Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.05 @ 21:57:20 Player: Schmee Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (269) 1345 Value Destroyed (10007) 10007 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2946) 2946 TOTAL SCORE: 20358 Bonus ------- High Alert Combat Kills 219 Follower Combat Kills 325 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1468 Friendly Fire -66 Cogmind --------- Core Integrity 449/1000 Matter 137/300 Energy 43/100 System Corruption 4% Temperature Cool (9) Movement Core (1350) Ox26 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Enhanced Optical Array Improved Sensor Array Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Micro Fission Core Advanced Heat Sink Advanced Cooling System Matter Compressor (0) Matter Filter Improved Particle Charger Improved Particle Charger Medium Reflective Plating Improved Powered Armor Improved Focal Shield Advanced Shield Generator Advanced Hacking Suite Advanced Hacking Suite Long-range Tractor Beam Recalibrator Improved Field Recycling Unit (0) Mapping Drone Bay (3/3) Wave Gun Advanced Plasma Cannon KE Penetrator Scatter Rocket Array Molecular Deconstructor Great Axe Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Target Analyzer Core Analyzer Matter Filter Kinecellerator Improved Medium Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Proton Cannon Gauss Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Fission Core Light Antimatter Reactor Medium Treads Advanced Heat Sink Advanced Heat Sink Matter Compressor Matter Filter Kinecellerator Thermal Shield Improved Thermal Shield Advanced Shield Generator Advanced Hacking Suite Long-range Tractor Beam Recalibrator Improved Field Recycling Unit Improved Field Recycling Unit Hacking Drone Bay Scatter Rocket Array Molecular Deconstructor Great Axe Botcube [Rating: 92] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Scatter Rocket Array Special Weapon Molecular Deconstructor Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . 1 . . . Utility 6 | . . . 1 . 1 1 . . . . 2 . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 250 | . 12 1 32 3 29 29 4 2 1 3 42 13 4 60 . 12 3 Power 20 | . 1 . 4 1 1 2 . . . . 1 1 1 7 . 1 . Engine 13 | . 1 . 2 1 1 2 . . . . 1 . 1 4 . . . Core 6 | . . . 2 . . . . . . . . 1 . 2 . 1 . Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 50 | . 2 . 9 1 10 7 . . 1 . 9 3 2 5 . . 1 Treads 48 | . 2 . 9 1 10 7 . . 1 . 9 3 1 5 . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 1 | . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 81 | . 7 . 7 1 6 11 1 . . . 16 1 1 27 . 3 . Device 40 | . 3 . 2 . 4 3 1 . . . 7 1 . 18 . 1 . Storage 6 | . 4 . . . . . . . . . 2 . . . . . . Processor 10 | . . . 1 . . 2 . . . . 2 . . 5 . . . Hackware 2 | . . . . . . 1 . . . . 1 . . . . . . Protection 23 | . . . 4 1 2 5 . . . . 4 . 1 4 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 99 | . 2 1 12 . 12 9 3 2 . 3 16 8 . 21 . 8 2 Energy Gun 8 | . 2 . 1 . . . 1 . . . 2 . . 2 . . . Energy Cannon 3 | . . . . . . . . . . . . . . 3 . . . Ballistic Gun 40 | . . 1 8 . 8 6 1 1 . 2 2 1 . 5 . 4 1 Ballistic Cannon 12 | . . . . . . . . . . . 6 2 . 4 . . . Launcher 17 | . . . . . 1 1 . 1 . 1 4 3 . 2 . 3 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . Impact Weapon 3 | . . . 3 . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 3 2 1 . . . 2 1 . 5 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . . . 2 1 . . . . 2 Parts Lost 67 | . 1 . 2 1 4 2 1 . . 1 6 13 3 18 . 5 10 Power 10 | . 1 . . 1 1 1 . . . . 1 1 . 2 . 1 1 Propulsion 16 | . . . . . . . . . . . . 6 1 3 . 3 3 Utility 27 | . . . 2 . 1 1 1 . . . 4 3 2 8 . 1 4 Weapon 14 | . . . . . 2 . . . . 1 1 3 . 5 . . 2 Highest Loss Streak 12 | . 1 . 1 1 1 1 1 . . 1 2 6 3 12 . 3 5 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 94 100 98 97 99 96 99 100 100 100 96 75 40 78 82 68 68 Engine 6 | . 13 14 6 4 8 6 7 7 7 7 5 3 1 4 5 2 . Core 1 | . . . 4 5 . . . . . . . 2 4 . . 2 4 Treads 20 | . 15 28 32 33 27 28 30 30 30 30 26 17 2 14 17 4 . Leg 1 | . 12 . . . . . . . . . . . . . . . . Device 10 | . 9 14 4 . 9 12 6 7 7 7 9 7 6 12 11 16 17 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 5 6 6 5 5 5 5 Processor 10 | . . . 2 11 9 7 15 15 15 15 18 16 7 12 11 11 11 Protection 7 | . . . 13 10 8 6 7 7 7 7 8 4 . 6 17 11 10 Energy Gun 4 | . 28 14 2 . . . . 7 7 7 3 . . . . . . Ballistic Gun 10 | . . 13 18 22 26 22 22 11 15 14 3 4 6 4 5 4 4 Ballistic Cannon 2 | . . . . . . . . . . . 10 7 . 3 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 10 53 49 62 58 69 72 65 65 65 65 143 134 112 145 145 145 134 Greatest Support 144 | 20 40 40 60 60 60 82 82 82 82 82 120 100 30 144 74 74 28 Greatest Overweight (x) 43 | . 1 1 1 . 1 1 . . . . 2 3 35 9 1 43 43 Average Overweight (x) 1 | . . 1 . . . . . . . . . 1 11 . 1 9 18 Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | . 15 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 Most Carried 25 | . 19 20 20 20 20 20 20 20 20 20 25 18 15 25 25 25 25 Average Carried 20 | . 12 19 19 20 19 19 19 19 19 19 20 15 13 21 24 24 25 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 7 19 20 20 20 19 20 20 20 20 20 18 13 15 25 25 25 25 Class Distribution -------------------- 30% | Mutant 18% | Scavenger-Gunner 16% | Gunner 14% | Tank 7% | Skirmisher 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Gunner | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Matter Collected 8484 | 200 459 61 841 201 1041 1003 119 62 10 77 1084 579 96 1747 192 533 179 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9765 | . 553 130 1378 274 1306 1394 184 9 . 63 976 454 61 1945 200 504 334 Parts 542 | . 47 9 81 19 61 84 7 1 . 7 63 29 3 87 10 26 8 Haulers Intercepted 15 | . 2 . 5 . 3 1 . . . . 1 . . 2 . 1 . Recyclers Shooed 13 | . 5 . 2 . . 3 . . . . . . . 3 . . . Parts Field Recycled 17 | . . . . . . . . . . . 9 8 . . . . . Retrieved Matter 306 | . . . . . . . . . . . 288 18 . . . . . Parts Self-Destructed 89 | . . . . . . . 10 2 5 16 . 22 3 . 10 21 . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 199 | . 11 3 25 9 22 17 4 1 . 4 19 23 2 31 4 13 11 Melee 4 | . . . . . . . . . . . . . . 4 . . . Guns 100 | . 11 3 25 9 19 14 4 . . 1 5 3 2 2 . 2 . Cannons 37 | . . . . . . . . . . . 7 6 . 17 4 3 . AOE 57 | . . . . . 3 3 . 1 . 3 7 14 . 7 . 8 11 Classes Destroyed 17 | . 7 . 2 . 2 3 . . . . 2 . . . . . 1 Worker 9 | . . . . . 1 3 . . . . 4 . . 1 . . . Builder 8 | . 1 . 1 . . 1 . . . . 3 . . 2 . . . Tunneler 5 | . 1 1 1 . . . . . . . 1 . . 1 . . . Hauler 15 | . 2 . 5 . 3 1 . . . . 1 . . 2 . 1 . Recycler 10 | . . . . . . 5 . . . . 3 . . 2 . . . Mechanic 3 | . . . . . . . . . . . 1 . . 1 . . 1 Operator 4 | . 2 . 1 . . 1 . . . . . . . . . . . Watcher 16 | . 3 . 4 . 4 1 . . . . 1 . . 3 . . . Swarmer 42 | . 3 1 5 5 . . . 1 . 3 4 15 . . . 5 . Grunt 86 | . 8 2 11 2 16 7 2 . . . 4 5 . 15 2 7 5 Brawler 6 | . . . 1 . 1 . . . . . . . . 2 . 1 1 Duelist 5 | . . . . . 1 . 1 . . . . 2 . . . . 1 Sentry 26 | . . . 8 2 4 3 . . . . 4 1 1 2 1 . . Hunter 8 | . . . . . . 2 . . . . 1 . . 4 1 . . Programmer 24 | . . . . . . 5 1 . . 1 5 . 1 8 . . 3 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 1 5 4 7 4 2 1 . 3 5 8 1 8 3 5 7 Combat Bots Only 8 | . 2 1 5 4 4 4 2 1 . 3 4 8 1 4 3 5 6 Max Kills in Single Turn 6 | . 1 1 2 2 2 2 1 1 . 2 5 6 1 5 1 3 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . Exploded 6 | . . . . . 2 2 . 1 . 2 3 6 . 3 . 3 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Hostile Shots Fired 1235 | . 52 27 98 74 127 209 16 . . 19 165 84 37 190 15 53 69 Missed 350 | . 8 8 30 15 31 75 5 . . 6 46 19 12 54 3 17 21 Damage Taken 14745 | . 518 200 928 688 1556 1539 201 . . 335 2537 1267 274 2866 216 557 1063 Core 1901 | . 143 25 . 89 143 127 15 . . 14 621 140 33 231 16 49 255 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 59 | . . . 42 . . . . . . . . . . 6 4 7 . Ignored by Resistances 450 | . . . . . . . . . . . 5 . . 133 11 161 140 Regen/Repaired (Parts) 1091 | . . . 229 . 190 . . . . . 583 . . . . . 89 Core Remaining (%) 61 | 100 . 32 . 77 74 . . . . 77 . . 6 . . . . Volleys Fired 567 | . 58 14 96 20 86 69 8 2 . 7 42 22 7 92 9 21 14 Largest 3 | . 2 2 2 2 3 3 3 1 . 3 3 3 2 3 2 2 2 Hottest 212 | . 105 105 76 46 69 81 81 33 . 133 163 159 28 212 108 108 108 Shots Fired 1273 | . 116 20 188 40 245 193 24 2 . 14 110 41 13 195 19 37 16 Gun 977 | . 116 20 188 40 239 191 24 . . 11 23 13 10 75 9 16 2 Cannon 246 | . . . . . . . . . . . 80 22 . 116 10 17 1 Launcher 47 | . . . . . 6 2 . 2 . 3 7 6 . 4 . 4 13 Special 3 | . . . . . . . . . . . . . 3 . . . . Kinetic 1019 | . . 8 168 40 239 191 24 . . 8 92 35 10 149 19 33 3 Thermal 180 | . 116 12 20 . . . . . . 3 11 . . 18 . . . Explosive 47 | . . . . . 6 2 . 2 . 3 7 6 . 4 . 4 13 Electromagnetic 24 | . . . . . . . . . . . . . . 24 . . . Robot Hit Streak 23 | . 8 8 14 13 23 23 8 1 . 5 13 5 7 8 4 7 14 Robot Miss Streak 19 | . 3 1 4 2 3 4 7 1 . 2 9 19 5 11 2 4 4 Penetration Max 1 | . . . . . . 1 1 . . . . . . 1 1 . . Secondary Targets 13 | . . . 6 2 2 1 1 . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . . 1 . . . . . . . Shots Hit Robots 905 | . 68 17 132 32 192 136 17 1 . 11 88 22 8 139 12 16 14 Core Hits 624 | . 30 6 56 13 64 57 17 1 . 8 126 75 6 96 5 37 27 Critical Kills 7 | . . . 1 . 1 . . . . . . . . 5 . . . Critical Parts Destroyed 12 | . . . . 1 . 1 . . . . . . . 9 1 . . Critical Strikes 33 | . . . 3 1 1 1 . . . . . . . 25 2 . . Burn 2 | . . . 2 . . . . . . . . . . . . . . Destroy 19 | . . . 1 1 1 1 . . . . . . . 14 1 . . Blast 12 | . . . . . . . . . . . . . . 11 1 . . Melee Attacks 50 | . . . 8 . 3 5 7 . . . 6 1 . 19 . 1 . Impact 8 | . . . 8 . . . . . . . . . . . . . . Slashing 42 | . . . . . 3 5 7 . . . 6 1 . 19 . 1 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . 1 . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26386 | . 862 219 2021 479 3657 2241 340 49 . 444 3610 2074 92 5707 635 1732 2224 Guns 10872 | . 857 219 1942 479 2863 2029 340 . . 195 413 65 92 1056 148 152 22 Cannons 5912 | . . . . . . . . . . . 1792 234 . 2753 487 573 73 Explosions 8778 | . . . . . 713 209 . 49 . 249 1351 1751 . 1388 . 939 2129 Melee 613 | . . . 44 . 70 . . . . . 38 . . 403 . 58 . Ramming 211 | . 5 . 35 . 11 3 . . . . 16 24 . 107 . 10 . Kinetic 14418 | . . 89 1724 479 2863 2029 340 . . 120 1918 299 92 3010 635 725 95 Thermal 1976 | . 857 130 218 . . . . . . 75 368 . . 328 . . . Explosive 8697 | . . . . . 713 209 . 49 . 249 1270 1751 . 1388 . 939 2129 Electromagnetic 471 | . . . . . . . . . . . . . . 471 . . . Impact 44 | . . . 44 . . . . . . . . . . . . . . Slashing 569 | . . . . . 70 . . . . . 38 . . 403 . 58 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 2 2 . 3 . . . 1 4 4 6 13 1 1 4 Average Corruption 2 | . . . 2 2 . 1 . . . 1 2 4 5 6 1 1 1 Corruption Purged 20 | . . . . . . 5 . . . . . . . 15 . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . . . . . . Effects 214 | . . . 30 4 . 25 . . . 5 26 46 25 27 8 14 4 Message Errors 55 | . . . 6 1 . 6 . . . 2 6 12 9 7 4 1 1 Matter Fused 48 | . . . 10 1 . 3 . . . . 7 9 5 11 1 1 . Heat Flow Errors 24 | . . . 5 . . 6 . . . . 5 3 2 2 . 1 . Energy Discharges 32 | . . . 2 1 . 3 . . . 1 3 12 2 3 2 1 2 Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 30 | . . . 2 1 . 4 . . . 2 2 8 1 3 . 7 . Data Loss (major) 11 | . . . 4 . . . . . . . 1 . 3 1 . 2 . Misfires 12 | . . . 1 . . 1 . . . . 2 2 3 . 1 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 488 | . . . . . 45 . . . . . 155 50 . 172 . 20 46 Projectiles 43 | . . . . . . . . . . . . . . 37 . 6 . Explosions 329 | . . . . . 45 . . . . . 152 28 . 51 . 7 46 Melee 116 | . . . . . . . . . . . 3 22 . 84 . 7 . Knockbacks 54 | . . . . . . . . . . . 18 13 . 15 2 5 1 Impact 2 | . . . . . . . . . . . 1 . . 1 . . . Kinetic 50 | . . . . . . . . . . . 17 13 . 13 2 4 1 Secondary 2 | . . . . . . . . . . . . . . 1 . 1 . Self-Inflicted Damage 828 | . . . . . 49 . . . . 26 248 248 . 121 . 61 75 Shots 26 | . . . . . 3 . . . . 1 4 9 . 4 . 3 2 Rammed 21 | . 3 . 2 . 2 3 . . . . 4 1 . 3 . 3 . Targets Rammed 23 | . 4 . 3 . 2 3 . . . . 4 1 . 3 . 3 . Kicked 1 | . 1 . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . Highest Temperature 1040 | . 381 339 220 126 295 252 81 . . 189 1040 249 258 336 279 274 76 Average Temperature 101 | . 93 177 35 75 78 64 30 . . 85 222 61 129 96 118 123 38 Received Heat Transfer 4054 | . 240 69 381 273 783 309 69 . . 12 324 126 36 763 90 261 318 Effects 57 | . 7 3 . . 2 . . . . . 43 . . 2 . . . Shutdowns 8 | . 1 . . . . . . . . . 7 . . . . . . Energy Bleed 7 | . 1 . . . 2 . . . . . 2 . . 2 . . . Interference 11 | . 3 3 . . . . . . . . 5 . . . . . . Matter Decay 7 | . 2 . . . . . . . . . 5 . . . . . . Short Circuit 3 | . . . . . . . . . . . 3 . . . . . . Damage (minor) 4 | . . . . . . . . . . . 4 . . . . . . Damage (major) 13 | . . . . . . . . . . . 13 . . . . . . Damage (core) 4 | . . . . . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . 6 . . . Impact Corruptions 13 | . . . . . . . . . . . . 7 . 3 . 3 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 4 . 4 . . . 1 . . . 2 . . 1 . . . Heat Transferred 4338 | . 1989 310 703 . . . . . . 150 675 . . 511 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Peak Influence 597 | . 191 177 381 313 351 412 . . . . 390 . . 597 . . . Initial 159 | . . 31 10 63 121 159 . . . . 9 . . . . . . Average 195 | . 74 59 198 209 164 237 . . . . 101 . . 386 . . . Maximum Alert Level 2 | . . . 1 1 1 2 . . . . 1 . . 2 . . . Low Security (%) 56 | . 100 100 55 50 50 37 . . . . 78 . . 13 . . . Level 1 32 | . . . 44 49 49 56 . . . . 21 . . 28 . . . Level 2 11 | . . . . . . 6 . . . . . . . 57 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 4 . 2 8 . . . . 8 . . 9 . . . Investigation 3 | . . . 1 . . 1 . . . . 1 . . . . . . Extermination 13 | . . . . . . 3 . . . . 6 . . 4 . . . Reinforcement 12 | . 1 . 3 . 2 1 . . . . 1 . . 4 . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . 1 . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Distress Signals 19 | . 4 . 4 . 4 3 . . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 327 | . 24 8 42 11 43 33 8 2 . 8 32 23 2 41 3 15 32 Peak Tracking Total 13 | . 4 3 4 5 6 4 4 1 . 4 4 7 1 5 2 5 13 Tactical Retreats 15 | . 1 1 . 1 . 1 . . . 1 2 1 . . . 7 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Traps Triggered 2 | . . . 1 . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 1 . . . . . 15 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Machines Disabled 26 | . . . 2 . . 6 . . . . 11 1 . 6 . . . Max in Single Turn 7 | . . . 1 . . 6 . . . . 7 1 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Machines Accessed 28 | . 1 . 9 . 4 2 . 1 . . 3 . . 6 . 2 . Terminals 17 | . 1 . 6 . 3 1 . . . . 2 . . 4 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 . 1 . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 . . . Total Hacks 68 | . 1 . 24 . 11 3 . 1 . . 6 . . 12 . 10 . Successful 37 | . . . 13 . 7 . . 1 . . 3 . . 3 . 10 . Failed 31 | . 1 . 11 . 4 3 . . . . 3 . . 9 . . . Catastrophic 11 | . . . 1 . 2 1 . . . . 2 . . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . . . 13 . 3 1 . . . . 2 1 . 7 . . . Terminals 31 | . 1 . 13 . 6 1 . . . . 3 . . 7 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 17 | . . . 9 . 5 . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . 4 . . . Garrison Access 3 | . . . . . . 2 . . . . . . . 1 . . . Terminal Hacks 17 | . . . 2 . 2 . . 1 . . 1 . . 1 . 10 . Record 9 | . . . . . . . . . . . . . . . . 9 . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 . Branch Access Points 3 | . . . 1 . 1 . . . . . . . . 1 . . . Unreport Threat 3 | . . . 1 . 1 . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 9 . 5 . . . . . 2 . . . . . . Scan Component 9 | . . . 5 . 3 . . . . . 1 . . . . . . Repair 7 | . . . 4 . 2 . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . 1 . . . Insert Component 2 | . . . 1 . . . . . . . . . . 1 . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . 9 . 2 1 . . . . 1 . . 6 . . . Full Trace Events 2 | . . . 1 . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 4 . 2 . . . . . 1 . . . . . . Time 207 | . . . 129 . 52 . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Total Allies 7 | . . 3 . . . 2 . . 2 . . . . . . . . Largest Group 3 | . . 3 3 . . 1 1 . 2 2 . . . . . . . Highest-Rated Group 53 | . . 40 40 . . 45 45 . 53 53 . . . . . . . Highest-Rated Ally 45 | . . 16 16 . . 45 45 . 39 39 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . 16 25 . . 4 8 . . 13 . . . . . . . Total Damage 1031 | . . 121 243 . . 142 378 . . 147 . . . . . . . Kills 18 | . . 5 3 . . 3 4 . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . 2 2 3 . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Turns Passed 30054 | . 2451 935 2783 279 2730 2476 1088 583 1727 656 2365 2003 739 3205 1439 2300 2295 Spaces Moved 12040 | 1 1271 367 1220 120 945 1112 633 352 1057 386 1132 633 118 1594 571 333 195 Core 146 | . . . . . . . . . . . . . 23 . . 62 61 Treads 10846 | . 523 367 1220 120 945 1112 633 352 1057 386 1132 633 48 1476 571 271 . Legs 757 | 1 748 . . . . . . . . . . . . . . . 8 Wheels 165 | . . . . . . . . . . . . . 47 118 . . . Hover 126 | . . . . . . . . . . . . . . . . . 126 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 160 160 160 160 163 163 163 163 156 240 225 160 240 240 400 Average Speed 220 | 120 171 240 165 160 238 177 163 163 163 163 180 294 603 168 240 660 1157 Slowest Speed 2200 | 120 240 240 240 160 240 240 163 163 163 163 320 400 1800 240 240 2200 2200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 94 88 85 29 65 28 63 45 81 57 24 75 17 26 59 47 49 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . 1 . . . . 1 . . . . . 1 . . Known Exits Taken 10 | . . . 1 . . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . 1 1 . Scrap Searched 13 | . . 1 . . . . 1 1 3 1 . 1 2 . 3 . . Spaces Dug 27 | . . . 4 . 2 5 7 . . . 3 . . 6 . . . Terrain Destroyed 767 | . . . 4 . 27 63 7 10 . 9 98 191 . 147 6 116 89 Melee 27 | . . . 4 . 2 5 7 . . . 3 . . 6 . . . Projectile 52 | . . . . . . . . . . 1 . . . 30 6 15 . AOE 688 | . . . . . 25 58 . 10 . 8 95 191 . 111 . 101 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Total 14300 | . 1418 405 1791 167 1235 1465 660 360 1062 400 1348 726 132 1904 620 393 214 Wait 1098 | . 56 17 371 23 145 205 6 . 1 4 62 53 3 98 37 17 . Move 12023 | . 1270 366 1219 119 944 1111 632 351 1056 385 1131 632 117 1593 570 332 195 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 124 | . 11 4 25 . 9 17 2 2 1 1 31 2 . 14 2 3 . Fast Attach 70 | . 3 . 8 2 3 5 . . . . 12 . 2 32 . 2 1 Attach 52 | . 4 . 4 . 6 6 1 . . 1 8 7 1 12 . 2 . Detach 33 | . 5 . 1 . . 3 . . . . 7 1 1 14 . 1 . Swap 128 | . 5 1 20 1 20 18 3 2 1 2 22 6 1 16 . 8 2 Drop 130 | . 2 3 36 2 17 23 1 3 2 . 23 1 . 11 2 3 1 Fire 567 | . 58 14 96 20 86 69 8 2 . 7 42 22 7 92 9 21 14 Melee 50 | . . . 8 . 3 5 7 . . . 6 1 . 19 . 1 . Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . Crush 22 | . 3 . 3 . 2 3 . . . . 4 1 . 3 . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . 1 . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*War]) -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Discovered new exit (range 15) 1231 | -10/Materials | Core integrity fell below 50% 1459 | -10/Materials | Discovered new exit (range 15) 1850 | -10/Materials | Discovered new exit (range 15) 2452 | -10/Materials | Entered Mines 2454 | -10/Mines | Met a Derelict bent on vengeance 2617 | -10/Mines | Learned location of Storage (-9) 2931 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3238 | -10/Mines | Discovered new exit (range 9) 3248 | -10/Mines | Discovered new exit (range 15) 3387 | -10/Mines | Entered Materials 3387 | -9/Materials | Accompanied by 3 allies 3387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3443 | -9/Materials | Discovered new exit (range 4) 3681 | -9/Materials | Discovered new exit (range 13) 3756 | -9/Materials | Repaired Lgt. Treads 3783 | -9/Materials | Repaired Lgt. Treads 3943 | -9/Materials | Discovered new exit (range 14) 4147 | -9/Materials | Discovered new exit (range 12) 4357 | -9/Materials | Discovered new exit (range 6) 5011 | -9/Materials | Build established: Scavenger-Mutant 5172 | -9/Materials | Discovered new exit (range 13) 5773 | -9/Materials | Identified exit to Mines 5773 | -9/Materials | Identified exit to Storage 6054 | -9/Materials | Repaired Imp. Assault Rifle 6081 | -9/Materials | Repaired Lgt. Treads 6170 | -9/Materials | Entered Mines 6200 | -9/Mines | Learned location of Recycling (-9) 6433 | -9/Mines | Discovered new exit (range 6) 6449 | -9/Mines | Entered Materials 6449 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6550 | -8/Materials | Repaired Lgt. Treads 6577 | -8/Materials | Repaired Lgt. Treads 6750 | -8/Materials | Build established: Scavenger-Gunner 7392 | -8/Materials | Discovered new exit (range 11) 8690 | -8/Materials | Discovered new exit (range 13) 9179 | -8/Materials | Entered Factory 9179 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9223 | -7/Factory | Discovered new exit (range 7) 9814 | -7/Factory | Discovered new exit (range 15) 10192 | -7/Factory | Botcube activated 10196 | -7/Factory | Botcube completed mutation into wheeled form (unarmed). 10407 | -7/Factory | Build established: Gunner 10499 | -7/Factory | Discovered new exit (range 7) 10919 | -7/Factory | Found Botcube 10943 | -7/Factory | Garrison activated, responded to threat 11388 | -7/Factory | Botcube activated 11402 | -7/Factory | Botcube completed mutation into wheeled form, armed with 2 guns. 11545 | -7/Factory | Identified exit to Lower Caves 11655 | -7/Factory | Entered Lower Caves 11655 | -7/Lower Caves | Accompanied by 1 ally 11719 | -7/Lower Caves | Identified exit to Lower Caves 11779 | -7/Lower Caves | Found Botcube 11820 | -7/Lower Caves | Learned 4 Factory zone layouts 11960 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12665 | -7/Lower Caves | Found Alien Artifact 12743 | -7/Lower Caves | Entered another Lower Caves area 12791 | -7/Lower Caves | Learned Factory terminal intel 12850 | -7/Lower Caves | Encountered a Warlord checkpoint 13051 | -7/Lower Caves | Build established: Skirmisher 13083 | -7/Lower Caves | Learned Factory machine intel 13298 | -7/Lower Caves | Discovered new exit (range 6) 13305 | -7/Lower Caves | Identified exit to Zion 13326 | -7/Lower Caves | Entered Zion 13669 | -7/Zion | Learned Factory trap positions 13683 | -7/Zion | Learned Factory emergency access door positions 13692 | -7/Zion | Learned Factory trap positions 13780 | -7/Zion | Gained Derelict followers 14874 | -7/Zion | Discovered new exit (range 13) 14876 | -7/Zion | Given the Hacking Drone Bay 14884 | -7/Zion | Found Prototype Device 15046 | -7/Zion | Identified exit to Proximity Caves 15053 | -7/Zion | Entered Proximity Caves 15053 | -6/Proximity Caves | Accompanied by 2 allies 15064 | -6/Proximity Caves | Ambushed by research squad 15370 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 15472 | -6/Proximity Caves | Spotted B-75 Beast 15702 | -6/Proximity Caves | Discovered new exit (range 5) 15707 | -6/Proximity Caves | Identified exit to Factory 15709 | -6/Proximity Caves | Entered Factory 15709 | -6/Factory | Evolved 2 slots: Utility x2 15710 | -6/Factory | Identified exit to Factory 15711 | -6/Factory | Loaded intel: 91 trap records 15713 | -6/Factory | Loaded intel: 260 machine locations 15714 | -6/Factory | Loaded intel: 26 terminal locations 16183 | -6/Factory | Discovered new exit (range 5) 16188 | -6/Factory | Identified exit to Lower Caves 16335 | -6/Factory | Found Prototype Launcher 16350 | -6/Factory | Build established: Gunner 16569 | -6/Factory | Identified Scatter Rocket Array 16920 | -6/Factory | Build established: Mutant 17149 | -6/Factory | Spotted B-75 Beast 17296 | -6/Factory | Destroyed B-75 Beast 17304 | -6/Factory | Build established: Gunner 17329 | -6/Factory | Core integrity fell below 50% 17533 | -6/Factory | Repaired Huge Storage Unit 17949 | -6/Factory | Cargo convoy interrupted 18005 | -6/Factory | Build established: Scavenger-Gunner 18032 | -6/Factory | Discovered exit to Lower Caves (range 7) 18074 | -6/Factory | Entered Lower Caves 18089 | -6/Lower Caves | Learned Factory stockpile data 19131 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19132 | -6/Lower Caves | Core integrity fell below 20% 19160 | -6/Lower Caves | Destroyed 8 combat bots 19170 | -6/Lower Caves | Lost 6 parts (1p3n2u) 19298 | -6/Lower Caves | Lost 5 parts (3n2w) 19535 | -6/Lower Caves | Build established: Mutant 19755 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 19915 | -6/Lower Caves | Found Prototype Special Weapon 19916 | -6/Lower Caves | Identified Molecular Deconstructor 20025 | -6/Lower Caves | Discovered new exit (range 14) 20073 | -6/Lower Caves | Identified exit to Lower Caves 20077 | -6/Lower Caves | Entered another Lower Caves area 20079 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20192 | -6/Lower Caves | Discovered exit to Factory (range 13) 20222 | -6/Lower Caves | Build established: Gunner 20267 | -6/Lower Caves | Lost 3 parts (1n2u) 20535 | -6/Lower Caves | Build established: Mutant 20709 | -6/Lower Caves | Encountered a Warlord checkpoint 20816 | -6/Lower Caves | Entered Factory 20816 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20817 | -5/Factory | Loaded intel: 70 trap records 21621 | -5/Factory | Discovered new exit (range 8) 21851 | -5/Factory | Discovered new exit (range 8) 22032 | -5/Factory | Build established: Scavenger-Gunner 22310 | -5/Factory | Identified exit to Upper Caves 22819 | -5/Factory | System corruption reached 10% 22872 | -5/Factory | Lost 12 parts (2p2n5u3w) 23066 | -5/Factory | Build established: Mutant 23816 | -5/Factory | First assault squad dispatched 24021 | -5/Factory | Entered Upper Caves 24248 | -5/Upper Caves | Learned location of Armory (-4) 24304 | -5/Upper Caves | Build established: Gunner 25309 | -5/Upper Caves | Discovered new exit (range 19) 25436 | -5/Upper Caves | Learned Factory non-interactive machine intel 25460 | -5/Upper Caves | Entered another Upper Caves area 25496 | -5/Upper Caves | Discovered new exit (range 6) 26166 | -5/Upper Caves | Learned 8 Factory zone layouts 26166 | -5/Upper Caves | Learned Factory trap positions 26166 | -5/Upper Caves | Learned Research emergency access door positions 26166 | -5/Upper Caves | Learned Armory emergency access door positions 26166 | -5/Upper Caves | Learned Armory terminal intel 26414 | -5/Upper Caves | Lost 3 parts (1p2n) 26422 | -5/Upper Caves | Build established: Tank 26751 | -5/Upper Caves | Found Imp. Powered Armor 27023 | -5/Upper Caves | Build established: Mutant 27320 | -5/Upper Caves | Discovered new exit (range 13) 27363 | -5/Upper Caves | Build established: Tank 27760 | -5/Upper Caves | Entered Warlord 28508 | -5/Warlord | System corruption cleaned by Quarantine Array 29060 | -5/Warlord | Warlord's base attacked by MAIN.C 29410 | -5/Warlord | Warlord forces counterattacked 29735 | -5/Warlord | Warlord base infiltrated, sounded retreat 29772 | -5/Warlord | Spotted Striker 29778 | -5/Warlord | Spotted Executioner 29807 | -5/Warlord | Met Warlord 29821 | -5/Warlord | Spotted Striker 29821 | -5/Warlord | P-70 Sage assimilated allied EB-RE5(d) 29840 | -5/Warlord | Spotted Executioner 29959 | -5/Warlord | Spotted Striker 29992 | -5/Warlord | Spotted Executioner 29999 | -5/Warlord | Destroyed Executioner 30028 | -5/Warlord | Lost 3 parts (2n1w) 30053 | -5/Warlord | Core integrity fell below 50% 30055 | -5/Warlord | Self-destructed Last Messages --------------- 29997_ Penetrated by Slug. 29997_ Enh. Flexi-carbon Leg destroyed. 29999_ P-70 Sage destroyed. 29999_ Executioner destroyed. 30001_ Acquired 63 matter. 30008_ System corrupted: Energy discharge (-102). 30023_ The unstable cave ceiling collapses. 30035_ KVKEY1:NV%TZ,XM,VTP 5GC