Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 09:02:44 Player: buwwet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (337) 337 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2447 Bonus ------- None Cogmind --------- Core Integrity 534/550 Matter 236/300 Energy 125/125 System Corruption 0% Temperature Cool (23) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Targeting Computer Core Analyzer > --- WEAPON (3) ------- Small Laser Advanced Beam Rifle > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Light Treads Light Treads Hover Unit Large Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite ECM Suite Hardened Heavy Armor Plating Hacking Suite Light Assault Rifle Makeshift Sword Shock Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Core Analyzer > --- WEAPON ----------- Small Laser Advanced Beam Rifle Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Hover Unit Large Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite ECM Suite Hardened Heavy Armor Plating Hacking Suite Light Assault Rifle Makeshift Sword Shock Trap [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 28 | 7 6 5 . 4 6 Power 4 | 1 1 1 . . 1 Engine 4 | 1 1 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 2 . 1 1 Treads 4 | 1 . 2 . . 1 Leg . | . . . . . . Wheel 3 | 1 1 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 1 . 1 3 Device 4 | 1 1 1 . 1 . Storage 2 | 1 1 . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 2 1 . 2 1 Energy Gun 3 | . 1 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 7 | . 2 2 . 2 1 Power 1 | . 1 . . . . Propulsion 2 | . 1 1 . . . Utility 2 | . . 1 . 1 . Weapon 2 | . . . . 1 1 Highest Loss Streak 2 | . 2 2 . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 97 98 100 100 98 Engine 13 | . 14 14 14 14 9 Treads 21 | . 14 24 28 24 18 Wheel 5 | . 12 2 . 3 9 Device 13 | . 14 14 14 14 9 Storage 13 | . 14 14 14 14 9 Processor 2 | . . . . . 18 Energy Gun 11 | . 2 14 14 13 16 Ballistic Gun 16 | . 25 14 14 14 9 Peak Build Rating 22 | 9 9 8 8 13 22 Average Rating 9 | 5 8 7 8 9 18 On Entrance 7 | . 9 8 8 8 11 Naked Turns . | . . . . . . Heaviest Build 29 | 11 29 29 27 27 29 Greatest Support 40 | 20 10 40 40 40 20 Greatest Overweight (x) 4 | 1 4 1 . 2 1 Average Overweight (x) . | . 1 . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 Most Carried 15 | 5 14 14 12 15 15 Average Carried 11 | 3 7 12 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 14 12 12 14 15 Class Distribution -------------------- 55% | Scavenger-Mutant 32% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 576 | 197 240 16 . 123 . Remotely . | . . . . . . Salvage Created 471 | 13 321 46 . 91 . Parts 39 | 2 27 6 . 4 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 15 | . 9 3 . 3 . Melee 1 | . . . . 1 . Guns 14 | . 9 3 . 2 . Classes Destroyed 6 | 1 4 . . 1 . Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 9 | . 6 3 . . . Grunt 5 | . 3 . . 2 . Assembled 1 | . . . . 1 . Best Kill Streak 6 | 1 6 3 . 1 . Combat Bots Only 5 | . 5 3 . 1 . Max Kills in Single Turn 2 | 1 2 1 . 1 . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 119 | . 43 36 . 23 17 Missed 37 | . 15 11 . 4 7 Damage Taken 930 | . 284 202 . 297 147 Core 111 | . . 35 . 60 16 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 59 | 5 28 6 . 17 3 Largest 3 | 2 2 2 . 2 3 Hottest 121 | 40 60 60 . 60 121 Shots Fired 114 | 10 56 12 . 27 9 Gun 114 | 10 56 12 . 27 9 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 89 | 10 53 6 . 17 3 Thermal 25 | . 3 6 . 10 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 3 8 5 . 5 4 Robot Miss Streak 5 | 3 2 2 . 5 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 71 | 4 38 7 . 15 7 Core Hits 35 | 3 20 3 . 7 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . . . 4 . Impact . | . . . . . . Slashing 4 | . . . . 4 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 869 | 27 426 76 . 238 102 Guns 787 | 27 426 76 . 156 102 Cannons . | . . . . . . Explosions . | . . . . . . Melee 82 | . . . . 82 . Ramming . | . . . . . . Kinetic 579 | 27 403 24 . 86 39 Thermal 208 | . 23 52 . 70 63 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 82 | . . . . 82 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . 1 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 1 | . . . . 1 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 90 | . 18 . . 90 54 Average Temperature 30 | . 7 . . 43 31 Received Heat Transfer 261 | . 84 . . 96 81 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 449 | . 50 125 . 150 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 161 | 5 161 112 . 50 37 Initial 62 | . 3 62 . . 11 Average 59 | 1 98 102 . 35 21 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 16 3 . 5 7 Peak Tracking Total 7 | . 5 3 . 3 7 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 3 . 1 . 2 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 15 | . 9 . 1 . 5 Successful 10 | . 4 . 1 . 5 Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 8 . . . 2 Terminals 11 | . 9 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 Record 1 | . . . 1 . . Terminal Index 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 Terminals 3 | . 2 . . . 1 Assimilate 1 | . 1 . . . . Botnet 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1432 | 69 374 118 343 322 206 Spaces Moved 724 | 49 208 55 215 125 72 Core 8 | 1 7 . . . . Treads 400 | 2 . 55 215 56 72 Legs . | . . . . . . Wheels 316 | 46 201 . . 69 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 160 160 110 240 Average Speed 142 | 83 102 167 160 132 240 Slowest Speed 250 | 160 250 240 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 34 12 61 30 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1014 | 65 318 69 214 250 98 Wait 161 | . 56 1 . 96 8 Move 719 | 48 207 54 214 124 72 Hop . | . . . . . . Pick Up 31 | 5 15 1 . 4 6 Fast Attach 11 | 7 1 1 . 1 1 Attach 11 | . 2 3 . 2 4 Detach . | . . . . . . Swap 6 | . 3 1 . 1 1 Drop 12 | . 6 2 . 1 3 Fire 59 | 5 28 6 . 17 3 Melee 4 | . . . . 4 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 444 | -10/Materials | Entered Mines 507 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 555 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 555 | -10/Mines | Discovered new exit (range 5) 562 | -10/Mines | Entered Exiles 562 | -10/Exiles | Found Exiles lab abandoned 783 | -10/Exiles | Build established: Scavenger-Mutant 883 | -10/Exiles | Discovered new exit (range 14) 905 | -10/Exiles | Entered Mines 913 | -9/Mines | Assembled infested the area 1127 | -9/Mines | Found a hidden stash of uninstalled traps 1171 | -9/Mines | Discovered new exit (range 14) 1227 | -9/Mines | Entered Materials 1227 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1433 | -8/Materials | Self-destructed Last Messages --------------- >>Scanalyze Scanning: Hacking Suite... Schematic downloaded. 01262_ Acquired Prototype Energy Gun. 01262_ Identified Adv. Beam Rifle. 01287_ Acquired Hrd. Heavy Armor Plating. 01291_ Acquired Core Analyzer. 01297_ Dropped Core Analyzer. 01298_ Acquired Imp. Melee Analysis Suite. 01360_ Dropped Lgt. Ion Engine. 01361_ Acquired Adv. Targeting Computer. 01362_ Discarded Transport Network Coupler. 01373_ Acquired Deuterium Engine. 01384_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01387_ R-06 Scavenger collects Lgt. Ion Engine. 01401_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01426_ Hadron Collector disabled. 01432_ Assault Rifle destroyed. 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