Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.14 @ 19:34:13 Player: IzRey Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (2795) 2795 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 8502 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 168 Met Imprinter 300 Was Imprinted 300 Friendly Fire -291 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 56/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Light Antimatter Reactor Large Storage Unit Improved Sensor Array CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Target Analyzer Thermal Shield > --- WEAPON ----------- Heavy Laser Great Axe > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Fission Core Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Large Storage Unit High-capacity Battery Improved Sensor Array Tactical Coordination Suite CR-A16's Pointy Stick [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 8 | . . 1 2 1 . . . . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 193 | 7 5 24 21 31 13 7 9 16 7 53 Power 13 | 1 1 3 2 1 . . . 2 . 3 Engine 10 | 1 1 3 2 1 . . . 2 . . Core 3 | . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . Propulsion 43 | 2 . 9 4 5 . 3 . 3 1 16 Treads 3 | . . 1 . . . . . 2 . . Leg 13 | 2 . . . . . . . 1 . 10 Wheel 24 | . . 8 4 5 . 2 . . 1 4 Hover 3 | . . . . . . 1 . . . 2 Flight . | . . . . . . . . . . . Utility 85 | 2 1 6 12 15 10 2 6 9 5 17 Device 66 | 1 . 2 6 12 10 2 6 8 3 16 Storage 5 | 1 1 1 . 1 . . . . 1 . Processor 10 | . . 1 4 2 . . . 1 1 1 Hackware . | . . . . . . . . . . . Protection 4 | . . 2 2 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 52 | 2 3 6 3 10 3 2 3 2 1 17 Energy Gun 28 | . 3 4 2 5 2 1 . . 1 10 Energy Cannon 6 | . . . . 4 . . 1 1 . . Ballistic Gun 5 | 2 . 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 12 | . . . . 1 1 1 1 1 . 7 Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 2 . . 1 . . 1 Parts Lost 69 | . 2 9 5 6 . 4 . 6 1 36 Power 9 | . 1 1 2 1 . . . 1 . 3 Propulsion 27 | . . 3 1 2 . 2 . 3 1 15 Utility 18 | . . 2 1 2 . 1 . 1 . 11 Weapon 15 | . 1 3 1 1 . 1 . 1 . 7 Highest Loss Streak 19 | . 2 4 4 6 . 4 . 5 1 19 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 94 95 88 92 86 91 90 86 92 Engine 6 | . 13 10 8 6 7 7 7 7 6 1 Treads 2 | . . 3 . . . . . 9 10 2 Leg 4 | . 28 3 . . . . . 4 6 9 Wheel 15 | . . 21 26 19 23 21 23 7 3 5 Device 19 | . 14 13 10 18 23 18 22 22 22 26 Storage 7 | . 14 11 9 7 7 7 7 7 6 4 Processor 15 | . . 1 22 19 15 15 15 15 15 22 Energy Gun 8 | . 26 21 14 10 8 8 1 . 2 4 Energy Cannon 1 | . . . . 1 . . . 7 6 1 Slashing Weapon 3 | . . . . 2 5 5 6 5 3 4 Naked Turns 4 | . . . . . . . . . . 4 Heaviest Build 53 | 12 18 33 36 46 42 42 47 53 46 51 Greatest Support 65 | 20 20 42 32 50 48 54 54 54 42 65 Greatest Overweight (x) 5 | 1 . 1 1 1 . 1 . 2 4 5 Average Overweight (x) . | . . . . . . . . . 2 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 11 15 15 15 15 15 15 15 14 Most Carried 15 | 5 9 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 7 9 14 14 15 14 14 13 13 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 9 15 15 15 15 15 15 12 15 5 Class Distribution -------------------- 28% | Assassin 18% | Scavenger-Skirmisher 18% | Scavenger-Mutant 17% | Mutant 16% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Assassin | -7/Zion Assassin | -6/Proximity Caves Assassin | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Matter Collected 1979 | 286 45 259 229 247 143 80 50 175 80 385 Remotely . | . . . . . . . . . . . Salvage Created 4085 | 103 638 554 548 282 190 174 21 520 149 906 Parts 216 | 7 37 39 37 11 14 3 . 14 13 41 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . 17 . . 18 . . Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 66 | . 12 12 7 4 5 1 . 9 2 14 Melee 7 | . . . . . . 1 . . . 6 Guns 43 | . 12 11 7 1 5 . . . 2 5 Cannons 12 | . . . . 3 . . . 9 . . AOE 1 | . . 1 . . . . . . . . Classes Destroyed 15 | 2 6 2 1 2 2 . . . . . Worker 12 | . 2 1 3 4 . . . . 1 1 Builder 8 | . 1 1 2 . . . . . . 4 Tunneler 5 | 2 . 2 . . . . . . 1 . Hauler 1 | . 1 . . . . . . . . . Recycler 6 | 1 3 1 . . . . . . . 1 Minesweeper 1 | . . . . . 1 . . . . . Operator 2 | . . . 2 . . . . . . . Watcher 4 | . 2 1 1 . . . . . . . Swarmer 25 | . 9 6 . . 4 . . 1 . 5 Grunt 25 | . 3 2 5 2 . . . 7 . 6 Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 7 | . . 3 2 . . . . 1 1 . Hunter 1 | . . . . . 1 . . . . . Programmer 6 | . . . . 1 . 1 . . 1 3 Decomposer 1 | . . . . . . 1 . . . . Packrat 1 | . . . . . . 1 . . . . Wasp 1 | . . . . . . . 1 . . . Best Kill Streak 9 | 2 9 5 5 4 4 1 . 5 1 3 Combat Bots Only 5 | . 4 5 3 3 4 1 . 5 1 3 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 686 | . 62 64 51 50 47 16 . 77 35 284 Missed 199 | . 18 12 15 13 13 3 . 29 20 76 Damage Taken 7781 | . 431 673 668 749 484 195 . 928 160 3493 Core 1849 | . 80 102 99 176 145 60 . 163 16 1008 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 43 | . . . . . . . . . . 43 Regen/Repaired (Parts) 102 | . . . . . . . 102 . . . Core Remaining (%) 74 | 100 68 74 82 . . . . 22 98 . Volleys Fired 258 | 4 47 45 41 45 16 . . 23 7 30 Largest 2 | 2 2 2 2 2 2 . . 2 2 2 Hottest 165 | 40 100 106 119 135 110 . . 95 115 165 Shots Fired 471 | 8 94 88 76 65 32 . . 36 14 58 Gun 384 | 8 94 88 76 27 32 . . . 7 52 Cannon 87 | . . . . 38 . . . 36 7 6 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 34 | 8 . 8 18 . . . . . . . Thermal 397 | . 94 58 40 65 32 . . 36 14 58 Explosive . | . . . . . . . . . . . Electromagnetic 40 | . . 22 18 . . . . . . . Robot Hit Streak 17 | 3 11 9 14 7 7 . . 16 5 17 Robot Miss Streak 5 | 2 4 5 3 2 2 . . 1 2 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 356 | 4 51 55 55 28 22 8 1 31 12 89 Core Hits 158 | 4 27 24 29 11 9 2 1 15 6 30 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 35 | . 12 2 2 1 1 . . 2 . 15 Burn 21 | . 12 1 2 1 1 . . . . 4 Corrupt 1 | . . 1 . . . . . . . . Sever 13 | . . . . . . . . 2 . 11 Melee Attacks 167 | . . . . 34 13 15 4 11 4 86 Impact . | . . . . . . . . . . . Slashing 164 | . . . . 34 13 15 1 11 4 86 Piercing 3 | . . . . . . . 3 . . . Sneak Attacks 18 | . . . . 1 1 3 1 2 2 8 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8766 | 45 675 1004 962 747 406 365 60 1026 420 3056 Guns 4057 | 45 675 769 813 292 327 . . . 128 1008 Cannons 1488 | . . . . 309 . . . 895 128 156 Explosions 384 | . . 235 149 . . . . . . . Melee 2837 | . . . . 146 79 365 60 131 164 1892 Ramming . | . . . . . . . . . . . Kinetic 290 | 45 . 80 165 . . . . . . . Thermal 5151 | . 675 741 492 601 327 . . 895 256 1164 Explosive . | . . . . . . . . . . . Electromagnetic 488 | . . 183 305 . . . . . . . Impact . | . . . . . . . . . . . Slashing 2777 | . . . . 146 79 365 . 131 164 1892 Piercing 60 | . . . . . . . 60 . . . Highest Corruption 3 | . 2 . 1 . . 1 1 . . 3 Average Corruption 1 | . 2 . 1 . . 1 1 . . 1 Corruption Purged 3 | . . . . . . . 1 . . 2 Corruption Blocked . | . . . . . . . . . . . Effects 6 | . 3 . . . . 1 . . . 2 Message Errors 3 | . 2 . . . . 1 . . . . Matter Fused 2 | . 1 . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . 2 . . Overflow Damage 444 | . . 105 3 20 . 109 . 3 2 202 Projectiles 29 | . . . . . . . . 3 2 24 Explosions 108 | . . 105 3 . . . . . . . Melee 307 | . . . . 20 . 109 . . . 178 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 177 | . . 86 91 . . . . . . . Shots 4 | . . 1 3 . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 372 | . 372 341 333 72 . . . . . 45 Average Temperature 89 | . 132 73 81 20 . . . . . 23 Received Heat Transfer 1896 | . 90 201 297 234 . . . 351 12 711 Effects 2 | . 1 1 . . . . . . . . Damage (minor) 2 | . 1 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . 2 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . 3 Parts Melted 29 | . 8 3 2 3 1 . . . . 12 Heat Transferred 11984 | . 2886 1643 1223 1147 695 . . 1173 448 2769 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 2 3 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Peak Influence 497 | 15 407 497 375 110 . . . . 78 144 Initial 146 | . 9 114 146 100 . . . . . . Average 117 | 7 196 312 251 43 . . . . 22 62 Maximum Alert Level 2 | . 2 2 1 . . . . . . . Low Security (%) 75 | 100 39 17 25 100 . . . . 100 100 Level 1 20 | . 57 56 74 . . . . . . . Level 2 3 | . 3 25 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 1 2 4 4 . . . 1 1 6 Investigation 6 | . 1 1 1 2 . . . 1 . . Extermination 5 | . . . . 2 . . . . 1 2 Reinforcement 3 | . . 1 2 . . . . . . . Assault . | . . . . . . . . . . . Garrison 5 | . . . 1 . . . . . . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Distress Signals 5 | . 1 . 2 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 18 16 11 13 9 1 1 20 2 39 Peak Tracking Total 11 | . 4 5 4 3 4 1 1 9 2 11 Tactical Retreats 15 | . 4 3 . 1 1 . . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 3 | . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 10 | . . . . . 9 1 . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 7 | . . 2 1 2 . . . 2 . . Max in Single Turn 2 | . . 2 1 1 . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 24 | . 4 2 5 10 . . . 1 . 2 Terminals 16 | . 3 1 4 7 . . . 1 . . Fabricators 4 | . . . . 2 . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . Total Hacks 60 | . 11 6 14 19 . . . 5 . 5 Successful 31 | . 5 2 8 8 . . . 5 . 3 Failed 29 | . 6 4 6 11 . . . . . 2 Catastrophic 9 | . 1 . 4 3 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 42 | . 5 6 9 14 . . . . . 8 Terminals 43 | . 10 3 12 13 . . . 5 . . Fabricators 10 | . . . . 5 . . . . . 5 Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 1 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 2 1 . . . . . . Terminal Hacks 16 | . 3 . 6 2 . . . 5 . . Record 5 | . . . . . . . . 5 . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Locate Traps 3 | . . . 2 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . 1 . . . . . 2 Network Status 2 | . . . . 1 . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 11 | . 2 2 2 4 . . . . . 1 Terminals 6 | . 1 1 2 2 . . . . . . Assimilate 1 | . . . . 1 . . . . . . Botnet 5 | . 1 1 2 1 . . . . . . Fabricators 3 | . . . . 2 . . . . . 1 Prioritize 1 | . . . . . . . . . . 1 Liberate 2 | . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . 3 1 5 8 . . . 1 . 2 Full Trace Events 5 | . . . 2 2 . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Total Allies 10 | . . . . 2 . . 8 . . . Largest Group 7 | . . . . 2 . . 7 7 . . Highest-Rated Group 219 | . . . . 42 . . 219 219 . . Highest-Rated Ally 39 | . . . . 21 . . 39 39 . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . . 7 . . . 20 . . Total Damage 1171 | . . . . 222 . . . 949 . . Kills 6 | . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 1 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Turns Passed 8441 | 108 546 730 569 1881 525 450 1139 835 438 1220 Spaces Moved 5947 | 65 305 458 387 1617 465 435 1010 409 188 608 Core 11 | 5 . . . . . . . . . 6 Treads 340 | . . 37 . . . . . 199 104 . Legs 633 | 60 305 44 . . . . . 6 . 218 Wheels 4962 | . . 377 387 1617 465 435 1010 204 84 383 Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 80 83 82 86 86 93 93 140 50 Average Speed 107 | 116 120 112 90 95 86 89 93 166 193 124 Slowest Speed 400 | 120 120 240 100 105 86 105 93 305 237 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 6 45 36 28 34 66 59 91 59 4 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 . . . . 3 . . . Known Exits Taken 5 | . . 1 1 1 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . . . . 1 1 1 . . Scrap Searched 9 | . . . . . 1 2 3 3 . . Spaces Dug 87 | . . . . 34 11 4 . 8 2 28 Terrain Destroyed 132 | . . 26 15 35 11 4 . 9 3 29 Melee 80 | . . . . 27 11 4 . 8 2 28 Projectile 11 | . . . . 8 . . . 1 1 1 AOE 41 | . . 26 15 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Total 7255 | 87 392 586 533 1835 528 466 1203 507 241 877 Wait 526 | 6 25 35 56 65 13 7 171 48 27 73 Move 5937 | 64 304 457 386 1616 464 434 1009 408 187 608 Hop . | . . . . . . . . . . . Pick Up 82 | 6 6 15 12 17 . 1 4 . 6 15 Fast Attach 46 | 6 2 4 5 4 . 2 4 2 2 15 Attach 55 | 1 2 11 6 9 . 2 . 4 2 18 Detach 15 | . 2 3 3 2 . 1 . . 1 3 Swap 92 | . 1 9 10 18 13 3 5 10 3 20 Drop 58 | . 3 7 14 13 . . 7 1 2 11 Fire 258 | 4 47 45 41 45 16 . . 23 7 30 Melee 164 | . . . . 34 13 15 3 11 4 84 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 12 | . . . . 12 . . . . . . Rewire . | . . . . . . . . . . . Trap 10 | . . . . . 9 1 . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 847 | -9/Materials | Lost 4 parts (1n1u2w) 877 | -9/Materials | Discovered new exit (range 8) 1108 | -9/Materials | Lost 3 parts (1p1n1u) 1282 | -9/Materials | Build established: Scavenger-Mutant 1360 | -9/Materials | Discovered new exit (range 16) 1383 | -9/Materials | Identified exit to Materials 1385 | -9/Materials | Entered another Materials area 1385 | -8/Materials | Evolved 2 slots: Utility x2 1759 | -8/Materials | Lost 4 parts (2p1n1u) 1850 | -8/Materials | Discovered new exit (range 13) 1874 | -8/Materials | Identified exit to Factory 1931 | -8/Materials | Garrison activated, responded to threat 1954 | -8/Materials | Entered Factory 1954 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2138 | -7/Factory | Build established: Scavenger-Skirmisher 3025 | -7/Factory | Lost 6 parts (1p2n2u1w) 3083 | -7/Factory | Discovered new exit (range 5) 3386 | -7/Factory | Discovered new exit (range 8) 3387 | -7/Factory | Build established: Assassin 3752 | -7/Factory | Identified exit to Lower Caves 3835 | -7/Factory | Entered Lower Caves 4034 | -7/Lower Caves | Identified exit to Lower Caves 4231 | -7/Lower Caves | Build established: Scavenger-Assassin 4360 | -7/Lower Caves | Entered another Lower Caves area 4370 | -7/Lower Caves | Discovered new exit (range 7) 4437 | -7/Lower Caves | Learned Factory emergency access door positions 4531 | -7/Lower Caves | Core integrity fell below 50% 4564 | -7/Lower Caves | Lost 4 parts (2n1u1w) 4654 | -7/Lower Caves | Discovered new exit (range 11) 4810 | -7/Lower Caves | Entered Zion 4852 | -7/Zion | Discovered new exit (range 20) 4919 | -7/Zion | Learned 12 Factory zone layouts 5038 | -7/Zion | Learned location of Quarantine (-3) 5058 | -7/Zion | Found CR-A16's Pointy Stick 5078 | -7/Zion | Given A8's code to call for help 5113 | -7/Zion | Gained Derelict followers 5143 | -7/Zion | Learned Factory trap positions 5170 | -7/Zion | Learned location of Data Miner (-6) 5360 | -7/Zion | Build established: Assassin 5405 | -7/Zion | Found Prototype Device 5406 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5527 | -7/Zion | Imprinted 5529 | -7/Zion | Declared Zion's savior 5640 | -7/Zion | Learned location of Warlord (-4) 5949 | -7/Zion | Entered Proximity Caves 5949 | -6/Proximity Caves | Accompanied by 7 allies 6169 | -6/Proximity Caves | Lost 7 allies 6179 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6273 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 6334 | -6/Proximity Caves | Learned location of 1 exit from Factory 6334 | -6/Proximity Caves | Learned 8 Factory zone layouts 6334 | -6/Proximity Caves | Learned Armory trap positions 6334 | -6/Proximity Caves | Learned Extension security intel 6709 | -6/Proximity Caves | Discovered new exit (range 13) 6784 | -6/Proximity Caves | Entered Factory 6784 | -6/Factory | Evolved 2 slots: Utility x2 6785 | -6/Factory | Identified exit to Factory 6787 | -6/Factory | Loaded intel: 107 trap records 6998 | -6/Factory | Discovered exit to Factory (range 16) 7222 | -6/Factory | Entered another Factory area 7222 | -5/Factory | Evolved 2 slots: Utility x2 7562 | -5/Factory | Lost 7 parts (1p2n3u1w) 7786 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7835 | -5/Factory | Build established: Scavenger-Mutant 7852 | -5/Factory | Garrison activated, responded to threat 8041 | -5/Factory | Lost 9 parts (1p3n2u3w) 8412 | -5/Factory | Garrison activated, responded to threat 8424 | -5/Factory | Core integrity fell below 50% 8425 | -5/Factory | Terminal network hard line cut 8437 | -5/Factory | Core integrity fell below 20% 8438 | -5/Factory | Released all parts (4) 8442 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08435_ Backup Propulsion I destroyed. 08436_ M-13 Machinist repairs G-50 Soldier. 08436_ Acquired Backup Propulsion I. 08436_ Adv. Cooling System destroyed. 08437_ Adv. Heat Sink destroyed. 08437_ Backup Propulsion I destroyed. 08438_ Released Lrg. Storage Unit. 08438_ Released Adv. Terrain Scan Processor. 08438_ Released Enh. Optical Array. 08438_ Released Adv. Terrain Scan Processor. 08438_ R-10 Processor collects Hcp. Battery. 08438_ U-05 Engineer lays Concrete. 08438_ Dropped Terrain Scanner. 08439_ R-10 Processor collects Tactical Coordination Suite. 08439_ Acquired CR-A16's Pointy Stick. 08439_ U-05 Engineer lays Concrete. 08440_ M-13 Machinist repairs S-27 Virus. 08441_ R-10 Processor collects Backup Laser I. 08441_ U-05 Engineer lays Concrete. 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" " " | | # " " " " " #;;;;;;;;; """ """ ## " " " | | + ### ## ## | ## " " " | | # = ########## *=%## | | #################################"### ! | | +###############?############################### | | #########?##?######################## ? | | #####???###########?##?##?#???#???#???? | | ##?###########?##?#?#######?#?#####??? | | """" """" ##?######?#?###?########?######?#?#?# ? | | """" """" ##?#?########?##########???#?????##?#?? | | """" """" ##?##?##??###?#?#########?#??#?##?????? | | """" """" ##?##??###?######?##?###??#??#?#??#???? | | """" """" ##?#????####??###?##??#??#?##?###?????? | | """" """" ##??#?????##?##??###?#?#?###?#????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 300 Resistance: TH 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakTractorNukerbomber Manual? 0 Play Time 02:12:35 Cumulative 600.0 hours Start 2024.02.13 @ 13:57:05 End 2024.02.14 @ 19:34:13 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 83 Adventurer 17 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 68 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2a01ce2-1fab-4e57-8458-08d8bc74d27c