positions 7277 | -7/Zion | Found Prototype Device 7277 | -7/Zion | Identified Bomb Factory No. 2 7453 | -7/Zion | Discovered new exit (range 11) 7539 | -7/Zion | Entered Proximity Caves 7855 | -6/Proximity Caves | Build established: Tank 8213 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8510 | -6/Proximity Caves | Entered Factory 8510 | -6/Factory | Evolved 2 slots: Utility x2 8511 | -6/Factory | Loaded intel: 88 trap records 8548 | -6/Factory | Identified exit to Garrison 8548 | -6/Factory | Entered Garrison 8588 | -6/Garrison | Build established: Scavenger-Tank 8690 | -6/Garrison | Triggered checkpoint 8748 | -6/Garrison | Garrison Relay disabled 8844 | -6/Garrison | Triggered checkpoint 8849 | -6/Garrison | Triggered checkpoint 8860 | -6/Garrison | Triggered checkpoint 8913 | -6/Garrison | Destroyed 10 combat bots 8943 | -6/Garrison | Lost 8 parts (1p3n2u2w) 9039 | -6/Garrison | Discovered new exit (range 14) 9043 | -6/Garrison | Spotted Striker 9045 | -6/Garrison | Spotted Striker 9051 | -6/Garrison | Entered Factory 9051 | -5/Factory | Evolved 2 slots: Propulsion x2 9052 | -5/Factory | Identified exit to Upper Caves 9076 | -5/Factory | Lost 5 parts (2n1u2w) 9274 | -5/Factory | Lost 3 parts (2n1w) 9346 | -5/Factory | Build established: Mutant 9560 | -5/Factory | Found Imp. Powered Armor 9565 | -5/Factory | Found Imp. Powered Armor 9637 | -5/Factory | Spotted B-75 Beast 9705 | -5/Factory | Joined by Warlord Chimera squad 9753 | -5/Factory | Garrison activated, responded to threat 9816 | -5/Factory | Destroyed 7 combat bots 9860 | -5/Factory | Build established: Scavenger-Tank 9919 | -5/Factory | Lost 4 parts (1n2u1w) 10247 | -5/Factory | Found Prototype Launcher 10247 | -5/Factory | Identified Mni. Smartbomb Launcher 10550 | -5/Factory | Discovered new exit (range 4) 10682 | -5/Factory | Entered Upper Caves 10712 | -5/Upper Caves | Build established: Scavenger-Mutant 10771 | -5/Upper Caves | Spotted B-75 Beast 11274 | -5/Upper Caves | Identified exit to Upper Caves 11341 | -5/Upper Caves | Found Alien Artifact 11416 | -5/Upper Caves | Entered another Upper Caves area 11507 | -5/Upper Caves | Spotted B-75 Beast 11606 | -5/Upper Caves | Learned Factory stockpile data 11668 | -5/Upper Caves | Discovered new exit (range 10) 11675 | -5/Upper Caves | Identified exit to Warlord 11691 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11694 | -5/Upper Caves | Entered Warlord 11727 | -5/Warlord | System corruption cleaned by Quarantine Array 11781 | -5/Warlord | Learned Research trap positions 11781 | -5/Warlord | Learned Testing emergency access door positions 11782 | -5/Warlord | Learned Factory fabricator intel 11788 | -5/Warlord | Found Signal Generator 11791 | -5/Warlord | Found Signal Generator 11843 | -5/Warlord | Found Prototype Special Weapon 11843 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11984 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12150 | -5/Warlord | Met Warlord 12159 | -5/Warlord | Warlord's base attacked by MAIN.C 12286 | -5/Warlord | Found Prototype Energy Gun 12286 | -5/Warlord | Identified Vortex Rifle 12289 | -5/Warlord | Found Vortex Rifle 12410 | -5/Warlord | Warlord forces counterattacked 12498 | -5/Warlord | Opened side exit 12510 | -5/Warlord | Spotted Striker 12515 | -5/Warlord | Discovered new exit (range 12) 12519 | -5/Warlord | Identified exit to Proximity Caves 12519 | -5/Warlord | Entered Proximity Caves 12521 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13046 | -4/Proximity Caves | Discovered new exit (range 14) 13086 | -4/Proximity Caves | Entered Factory 13086 | -4/Factory | Evolved 2 slots: Utility x2 13087 | -4/Factory | Identified exit to Armory 13089 | -4/Factory | Loaded intel: 6 fabricator locations 13095 | -4/Factory | Found Quantum Capacitor 13278 | -4/Factory | Repaired Rocket Array 13308 | -4/Factory | Identified exit to DSF 13308 | -4/Factory | Entered DSF 13315 | -4/DSF | Discovered new exit (range 21) 13334 | -4/DSF | Additional patrols routed to DSF 13418 | -4/DSF | Sterilization system engaged 13438 | -4/DSF | Ambient heat levels rising (+10) 13438 | -4/DSF | Destroyed 7 combat bots 13453 | -4/DSF | Ambient heat levels rising (+10) 13468 | -4/DSF | Ambient heat levels rising (+10) 13483 | -4/DSF | Ambient heat levels rising (+10) 13498 | -4/DSF | Ambient heat levels rising (+10) 13513 | -4/DSF | Ambient heat levels rising (+10) 13528 | -4/DSF | Ambient heat levels rising (+10) 13543 | -4/DSF | Ambient heat levels rising (+10) 13558 | -4/DSF | Ambient heat levels rising (+10) 13573 | -4/DSF | Ambient heat levels rising (+10) 13588 | -4/DSF | Ambient heat levels rising (+10) 13603 | -4/DSF | Ambient heat levels rising (+10) 13618 | -4/DSF | Ambient heat levels rising (+10) 13633 | -4/DSF | Ambient heat levels rising (+10) 13648 | -4/DSF | Ambient heat levels rising (+10) 13650 | -4/DSF | Entered Research 13650 | -3/Research | Evolved 2 slots: Propulsion x2 13651 | -3/Research | Loaded intel: 101 trap records 13677 | -3/Research | Garrison activated, responded to threat 13700 | -3/Research | Found Prototype Processor 13700 | -3/Research | Identified Exp. Melee Analysis Suite 13711 | -3/Research | Lost 3 parts (1n1u1w) 13727 | -3/Research | Spotted B-86 Titan 13996 | -3/Research | Found Fusion Bomb Launcher 14006 | -3/Research | Lost 3 parts (3n) 14150 | -3/Research | First assault squad dispatched 14219 | -3/Research | Found Exp. Melee Analysis Suite 14233 | -3/Research | Found Prototype Device 14233 | -3/Research | Identified Exp. Thermal Defense Suite 14305 | -3/Research | Fabricated Adv. System Restoration Module? 14397 | -3/Research | Discovered new exit (range 16) 14405 | -3/Research | Entered another Research area 14405 | -2/Research | Warlord forces began assault on 0b10 14405 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14430 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 14436 | -2/Research | Lost 5 parts (1p1n2u1w) 14501 | -2/Research | Discovered new exit (range 6) 14510 | -2/Research | Found Prototype Device 14510 | -2/Research | Identified Thermal Barrier 14515 | -2/Research | Research machine network offline 14600 | -2/Research | Found Prototype Launcher 14600 | -2/Research | Identified Tactical Quantum Warhead 14602 | -2/Research | Found Prototype Slashing Weapon 14602 | -2/Research | Identified Vibroblade 14606 | -2/Research | Found Prototype Device 14606 | -2/Research | Identified Exp. Thermal Shield 14609 | -2/Research | Found Exp. Thermal Shield 14723 | -2/Research | Found Enh. Force Lance 14799 | -2/Research | Discovered new exit (range 11) 14809 | -2/Research | Spotted Striker 14818 | -2/Research | Spotted Striker 14828 | -2/Research | Spotted Executioner 14874 | -2/Research | Met up with Warlord 14895 | -2/Research | Lost 13 allies 14998 | -2/Research | Spotted Striker 15000 | -2/Research | Spotted Striker 15007 | -2/Research | Destroyed Striker 15038 | -2/Research | Lost 6 allies 15090 | -2/Research | Identified exit to Access 15164 | -2/Research | Spotted B-90 Cyclops 15171 | -2/Research | Borebot progress halted 15192 | -2/Research | Spotted Striker 15231 | -2/Research | Lost 4 allies 15236 | -2/Research | Borebot progress halted 15295 | -2/Research | Borebot progress halted 15405 | -2/Research | Warlord invited to help at Command 15432 | -2/Research | Identified exit to Testing 15476 | -2/Research | Found Fusion Bomb Launcher 15479 | -2/Research | Entered Testing 15524 | -2/Testing | Found Prototype Energy Cannon 15524 | -2/Testing | Identified Cld. Nova Cannon 15542 | -2/Testing | Spotted PL-6JHDDD4PY3 15548 | -2/Testing | Rewired PL-6JHDDD4PY3 15636 | -2/Testing | Found Prototype Hackware 15636 | -2/Testing | Identified System Mapper 15655 | -2/Testing | Found Prototype Energy Gun 15656 | -2/Testing | Identified Tachyon Dispersion Ray 15669 | -2/Testing | Identified Dimensional Node Initializer 15856 | -2/Testing | Unstable Terrabomb Derivative detonated 15858 | -2/Testing | Scanned by Researcher 15959 | -2/Testing | Found Prototype Energy Cannon 15959 | -2/Testing | Identified Disintegrator 15976 | -2/Testing | Found Prototype Launcher 15976 | -2/Testing | Identified Ragnarok Missile Launcher 15979 | -2/Testing | First assault squad dispatched 16109 | -2/Testing | System corruption reached 10% 16148 | -2/Testing | Lost 5 parts (2p1n2u) 16187 | -2/Testing | Core integrity fell below 50% 16218 | -2/Testing | Destroyed 7 combat bots 16223 | -2/Testing | Lost 14 parts (1p7n3u3w) 16278 | -2/Testing | Found Quantum Capacitor 16364 | -2/Testing | Found Spectral Analyzer 16443 | -2/Testing | Lost 9 parts (1p4n1u3w) 16465 | -2/Testing | Found Prototype Device 16465 | -2/Testing | Identified Exp. Actuator Array 16495 | -2/Testing | Spotted Striker 16495 | -2/Testing | Spotted Striker 16513 | -2/Testing | Build established: Scavenger-Gunner 16513 | -2/Testing | Found Prototype Ballistic Gun 16602 | -2/Testing | Found Portable AFG 16608 | -2/Testing | Discovered exit to Access (range 4) 16609 | -2/Testing | Lost 7 parts (2p3n2w) 16609 | -2/Testing | Entered Access 16609 | -1/Access | Evolved 2 slots: Propulsion x2 16650 | -1/Access | Identified Hyp. Multirail 16773 | -1/Access | Energy Cycler disabled 16943 | -1/Access | Lost 3 parts (2n1u) 17020 | -1/Access | Discovered new exit (range 6) 17175 | -1/Access | Spotted B-99 Colossus 17175 | -1/Access | Spotted B-99 Colossus 17200 | -1/Access | Found Prototype Launcher 17200 | -1/Access | Identified Com. Tesla Bomb Launcher 17350 | -1/Access | Found Tactical Quantum Warhead 17359 | -1/Access | First assault squad dispatched 17482 | -1/Access | Core integrity fell below 50% 17486 | -1/Access | Lost 18 parts (2p7n6u3w) 17503 | *** | Escaped! Last Messages --------------- 17454_ C-30 ARC bursts open, deploying its payload. 17454_ G-73 Enforcer unfolds itself. 17454_ B-74 Champion unfolds itself. 17454_ L-61 Swordsman unfolds itself. 17454_ E-15 Imp unfolds itself. 17454_ Dropped Quantum Capacitor. 17455_ Acquired Cesium-ion Thruster. 17455_ Cmb. Gravmag System destroyed. 17455_ Penetrated by Slug. 17469_ Graphene Brace blown off. 17469_ Spectral Analyzer blown off. 17469_ E-15 Imp destroyed. 17470_ Acquired Cesium-ion Thruster. 17472_ Acquired 16 matter. 17472_ Acquired Cesium-ion Thruster. 17480_ K-01 Serf collects debris. 17481_ Door malfunctions. 17491_ Acquired 91 matter. 17502_ System corrupted: Component data lost. 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"""""" ?????????????????????????? #??? | | # """""" ?????????????????????????## #??? | | # """""" ?????????????????????????# #??? | | + """""" ?????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 240 Energy Generation 62 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Additional Mass Support 25 Armor Coverage 625 Resistance: KI 20 Resistance: TH 50 Propulsion Shielding 66 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 12 Launcher Accuracy 60 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Force Boost 20 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Adv. System Restoration Module | -4/Factory | Scanalyzed Centrium Heavy Armor Plating | -2/Testing | Archive Exp. System Guard | -2/Testing | Archive Exp. Power Amplifier | -2/Testing | Archive Imp. Energy Mantle | -2/Testing | Archive Exp. Thermal Defense Suite | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Exp. Myomer Leg | -2/Testing | Archive Gravity Neutralizer | -2/Testing | Archive Exp. Melee Analysis Suite | -2/Testing | Archive Hellfire Missile Launcher | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive C-57 Dissector | -2/Testing | Archive E-15 Imp | -2/Testing | Archive S-43 Plague | -2/Testing | Archive C-65 Expert | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Adv. System Restoration Module | x2 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyFusionKinecellerator Manual? 0 Play Time 03:16:05 Cumulative 210.1 hours Start 2024.04.16 @ 00:41:34 End 2024.04.16 @ 04:12:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3749998-0473-48b2-acc9-fb228a0166ad